From 4434e6a5a07fc50dec79afdea965ceaa77ee9b6b Mon Sep 17 00:00:00 2001 From: Vinny Date: Thu, 30 Oct 2025 18:33:27 +0800 Subject: [PATCH] TestGfx --- .../Assets/Art/Gfx/Materials/Flipbook.meta | 8 + .../Flipbook/Gfx_Bullet_fire_l_01_36.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_l_01_36.mat.meta | 8 + .../Flipbook/Gfx_Bullet_fire_l_02_36.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_l_02_36.mat.meta | 8 + .../Flipbook/Gfx_Bullet_fire_l_03_34.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_l_03_34.mat.meta | 8 + .../Flipbook/Gfx_Bullet_fire_m_01_35.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_m_01_35.mat.meta | 8 + .../Flipbook/Gfx_Bullet_fire_m_02_36.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_m_02_36.mat.meta | 8 + .../Flipbook/Gfx_Bullet_fire_m_03_36.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_m_03_36.mat.meta | 8 + .../Flipbook/Gfx_Bullet_fire_s_01_31.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_s_01_31.mat.meta | 8 + .../Flipbook/Gfx_Bullet_fire_s_02_31.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_s_02_31.mat.meta | 8 + .../Flipbook/Gfx_Bullet_fire_s_03_27.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_fire_s_03_27.mat.meta | 8 + .../Gfx_Bullet_hit_critical_l_01_22.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_l_01_22.mat.meta | 8 + .../Gfx_Bullet_hit_critical_l_02_24.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_l_02_24.mat.meta | 8 + .../Gfx_Bullet_hit_critical_l_03_24.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_l_03_24.mat.meta | 8 + .../Gfx_Bullet_hit_critical_m_01_24.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_m_01_24.mat.meta | 8 + .../Gfx_Bullet_hit_critical_m_02_26.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_m_02_26.mat.meta | 8 + .../Gfx_Bullet_hit_critical_m_03_26.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_m_03_26.mat.meta | 8 + .../Gfx_Bullet_hit_critical_s_01_23.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_s_01_23.mat.meta | 8 + .../Gfx_Bullet_hit_critical_s_02_23.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_s_02_23.mat.meta | 8 + .../Gfx_Bullet_hit_critical_s_03_24.mat | 158 ++++++++++++++++++ .../Gfx_Bullet_hit_critical_s_03_24.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_l_01_23.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_l_01_23.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_l_02_25.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_l_02_25.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_l_03_19.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_l_03_19.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_m_01_22.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_m_01_22.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_m_02_23.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_m_02_23.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_m_03_20.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_m_03_20.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_s_01_21.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_s_01_21.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_s_02_17.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_s_02_17.mat.meta | 8 + .../Flipbook/Gfx_Bullet_hit_s_03_20.mat | 158 ++++++++++++++++++ .../Flipbook/Gfx_Bullet_hit_s_03_20.mat.meta | 8 + .../Gfx_Bullet_vehicle_mg_fire_01_01_9.mat | 158 ++++++++++++++++++ ...fx_Bullet_vehicle_mg_fire_01_01_9.mat.meta | 8 + .../Gfx_Bullet_vehicle_mg_fire_01_02_9.mat | 158 ++++++++++++++++++ ...fx_Bullet_vehicle_mg_fire_01_02_9.mat.meta | 8 + .../Gfx_Bullet_vehicle_mg_fire_01_03_9.mat | 158 ++++++++++++++++++ ...fx_Bullet_vehicle_mg_fire_01_03_9.mat.meta | 8 + .../Gfx/Materials/Flipbook/Gfx_Flipbook.mat | 143 ++++++++++++++++ .../Materials/Flipbook/Gfx_Flipbook.mat.meta | 8 + .../Assets/Art/Gfx/Model/Mod_Crossplane.fbx | 3 + .../Art/Gfx/Model/Mod_Crossplane.fbx.meta | 109 ++++++++++++ .../Assets/Art/Gfx/Shader/Flipbook.shader | 125 ++++++++++++++ .../Art/Gfx/Shader/Flipbook.shader.meta | 9 + .../Assets/Art/Gfx/Texture/Flipbook.meta | 8 + .../Texture/Flipbook/Bullet_fire_l_01_36.png | 3 + .../Flipbook/Bullet_fire_l_01_36.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_fire_l_02_36.png | 3 + .../Flipbook/Bullet_fire_l_02_36.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_fire_l_03_34.png | 3 + .../Flipbook/Bullet_fire_l_03_34.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_fire_m_01_35.png | 3 + .../Flipbook/Bullet_fire_m_01_35.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_fire_m_02_36.png | 3 + .../Flipbook/Bullet_fire_m_02_36.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_fire_m_03_36.png | 3 + .../Flipbook/Bullet_fire_m_03_36.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_fire_s_01_31.png | 3 + .../Flipbook/Bullet_fire_s_01_31.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_fire_s_02_31.png | 3 + .../Flipbook/Bullet_fire_s_02_31.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_fire_s_03_27.png | 3 + .../Flipbook/Bullet_fire_s_03_27.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_l_01_22.png | 3 + .../Bullet_hit_critical_l_01_22.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_l_02_24.png | 3 + .../Bullet_hit_critical_l_02_24.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_l_03_24.png | 3 + .../Bullet_hit_critical_l_03_24.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_m_01_24.png | 3 + .../Bullet_hit_critical_m_01_24.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_m_02_26.png | 3 + .../Bullet_hit_critical_m_02_26.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_m_03_26.png | 3 + .../Bullet_hit_critical_m_03_26.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_s_01_23.png | 3 + .../Bullet_hit_critical_s_01_23.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_s_02_23.png | 3 + .../Bullet_hit_critical_s_02_23.png.meta | 140 ++++++++++++++++ .../Flipbook/Bullet_hit_critical_s_03_24.png | 3 + .../Bullet_hit_critical_s_03_24.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_l_01_23.png | 3 + .../Flipbook/Bullet_hit_l_01_23.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_l_02_25.png | 3 + .../Flipbook/Bullet_hit_l_02_25.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_l_03_19.png | 3 + .../Flipbook/Bullet_hit_l_03_19.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_m_01_22.png | 3 + .../Flipbook/Bullet_hit_m_01_22.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_m_02_23.png | 3 + .../Flipbook/Bullet_hit_m_02_23.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_m_03_20.png | 3 + .../Flipbook/Bullet_hit_m_03_20.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_s_01_21.png | 3 + .../Flipbook/Bullet_hit_s_01_21.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_s_02_17.png | 3 + .../Flipbook/Bullet_hit_s_02_17.png.meta | 140 ++++++++++++++++ .../Texture/Flipbook/Bullet_hit_s_03_20.png | 3 + .../Flipbook/Bullet_hit_s_03_20.png.meta | 140 ++++++++++++++++ .../Bullet_vehicle_mg_fire_01_01_9.png | 3 + .../Bullet_vehicle_mg_fire_01_01_9.png.meta | 140 ++++++++++++++++ .../Bullet_vehicle_mg_fire_01_02_9.png | 3 + .../Bullet_vehicle_mg_fire_01_02_9.png.meta | 140 ++++++++++++++++ .../Bullet_vehicle_mg_fire_01_03_9.png | 3 + .../Bullet_vehicle_mg_fire_01_03_9.png.meta | 140 ++++++++++++++++ .../Manual/Effects/Bullet_fire_l.prefab | 112 ++++++++++++- .../Manual/Effects/Bullet_fire_m.prefab | 112 ++++++++++++- .../Manual/Effects/Bullet_fire_s.prefab | 112 ++++++++++++- .../Effects/Bullet_hit_critical_l.prefab | 112 ++++++++++++- .../Effects/Bullet_hit_critical_m.prefab | 112 ++++++++++++- .../Effects/Bullet_hit_critical_s.prefab | 112 ++++++++++++- .../Manual/Effects/Bullet_hit_l.prefab | 112 ++++++++++++- .../Manual/Effects/Bullet_hit_m.prefab | 112 ++++++++++++- .../Manual/Effects/Bullet_hit_s.prefab | 112 ++++++++++++- .../Effects/Bullet_vehicle_mg_fire_01.prefab | 112 ++++++++++++- .../Settings/TextureFormatSettings.asset | 2 +- ProjectNLD/Packages/manifest.json | 1 + .../ProjectSettings/GraphicsSettings.asset | 3 +- .../ProjectSettings/GvhProjectSettings.xml | 3 +- Tool/build_tools | 2 +- 143 files changed, 10800 insertions(+), 14 deletions(-) create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_01_36.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_01_36.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_02_36.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_02_36.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_03_34.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_03_34.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_01_35.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_01_35.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_02_36.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_02_36.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_03_36.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_03_36.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_01_31.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_01_31.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_02_31.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_02_31.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_03_27.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_03_27.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_01_22.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_01_22.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_02_24.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_02_24.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_03_24.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_03_24.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_01_24.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_01_24.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_02_26.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_02_26.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_03_26.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_03_26.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_01_23.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_01_23.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_02_23.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_02_23.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_03_24.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_03_24.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_01_23.