设置界面

main
zhangaotian 2025-03-31 18:01:19 +08:00
parent cd3345d622
commit 6bfa68cd51
5 changed files with 147 additions and 8049 deletions

File diff suppressed because it is too large Load Diff

View File

@ -415,7 +415,8 @@ public static class UINameConst
public static readonly string UI_WarScoreReward = "LevelSelect/UI_WarScoreReward";
public static readonly string UI_BeforeFight = "LevelSelect/UI_BeforeFight";
public static readonly string UI_Setting = "Interface/UI_Setting";
public static readonly string UI_Setting = "Setting/UI_Setting";
public static readonly string UI_CdkChangePanel = "Setting/UI_CdkChangePanel";
public static readonly string UI_Notice = "Interface/UI_Notice";
public static readonly string UIBackReturn = "Interface/UI_BackReturn";
public static readonly string UINoticeTwo = "Common/Notice/UINoticeTwo";

View File

@ -1,115 +1,131 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using Framework;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.UIElements;
using Button = UnityEngine.UI.Button;
using Image = UnityEngine.UI.Image;
using Slider = UnityEngine.UI.Slider;
public class UI_SettingBinder
{
public static void GetComponents(UI_SettingController window)
{
window.Button_Close = window.GetComponent<Button>("Image_SetBG/Button_Close");
window.Image_ScreenSet = window.GetComponent<Image>("Image_SetBG/Image_ScreenSet");
window.Text_ScreenSet = window.GetComponent<TMP_Text>("Image_SetBG/Image_ScreenSet/Text_ScreenSet");
window.Text_ImageQuality = window.GetComponent<TMP_Text>("Image_SetBG/Image_ScreenSet/ImageQulity/Text_ImageQuality");
window.Button_LowQ1 = window.GetComponent<Button>("Image_SetBG/Image_ScreenSet/ImageQulity/Button_LowQ1");
window.Button_LowQ2 = window.GetComponent<Button>("Image_SetBG/Image_ScreenSet/ImageQulity/Button_LowQ2");
window.Button_HighQ1 = window.GetComponent<Button>("Image_SetBG/Image_ScreenSet/ImageQulity/Button_HighQ1");
window.Button_HighQ2 = window.GetComponent<Button>("Image_SetBG/Image_ScreenSet/ImageQulity/Button_HighQ2");
window.Button_60F = window.GetComponent<Button>("Image_SetBG/Image_ScreenSet/Frame/Button_60F");
window.Image_YPot_60 = window.GetComponent<Image>("Image_SetBG/Image_ScreenSet/Frame/Button_60F/Image_YPot_60");
window.Image_BPot_60 = window.GetComponent<Image>("Image_SetBG/Image_ScreenSet/Frame/Button_60F/Image_BPot_60");
window.Button_30F = window.GetComponent<Button>("Image_SetBG/Image_ScreenSet/Frame/Button_30F");
window.Image_YPot_30 = window.GetComponent<Image>("Image_SetBG/Image_ScreenSet/Frame/Button_30F/Image_YPot_30");
window.Image_BPot_30 = window.GetComponent<Image>("Image_SetBG/Image_ScreenSet/Frame/Button_30F/Image_BPot_30");
window.Image_SoundSet = window.GetComponent<Image>("Image_SetBG/Image_SoundSet");
window.Text_SoundSet = window.GetComponent<TMP_Text>("Image_SetBG/Image_SoundSet/Text_SoundSet");
window.Text_BGM = window.GetComponent<TMP_Text>("Image_SetBG/Image_SoundSet/BGM/Text_BGM");
window.Button_Open_BGM = window.GetComponent<Button>("Image_SetBG/Image_SoundSet/BGM/Button_Open_BGM");
window.Button_Close_BGM= window.GetComponent<Button>("Image_SetBG/Image_SoundSet/BGM/Button_Close_BGM");
window.Slider_HaveVoice_BGM = window.GetComponent<Slider>("Image_SetBG/Image_SoundSet/BGM/Slider_HaveVoice_BGM");
window.Text_Rate_BGM = window.GetComponent<TMP_Text>("Image_SetBG/Image_SoundSet/BGM/Slider_HaveVoice_BGM/Handle Slide Area/Handle/Text_Rate_BGM");
window.Slider_NoVoice_BGM = window.GetComponent<Slider>("Image_SetBG/Image_SoundSet/BGM/Slider_NoVoice_BGM");
window.Text_Effect = window.GetComponent<TMP_Text>("Image_SetBG/Image_SoundSet/Effect/Text_Effect");
window.Button_Open_Effect = window.GetComponent<Button>("Image_SetBG/Image_SoundSet/Effect/Button_Open_Effect");
