From 4950862b611ea4a60b23c9ee7116c99a49ad0080 Mon Sep 17 00:00:00 2001 From: yurui <952870061@qq.com> Date: Thu, 15 Aug 2024 16:06:44 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=AA=E5=9B=BE=E6=B5=8B=E8=AF=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ProjectNLD/Assets/Code/Scripts/Gameplay/Utils/CommonUtils.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/Utils/CommonUtils.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/Utils/CommonUtils.cs index e3428f1e8af..30bea8febd0 100644 --- a/ProjectNLD/Assets/Code/Scripts/Gameplay/Utils/CommonUtils.cs +++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/Utils/CommonUtils.cs @@ -457,7 +457,7 @@ namespace Gameplay screenTexture = RenderTexturePool.Instance.Create(SCREEN_SNAPSHOT, width, height); // 先渲图 - CameraManager.Instance.SetMainCameraActive(false); + //CameraManager.Instance.SetMainCameraActive(false); Camera uiCamera = CameraManager.Instance.UICamera; uiCamera.targetTexture = screenTexture; uiCamera.Render();