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_01_23.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_02_25.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_02_25.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_03_19.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_03_19.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_01_22.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_01_22.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_02_23.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_02_23.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_03_20.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_03_20.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_01_21.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_01_21.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_02_17.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_02_17.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_03_20.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_03_20.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_01_9.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_01_9.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_02_9.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_02_9.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_03_9.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_03_9.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Flipbook.mat create mode 100644 ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Flipbook.mat.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Model/Mod_Crossplane.fbx create mode 100644 ProjectNLD/Assets/Art/Gfx/Model/Mod_Crossplane.fbx.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Shader/Flipbook.shader create mode 100644 ProjectNLD/Assets/Art/Gfx/Shader/Flipbook.shader.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_01_36.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_01_36.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_02_36.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_02_36.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_03_34.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_03_34.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_01_35.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_01_35.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_02_36.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_02_36.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_03_36.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_03_36.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_01_31.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_01_31.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_02_31.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_02_31.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_03_27.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_03_27.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_01_22.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_01_22.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_02_24.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_02_24.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_03_24.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_03_24.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_01_24.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_01_24.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_02_26.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_02_26.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_03_26.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_03_26.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_01_23.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_01_23.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_02_23.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_02_23.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_03_24.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_03_24.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_01_23.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_01_23.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_02_25.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_02_25.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_03_19.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_03_19.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_01_22.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_01_22.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_02_23.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_02_23.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_03_20.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_03_20.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_01_21.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_01_21.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_02_17.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_02_17.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_03_20.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_03_20.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_01_9.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_01_9.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_02_9.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_02_9.png.meta create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_03_9.png create mode 100644 ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_03_9.png.meta diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook.meta new file mode 100644 index 00000000000..98cdadd7664 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5c98aa8c334765c4e8163b7c11f0499b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_01_36.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_01_36.mat new file mode 100644 index 00000000000..b15d1313e5a --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_01_36.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_l_01_36 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 1a03f2ad383f3a941b41f3f4aa407a69, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 36 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_01_36.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_01_36.mat.meta new file mode 100644 index 00000000000..d6e3484d1a7 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_01_36.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6d71a668e35f93c4388a147e5829bafa +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_02_36.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_02_36.mat new file mode 100644 index 00000000000..2c420b45036 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_02_36.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_l_02_36 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 124a05c62be51ae4380b150cd5869a8d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 36 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_02_36.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_02_36.mat.meta new file mode 100644 index 00000000000..9491e97d2c6 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_02_36.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: da4795f2af1e2424493b3f996fb2befd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_03_34.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_03_34.mat new file mode 100644 index 00000000000..43d345cade0 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_03_34.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_l_03_34 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 52a2709c3fb945541b9ca40d8c4bf9b4, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 34 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_03_34.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_03_34.mat.meta new file mode 100644 index 00000000000..452bbb94c3f --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_l_03_34.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1dbabf33fac411d4991d418d04d2bc1c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_01_35.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_01_35.mat new file mode 100644 index 00000000000..be062299e18 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_01_35.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_m_01_35 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: d15061b39d803634eb5b851476e46783, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 35 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_01_35.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_01_35.mat.meta new file mode 100644 index 00000000000..479490699f4 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_01_35.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 90b42000270ba004482ea2bdc7c92c07 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_02_36.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_02_36.mat new file mode 100644 index 00000000000..936d9692c97 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_02_36.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_m_02_36 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 499a6f296c2874747ad7603b30df2d76, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 36 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_02_36.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_02_36.mat.meta new file mode 100644 index 00000000000..177792247ef --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_02_36.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cd08333204c77474fa2df6030f222b8a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_03_36.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_03_36.mat new file mode 100644 index 00000000000..a831c21748e --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_03_36.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_m_03_36 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: e8559d694bfa0544cadb0d2b65d06457, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 36 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_03_36.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_03_36.mat.meta new file mode 100644 index 00000000000..872fedec44f --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_m_03_36.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ef6706a31cd74d745a83e122d15a2e98 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_01_31.