window.Button_Close_Effect = window.GetComponent<Button>("Image_SetBG/Image_SoundSet/Effect/Button_Close_Effect");
window.Slider_HaveVoice_Effect = window.GetComponent<Slider>("Image_SetBG/Image_SoundSet/Effect/Slider_HaveVoice_Effect");
window.Text_Rate_Effect = window.GetComponent<TMP_Text>("Image_SetBG/Image_SoundSet/Effect/Slider_HaveVoice_Effect/Handle Slide Area/Handle/Text_Rate_Effect");
window.Slider_NoVoice_Effect = window.GetComponent<Slider>("Image_SetBG/Image_SoundSet/Effect/Slider_NoVoice_Effect");
window.Text_Talk = window.GetComponent<TMP_Text>("Image_SetBG/Image_SoundSet/Talk/Text_Talk");
window.Button_Open_Talk = window.GetComponent<Button>("Image_SetBG/Image_SoundSet/Talk/Button_Open_Talk");
window.Button_Close_Talk = window.GetComponent<Button>("Image_SetBG/Image_SoundSet/Talk/Button_Close_Talk");
window.Slider_HaveVoice_Talk = window.GetComponent<Slider>("Image_SetBG/Image_SoundSet/Talk/Slider_HaveVoice_Talk");
window.Text_Rate_Talk = window.GetComponent<TMP_Text>("Image_SetBG/Image_SoundSet/Talk/Slider_HaveVoice_Talk/Handle Slide Area/Handle/Text_Rate_Talk");
window.Slider_NoVoice_Talk = window.GetComponent<Slider>("Image_SetBG/Image_SoundSet/Talk/Slider_NoVoice_Talk");
window.Button_Open_Map = window.GetComponent<Button>("Image_SetBG/Map/Button_Open_Map");
window.Button_Close_Map = window.GetComponent<Button>("Image_SetBG/Map/Button_Close_Map");
window.Button_Cancel = window.GetComponent<Button>("Image_SetBG/Button_Cancel");
window.Button_Save = window.GetComponent<Button>("Image_SetBG/Button_Save");
window.Text_PlayerID = window.GetComponent<TMP_Text>("Image_SetBG/Text_PlayerID");
window.Button_Open_CA = window.GetComponent<Button>("Image_SetBG/CameraAnima/Button_Open_CA");
window.Button_Close_CA = window.GetComponent<Button>("Image_SetBG/CameraAnima/Button_Close_CA");
}
/****** ******
public Image Image_SetBG;
public TMP_Text Text_Title;
public Button Button_Close;
public Image Image_ScreenSet;
public TMP_Text Text_ScreenSet;
public TMP_Text Text_ImageQuality;
public Button Button_LowQ1;
public TMP_Text Text_LowQ;
public Button Button_LowQ2;
public TMP_Text Text_LowQ;
public Button Button_HighQ1;
public TMP_Text Text_HighQ;
public Button Button_HighQ2;
public TMP_Text Text_HighQ;
public TMP_Text Text_Frame;
public Button Button_60F;
public TMP_Text Text_60Frame;
public Image Image_YPot;
public Image Image_BPot;
public Button Button_30F;
public TMP_Text Text_30Frame;
public Image Image_YPot;
public Image Image_BPot;
public Image Image_SoundSet;
public TMP_Text Text_SoundSet;
public TMP_Text Text_BGM;
public Image Image_Open;
public Image Image_Close;
public Slider Slider_HaveVoice;
public TMP_Text Text_Rate;
public Slider Slider_NoVoice;
public TMP_Text Text_Effect;
public Image Image_Open;
public Image Image_Close;
public Slider Slider_HaveVoice;
public TMP_Text Text_Rate;
public Slider Slider_NoVoice;
public TMP_Text Text_Talk;
public Image Image_Open;
public Image Image_Close;
public Slider Slider_HaveVoice;
public TMP_Text Text_Rate;
public Slider Slider_NoVoice;
public TMP_Text Text_ShowMap;
public Button Button_Open;
public TMP_Text Text_Open;
public Button Button_Close;
public TMP_Text Text_Close;
public Button Button_Cancel;
public TMP_Text Text_Cancel;
public Button Button_Save;
public TMP_Text Text_Save;
****** End ******/
using TMPro;
using Button = UnityEngine.UI.Button;
using Image = UnityEngine.UI.Image;
using Slider = UnityEngine.UI.Slider;
public class UI_SettingBinder
{
public static void GetComponents(UI_SettingController window)
{
window.Button_Close = window.GetComponent<Button>("Image_SetBG/Button_Close");
window.Button_Cancel = window.GetComponent<Button>("Image_SetBG/Button_Cancel");
window.Button_Save = window.GetComponent<Button>("Image_SetBG/Button_Save");
