【战场】限制相机位置
parent
8e86b2393f
commit
64c139878b
|
|
@ -71,6 +71,8 @@ namespace Gameplay.Level
|
|||
CameraManager.Instance.MainCamera.GetComponent<CameraController>().leftMargin = cameraInfo.leftMarginInFight;
|
||||
CameraManager.Instance.MainCamera.GetComponent<CameraController>().topMargin = cameraInfo.topMarginInFight;
|
||||
CameraManager.Instance.MainCamera.GetComponent<CameraController>().bottomMargin = cameraInfo.bottomMarginInFight;
|
||||
|
||||
CameraManager.Instance.MainCamera.GetComponent<CameraController>().AdjustSelf();
|
||||
}
|
||||
|
||||
protected override void _OnUpdate(float deltaTime)
|
||||
|
|
|
|||
|
|
@ -35,6 +35,7 @@ namespace Gameplay.Level
|
|||
CameraManager.Instance.MainCamera.GetComponent<CameraController>().topMargin = cameraInfo.topMarginInInPre;
|
||||
CameraManager.Instance.MainCamera.GetComponent<CameraController>().bottomMargin = cameraInfo.bottomMarginInPre;
|
||||
|
||||
CameraManager.Instance.MainCamera.GetComponent<CameraController>().AdjustSelf();
|
||||
}
|
||||
|
||||
protected override void _OnUpdate(float deltaTime)
|
||||
|
|
|
|||
Loading…
Reference in New Issue