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_01_31.mat new file mode 100644 index 00000000000..eb93a3453a5 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_01_31.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_s_01_31 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 43f167a9cc60e274a9df1f43d94c2ed2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 31 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_01_31.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_01_31.mat.meta new file mode 100644 index 00000000000..7a7fc78d510 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_01_31.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3188d90c50a6d414281e6cf05b165e5c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_02_31.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_02_31.mat new file mode 100644 index 00000000000..180cf0043a0 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_02_31.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_s_02_31 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 9d5bfefb75d21f647b215d2cd22c1967, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 31 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_02_31.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_02_31.mat.meta new file mode 100644 index 00000000000..e334962c3c9 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_02_31.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: de96a994292857445befbb7d195196e9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_03_27.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_03_27.mat new file mode 100644 index 00000000000..866b4f7bfdf --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_03_27.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_fire_s_03_27 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 41895216c66301f46ad98a4d171a04a2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 27 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_03_27.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_03_27.mat.meta new file mode 100644 index 00000000000..18a9f78e19f --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_fire_s_03_27.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 06330808fed67e24f872a960f1ded5d8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_01_22.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_01_22.mat new file mode 100644 index 00000000000..c762dfc672c --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_01_22.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_l_01_22 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 40ce63993f203ca448cf087d02828c35, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 22 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_01_22.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_01_22.mat.meta new file mode 100644 index 00000000000..0ca286a887a --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_01_22.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d6e492930396ba4458ebab8b5012d5ad +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_02_24.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_02_24.mat new file mode 100644 index 00000000000..53a546ac721 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_02_24.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_l_02_24 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: c340d80e3543e1c4fa744aa3a2371df2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 24 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_02_24.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_02_24.mat.meta new file mode 100644 index 00000000000..baba1e4eadd --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_02_24.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d5e2de8303b24d34abde68c81f261499 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_03_24.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_03_24.mat new file mode 100644 index 00000000000..0e8dd14727f --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_03_24.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_l_03_24 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: d160b5e19c56c8f4f9b015f081f80378, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 24 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_03_24.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_03_24.mat.meta new file mode 100644 index 00000000000..6f2abee8ee5 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_l_03_24.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c1f70994411edaa478ff0866b9bd4204 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_01_24.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_01_24.mat new file mode 100644 index 00000000000..f3dc4b41693 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_01_24.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_m_01_24 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: efc99a7300707b344a65c7a6fff17894, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 24 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_01_24.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_01_24.mat.meta new file mode 100644 index 00000000000..6926a5ab0bf --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_01_24.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0f4f441ccb2d0aa42b40d19c33b75faf +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_02_26.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_02_26.mat new file mode 100644 index 00000000000..5f8c34edecd --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_02_26.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_m_02_26 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 9ff7fa64b38e8e74d8a9efe9a73bb163, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 26 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_02_26.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_02_26.mat.meta new file mode 100644 index 00000000000..cb0e553b9a7 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_02_26.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 56125978a9952c9499311439d880f7f3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_03_26.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_03_26.mat new file mode 100644 index 00000000000..4fb39973375 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_03_26.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_m_03_26 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: f76c83c45e9968648bf5c8c8f344c9db, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 26 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_03_26.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_03_26.mat.meta new file mode 100644 index 00000000000..3c7db7c0753 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_m_03_26.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a562bbfaab8f6dc42b174ff5aa1e5387 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_01_23.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_01_23.mat new file mode 100644 index 00000000000..0763aa00e69 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_01_23.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_s_01_23 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 9c692e914fbb338408d8227f88e02571, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 23 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_01_23.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_01_23.mat.meta new file mode 100644 index 00000000000..588af721974 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_01_23.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 313841981127c894caddfce2894800cc +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_02_23.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_02_23.mat new file mode 100644 index 00000000000..8d46ba51190 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_02_23.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_s_02_23 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: ab3544cfa508fce4898ef006aa475656, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 23 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_02_23.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_02_23.mat.meta new file mode 100644 index 00000000000..f6fcb4e1854 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_02_23.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bce8be84f4734d94ca123df9e9a5abfc +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_03_24.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_03_24.mat new file mode 100644 index 00000000000..d2626754378 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_03_24.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_critical_s_03_24 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: a6f595f462f9128438ebe247f4813ba8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 24 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_03_24.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_03_24.mat.meta new file mode 100644 index 00000000000..387546e7ebb --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_critical_s_03_24.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 791135f0cad1f6f419a59545a8d5d82c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_01_23.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_01_23.mat new file mode 100644 index 00000000000..258feff46b3 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_01_23.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_l_01_23 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 6aaad2e0e11391f4186dff03f4fa8153, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 23 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_01_23.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_01_23.mat.meta new file mode 100644 index 00000000000..ab1abe010e4 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_01_23.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: de5107e85385b994c8a98dc706083eb3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_02_25.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_02_25.mat new file mode 100644 index 00000000000..21c4b8391f8 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_02_25.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_l_02_25 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: b4f96caafef425342b5957e70ed0ada2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 25 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_02_25.