移动luban设置
parent
ef2391e875
commit
4ba50dbc7f
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@ -265,7 +265,7 @@ public class ConfigWindow : EditorWindow
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if (ExportClient)
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{
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var lubanAsset = AssetDatabase.LoadAssetAtPath<LubanExportConfig>("Assets/PhxhSDK/ThirdParty/Luban/Editor/Luban_Client.asset");
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var lubanAsset = AssetDatabase.LoadAssetAtPath<LubanExportConfig>("Assets/Editor/Tools/Luban_Client.asset");
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lubanAsset.Gen();
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}
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@ -0,0 +1,42 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fed7fb4ed3b748f8a9f245b9b9bc97fa, type: 3}
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m_Name: Luban_Client
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m_EditorClassIdentifier:
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before_gen:
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after_gen:
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which_dll: ../Tool/Luban/Luban.ClientServer/Luban.ClientServer.dll
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tpl_path:
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job: cfg --
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define_xml: ../Tool/Luban/Defines/__root__.xml
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input_data_dir: ../Tool/Luban/Datas
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gen_types: 1028
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service: client
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output_data_dir: Assets/Config/Data
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output_code_dir: Assets/Code/Scripts/GenCode/Luban/DataTable
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bright_module_name:
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output_data_resources_list_file:
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output_exclude_tags:
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output_data_file_extension:
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output_data_compact_json: 0
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output_data_json_monolithic_file:
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i10n_timezone:
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i10n_input_text_files:
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i10n_text_field_name:
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i10n_output_not_translated_text_file:
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i10n_path:
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i10n_patch_input_data_dir:
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naming_convertion_module: 0
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naming_convertion_bean_member: 0
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naming_convertion_enum_member: 0
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cs_use_unity_vestor: 0
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external_selectors:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: ff3a619eee1df40f193e25e4033673ff
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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