window.Text_PlayerID = window.GetComponent<TMP_Text>("Image_SetBG/Text_PlayerID");
window.Text_ScreenSet = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_AccountSet/Text_ScreenSet");
window.Button_CDK = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_AccountSet/Button_CDK");
window.Button_Account = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_AccountSet/Button_Account");
window.Image_ScreenSet = window.GetComponent<Image>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet");
window.Text_ScreenSet = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/Text_ScreenSet");
window.Text_ImageQuality = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/ImageQulity/Text_ImageQuality");
window.Button_LowQ1 = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/ImageQulity/Button_LowQ1");
window.Button_LowQ2 = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/ImageQulity/Button_LowQ2");
window.Button_HighQ1 = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/ImageQulity/Button_HighQ1");
window.Button_HighQ2 = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/ImageQulity/Button_HighQ2");
window.Button_60F = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/Frame/Button_60F");
window.Image_YPot_60 = window.GetComponent<Image>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/Frame/Button_60F/Image_YPot_60");
window.Image_BPot_60 = window.GetComponent<Image>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/Frame/Button_60F/Image_BPot_60");
window.Button_30F = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/Frame/Button_30F");
window.Image_YPot_30 = window.GetComponent<Image>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/Frame/Button_30F/Image_YPot_30");
window.Image_BPot_30 = window.GetComponent<Image>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_ScreenSet/Frame/Button_30F/Image_BPot_30");
window.Image_SoundSet = window.GetComponent<Image>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet");
window.Text_SoundSet = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Text_SoundSet");
window.Text_BGM = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/BGM/Text_BGM");
window.Button_Close_BGM = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/BGM/Button_Close_BGM");
window.Button_Open_BGM = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/BGM/Button_Open_BGM");
window.Slider_HaveVoice_BGM = window.GetComponent<Slider>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/BGM/Slider_HaveVoice_BGM");
window.Text_Rate_BGM = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/BGM/Slider_HaveVoice_BGM/Handle Slide Area/Handle/Text_Rate_BGM");
window.Slider_NoVoice_BGM = window.GetComponent<Slider>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/BGM/Slider_NoVoice_BGM");
window.Text_Effect = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Effect/Text_Effect");
window.Button_Close_Effect = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Effect/Button_Close_Effect");
window.Button_Open_Effect = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Effect/Button_Open_Effect");
window.Slider_HaveVoice_Effect = window.GetComponent<Slider>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Effect/Slider_HaveVoice_Effect");
window.Text_Rate_Effect = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Effect/Slider_HaveVoice_Effect/Handle Slide Area/Handle/Text_Rate_Effect");
window.Slider_NoVoice_Effect = window.GetComponent<Slider>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Effect/Slider_NoVoice_Effect");
window.Text_Talk = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Talk/Text_Talk");
window.Button_Close_Talk = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Talk/Button_Close_Talk");