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_02_25.mat.meta new file mode 100644 index 00000000000..8fdbca969af --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_02_25.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 228219799ebe0214590fa24eacd46833 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_03_19.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_03_19.mat new file mode 100644 index 00000000000..a8bbad1fbd0 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_03_19.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_l_03_19 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 63d019b664f128f41aad4886c2e87499, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 19 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_03_19.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_03_19.mat.meta new file mode 100644 index 00000000000..34ec611c1f4 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_l_03_19.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dda1cd86e07153a4b81280ce96dd2969 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_01_22.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_01_22.mat new file mode 100644 index 00000000000..42414fb2190 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_01_22.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_m_01_22 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 4902ec6e5e7dfdd4985959ab95434d12, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 22 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_01_22.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_01_22.mat.meta new file mode 100644 index 00000000000..997789f2ad0 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_01_22.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b15263dd43ce206408641d4da3fb05f5 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_02_23.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_02_23.mat new file mode 100644 index 00000000000..1ea40439696 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_02_23.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_m_02_23 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 587f920211966724d993e2f62b9e54a0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 23 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_02_23.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_02_23.mat.meta new file mode 100644 index 00000000000..962f3562489 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_02_23.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9a0bb412e83616248ae801c21d1811ad +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_03_20.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_03_20.mat new file mode 100644 index 00000000000..ab518e3ace4 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_03_20.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_m_03_20 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 39cc92664f8a8304c9834ae0dc99c21c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 20 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_03_20.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_03_20.mat.meta new file mode 100644 index 00000000000..73a40505412 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_m_03_20.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 64a46a66046114c4bb6554a29aba7cd1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_01_21.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_01_21.mat new file mode 100644 index 00000000000..5800e051575 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_01_21.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_s_01_21 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 44ec3628172135945aa31bb0877f033f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 21 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_01_21.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_01_21.mat.meta new file mode 100644 index 00000000000..5937dac8ad3 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_01_21.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bff468804c68439469e86c19f2eac176 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_02_17.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_02_17.mat new file mode 100644 index 00000000000..3f322daa351 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_02_17.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_s_02_17 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: e5d1a6bb123a6d64da425b97d87ae07a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 17 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_02_17.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_02_17.mat.meta new file mode 100644 index 00000000000..9a5995430a9 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_02_17.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 61b71d5f9bb67db45af13795eb1219a1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_03_20.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_03_20.mat new file mode 100644 index 00000000000..a495682594b --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_03_20.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_hit_s_03_20 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 64deaca66b1f887459b48b0a44cc0714, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 20 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_03_20.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_03_20.mat.meta new file mode 100644 index 00000000000..73b09b51423 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_hit_s_03_20.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 75c77867cf856ed4398735152734267c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_01_9.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_01_9.mat new file mode 100644 index 00000000000..bfd6e481b64 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_01_9.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_vehicle_mg_fire_01_01_9 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 4d6eb19e7f8d6454ba3d7aa1be47431d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 3 + - _FrameRow: 3 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 9 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_01_9.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_01_9.mat.meta new file mode 100644 index 00000000000..e542f194b30 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_01_9.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5e293d7b37c4bbb4a9afb0e3212dc2f6 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_02_9.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_02_9.mat new file mode 100644 index 00000000000..f005c5bdd61 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_02_9.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_vehicle_mg_fire_01_02_9 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: e10e6e6418824644fa9baf4332d587b1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 3 + - _FrameRow: 3 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 9 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_02_9.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_02_9.mat.meta new file mode 100644 index 00000000000..e8c7e66b778 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_02_9.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 89fc956cfb39b5f4a99751e15e21bc07 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_03_9.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_03_9.mat new file mode 100644 index 00000000000..8bbff94fd49 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_03_9.mat @@ -0,0 +1,158 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Bullet_vehicle_mg_fire_01_03_9 + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _RECEIVESHADOWS_OFF + - _RECEIVE_SHADOWS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: f000e81abff821a419ffbaa7683981f1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaClipThreshold: 0 + - _AlphaCutoff: 0.5 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _AnimTransDuration: 0.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _CullMode: 0 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 3 + - _FrameRow: 3 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 0 + - _MaxFrame: 9 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 0 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _ClipId: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &6599411322307580673 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_03_9.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_03_9.mat.meta new file mode 100644 index 00000000000..1c22fbf5e98 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Bullet_vehicle_mg_fire_01_03_9.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1915bb16de7568247ae829098f4651a4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Flipbook.mat b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Flipbook.mat new file mode 100644 index 00000000000..d41ab5f629b --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Flipbook.mat @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Gfx_Flipbook + m_Shader: {fileID: 4800000, guid: f7d32d8b0f35dcb43aa8239aa92c3cc8, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: + - _ISLOOP_ON + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnimTex: + m_Texture: {fileID: 2800000, guid: 1a03f2ad383f3a941b41f3f4aa407a69, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _AnimSpeed: 1.5 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _FrameCol: 6 + - _FrameRow: 6 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _IsLoop: 1 + - _MaxFrame: 36 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StartTime: 0 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] +--- !u!114 &8516467658351412890 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 diff --git a/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Flipbook.mat.meta b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Flipbook.mat.meta new file mode 100644 index 00000000000..3ff8fa80712 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Materials/Flipbook/Gfx_Flipbook.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e33aa53c193c631499b4260263440387 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Model/Mod_Crossplane.fbx b/ProjectNLD/Assets/Art/Gfx/Model/Mod_Crossplane.fbx new file mode 100644 index 00000000000..526daac5b58 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Model/Mod_Crossplane.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1e0f13205e7b93fea502675417be98ec31da0c0b1647e798d19dfbcc4ddd60b5 +size 11596 diff --git a/ProjectNLD/Assets/Art/Gfx/Model/Mod_Crossplane.fbx.meta b/ProjectNLD/Assets/Art/Gfx/Model/Mod_Crossplane.fbx.meta new file mode 100644 index 00000000000..c91eacdca84 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Model/Mod_Crossplane.fbx.meta @@ -0,0 +1,109 @@ +fileFormatVersion: 2 +guid: 28cfedffd6563324ea8e6181a2079622 +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Shader/Flipbook.shader b/ProjectNLD/Assets/Art/Gfx/Shader/Flipbook.shader new file mode 100644 index 00000000000..341a6012f19 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Shader/Flipbook.shader @@ -0,0 +1,125 @@ +Shader "Flipbook" +{ + Properties + { + [NoScaleOffset] _AnimTex( "AnimTex", 2D ) = "white" {} + _StartTime( "StartTime", Float ) = 0 + _FrameCol( "FrameCol", Float ) = 4 + _FrameRow( "FrameRow", Float ) = 10 + _AnimSpeed( "AnimSpeed", Float ) = 1 + _BaseColor( "BaseColor", Color ) = ( 1, 1, 1, 1 ) + _MaxFrame( "MaxFrame", Float ) = 39 + [Toggle] _IsLoop( "IsLoop", Float ) = 1 + } + + SubShader + { + Tags { "RenderPipeline"="UniversalPipeline" "RenderType"="Transparent" "Queue"="Transparent" } + + Pass + { + Tags { "LightMode"="UniversalForward" } + Blend SrcAlpha OneMinusSrcAlpha + ZWrite Off + Cull Back + + HLSLPROGRAM + #pragma target 3.0 + //#pragma exclude_renderers xboxone xboxseries playstation ps4 ps5 switch + + #pragma vertex vert + #pragma fragment frag + + #pragma multi_compile_instancing + + #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" + + struct Attributes + { + float4 positionOS : POSITION; + half2 uv : TEXCOORD0; + UNITY_VERTEX_INPUT_INSTANCE_ID + }; + + struct Varyings + { + float4 positionCS : SV_POSITION; + half2 uv : TEXCOORD0; + UNITY_VERTEX_INPUT_INSTANCE_ID + }; + + CBUFFER_START(UnityPerMaterial) + half4 _BaseColor; + half _FrameCol; + half _FrameRow; + half _AnimSpeed; + half _StartTime; + half _MaxFrame; + half _IsLoop; + CBUFFER_END + + TEXTURE2D(_AnimTex); + SAMPLER(sampler_AnimTex); + + Varyings vert(Attributes input) + { + Varyings output; + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + + // 顶点变换 + output.positionCS = TransformObjectToHClip(input.positionOS.xyz); + output.uv = input.uv; + + return output; + } + + half4 frag(Varyings input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + + // 预计算常量 + half invFrameCol = rcp(_FrameCol); + half invFrameRow = rcp(_FrameRow); + + // 优化的时间计算 + half time = (_TimeParameters.x - _StartTime) * _AnimSpeed; + + // 对于非循环动画的改进逻辑 + if (_IsLoop < 0.5) + { + // 如果_StartTime未设置(为0)或为负数,则显示第一帧 + // 这样特效在创建时会显示第一帧,等待正确的_StartTime被设置 + if (_StartTime < 0.001) + { + time = 0.0; + } + else + { + // _StartTime已设置,正常播放并限制到动画长度 + // 计算动画总时长(假设30fps的标准帧率) + half animDuration = _MaxFrame / 30.0 / _AnimSpeed; + time = min(time, animDuration); + } + } + + // 快速帧计算 + half currentFrame = floor(fmod(time * _MaxFrame, _MaxFrame + 1.0)); + + // 快速UV计算(减少分支) + half frameX = fmod(currentFrame, _FrameCol); + half frameY = floor(currentFrame * invFrameCol); + + // 计算UV + half2 offset = half2(frameX * invFrameCol, (_FrameRow - frameY - 1.0) * invFrameRow); + half2 finalUV = input.uv * half2(invFrameCol, invFrameRow) + offset; + + // 采样并返回 + return SAMPLE_TEXTURE2D(_AnimTex, sampler_AnimTex, finalUV) * _BaseColor; + } + ENDHLSL + } + } + Fallback Off +} + diff --git a/ProjectNLD/Assets/Art/Gfx/Shader/Flipbook.shader.meta b/ProjectNLD/Assets/Art/Gfx/Shader/Flipbook.shader.meta new file mode 100644 index 00000000000..11481d89b48 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Shader/Flipbook.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: f7d32d8b0f35dcb43aa8239aa92c3cc8 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook.meta new file mode 100644 index 00000000000..4c7c72281a2 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 52fc79496dbc15f449cd35d98218a6d9 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_01_36.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_01_36.png new file mode 100644 index 00000000000..b23b28b0fad --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_01_36.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d4782b1fa2d1bd8f63618d43806753e620b303cd27e804a286793b9b22b3c3e0 +size 11843329 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_01_36.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_01_36.png.meta new file mode 100644 index 00000000000..882bbb52a8b --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_01_36.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 1a03f2ad383f3a941b41f3f4aa407a69 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_02_36.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_02_36.png new file mode 100644 index 00000000000..7f8d72a94c6 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_02_36.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ec6fd0728266305945e3988f393d20791904e61d09f10454dfe1e5413858d75d +size 13106744 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_02_36.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_02_36.png.meta new file mode 100644 index 00000000000..6d9c0f71ec6 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_02_36.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 124a05c62be51ae4380b150cd5869a8d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_03_34.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_03_34.png new file mode 100644 index 00000000000..c3770d7e176 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_03_34.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2c364870720eb6d33723432407b7374d4db9c80fd80c1f98f44955b31e27a19d +size 11635955 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_03_34.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_03_34.png.meta new file mode 100644 index 00000000000..1ea5bc2a974 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_l_03_34.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 52a2709c3fb945541b9ca40d8c4bf9b4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_01_35.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_01_35.png new file mode 100644 index 00000000000..cee84740b79 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_01_35.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b9f973265adefc0a483b0764e32cbdb9f6dc9e41a687430bbb86043754e004bc +size 5975336 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_01_35.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_01_35.png.meta new file mode 100644 index 00000000000..c4f68bed473 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_01_35.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: d15061b39d803634eb5b851476e46783 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_02_36.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_02_36.png new file mode 100644 index 00000000000..3bd94d52930 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_02_36.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c847becbe0bd07c6b8363223626da0cdb58df31bcb22d67053d6d7e898bf307d +size 4989688 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_02_36.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_02_36.png.meta new file mode 100644 index 00000000000..74fba679ee4 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_02_36.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 499a6f296c2874747ad7603b30df2d76 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_03_36.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_03_36.png new file mode 100644 index 00000000000..f99babf3fb8 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_03_36.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e38f85639b34d1470fbfe605e6b85bc5d0c97f3e5c112913d56f260cf73ddff7 +size 6075052 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_03_36.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_03_36.png.meta new file mode 100644 index 00000000000..cd214683fcd --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_m_03_36.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: e8559d694bfa0544cadb0d2b65d06457 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_01_31.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_01_31.png new file mode 100644 index 00000000000..97b030bcba9 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_01_31.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:502a33ecc2b5e61117a7a3257d09006c956d57e70bfbcbf1517d2dc2d67fd460 +size 4050137 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_01_31.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_01_31.png.meta new file mode 100644 index 00000000000..8ecd338551c --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_01_31.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 43f167a9cc60e274a9df1f43d94c2ed2 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_02_31.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_02_31.png new file mode 100644 index 00000000000..dbcced0e0d6 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_02_31.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:150952f5d2a730037361cbf3a58b96ff5e32fb99b72eacfdef5353ef97afc8ac +size 4069285 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_02_31.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_02_31.png.meta new file mode 100644 index 00000000000..540900a0314 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_02_31.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 9d5bfefb75d21f647b215d2cd22c1967 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_03_27.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_03_27.png new file mode 100644 index 00000000000..754e013af07 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_03_27.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c262ff6eb9d219320223269036c1f4f69be7f8b1a10aff553a54e94f4a9357c7 +size 3253537 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_03_27.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_03_27.png.meta new file mode 100644 index 00000000000..37bd95c9d85 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_fire_s_03_27.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 41895216c66301f46ad98a4d171a04a2 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_01_22.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_01_22.png new file mode 100644 index 00000000000..bbf8d46a915 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_01_22.