文本更新

main
zhengziyue 2026-05-25 18:01:39 +08:00
parent 90137fdb33
commit 1744af8398
3 changed files with 86 additions and 1 deletions

View File

@ -56,6 +56,7 @@ public sealed partial class DataVehicle : Luban.BeanBase
{ if(!_buf["Category"].IsNumber) { throw new SerializationException(); } Category = (VihecleCultivateCfg.VehicleCategory)_buf["Category"].AsInt; }
{ if(!_buf["MoveType"].IsNumber) { throw new SerializationException(); } MoveType = (VihecleCultivateCfg.VehicleMoveType)_buf["MoveType"].AsInt; }
{ if(!_buf["TypeIcon"].IsString) { throw new SerializationException(); } TypeIcon = _buf["TypeIcon"]; }
{ if(!_buf["TypeIconInFight"].IsString) { throw new SerializationException(); } TypeIconInFight = _buf["TypeIconInFight"]; }
{ var __json0 = _buf["CounterattackType"]; if(!__json0.IsArray) { throw new SerializationException(); } CounterattackType = new System.Collections.Generic.List<LevelCfg.EGameUnitType>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { LevelCfg.EGameUnitType __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = (LevelCfg.EGameUnitType)__e0.AsInt; } CounterattackType.Add(__v0); } }
{ if(!_buf["Job"].IsNumber) { throw new SerializationException(); } Job = (CharacterCfg.Ejob)_buf["Job"].AsInt; }
{ if(!_buf["InvestigateRange"].IsNumber) { throw new SerializationException(); } InvestigateRange = _buf["InvestigateRange"]; }
@ -69,7 +70,7 @@ public sealed partial class DataVehicle : Luban.BeanBase
{ if(!_buf["LegionPveHpParam"].IsNumber) { throw new SerializationException(); } LegionPveHpParam = _buf["LegionPveHpParam"]; }
}
public DataVehicle(int ID, VihecleCultivateCfg.VehicleType VehicleType, int VehicleLevel, string Name, int AIType, long WeaponId, System.Collections.Generic.List<long> SecondaryWeaponId, int DeadBulletToContainer, float HeadToCenterDistance, float DownHeightInWater, System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGroup, int PowerScore, System.Collections.Generic.List<FightCfg.ELevelTerrainType> MalaAdjustTerrain, System.Collections.Generic.List<FightCfg.ELevelTerrainType> SupperAdjustTerrain, bool OpenTree, bool HideInTree, VihecleCultivateCfg.UnlockType UnlockType, System.Collections.Generic.List<item.ItemCounts> UnlockCost, int CurrencyShopID, string Unlocks, string Front, int[] DefaultPaintID, string Icon, string UIHeadPath, string PrefabPath, string ReadyAudioId, string IdleLoopAudioId, string WalkStopAudioId, string WalkLoopAudioId, string DeadAudioId, int DeadEffectId, float unit_height, int CrossTag, VihecleCultivateCfg.VehicleCategory Category, VihecleCultivateCfg.VehicleMoveType MoveType, string TypeIcon, System.Collections.Generic.List<LevelCfg.EGameUnitType> CounterattackType, CharacterCfg.Ejob Job, int InvestigateRange, string InvestigateStrength, float InvestigateFrequency, int CoverType, int CoverStrength, float LegionPveParam, float LegionPveAttackParam, float LegionPveDefenceParam, float LegionPveHpParam )
public DataVehicle(int ID, VihecleCultivateCfg.VehicleType VehicleType, int VehicleLevel, string Name, int AIType, long WeaponId, System.Collections.Generic.List<long> SecondaryWeaponId, int DeadBulletToContainer, float HeadToCenterDistance, float DownHeightInWater, System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGroup, int PowerScore, System.Collections.Generic.List<FightCfg.ELevelTerrainType> MalaAdjustTerrain, System.Collections.Generic.List<FightCfg.ELevelTerrainType> SupperAdjustTerrain, bool OpenTree, bool HideInTree, VihecleCultivateCfg.UnlockType UnlockType, System.Collections.Generic.List<item.ItemCounts> UnlockCost, int CurrencyShopID, string Unlocks, string Front, int[] DefaultPaintID, string Icon, string UIHeadPath, string PrefabPath, string ReadyAudioId, string IdleLoopAudioId, string WalkStopAudioId, string WalkLoopAudioId, string DeadAudioId, int DeadEffectId, float unit_height, int CrossTag, VihecleCultivateCfg.VehicleCategory Category, VihecleCultivateCfg.VehicleMoveType MoveType, string TypeIcon, string TypeIconInFight, System.Collections.Generic.List<LevelCfg.EGameUnitType> CounterattackType, CharacterCfg.Ejob Job, int InvestigateRange, string InvestigateStrength, float InvestigateFrequency, int CoverType, int CoverStrength, float LegionPveParam, float LegionPveAttackParam, float LegionPveDefenceParam, float LegionPveHpParam )
{
this.ID = ID;
this.VehicleType = VehicleType;
@ -107,6 +108,7 @@ public sealed partial class DataVehicle : Luban.BeanBase
this.Category = Category;
this.MoveType = MoveType;
this.TypeIcon = TypeIcon;
this.TypeIconInFight = TypeIconInFight;
this.CounterattackType = CounterattackType;
this.Job = Job;
this.InvestigateRange = InvestigateRange;
@ -271,6 +273,10 @@ public sealed partial class DataVehicle : Luban.BeanBase
/// </summary>
public string TypeIcon { get; private set; }
/// <summary>
/// 局内载具类型图标“Assets/Art_Out/UI/Texture/Icon/Vehicle/Vehiclebattleicon/”)
/// </summary>
public string TypeIconInFight { get; private set; }
/// <summary>
/// 反制单位类型
/// </summary>
public System.Collections.Generic.List<LevelCfg.EGameUnitType> CounterattackType { get; private set; }
@ -362,6 +368,7 @@ public sealed partial class DataVehicle : Luban.BeanBase
+ "Category:" + Category + ","
+ "MoveType:" + MoveType + ","
+ "TypeIcon:" + TypeIcon + ","
+ "TypeIconInFight:" + TypeIconInFight + ","
+ "CounterattackType:" + Luban.StringUtil.CollectionToString(CounterattackType) + ","
+ "Job:" + Job + ","
+ "InvestigateRange:" + InvestigateRange + ","

View File

@ -57667,6 +57667,32 @@
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "buff_desc_105010500",
"Name": "buff_desc_105010500",
"value": "",
"Desc": "",
"Notes": "",
"Param0": "",
"Param1": "",
"Param2": "",
"InnerCalculate": false,
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "buff_desc_105010501",
"Name": "buff_desc_105010501",
"value": "",
"Desc": "",
"Notes": "",
"Param0": "",
"Param1": "",
"Param2": "",
"InnerCalculate": false,
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "buff_desc_30001210",
"Name": "buff_desc_30001210",
@ -88594,6 +88620,19 @@
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "Camp_title_TrainingGround",
"Name": "Camp_title_TrainingGround",
"value": "",
"Desc": "训练场",
"Notes": "",
"Param0": "",
"Param1": "",
"Param2": "",
"InnerCalculate": false,
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "Camp_title_LegionHall",
"Name": "Camp_title_LegionHall",

View File

@ -57667,6 +57667,32 @@
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "buff_desc_105010500",
"Name": "buff_desc_105010500",
"value": "攻击距离减少",
"Desc": "",
"Notes": "",
"Param0": "",
"Param1": "",
"Param2": "",
"InnerCalculate": false,
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "buff_desc_105010501",
"Name": "buff_desc_105010501",
"value": "单发伤害降低",
"Desc": "",
"Notes": "",
"Param0": "",
"Param1": "",
"Param2": "",
"InnerCalculate": false,
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "buff_desc_30001210",
"Name": "buff_desc_30001210",
@ -88594,6 +88620,19 @@
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "Camp_title_TrainingGround",
"Name": "Camp_title_TrainingGround",
"value": "训练场",
"Desc": "训练场",
"Notes": "",
"Param0": "",
"Param1": "",
"Param2": "",
"InnerCalculate": false,
"OutCalculate": [],
"CalculateType": 0
},
{
"Key": "Camp_title_LegionHall",
"Name": "Camp_title_LegionHall",