window.Button_Open_Talk = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Talk/Button_Open_Talk");
window.Slider_HaveVoice_Talk = window.GetComponent<Slider>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Talk/Slider_HaveVoice_Talk");
window.Text_Rate_Talk = window.GetComponent<TMP_Text>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Talk/Slider_HaveVoice_Talk/Handle Slide Area/Handle/Text_Rate_Talk");
window.Slider_NoVoice_Talk = window.GetComponent<Slider>("Image_SetBG/ScrollView_Set/Viewport/Content/Image_SoundSet/Talk/Slider_NoVoice_Talk");
window.Button_Open_Map = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/BattleSetting/Map/Button_Open_Map");
window.Button_Close_Map = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/BattleSetting/Map/Button_Close_Map");
window.Button_Open_CA = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/BattleSetting/CameraAnima/Button_Open_CA");
window.Button_Close_CA = window.GetComponent<Button>("Image_SetBG/ScrollView_Set/Viewport/Content/BattleSetting/CameraAnima/Button_Close_CA");
}
/****** ******
public Image Image_SetBG;
public TMP_Text Text_Title;
public Button Button_Close;
public Button Button_Cancel;
public TMP_Text Text_Cancel;
public Button Button_Save;
public TMP_Text Text_Save;
public TMP_Text Text_PlayerID;
public RecycleView ScrollView_Set;
public Image Image_AccountSet;
public TMP_Text Text_ScreenSet;
public Button Button_CDK;
public Button Button_Account;
public Image Image_ScreenSet;
public TMP_Text Text_ScreenSet;
public TMP_Text Text_ImageQuality;
public Button Button_LowQ1;
public TMP_Text Text_LowQ;
public Button Button_LowQ2;
public TMP_Text Text_LowQ;
public Button Button_MiddleQ1;
public TMP_Text Text_MiddleQ;
public Button Button_MiddleQ2;
public TMP_Text Text_MiddleQ;
public Button Button_HighQ1;
public TMP_Text Text_HighQ;
public Button Button_HighQ2;
public TMP_Text Text_HighQ;
public TMP_Text Text_Frame;
public Button Button_60F;
public TMP_Text Text_60Frame;
public Image Image_YPot_60;
public Image Image_BPot_60;
public Button Button_30F;
public TMP_Text Text_30Frame;
public Image Image_YPot_30;
public Image Image_BPot_30;
public Image Image_SoundSet;
public TMP_Text Text_SoundSet;
public TMP_Text Text_BGM;
public Button Button_Close_BGM;
public Button Button_Open_BGM;
public Slider Slider_HaveVoice_BGM;
public TMP_Text Text_Rate_BGM;
public Slider Slider_NoVoice_BGM;
public TMP_Text Text_Effect;
public Button Button_Close_Effect;
public Button Button_Open_Effect;
public Slider Slider_HaveVoice_Effect;
public TMP_Text Text_Rate_Effect;
public Slider Slider_NoVoice_Effect;
public TMP_Text Text_Talk;
public Button Button_Close_Talk;
public Button Button_Open_Talk;
public Slider Slider_HaveVoice_Talk;
public TMP_Text Text_Rate_Talk;
public Slider Slider_NoVoice_Talk;
public TMP_Text Text_ShowMap;
public Button Button_Open_Map;
public TMP_Text Text_Open;
public Button Button_Close_Map;
public TMP_Text Text_Close;
public TMP_Text Text_ShowCA;
public Button Button_Open_CA;
public TMP_Text Text_Open;
public Button Button_Close_CA;
public TMP_Text Text_Close;
public Image Image_TopBlackBar;
public Image Image_BottomBlackBar;
****** End ******/
}

View File

@ -11,6 +11,8 @@ using Slider = UnityEngine.UI.Slider;
public class UI_SettingController : UIWindow
{
public Button Button_CDK;
public Button Button_Account;
public Button Button_Close;
public Image Image_ScreenSet;
public TMP_Text Text_ScreenSet;
@ -312,4 +314,4 @@ public class UI_SettingController : UIWindow
GameSettingManager.Instance.RevertDefault();
Init();
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 1f44a873b21aba34f9bfe3139ad41292
guid: fa4bf395ad4ee43db97349a51d2bfb34
MonoImporter:
externalObjects: {}
serializedVersion: 2