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1582194caccd1837c9912df31a98d5cd76a295340f481d0b70df8517980db459 +size 20674486 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_01_22.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_01_22.png.meta new file mode 100644 index 00000000000..a1cfec108f2 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_01_22.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 40ce63993f203ca448cf087d02828c35 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_02_24.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_02_24.png new file mode 100644 index 00000000000..6706e35e7a0 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_02_24.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:bb63db95a4d4ab3f13d3f553d65a992471d3d277afeca18997f8e7f44a59fd1a +size 21622016 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_02_24.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_02_24.png.meta new file mode 100644 index 00000000000..6022b2b5fef --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_02_24.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: c340d80e3543e1c4fa744aa3a2371df2 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_03_24.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_03_24.png new file mode 100644 index 00000000000..ff40bd3423a --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_03_24.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fe5cce9c1be87afb6f560fc4dbdcb2fd8edf9954f6daa624c7cf24c95f0a3391 +size 20821301 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_03_24.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_03_24.png.meta new file mode 100644 index 00000000000..4fc8496e0a4 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_l_03_24.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: d160b5e19c56c8f4f9b015f081f80378 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_01_24.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_01_24.png new file mode 100644 index 00000000000..7c9650424cc --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_01_24.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c5736cb5e8c9f850f0008ab0fd325c6bdc27e71c57337d5aa09edd57b8f2e8ff +size 14403160 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_01_24.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_01_24.png.meta new file mode 100644 index 00000000000..4cecb6b4bd0 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_01_24.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: efc99a7300707b344a65c7a6fff17894 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_02_26.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_02_26.png new file mode 100644 index 00000000000..f883c76acd3 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_02_26.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:79191f92633d1af68c7f1aebc0b4ad2dbb8ba1f02eca62f4495fae18600a2058 +size 15021882 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_02_26.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_02_26.png.meta new file mode 100644 index 00000000000..d74d3c2f65c --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_02_26.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 9ff7fa64b38e8e74d8a9efe9a73bb163 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_03_26.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_03_26.png new file mode 100644 index 00000000000..afe32200abd --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_03_26.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:87c8de36f5ca07a7be1e9af15462e9bd30edbddc26caa59bfbfe2f23b1acf054 +size 14330630 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_03_26.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_03_26.png.meta new file mode 100644 index 00000000000..560f427c13b --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_m_03_26.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: f76c83c45e9968648bf5c8c8f344c9db +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_01_23.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_01_23.png new file mode 100644 index 00000000000..33ef29d5ff6 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_01_23.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a575e4bf1e250a67bf020183700b245af2e8e09350cdee674784ba4746de28b9 +size 6467763 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_01_23.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_01_23.png.meta new file mode 100644 index 00000000000..a5855de3d1a --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_01_23.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 9c692e914fbb338408d8227f88e02571 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_02_23.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_02_23.png new file mode 100644 index 00000000000..7ec5327f1a3 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_02_23.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d9077fb6df00b265117bd840fe99b43274c084c52901af9c1961ddef58e12213 +size 7011452 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_02_23.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_02_23.png.meta new file mode 100644 index 00000000000..8f7a120f272 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_02_23.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: ab3544cfa508fce4898ef006aa475656 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_03_24.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_03_24.png new file mode 100644 index 00000000000..975de23605e --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_03_24.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:625c3556383b64aee382f5e47b222b57c8b678bd19c9cf66b3e81de86d824dae +size 6613938 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_03_24.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_03_24.png.meta new file mode 100644 index 00000000000..9909b2bdef6 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_critical_s_03_24.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: a6f595f462f9128438ebe247f4813ba8 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_01_23.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_01_23.png new file mode 100644 index 00000000000..ae93be86f0c --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_01_23.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f8244642f8e400ffa991df62c649c9da9919f974ad92b3b26bdaeb0b6206fe4 +size 12703025 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_01_23.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_01_23.png.meta new file mode 100644 index 00000000000..08230837fed --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_01_23.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 6aaad2e0e11391f4186dff03f4fa8153 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_02_25.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_02_25.png new file mode 100644 index 00000000000..f21c6e1dc73 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_02_25.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e2ecb3973e378e22132000d86690981617cad11035b5fe89953eb3a48b98a0ee +size 11214778 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_02_25.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_02_25.png.meta new file mode 100644 index 00000000000..cc12a487649 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_02_25.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: b4f96caafef425342b5957e70ed0ada2 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_03_19.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_03_19.png new file mode 100644 index 00000000000..f248544f954 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_03_19.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f492f6578007e7b4c8a32a914a445e461c7071b2844f725884f3dc465b24e512 +size 11026935 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_03_19.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_03_19.png.meta new file mode 100644 index 00000000000..770f2d36171 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_l_03_19.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 63d019b664f128f41aad4886c2e87499 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_01_22.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_01_22.png new file mode 100644 index 00000000000..a7de664da78 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_01_22.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:352a2f84869235c08d7aa36afc74876599141ed1b6c8a3375d16e9ffb84181a5 +size 2271314 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_01_22.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_01_22.png.meta new file mode 100644 index 00000000000..d75c4755cb1 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_01_22.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 4902ec6e5e7dfdd4985959ab95434d12 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_02_23.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_02_23.png new file mode 100644 index 00000000000..5e06ad7eb54 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_02_23.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:62d1da6028597844da47935ad6747aafc848e05039de5bc5513ab961891be1cf +size 2492310 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_02_23.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_02_23.png.meta new file mode 100644 index 00000000000..679028f7a00 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_02_23.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 587f920211966724d993e2f62b9e54a0 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_03_20.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_03_20.png new file mode 100644 index 00000000000..f419a0131ce --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_03_20.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6a4940e448c855a52c4a5b204d5bdd1f8551099d0499c97f0f33ef7365685a34 +size 2563619 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_03_20.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_03_20.png.meta new file mode 100644 index 00000000000..04d35c367d2 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_m_03_20.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 39cc92664f8a8304c9834ae0dc99c21c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_01_21.