diff --git a/ProjectNLD/Assets/Art/Camp.meta b/ProjectNLD/Assets/Art/Camp.meta
new file mode 100644
index 00000000000..e97c96c0e7a
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2d098ba43a493584087814b6d327c792
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs.meta b/ProjectNLD/Assets/Art/Camp/Prefabs.meta
new file mode 100644
index 00000000000..8670a2e2863
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7d37cce2706d70c40b2f5ac643208867
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_1.prefab b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_1.prefab
new file mode 100644
index 00000000000..85b7f296800
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_1.prefab
@@ -0,0 +1,117 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &664838146585632760
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8758369012299859124}
+ m_Layer: 0
+ m_Name: CampObject_Normal_1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8758369012299859124
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 664838146585632760}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 7633554499364959602}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &4270879325442788561
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7633554499364959602}
+ - component: {fileID: 7411948816686396771}
+ - component: {fileID: 2353777240989493932}
+ m_Layer: 0
+ m_Name: Cylinder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7633554499364959602
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4270879325442788561}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8758369012299859124}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &7411948816686396771
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4270879325442788561}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &2353777240989493932
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4270879325442788561}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_1.prefab.meta b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_1.prefab.meta
new file mode 100644
index 00000000000..63d0d133945
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_1.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 9a9444409706506408866979123941c7
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_2.prefab b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_2.prefab
new file mode 100644
index 00000000000..81e2b9165a5
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_2.prefab
@@ -0,0 +1,201 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &7098808016022858388
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1615120135708507027}
+ - component: {fileID: 322171387034482554}
+ - component: {fileID: 3362367022476083291}
+ m_Layer: 0
+ m_Name: Cylinder (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1615120135708507027
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7098808016022858388}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 3, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1043415571812654006}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &322171387034482554
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7098808016022858388}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &3362367022476083291
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7098808016022858388}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &7131349591789518075
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1043415571812654006}
+ m_Layer: 0
+ m_Name: CampObject_Normal_2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1043415571812654006
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7131349591789518075}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 6281483787911507393}
+ - {fileID: 1615120135708507027}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8109909810086412431
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6281483787911507393}
+ - component: {fileID: 7046470827195813676}
+ - component: {fileID: 1923317866581483738}
+ m_Layer: 0
+ m_Name: Cylinder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6281483787911507393
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8109909810086412431}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1043415571812654006}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &7046470827195813676
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8109909810086412431}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &1923317866581483738
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8109909810086412431}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_2.prefab.meta b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_2.prefab.meta
new file mode 100644
index 00000000000..14925af34ba
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_2.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: e1d01ae16d01cf049bdd2275d1688466
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_1.prefab b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_1.prefab
new file mode 100644
index 00000000000..764d9107f50
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_1.prefab
@@ -0,0 +1,285 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &245406126503496532
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8040295969897779348}
+ - component: {fileID: 7765888652887913490}
+ - component: {fileID: 5852412196436184288}
+ m_Layer: 0
+ m_Name: Cylinder (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8040295969897779348
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 245406126503496532}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 1.5, y: 2, z: 2.6}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8946173108684570720}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &7765888652887913490
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 245406126503496532}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &5852412196436184288
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 245406126503496532}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &1561048279395584584
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8946173108684570720}
+ m_Layer: 0
+ m_Name: CampObject_Normal_3_1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8946173108684570720
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1561048279395584584}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 5316115427446895432}
+ - {fileID: 4862305056898546246}
+ - {fileID: 8040295969897779348}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6373074772368259312
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4862305056898546246}
+ - component: {fileID: 6885013058773404959}
+ - component: {fileID: 1941846441047678430}
+ m_Layer: 0
+ m_Name: Cylinder (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4862305056898546246
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6373074772368259312}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 3, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8946173108684570720}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6885013058773404959
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6373074772368259312}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &1941846441047678430
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6373074772368259312}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8687771230640305463
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5316115427446895432}
+ - component: {fileID: 4926350853859162737}
+ - component: {fileID: 6276696155696352317}
+ m_Layer: 0
+ m_Name: Cylinder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &5316115427446895432
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8687771230640305463}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8946173108684570720}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &4926350853859162737
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8687771230640305463}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &6276696155696352317
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8687771230640305463}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_1.prefab.meta b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_1.prefab.meta
new file mode 100644
index 00000000000..3e464883be5
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_1.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 78f319cf4d12fe546a2e6977b1a3d33c
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_2.prefab b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_2.prefab
new file mode 100644
index 00000000000..760bc3d96b6
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_2.prefab
@@ -0,0 +1,285 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &6551702058068249854
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3807330976303340765}
+ m_Layer: 0
+ m_Name: CampObject_Normal_3_2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3807330976303340765
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6551702058068249854}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1114166846087521744}
+ - {fileID: 2485198983910242810}
+ - {fileID: 6782453203349141414}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &7539187009449676338
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1114166846087521744}
+ - component: {fileID: 381117070863739953}
+ - component: {fileID: 6333936135277050002}
+ m_Layer: 0
+ m_Name: Cylinder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1114166846087521744
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7539187009449676338}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3807330976303340765}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &381117070863739953
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7539187009449676338}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &6333936135277050002
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7539187009449676338}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8111561859259204456
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6782453203349141414}
+ - component: {fileID: 275637713463823323}
+ - component: {fileID: 7179471389379176485}
+ m_Layer: 0
+ m_Name: Cylinder (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6782453203349141414
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8111561859259204456}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -3, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3807330976303340765}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &275637713463823323
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8111561859259204456}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &7179471389379176485
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8111561859259204456}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8632862411104450163
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2485198983910242810}
+ - component: {fileID: 1106808602460636025}
+ - component: {fileID: 1995065485489889691}
+ m_Layer: 0
+ m_Name: Cylinder (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2485198983910242810
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8632862411104450163}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 3, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 2, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3807330976303340765}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &1106808602460636025
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8632862411104450163}
+ m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &1995065485489889691
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8632862411104450163}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_2.prefab.meta b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_2.prefab.meta
new file mode 100644
index 00000000000..b9773120b10
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Normal_3_2.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 9264ea2366fb6d649ae9639aef93f8b1
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_1.prefab b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_1.prefab
new file mode 100644
index 00000000000..87678c2716f
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_1.prefab
@@ -0,0 +1,117 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &6684460397792680606
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2836984943212169963}
+ - component: {fileID: 2198162800493430159}
+ - component: {fileID: 7033485428263139121}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2836984943212169963
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6684460397792680606}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 2, z: 0}
+ m_LocalScale: {x: 2.5, y: 4, z: 2.5}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 4210598843136694105}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &2198162800493430159
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6684460397792680606}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &7033485428263139121
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6684460397792680606}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8516103201248752525
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4210598843136694105}
+ m_Layer: 0
+ m_Name: CampObject_Specialty_1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4210598843136694105
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8516103201248752525}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2836984943212169963}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_1.prefab.meta b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_1.prefab.meta
new file mode 100644
index 00000000000..32c5b6bcbec
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_1.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 85f10677c14c35448af6a7a5ab640ca7
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_2.prefab b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_2.prefab
new file mode 100644
index 00000000000..e7281f688b8
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_2.prefab
@@ -0,0 +1,201 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &2547426362795124898
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6722408455112143184}
+ - component: {fileID: 8329323570874965504}
+ - component: {fileID: 4529906836405145854}
+ m_Layer: 0
+ m_Name: Cube (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6722408455112143184
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2547426362795124898}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 3, y: 2, z: 0}
+ m_LocalScale: {x: 2, y: 4, z: 2}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7909939966956020341}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &8329323570874965504
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2547426362795124898}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &4529906836405145854
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2547426362795124898}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &7546469309710719643
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7909939966956020341}
+ m_Layer: 0
+ m_Name: CampObject_Specialty_2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7909939966956020341
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7546469309710719643}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 199321168265067564}
+ - {fileID: 6722408455112143184}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &9123078624541525990
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 199321168265067564}
+ - component: {fileID: 5035738632339818550}
+ - component: {fileID: 2970186138710816601}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &199321168265067564
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9123078624541525990}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 2, z: 0}
+ m_LocalScale: {x: 2, y: 4, z: 2}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 7909939966956020341}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &5035738632339818550
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9123078624541525990}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &2970186138710816601
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9123078624541525990}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_2.prefab.meta b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_2.prefab.meta
new file mode 100644
index 00000000000..ecb1df5f35c
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_2.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: fa5f8ff23862da74b9dcc40d4eacdc35
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_1.prefab b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_1.prefab
new file mode 100644
index 00000000000..1473a0e095e
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_1.prefab
@@ -0,0 +1,285 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &2174781868924074088
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9171560477602837288}
+ - component: {fileID: 2468114014385259014}
+ - component: {fileID: 6121059956978903068}
+ m_Layer: 0
+ m_Name: Cube (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &9171560477602837288
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2174781868924074088}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.3987491, z: 0, w: 0.91706014}
+ m_LocalPosition: {x: 1.5, y: 2, z: 2.6}
+ m_LocalScale: {x: 2, y: 4, z: 2}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8592927195270971337}
+ m_LocalEulerAnglesHint: {x: 0, y: -47, z: 0}
+--- !u!33 &2468114014385259014
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2174781868924074088}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &6121059956978903068
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2174781868924074088}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &5704423736857021136
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1357973723827075058}
+ - component: {fileID: 3552177128587915124}
+ - component: {fileID: 7591347922281177352}
+ m_Layer: 0
+ m_Name: Cube (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1357973723827075058
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5704423736857021136}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.13917309, z: 0, w: 0.9902681}
+ m_LocalPosition: {x: 3, y: 2, z: 0}
+ m_LocalScale: {x: 2, y: 4, z: 2}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8592927195270971337}
+ m_LocalEulerAnglesHint: {x: 0, y: -16, z: 0}
+--- !u!33 &3552177128587915124
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5704423736857021136}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &7591347922281177352
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5704423736857021136}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &6297957581702702219
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8592927195270971337}
+ m_Layer: 0
+ m_Name: CampObject_Specialty_3_1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8592927195270971337
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6297957581702702219}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.75, y: 0, z: -1.3}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3149226576445729642}
+ - {fileID: 1357973723827075058}
+ - {fileID: 9171560477602837288}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &6869125941779272891
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3149226576445729642}
+ - component: {fileID: 3540482681304416750}
+ - component: {fileID: 128386961671600938}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3149226576445729642
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6869125941779272891}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.13917309, z: 0, w: 0.9902681}
+ m_LocalPosition: {x: 0, y: 2, z: 0}
+ m_LocalScale: {x: 2, y: 4, z: 2}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8592927195270971337}
+ m_LocalEulerAnglesHint: {x: 0, y: 16, z: 0}
+--- !u!33 &3540482681304416750
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6869125941779272891}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &128386961671600938
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6869125941779272891}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_1.prefab.meta b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_1.prefab.meta
new file mode 100644
index 00000000000..1df1edb2dab
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_1.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 7cb4f80bfba5bc54198c2b47990cbebe
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_2.prefab b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_2.prefab
new file mode 100644
index 00000000000..7343407810b
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_2.prefab
@@ -0,0 +1,285 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &4252242411720984367
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 844193790595342331}
+ - component: {fileID: 1033296002778659943}
+ - component: {fileID: 6564064194121406532}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &844193790595342331
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4252242411720984367}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 2, z: 0}
+ m_LocalScale: {x: 2, y: 4, z: 2}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6137820581309424609}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &1033296002778659943
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4252242411720984367}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &6564064194121406532
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4252242411720984367}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &4687619343177827811
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6137820581309424609}
+ m_Layer: 0
+ m_Name: CampObject_Specialty_3_2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6137820581309424609
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4687619343177827811}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 844193790595342331}
+ - {fileID: 1663936232017850929}
+ - {fileID: 6089760900705172021}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &8003328515748087813
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6089760900705172021}
+ - component: {fileID: 6245906539277527895}
+ - component: {fileID: 8127247667323739407}
+ m_Layer: 0
+ m_Name: Cube (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &6089760900705172021
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8003328515748087813}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -3, y: 2, z: 0}
+ m_LocalScale: {x: 2, y: 4, z: 2}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6137820581309424609}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6245906539277527895
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8003328515748087813}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &8127247667323739407
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8003328515748087813}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!1 &8907880635926408686
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1663936232017850929}
+ - component: {fileID: 7277559794296127871}
+ - component: {fileID: 1080158028185098004}
+ m_Layer: 0
+ m_Name: Cube (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1663936232017850929
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8907880635926408686}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 3, y: 2, z: 0}
+ m_LocalScale: {x: 2, y: 4, z: 2}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 6137820581309424609}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &7277559794296127871
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8907880635926408686}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &1080158028185098004
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8907880635926408686}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_AdditionalVertexStreams: {fileID: 0}
diff --git a/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_2.prefab.meta b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_2.prefab.meta
new file mode 100644
index 00000000000..b87e4e12b66
--- /dev/null
+++ b/ProjectNLD/Assets/Art/Camp/Prefabs/CampObject_Specialty_3_2.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: fc41c0dbb87c7bd4d81431506caea931
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/CampObjectConfig.cs.meta b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/CampObjectConfig.cs.meta
index 89e89525716..9c60dd193a6 100644
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/CampObjectConfig.cs.meta
+++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/CampObjectConfig.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 23437624bdc1c1e4aa7bcc10797560bd
+guid: 1dee0c242a47ac24badf88282d375783
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/DataCampObject.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/DataCampObject.cs
index 8bafeab69ec..ea5c4ef4a50 100644
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/DataCampObject.cs
+++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/DataCampObject.cs
@@ -21,14 +21,16 @@ public sealed partial class DataCampObject : Bright.Config.BeanBase
{ if(!_json["Id"].IsNumber) { throw new SerializationException(); } Id = _json["Id"]; }
{ if(!_json["GridType"].IsNumber) { throw new SerializationException(); } GridType = (CampCfg.E_CampGrid)_json["GridType"].AsInt; }
{ var __json0 = _json["ListPosOffset"]; if(!__json0.IsArray) { throw new SerializationException(); } int _n0 = __json0.Count; ListPosOffset = new UnityEngine.Vector2[_n0]; int __index0=0; foreach(JSONNode __e0 in __json0.Children) { UnityEngine.Vector2 __v0; { var _json2 = __e0; if(!_json2.IsObject) { throw new SerializationException(); } float __x; { if(!_json2["x"].IsNumber) { throw new SerializationException(); } __x = _json2["x"]; } float __y; { if(!_json2["y"].IsNumber) { throw new SerializationException(); } __y = _json2["y"]; } __v0 = new UnityEngine.Vector2(__x, __y); } ListPosOffset[__index0++] = __v0; } }
+ { if(!_json["Path"].IsString) { throw new SerializationException(); } Path = _json["Path"]; }
PostInit();
}
- public DataCampObject(int Id, CampCfg.E_CampGrid GridType, UnityEngine.Vector2[] ListPosOffset )
+ public DataCampObject(int Id, CampCfg.E_CampGrid GridType, UnityEngine.Vector2[] ListPosOffset, string Path )
{
this.Id = Id;
this.GridType = GridType;
this.ListPosOffset = ListPosOffset;
+ this.Path = Path;
PostInit();
}
@@ -49,6 +51,10 @@ public sealed partial class DataCampObject : Bright.Config.BeanBase
/// 地块位置偏移列表
///
public UnityEngine.Vector2[] ListPosOffset { get; private set; }
+ ///
+ /// 物件路径
+ ///
+ public string Path { get; private set; }
public const int __ID__ = 1631442901;
public override int GetTypeId() => __ID__;
@@ -68,6 +74,7 @@ public sealed partial class DataCampObject : Bright.Config.BeanBase
+ "Id:" + Id + ","
+ "GridType:" + GridType + ","
+ "ListPosOffset:" + Bright.Common.StringUtil.CollectionToString(ListPosOffset) + ","
+ + "Path:" + Path + ","
+ "}";
}
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/DataCampObject.cs.meta b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/DataCampObject.cs.meta
index fea2197f937..4df21fd808e 100644
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/DataCampObject.cs.meta
+++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/DataCampObject.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 8f8633e2389696a42bbec86c87c765eb
+guid: 4c4c60b425813bc4fb1480c0880095c0
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/E_CampGrid.cs.meta b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/E_CampGrid.cs.meta
index 0f07e1e44d2..9486605ef66 100644
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/E_CampGrid.cs.meta
+++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/CampCfg/E_CampGrid.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: f0563a80bcd12614ebff0efe3c836859
+guid: 741c7e9e0fb4bb143afbfe807b8ad914
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs
index aa855880024..85489e00fb0 100644
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs
+++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs
@@ -105,6 +105,7 @@ public sealed partial class Tables
public VihecleCultivateCfg.VehiclePaint VehiclePaint {get; }
public CharacterCfg.CharacterLevelUp CharacterLevelUp {get; }
public ProcedureCfg.ProcedureConfig ProcedureConfig {get; }
+ public CampCfg.CampObjectConfig CampObjectConfig {get; }
public Tables(System.Func loader)
{
@@ -287,6 +288,8 @@ public sealed partial class Tables
tables.Add("CharacterCfg.CharacterLevelUp", CharacterLevelUp);
ProcedureConfig = new ProcedureCfg.ProcedureConfig(loader("procedurecfg_procedureconfig"));
tables.Add("ProcedureCfg.ProcedureConfig", ProcedureConfig);
+ CampObjectConfig = new CampCfg.CampObjectConfig(loader("campcfg_campobjectconfig"));
+ tables.Add("CampCfg.CampObjectConfig", CampObjectConfig);
PostInit();
CharacterAttri.Resolve(tables);
@@ -378,6 +381,7 @@ public sealed partial class Tables
VehiclePaint.Resolve(tables);
CharacterLevelUp.Resolve(tables);
ProcedureConfig.Resolve(tables);
+ CampObjectConfig.Resolve(tables);
PostResolve();
}
@@ -471,6 +475,7 @@ public sealed partial class Tables
loader("viheclecultivatecfg_vehiclepaint");
loader("charactercfg_characterlevelup");
loader("procedurecfg_procedureconfig");
+ loader("campcfg_campobjectconfig");
}
public static void AfterLoaded(Action loader) {
@@ -563,6 +568,7 @@ public sealed partial class Tables
loader("viheclecultivatecfg_vehiclepaint");
loader("charactercfg_characterlevelup");
loader("procedurecfg_procedureconfig");
+ loader("campcfg_campobjectconfig");
}
public void TranslateText(System.Func translator)
@@ -656,6 +662,7 @@ public sealed partial class Tables
VehiclePaint.TranslateText(translator);
CharacterLevelUp.TranslateText(translator);
ProcedureConfig.TranslateText(translator);
+ CampObjectConfig.TranslateText(translator);
}
partial void PostInit();
diff --git a/ProjectNLD/Assets/Config/Data/campcfg_campobjectconfig.json b/ProjectNLD/Assets/Config/Data/campcfg_campobjectconfig.json
index 42c3c117bf8..a8720932030 100644
--- a/ProjectNLD/Assets/Config/Data/campcfg_campobjectconfig.json
+++ b/ProjectNLD/Assets/Config/Data/campcfg_campobjectconfig.json
@@ -7,7 +7,8 @@
"x": 0,
"y": 0
}
- ]
+ ],
+ "Path": "Assets/Art/Camp/Prefabs/CampObject_Normal_1.prefab"
},
{
"Id": 100002,
@@ -17,7 +18,8 @@
"x": 0,
"y": 0
}
- ]
+ ],
+ "Path": "Assets/Art/Camp/Prefabs/CampObject_Specialty_1.prefab"
},
{
"Id": 100003,
@@ -31,7 +33,8 @@
"x": 0,
"y": 1
}
- ]
+ ],
+ "Path": "Assets/Art/Camp/Prefabs/CampObject_Normal_2.prefab"
},
{
"Id": 100004,
@@ -45,7 +48,8 @@
"x": 0,
"y": 1
}
- ]
+ ],
+ "Path": "Assets/Art/Camp/Prefabs/CampObject_Specialty_2.prefab"
},
{
"Id": 100005,
@@ -54,8 +58,17 @@
{
"x": 0,
"y": 0
+ },
+ {
+ "x": 0,
+ "y": 1
+ },
+ {
+ "x": 1,
+ "y": 1
}
- ]
+ ],
+ "Path": "Assets/Art/Camp/Prefabs/CampObject_Normal_3_1.prefab"
},
{
"Id": 100006,
@@ -64,7 +77,54 @@
{
"x": 0,
"y": 0
+ },
+ {
+ "x": 0,
+ "y": 1
+ },
+ {
+ "x": 1,
+ "y": 1
}
- ]
+ ],
+ "Path": "Assets/Art/Camp/Prefabs/CampObject_Specialty_3_1.prefab"
+ },
+ {
+ "Id": 100007,
+ "GridType": 0,
+ "ListPosOffset": [
+ {
+ "x": 0,
+ "y": 0
+ },
+ {
+ "x": 0,
+ "y": 1
+ },
+ {
+ "x": 0,
+ "y": -1
+ }
+ ],
+ "Path": "Assets/Art/Camp/Prefabs/CampObject_Normal_3_2.prefab"
+ },
+ {
+ "Id": 100008,
+ "GridType": 1,
+ "ListPosOffset": [
+ {
+ "x": 0,
+ "y": 0
+ },
+ {
+ "x": 0,
+ "y": 1
+ },
+ {
+ "x": 0,
+ "y": -1
+ }
+ ],
+ "Path": "Assets/Art/Camp/Prefabs/CampObject_Specialty_3_2.prefab"
}
]
\ No newline at end of file
diff --git a/ProjectNLD/Assets/Config/Data/campcfg_campobjectconfig.json.meta b/ProjectNLD/Assets/Config/Data/campcfg_campobjectconfig.json.meta
index 7562e639721..8a16849c7a6 100644
--- a/ProjectNLD/Assets/Config/Data/campcfg_campobjectconfig.json.meta
+++ b/ProjectNLD/Assets/Config/Data/campcfg_campobjectconfig.json.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 5e0802662e3fb8b46b6fb457a5993d19
+guid: 367ef7692f894f944975c177adc99787
TextScriptImporter:
externalObjects: {}
userData:
diff --git a/ProjectNLD/Assets/Scenes/CampSceneNew.unity b/ProjectNLD/Assets/Scenes/CampSceneNew.unity
index 53a9d2649fb..b8b21affcdb 100644
--- a/ProjectNLD/Assets/Scenes/CampSceneNew.unity
+++ b/ProjectNLD/Assets/Scenes/CampSceneNew.unity
@@ -123,37 +123,6 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
---- !u!1 &38575891
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 38575892}
- m_Layer: 0
- m_Name: Surfaces
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &38575892
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 38575891}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 944415889}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &135733026
PrefabInstance:
m_ObjectHideFlags: 0
@@ -1222,7 +1191,7 @@ Transform:
m_LocalScale: {x: 1000, y: 1000, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- - {fileID: 38575892}
+ - {fileID: 1822100496}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!1 &1028350273
@@ -1534,6 +1503,37 @@ MonoBehaviour:
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: bf17c82cda1bd5e439a6b9125e1d9b43, type: 2}
+--- !u!1 &1822100495
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1822100496}
+ m_Layer: 0
+ m_Name: Surfaces
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1822100496
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1822100495}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 944415889}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1942516197
GameObject:
m_ObjectHideFlags: 0