diff --git a/ProjectNLD/Assets/Art/Gfx/Materials_sk/Gfx_smoke_003.mat b/ProjectNLD/Assets/Art/Gfx/Materials_sk/Gfx_smoke_003.mat index d99aeca0fa3..e44fdce49b5 100644 --- a/ProjectNLD/Assets/Art/Gfx/Materials_sk/Gfx_smoke_003.mat +++ b/ProjectNLD/Assets/Art/Gfx/Materials_sk/Gfx_smoke_003.mat @@ -16,7 +16,7 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 3101 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: diff --git a/ProjectNLD/Assets/Art/Gfx/Materials_sk/Gfx_smoke_004_4.mat b/ProjectNLD/Assets/Art/Gfx/Materials_sk/Gfx_smoke_004_4.mat index ff248b90faf..ce8577ec97e 100644 --- a/ProjectNLD/Assets/Art/Gfx/Materials_sk/Gfx_smoke_004_4.mat +++ b/ProjectNLD/Assets/Art/Gfx/Materials_sk/Gfx_smoke_004_4.mat @@ -29,7 +29,7 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 3101 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: diff --git a/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_1.prefab b/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_1.prefab index 59322c4d2ee..2bc55eccdfe 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_1.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_1.prefab @@ -14526,15 +14526,15 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8391591010143776416} serializedVersion: 2 - m_LocalRotation: {x: -0.26105544, y: 0.71051115, z: -0.21426407, w: 0.61734504} - m_LocalPosition: {x: -1.25, y: -0.8, z: 4.34} + m_LocalRotation: {x: -0.23279445, y: 0.66768765, z: 0.244678, w: -0.66342497} + m_LocalPosition: {x: -1.05, y: -1.62, z: 3.52} m_LocalScale: {x: 1.6947187, y: 1.6947187, z: 1.6947187} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4129745930080806459} - {fileID: 5737611572745810539} m_Father: {fileID: 3038222175669729370} - m_LocalEulerAnglesHint: {x: -1.023, y: 98.394, z: -39.466} + m_LocalEulerAnglesHint: {x: -1.023, y: 270, z: -39.466} --- !u!198 &2027026851039133988 ParticleSystem: m_ObjectHideFlags: 0 diff --git a/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_2.prefab b/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_2.prefab index d6428c032ee..5cf358bb4b8 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_2.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_2.prefab @@ -26,15 +26,15 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146003917008750240} serializedVersion: 2 - m_LocalRotation: {x: -0.26105544, y: 0.71051115, z: -0.21426407, w: 0.61734504} - m_LocalPosition: {x: -1.25, y: -0.8, z: 4.34} + m_LocalRotation: {x: -0.23279445, y: 0.66768765, z: 0.244678, w: -0.66342497} + m_LocalPosition: {x: 0.01, y: -1.36, z: 3.78} m_LocalScale: {x: 1.6947187, y: 1.6947187, z: 1.6947187} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2513870377492300082} - {fileID: 4335926544358664444} m_Father: {fileID: 7338577184735565857} - m_LocalEulerAnglesHint: {x: -1.023, y: 98.394, z: -39.466} + m_LocalEulerAnglesHint: {x: -1.023, y: 270, z: -39.466} --- !u!198 &6791377665431457056 ParticleSystem: m_ObjectHideFlags: 0 diff --git a/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_3.prefab b/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_3.prefab index 855cdcf1d8a..be1322c1f2b 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_3.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Weather/Camera/Storm_3.prefab @@ -26,15 +26,15 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2146003917008750240} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} - m_LocalPosition: {x: -1.25, y: -0.8, z: 4.34} + m_LocalRotation: {x: 0, y: 0.7071068, z: -0, w: -0.7071068} + m_LocalPosition: {x: 0.47, y: -1.04, z: 4.1} m_LocalScale: {x: 1.6947187, y: 1.6947187, z: 1.6947187} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2513870377492300082} - {fileID: 3146981087941989322} m_Father: {fileID: 7338577184735565857} - m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} + m_LocalEulerAnglesHint: {x: 0, y: 270, z: 0} --- !u!198 &6791377665431457056 ParticleSystem: m_ObjectHideFlags: 0