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_01_21.png new file mode 100644 index 00000000000..44282437abf --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_01_21.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e6b34cc39ab8304cc981fc5b3a7d6c4ea849ff7598f5af30ecf8686f90584a99 +size 1637761 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_01_21.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_01_21.png.meta new file mode 100644 index 00000000000..ff38e5a6548 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_01_21.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 44ec3628172135945aa31bb0877f033f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_02_17.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_02_17.png new file mode 100644 index 00000000000..eb2f51c8f77 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_02_17.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a7c238c3f3f8398972f57d90c372e49bdda4edde72ebcd82771f71048afe4b37 +size 1480404 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_02_17.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_02_17.png.meta new file mode 100644 index 00000000000..927d5a67691 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_02_17.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: e5d1a6bb123a6d64da425b97d87ae07a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_03_20.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_03_20.png new file mode 100644 index 00000000000..2dd46c09ad3 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_03_20.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f89e97301d1382764a77b4a37d1a797c0869f4b3d24fd99a085e7494678febd +size 1604801 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_03_20.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_03_20.png.meta new file mode 100644 index 00000000000..a58d6b74854 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_hit_s_03_20.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 64deaca66b1f887459b48b0a44cc0714 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_01_9.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_01_9.png new file mode 100644 index 00000000000..641e7dc73c9 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_01_9.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:259687640a3980f563c2efad44f088f7b4d2ac8ba95d75913dea036de1dfab14 +size 1380084 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_01_9.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_01_9.png.meta new file mode 100644 index 00000000000..bd3c1249fa3 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_01_9.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 4d6eb19e7f8d6454ba3d7aa1be47431d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_02_9.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_02_9.png new file mode 100644 index 00000000000..40a3a684b91 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_02_9.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8903d627a55c67e0b953f9e04affd497fea9018b1856b3d76ca9baf5f33c7817 +size 2091949 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_02_9.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_02_9.png.meta new file mode 100644 index 00000000000..3ac9dd4fec1 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_02_9.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: e10e6e6418824644fa9baf4332d587b1 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_03_9.png b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_03_9.png new file mode 100644 index 00000000000..f3b638bdd5a --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_03_9.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:306ceacc4322b3d1e703eccc7bf592352eaf157f33c798cacdabf19a783a5ad3 +size 1756233 diff --git a/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_03_9.png.meta b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_03_9.png.meta new file mode 100644 index 00000000000..77d73aaf4f2 --- /dev/null +++ b/ProjectNLD/Assets/Art/Gfx/Texture/Flipbook/Bullet_vehicle_mg_fire_01_03_9.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: f000e81abff821a419ffbaa7683981f1 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 25 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: 52 + textureCompression: 1 + compressionQuality: 0 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_l.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_l.prefab index eb6b9d7e4ad..91d8a74a41f 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_l.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_l.prefab @@ -29408,7 +29408,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &1095602045869030768 Transform: m_ObjectHideFlags: 0 @@ -39157,6 +39157,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1095602045869030768} + - {fileID: 5144928484348322892} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!198 &274391607431214875 @@ -43956,3 +43957,112 @@ ParticleSystemRenderer: m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 +--- !u!1001 &4678338756613473191 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 3433570080699968775} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 6d71a668e35f93c4388a147e5829bafa, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 6364255095460639148} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!4 &5144928484348322892 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 4678338756613473191} + m_PrefabAsset: {fileID: 0} +--- !u!1 &5489225619041337078 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 4678338756613473191} + m_PrefabAsset: {fileID: 0} +--- !u!114 &6364255095460639148 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5489225619041337078} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_m.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_m.prefab index 411a1b1450d..6fe37179369 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_m.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_m.prefab @@ -9811,7 +9811,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &2894336544805203634 Transform: m_ObjectHideFlags: 0 @@ -24451,6 +24451,116 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 1752141609386440303} - {fileID: 2894336544805203634} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &2295255810962723204 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 6589603700188308956} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 90b42000270ba004482ea2bdc7c92c07, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 2857249205057079179} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!1 &1376706404179029205 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 2295255810962723204} + m_PrefabAsset: {fileID: 0} +--- !u!114 &2857249205057079179 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1376706404179029205} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 +--- !u!4 &1752141609386440303 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 2295255810962723204} + m_PrefabAsset: {fileID: 0} diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_s.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_s.prefab index a8008d78e0b..36e6555f2c3 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_s.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_fire_s.prefab @@ -24502,7 +24502,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &1459335582479785900 Transform: m_ObjectHideFlags: 0 @@ -29349,6 +29349,116 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 8121969390738251085} - {fileID: 1459335582479785900} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &8592218679317494438 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 2702493336406117780} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 3188d90c50a6d414281e6cf05b165e5c, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 707235512333511131} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!4 &8121969390738251085 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 8592218679317494438} + m_PrefabAsset: {fileID: 0} +--- !u!1 &8934253858234615799 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 8592218679317494438} + m_PrefabAsset: {fileID: 0} +--- !u!114 &707235512333511131 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8934253858234615799} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_l.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_l.prefab index f67c5a729bb..f2356a24a0d 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_l.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_l.prefab @@ -9793,7 +9793,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &1325240496246974754 Transform: m_ObjectHideFlags: 0 @@ -19551,6 +19551,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 5672851183000746909} - {fileID: 1325240496246974754} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -48971,3 +48972,112 @@ ParticleSystemRenderer: m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 +--- !u!1001 &5273923406026546294 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4894130897478409731} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: d6e492930396ba4458ebab8b5012d5ad, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 7789232515024929684} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!1 &5040043331067420967 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 5273923406026546294} + m_PrefabAsset: {fileID: 0} +--- !u!114 &7789232515024929684 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5040043331067420967} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 +--- !u!4 &5672851183000746909 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 5273923406026546294} + m_PrefabAsset: {fileID: 0} diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_m.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_m.prefab index fea04851999..f4cb3f08286 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_m.