添加新的UIWindow
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fileFormatVersion: 2
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guid: 492ac973056bc1046b9127bc1b43f7f6
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@ -390,6 +390,9 @@ public class UIManager : UIManagerBase, IGlobal
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_WindowMeta(UINameConst.UI_NPC, UICanvasLayer.Normal, UIVisibilityStrategy.Occlusion, CameraMode.Shut, true, needScreenshot: true);
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_WindowMeta(UINameConst.UI_EnemyCharacter, UICanvasLayer.Normal, UIVisibilityStrategy.Occlusion, CameraMode.Shut, true, needScreenshot: true);
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_WindowMeta(UINameConst.UI_NPCInfo, UICanvasLayer.Normal, UIVisibilityStrategy.Occlusion, CameraMode.Shut, true, needScreenshot: true);
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//流式兑换弹窗
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_WindowMeta(UINameConst.UI_FlowExChange,UICanvasLayer.Tips, UIVisibilityStrategy.Occlusion, CameraMode.Shut, true, true);
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}
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/// <summary>
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@ -566,4 +566,7 @@ public static class UINameConst
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public static readonly string UI_NPC = "Camp/UI_NPC";
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public static readonly string UI_EnemyCharacter = "Camp/UI_EnemyCharacter";
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public static readonly string UI_NPCInfo = "Camp/UI_NPCInfo";
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//流式兑换弹窗
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public static readonly string UI_FlowExChange = "FlowExChange/UI_FlowExChange";
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}
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