【资源路径】挪动 autogen vehicle 路径

main
刘涛 2024-11-04 14:06:06 +08:00
parent 2237f56323
commit 55450277c9
34 changed files with 3 additions and 3 deletions

View File

@ -213,7 +213,7 @@ public class VehicleItem
this.id = vPrefab.name.Split('_')[1];
configIsDone = dataList.Any(a => a.vehicleConfig.ID.ToString() == id);
message = configIsDone ? "需要构建载具" : "缺少配置or未解锁";
string path = $"Assets/Art/AutoGen/Vehicle/{id}";
string path = $"Assets/Art_Out/AutoGen/Vehicle/{id}";
isBuild = AssetDatabase.IsValidFolder(path);
}

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@ -412,7 +412,7 @@ MonoBehaviour:
AssetTags:
ActiveRuleName: EnableGroup
Collectors:
- CollectPath: Assets/Art/AutoGen/Vehicle
- CollectPath: Assets/Art_Out/AutoGen/Vehicle
CollectorGUID: 541dccc178c67ef43b8bebb902a3af73
CollectorType: 0
AddressRuleName: AddressByFileName

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@ -42,7 +42,7 @@ namespace Framework
public const string CHARACTER_ERROR = "Assets/Art/Character/Prefabs/Players/P_Error.prefab";
public const string DATA_FORMAT_PATH = "Assets/Config/Data/{0}.json";
public const string VEHICLE_OUTPUT_PATH = "Assets/Art/AutoGen/Vehicle/{0}";
public const string VEHICLE_OUTPUT_PATH = "Assets/Art_Out/AutoGen/Vehicle/{0}";
public const string AI_ASSET_FORMAT_PATH = "Assets/Config/AI/{0}.asset";