From 3b48f8fa4423ff5d0b253226642cbae601ea70f1 Mon Sep 17 00:00:00 2001 From: liutao <821580467@qq.com> Date: Fri, 22 May 2026 15:32:45 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E5=89=A7=E6=83=85=E7=BC=96=E8=BE=91?= =?UTF-8?q?=E5=99=A8=E3=80=91=E5=A2=9E=E5=8A=A0=E5=8E=8B=E7=BC=A9=E5=8A=A8?= =?UTF-8?q?=E7=94=BB=E4=BA=8C=E6=AC=A1=E7=A1=AE=E8=AE=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ProjectNLD/Assets/Editor/Story/CmpStoryManagerInspector.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/ProjectNLD/Assets/Editor/Story/CmpStoryManagerInspector.cs b/ProjectNLD/Assets/Editor/Story/CmpStoryManagerInspector.cs index 50fe6b20a6c..84f45db7d91 100644 --- a/ProjectNLD/Assets/Editor/Story/CmpStoryManagerInspector.cs +++ b/ProjectNLD/Assets/Editor/Story/CmpStoryManagerInspector.cs @@ -148,7 +148,10 @@ namespace Gameplay.Story.Cmp if (GUILayout.Button("压缩所有动画", GUILayout.Height(50))) { - _CompressAllAnim(); + if (EditorUtility.DisplayDialog("确认", "确定要压缩所有动画吗?此操作不可撤销。", "确定", "取消")) + { + _CompressAllAnim(); + } } if (GUILayout.Button("运行剧情", GUILayout.Height(50)))