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alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_04_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_04_01.png.meta index ebf63befcfe..53e7c14e44b 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_04_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_04_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_05.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_05.png.meta index 6c81bd96bc5..709d2bbdae5 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_05.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_05.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_05_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_05_01.png.meta index d421ba5fa60..ef0293cff3e 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_05_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_05_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_06.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_06.png.meta index e12271f9257..b4965478868 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_06.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_06.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_06_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_06_01.png.meta index 7bd9a519f0a..5567a407338 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_06_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_06_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_07.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_07.png.meta index 59b780267c0..ba3f2cfcaa4 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_07.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_07.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_07_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_07_01.png.meta index 5465be473cc..b0b697b8f74 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_07_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_07_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_08.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_08.png.meta index 7e511d02103..2c7813c4c92 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_08.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_08.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_08_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_08_01.png.meta index eb8e14d690d..aa6abc5c535 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_08_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_08_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_09.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_09.png.meta index 4c64c02d3d2..f4243472c3b 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_09.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_09.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_09_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_09_01.png.meta index 8ddf4bde843..33f3cc66816 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_09_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_09_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_10.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_10.png.meta index 45917f1e1b9..7f2aafc66e9 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_10.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_10.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_10_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_10_01.png.meta index e1ef1333f9d..ef33b813ad6 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_10_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_10_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_11.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_11.png.meta index 68d1b41891c..7ff681f4163 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_11.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_11.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_11_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_11_01.png.meta index 5393ceea58b..da0b8f6082f 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_11_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_11_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_12.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_12.png.meta index 92c0c72ea19..f9bf3065ce8 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_12.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_12.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_12_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_12_01.png.meta index 12a8523456b..cc5c79dabd7 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_12_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_12_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_13.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_13.png.meta index 245352f0f31..f93c4c2c825 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_13.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_13.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_13_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_13_01.png.meta index 536308e18c8..3cdc4bc0f84 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_13_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_13_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_14.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_14.png.meta index 2bc4655b693..677be6dc5a8 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_14.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_14.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_14_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_14_01.png.meta index e07a9be0db2..9e8ea3c9854 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_14_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_14_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_15.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_15.png.meta index ad89a1bc353..171be64f762 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_15.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_15.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_15_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_15_01.png.meta index d4c759657ea..9de4f376df5 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_15_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_15_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_16.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_16.png.meta index 1ea67ae7dbe..e542b398ba7 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_16.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_16.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_16_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_16_01.png.meta index 5a7fdec8da1..d71ca466ec6 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_16_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_16_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_17.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_17.png.meta index 9d2dade5e83..0c7011ea43a 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_17.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_17.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_17_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_17_01.png.meta index 977c4f99b7a..efe3164f0bd 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_17_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_17_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_18.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_18.png.meta index 054883d1eff..a5b98fafe1b 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_18.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_18.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,19 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -107,7 +133,20 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 - buildTarget: Android + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +164,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_18_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_18_01.png.meta index b3c3a431566..3bfe5797554 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_18_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_18_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_19.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_19.png.meta index 124177bea46..840158e506d 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_19.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_19.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_19_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_19_01.png.meta index 9a74f52fd61..13ace4da295 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_19_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_19_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_20.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_20.png.meta index 4f7cdb93a77..3871c6caf74 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_20.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_20.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_20_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_20_01.png.meta index 86b8f7c1956..da62b114970 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_20_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_20_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_21.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_21.png.meta index d4ebf354f3f..f8f22f48fcb 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_21.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_21.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_21_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_21_01.png.meta index 8571354fb2a..761d147a380 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_21_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_21_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_22.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_22.png.meta index 1358393a9c3..4b70e6d0a12 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_22.