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_m.prefab @@ -4926,6 +4926,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 2986957021379176624} - {fileID: 6436952053595431051} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -9843,7 +9844,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &6436952053595431051 Transform: m_ObjectHideFlags: 0 @@ -44046,3 +44047,112 @@ ParticleSystemRenderer: m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 +--- !u!1001 &3384865137479864155 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 3773024857664719310} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 0f4f441ccb2d0aa42b40d19c33b75faf, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 2818875534853716877} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!1 &2465752927711162890 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 3384865137479864155} + m_PrefabAsset: {fileID: 0} +--- !u!114 &2818875534853716877 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2465752927711162890} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 +--- !u!4 &2986957021379176624 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 3384865137479864155} + m_PrefabAsset: {fileID: 0} diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_s.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_s.prefab index e27d59eefaf..af8f7824293 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_s.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_critical_s.prefab @@ -9823,6 +9823,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 8037425964023178392} - {fileID: 1921331391138759067} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -19637,7 +19638,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &1921331391138759067 Transform: m_ObjectHideFlags: 0 @@ -44046,3 +44047,112 @@ ParticleSystemRenderer: m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 +--- !u!1001 &7494013049954042739 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 351341871071322642} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 313841981127c894caddfce2894800cc, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 6629749464532702666} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!1 &7260221479372602914 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 7494013049954042739} + m_PrefabAsset: {fileID: 0} +--- !u!114 &6629749464532702666 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7260221479372602914} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 +--- !u!4 &8037425964023178392 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 7494013049954042739} + m_PrefabAsset: {fileID: 0} diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_l.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_l.prefab index 1164c5288b4..578843b4030 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_l.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_l.prefab @@ -9825,6 +9825,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 1879918348034308143} - {fileID: 913457512154413113} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -29333,7 +29334,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &913457512154413113 Transform: m_ObjectHideFlags: 0 @@ -39049,3 +39050,112 @@ ParticleSystemRenderer: m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 +--- !u!1001 &2133710871211253700 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 7192953419184568998} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 228219799ebe0214590fa24eacd46833, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 6378171393879710416} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!1 &1251190813348766357 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 2133710871211253700} + m_PrefabAsset: {fileID: 0} +--- !u!114 &6378171393879710416 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1251190813348766357} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 +--- !u!4 &1879918348034308143 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 2133710871211253700} + m_PrefabAsset: {fileID: 0} diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_m.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_m.prefab index 6ccf005506e..038d2f5d5ad 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_m.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_m.prefab @@ -4914,7 +4914,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &5188493531052633874 Transform: m_ObjectHideFlags: 0 @@ -14655,6 +14655,116 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 7828596114888533675} - {fileID: 5188493531052633874} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &7723246532112302400 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 6863167181834389851} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 9a0bb412e83616248ae801c21d1811ad, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 2972848531432657413} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!1 &7489224620287949841 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 7723246532112302400} + m_PrefabAsset: {fileID: 0} +--- !u!114 &2972848531432657413 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7489224620287949841} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 +--- !u!4 &7828596114888533675 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 7723246532112302400} + m_PrefabAsset: {fileID: 0} diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_s.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_s.prefab index e7b07fc7bdf..d94f5a8957c 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_s.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_hit_s.prefab @@ -4926,6 +4926,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 5949108060228550671} - {fileID: 8540015016074128935} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -14740,7 +14741,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &8540015016074128935 Transform: m_ObjectHideFlags: 0 @@ -24454,3 +24455,112 @@ ParticleSystemRenderer: m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 +--- !u!1001 &6126517546325338084 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 4605077070015690330} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: bff468804c68439469e86c19f2eac176, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 3321418232620240829} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!4 &5949108060228550671 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 6126517546325338084} + m_PrefabAsset: {fileID: 0} +--- !u!1 &6468482905313532597 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 6126517546325338084} + m_PrefabAsset: {fileID: 0} +--- !u!114 &3321418232620240829 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6468482905313532597} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_vehicle_mg_fire_01.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_vehicle_mg_fire_01.prefab index f61a9a52422..42e26040c9c 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_vehicle_mg_fire_01.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Bullet_vehicle_mg_fire_01.prefab @@ -14731,6 +14731,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 3821629855059929565} - {fileID: 8205229712231240150} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -19548,7 +19549,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &8205229712231240150 Transform: m_ObjectHideFlags: 0 @@ -34160,3 +34161,112 @@ ParticleSystemRenderer: m_MeshWeighting2: 1 m_MeshWeighting3: 1 m_MaskInteraction: 0 +--- !u!1001 &3639912797751643702 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 942155006360254335} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalPosition.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_CastShadows + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Materials.Array.data[0] + value: + objectReference: {fileID: 2100000, guid: 5e293d7b37c4bbb4a9afb0e3212dc2f6, type: 2} + - target: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + propertyPath: m_Name + value: Mod_Crossplane + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + insertIndex: -1 + addedObject: {fileID: 6656590363069058000} + m_SourcePrefab: {fileID: 100100000, guid: 28cfedffd6563324ea8e6181a2079622, type: 3} +--- !u!4 &3821629855059929565 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 3639912797751643702} + m_PrefabAsset: {fileID: 0} +--- !u!1 &4486421641251763047 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 28cfedffd6563324ea8e6181a2079622, + type: 3} + m_PrefabInstance: {fileID: 3639912797751643702} + m_PrefabAsset: {fileID: 0} +--- !u!114 &6656590363069058000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4486421641251763047} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d9aca55876490b6449de8f38a029b7b1, type: 3} + m_Name: + m_EditorClassIdentifier: + autoSetOnEnable: 1 + useMaterialInstance: 0 + includeChildren: 0 diff --git a/ProjectNLD/Assets/Editor/Settings/TextureFormatSettings.asset b/ProjectNLD/Assets/Editor/Settings/TextureFormatSettings.asset index fe629a063a3..5789922e99e 100644 --- a/ProjectNLD/Assets/Editor/Settings/TextureFormatSettings.asset +++ b/ProjectNLD/Assets/Editor/Settings/TextureFormatSettings.asset @@ -937,4 +937,4 @@ MonoBehaviour: FormatAndroidAlpha: 49 FormatStandalone: 3 FormatStandaloneAlpha: 4 - InspectorFoldOut: 1 + InspectorFoldOut: 0 diff --git a/ProjectNLD/Packages/manifest.json b/ProjectNLD/Packages/manifest.json index 577c0f745d3..cd0813e10e5 100644 --- a/ProjectNLD/Packages/manifest.json +++ b/ProjectNLD/Packages/manifest.json @@ -25,6 +25,7 @@ "com.unity.nuget.newtonsoft-json": "3.2.1", "com.unity.profiling.core": "1.0.2", "com.unity.purchasing": "http://1.14.122.170:3000/liutao/lib_unity_purchase.git", + "com.unity.recorder": "4.0.3", "com.unity.render-pipelines.universal": "14.0.11", "com.unity.scriptablebuildpipeline": "1.21.25", "com.unity.test-framework": "1.1.33", diff --git a/ProjectNLD/ProjectSettings/GraphicsSettings.asset b/ProjectNLD/ProjectSettings/GraphicsSettings.asset index 6227ebfcdff..23a9daf48e3 100644 --- a/ProjectNLD/ProjectSettings/GraphicsSettings.asset +++ b/ProjectNLD/ProjectSettings/GraphicsSettings.asset @@ -39,7 +39,8 @@ GraphicsSettings: m_PreloadShadersBatchTimeLimit: -1 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_CustomRenderPipeline: {fileID: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: 5ee0c6f6e491a5a4baca6ea2610c11da, + type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 diff --git a/ProjectNLD/ProjectSettings/GvhProjectSettings.xml b/ProjectNLD/ProjectSettings/GvhProjectSettings.xml index d803d898ef3..c57a2e0e31f 100644 --- a/ProjectNLD/ProjectSettings/GvhProjectSettings.xml +++ b/ProjectNLD/ProjectSettings/GvhProjectSettings.xml @@ -1,6 +1,7 @@ - + + diff --git a/Tool/build_tools b/Tool/build_tools index c1018435b08..5a407684a67 160000 --- a/Tool/build_tools +++ b/Tool/build_tools @@ -1 +1 @@ -Subproject commit c1018435b0850b1ab9201e567986a9758eb6dd8c +Subproject commit 5a407684a6735342e5c965c667d3375d658dfc7f