条件系统

main
pengjunwu 2023-10-31 12:37:02 +08:00
parent 82c8e1e980
commit 1916a0ddd6
15 changed files with 76 additions and 11 deletions

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//////////////////////////////////////////////////////////////////////////
//
// 文件Assets/Code/Scripts/Gameplay/Net/Actor/Unlock/UnlockManager.cs
// 作者Xoen Xie
// 时间2023/08/21
// 描述:解锁管理
// 说明:
//
//////////////////////////////////////////////////////////////////////////
using Framework;
namespace Gameplay.Net
namespace Gameplay.Condition
{
public interface IUnlock
{
@ -17,7 +8,7 @@ namespace Gameplay.Net
}
public sealed class UnlockManager
public sealed class ConditionManager
{
private IUnlock[] m_Unlocks;

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ConditionReactor : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ConditionReactorManager : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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