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_22.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_22_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_22_01.png.meta index 375613bd0d0..271d5e506ec 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_22_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_22_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_23.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_23.png.meta index 91c381e5f9c..ef179f649e4 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_23.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_23.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_23_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_23_01.png.meta index 066350ec2a1..c7e2ce69e9b 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_23_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_23_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_24.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_24.png.meta index 8de6cccffa0..effdcc9677c 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_24.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_24.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_24_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_24_01.png.meta index 19d51d29301..611f85e13e4 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_24_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_24_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_25.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_25.png.meta index 0134eb5396b..bc2101c2ae4 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_25.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_25.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_25_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_25_01.png.meta index 55b5804c544..cf964cccb4f 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_25_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_25_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_26.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_26.png.meta index 7ff65ec1823..19c12c750a3 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_26.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_26.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_26_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_26_01.png.meta index e0796dbf901..181c48adf07 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_26_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_26_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_27.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_27.png.meta index 9a24a293ad0..dd8a08212b2 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_27.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_27.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_27_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_27_01.png.meta index 4e9525cf38b..251eaf941c4 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_27_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_27_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_28.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_28.png.meta index c66a4d9cff7..94206e1a261 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_28.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_28.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_28_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_28_01.png.meta index 0959698d47b..a8221327dea 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_28_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_28_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_29.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_29.png.meta index d2be603cbd4..8e9d9c0fee1 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_29.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_29.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_29_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_29_01.png.meta index 12a5682eaf3..4e80e119ce8 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_29_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_29_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_30.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_30.png.meta index b20618096b6..08330f378cd 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_30.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_30.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_30_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_30_01.png.meta index fdd28fb61d0..6f6346ac9ae 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_30_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_30_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_31.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_31.png.meta index a933e90db3a..ed450bcd041 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_31.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_31.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_31_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_31_01.png.meta index 66dc6783e24..d4f6d6b4a46 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_31_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_31_01.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,24 +37,24 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 + spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -82,32 +82,45 @@ TextureImporter: forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 25 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: iPhone - maxTextureSize: 2048 + maxTextureSize: 512 resizeAlgorithm: 0 - textureFormat: -1 + textureFormat: 49 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 - overridden: 0 + overridden: 1 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: 49 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 1 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 @@ -125,7 +138,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_32.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_32.png.meta index 7ff9465086e..b76ef30d4f5 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_32.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_32.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: cc3c6695add84104ea66b1c9a6480ce0 +guid: 944d234a108435a47976795048ac6137 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_32_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_32_01.png.meta index b575165c4a4..b768ed80ad3 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_32_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_32_01.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: c6799739e7a836842949c2e3f0bd963b +guid: 5c8d9aae50629b647b8ead9ea74ac3a7 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_33.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_33.png.meta index 5605c4cfb99..f65be8f2e5a 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_33.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_33.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: 396ce5ef65ca18544affa5833008ce2e +guid: 29d13e573db549b4bbe6d732c663e1cd TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_33_01.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_33_01.png.meta index 23ea2184113..300fe3c6f56 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_33_01.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/Icon/TeamMark/Icon_TeamMark_33_01.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: f05a60642d938764d86aae08d7b3900b +guid: 431cf67c9ce7f674cb557838d95acd54 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Forest.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Forest.png.meta index 123e2319d7e..6d5a2a326f1 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Forest.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Forest.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: f2f11865bfc2c6b4f9c7f9b1499d207d +guid: ffcd9f0482aa61245be1b04a09c96d78 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Grass.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Grass.png.meta index c33fc3f4b67..14435376a0a 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Grass.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Grass.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: acdb97d27090cd44c88070df115bd4f0 +guid: 363de09670f963140a51476ee9820c20 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Mountain.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Mountain.png.meta index 246fc541875..3d52ff7900d 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Mountain.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Mountain.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: a6ef93cf49170d344b44a3f7aa8f498a +guid: 94b297dfa1e127347b6422775f2ad39a TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Plant.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Plant.png.meta index 76819a47dc8..54d95cf183e 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Plant.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Plant.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: f5e745dae2a7ee445879de7fb8b4d087 +guid: c709fa2f71e65ba49aa2c1c38099b2d3 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Snow.png.meta b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Snow.png.meta index c589446bc5e..083448069ab 100644 --- a/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Snow.png.meta +++ b/ProjectNLD/Assets/Art_Out/UI/Texture/LevelSelectNew/LevelSelectBg/BG_Big_Snow.png.meta @@ -1,12 +1,12 @@ fileFormatVersion: 2 -guid: 54faaf07b5c235846928f964366e5461 +guid: 7814bfb7cff414340a3c124c19496103 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -93,19 +93,6 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 3 - buildTarget: iPhone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 @@ -125,7 +112,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: