From 6d4c573e18500fc48362a8d383a23765f4801e7e Mon Sep 17 00:00:00 2001
From: liutao <821580467@qq.com>
Date: Thu, 9 Oct 2025 19:22:50 +0800
Subject: [PATCH] =?UTF-8?q?=E5=AF=BC=E5=87=BA=E9=85=8D=E8=A1=A8?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../Luban/DataTable/BuffCfg/EBuffType.cs | 4 +
.../DataTable/LevelCfg/DataDispatchConfig.cs | 128 ------------
.../LevelCfg/DataDispatchConfig.cs.meta | 11 -
.../DataTable/LevelCfg/DispatchConfig.cs | 60 ------
.../DataTable/LevelCfg/DispatchConfig.cs.meta | 11 -
.../Scripts/GenCode/Luban/DataTable/Tables.cs | 5 -
.../Localize/CN/stringcfg_stringconfig.json | 4 +-
.../Config/Data/levelcfg_dispatchconfig.json | 197 ------------------
.../Data/levelcfg_dispatchconfig.json.meta | 7 -
.../Config/Data/stringcfg_stringconfig.json | 4 +-
10 files changed, 8 insertions(+), 423 deletions(-)
delete mode 100644 ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs
delete mode 100644 ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs.meta
delete mode 100644 ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs
delete mode 100644 ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs.meta
delete mode 100644 ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json
delete mode 100644 ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json.meta
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/BuffCfg/EBuffType.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/BuffCfg/EBuffType.cs
index 2320c023603..691c4b3570f 100644
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/BuffCfg/EBuffType.cs
+++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/BuffCfg/EBuffType.cs
@@ -409,6 +409,10 @@ namespace cfg.BuffCfg
/// 特殊击杀触发1
///
KillTriggerSpecial1 = 98,
+ ///
+ /// 累积损失血量或护盾触发
+ ///
+ LoseHpOrShieldTrigger = 99,
}
}
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs
deleted file mode 100644
index 7fba80a2056..00000000000
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs
+++ /dev/null
@@ -1,128 +0,0 @@
-
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-using Luban;
-using SimpleJSON;
-
-
-namespace cfg.LevelCfg
-{
-public sealed partial class DataDispatchConfig : Luban.BeanBase
-{
- public JSONNode cacheJsonNode {get; private set;}
-
- public DataDispatchConfig(JSONNode _buf)
- {
- cacheJsonNode = _buf;
- { if(!_buf["Id"].IsNumber) { throw new SerializationException(); } Id = _buf["Id"]; }
- { if(!_buf["MaxTeamsCount"].IsNumber) { throw new SerializationException(); } MaxTeamsCount = _buf["MaxTeamsCount"]; }
- { if(!_buf["TeamRestriction"].IsString) { throw new SerializationException(); } TeamRestriction = _buf["TeamRestriction"]; }
- { var __json0 = _buf["BuffID"]; if(!__json0.IsArray) { throw new SerializationException(); } int _n0 = __json0.Count; BuffID = new int[_n0]; int __index0=0; foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } BuffID[__index0++] = __v0; } }
- { var __json0 = _buf["RewardID"]; if(!__json0.IsArray) { throw new SerializationException(); } int _n0 = __json0.Count; RewardID = new int[_n0]; int __index0=0; foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } RewardID[__index0++] = __v0; } }
- { if(!_buf["DispatchTime"].IsNumber) { throw new SerializationException(); } DispatchTime = _buf["DispatchTime"]; }
- { if(!_buf["TeamRestriction1"].IsString) { throw new SerializationException(); } TeamRestriction1 = _buf["TeamRestriction1"]; }
- { if(!_buf["TeamRestriction2"].IsString) { throw new SerializationException(); } TeamRestriction2 = _buf["TeamRestriction2"]; }
- { if(!_buf["TeamRestriction3"].IsString) { throw new SerializationException(); } TeamRestriction3 = _buf["TeamRestriction3"]; }
- { if(!_buf["FractionEnum"].IsNumber) { throw new SerializationException(); } FractionEnum = (CharacterCfg.Efaction)_buf["FractionEnum"].AsInt; }
- { if(!_buf["Task"].IsString) { throw new SerializationException(); } Task = _buf["Task"]; }
- }
-
- public DataDispatchConfig(int Id, int MaxTeamsCount, string TeamRestriction, int[] BuffID, int[] RewardID, int DispatchTime, string TeamRestriction1, string TeamRestriction2, string TeamRestriction3, CharacterCfg.Efaction FractionEnum, string Task )
- {
- this.Id = Id;
- this.MaxTeamsCount = MaxTeamsCount;
- this.TeamRestriction = TeamRestriction;
- this.BuffID = BuffID;
- this.RewardID = RewardID;
- this.DispatchTime = DispatchTime;
- this.TeamRestriction1 = TeamRestriction1;
- this.TeamRestriction2 = TeamRestriction2;
- this.TeamRestriction3 = TeamRestriction3;
- this.FractionEnum = FractionEnum;
- this.Task = Task;
-
- }
-
- public static DataDispatchConfig DeserializeDataDispatchConfig(JSONNode _buf)
- {
- return new LevelCfg.DataDispatchConfig(_buf);
- }
-
- ///
- /// 地区ID
- ///
- public int Id { get; private set; }
- ///
- /// 派遣队伍上限
- ///
- public int MaxTeamsCount { get; private set; }
- ///
- /// 编队限制条件列表
1.LevelPass(levelid)|LevelPass(levelid2) - 完成对应关卡后解锁
- ///
- public string TeamRestriction { get; private set; }
- ///
- /// 增益ID
- ///
- public int[] BuffID { get; private set; }
- ///
- /// 基础派遣奖励
- ///
- public int[] RewardID { get; private set; }
- ///
- /// 基础派遣时间(秒)
- ///
- public int DispatchTime { get; private set; }
- ///
- /// 编队限制条件:
1.LevelPass(levelid)|LevelPass(levelid2) - 完成对应关卡后解锁
- ///
- public string TeamRestriction1 { get; private set; }
- ///
- /// 编队限制条件:
1.LevelPass(levelid)|LevelPass(levelid2) - 完成对应关卡后解锁
- ///
- public string TeamRestriction2 { get; private set; }
- ///
- /// 编队限制条件:
1.LevelPass(levelid)|LevelPass(levelid2) - 完成对应关卡后解锁
- ///
- public string TeamRestriction3 { get; private set; }
- ///
- /// 势力枚举值
- ///
- public CharacterCfg.Efaction FractionEnum { get; private set; }
- ///
- /// 任务描述
- ///
- public string Task { get; private set; }
-
- public const int __ID__ = 490436884;
- public override int GetTypeId() => __ID__;
-
- public void ResolveRef(Tables tables)
- {
- }
-
- public override string ToString()
- {
- return "{ "
- + "Id:" + Id + ","
- + "MaxTeamsCount:" + MaxTeamsCount + ","
- + "TeamRestriction:" + TeamRestriction + ","
- + "BuffID:" + Luban.StringUtil.CollectionToString(BuffID) + ","
- + "RewardID:" + Luban.StringUtil.CollectionToString(RewardID) + ","
- + "DispatchTime:" + DispatchTime + ","
- + "TeamRestriction1:" + TeamRestriction1 + ","
- + "TeamRestriction2:" + TeamRestriction2 + ","
- + "TeamRestriction3:" + TeamRestriction3 + ","
- + "FractionEnum:" + FractionEnum + ","
- + "Task:" + Task + ","
- + "}";
- }
-}
-
-}
-
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs.meta b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs.meta
deleted file mode 100644
index 3dd63dd6c8e..00000000000
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 5d21172f817ce1f4baf07faecae6a41e
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs
deleted file mode 100644
index 266743cc218..00000000000
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-using Luban;
-using SimpleJSON;
-
-
-namespace cfg.LevelCfg
-{
-public partial class DispatchConfig
-{
- private readonly System.Collections.Generic.Dictionary _dataMap;
- private readonly System.Collections.Generic.List _dataList;
-
- public DispatchConfig(JSONNode _buf)
- {
- _dataMap = new System.Collections.Generic.Dictionary();
- _dataList = new System.Collections.Generic.List();
-
- foreach(JSONNode _ele in _buf.Children)
- {
- LevelCfg.DataDispatchConfig _v;
- { if(!_ele.IsObject) { throw new SerializationException(); } _v = global::cfg.LevelCfg.DataDispatchConfig.DeserializeDataDispatchConfig(_ele); }
- _dataList.Add(_v);
- _dataMap.Add(_v.Id, _v);
- }
- }
-
- public System.Collections.Generic.Dictionary DataMap => _dataMap;
- public System.Collections.Generic.List DataList => _dataList;
-
- public LevelCfg.DataDispatchConfig GetOrDefault(int key) => _dataMap.TryGetValue(key, out var v) ? v : null;
- public LevelCfg.DataDispatchConfig Get(int key) {
- if (_dataMap.TryGetValue(key, out var v)) {
- return v;
- } else {
- UnityEngine.Debug.LogError($"table key not found: {key}");
- return null;
- }
- }
- public LevelCfg.DataDispatchConfig this[int key] => _dataMap[key];
-
- public void ResolveRef(Tables tables)
- {
- foreach(var _v in _dataList)
- {
- _v.ResolveRef(tables);
- }
- }
-
-}
-
-}
-
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs.meta b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs.meta
deleted file mode 100644
index 6f1db20d485..00000000000
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: d48ef92716362b840bb94f423630dfe4
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs
index 2ec82fc5f73..cc2fd302cd6 100644
--- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs
+++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs
@@ -146,7 +146,6 @@ public partial class Tables
public LevelCfg.TrainingLevel TrainingLevel {get; }
public LegionCfg.LegionPveSeason LegionPveSeason {get; }
public LegionCfg.LegionPveMap LegionPveMap {get; }
- public LevelCfg.DispatchConfig DispatchConfig {get; }
public AICfg.AISkillCheckCfg AISkillCheckCfg {get; }
public LegionCfg.LegionPveChessman LegionPveChessman {get; }
public LegionCfg.LegionPveMonsterMap LegionPveMonsterMap {get; }
@@ -286,7 +285,6 @@ public partial class Tables
TrainingLevel = new LevelCfg.TrainingLevel(loader("levelcfg_traininglevel"));
LegionPveSeason = new LegionCfg.LegionPveSeason(loader("legioncfg_legionpveseason"));
LegionPveMap = new LegionCfg.LegionPveMap(loader("legioncfg_legionpvemap"));
- DispatchConfig = new LevelCfg.DispatchConfig(loader("levelcfg_dispatchconfig"));
AISkillCheckCfg = new AICfg.AISkillCheckCfg(loader("aicfg_aiskillcheckcfg"));
LegionPveChessman = new LegionCfg.LegionPveChessman(loader("legioncfg_legionpvechessman"));
LegionPveMonsterMap = new LegionCfg.LegionPveMonsterMap(loader("legioncfg_legionpvemonstermap"));
@@ -428,7 +426,6 @@ public partial class Tables
TrainingLevel.ResolveRef(this);
LegionPveSeason.ResolveRef(this);
LegionPveMap.ResolveRef(this);
- DispatchConfig.ResolveRef(this);
AISkillCheckCfg.ResolveRef(this);
LegionPveChessman.ResolveRef(this);
LegionPveMonsterMap.ResolveRef(this);
@@ -569,7 +566,6 @@ public partial class Tables
loader("levelcfg_traininglevel");
loader("legioncfg_legionpveseason");
loader("legioncfg_legionpvemap");
- loader("levelcfg_dispatchconfig");
loader("aicfg_aiskillcheckcfg");
loader("legioncfg_legionpvechessman");
loader("legioncfg_legionpvemonstermap");
@@ -710,7 +706,6 @@ public partial class Tables
loader("levelcfg_traininglevel");
loader("legioncfg_legionpveseason");
loader("legioncfg_legionpvemap");
- loader("levelcfg_dispatchconfig");
loader("aicfg_aiskillcheckcfg");
loader("legioncfg_legionpvechessman");
loader("legioncfg_legionpvemonstermap");
diff --git a/ProjectNLD/Assets/Config/Data/Localize/CN/stringcfg_stringconfig.json b/ProjectNLD/Assets/Config/Data/Localize/CN/stringcfg_stringconfig.json
index d485704c8d2..92bafeb4cc8 100644
--- a/ProjectNLD/Assets/Config/Data/Localize/CN/stringcfg_stringconfig.json
+++ b/ProjectNLD/Assets/Config/Data/Localize/CN/stringcfg_stringconfig.json
@@ -31696,8 +31696,8 @@
{
"Key": "Likability_100083_PersonalFiles_03",
"Name": "Likability_100083_PersonalFiles_03",
- "value": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过联邦国防军会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。",
- "Desc": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过联邦国防军会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。",
+ "value": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过国防队会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。",
+ "Desc": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过国防队会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。",
"Notes": "",
"Param0": "",
"Param1": "",
diff --git a/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json b/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json
deleted file mode 100644
index 2778a1ad13d..00000000000
--- a/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json
+++ /dev/null
@@ -1,197 +0,0 @@
-[
- {
- "Id": 1,
- "MaxTeamsCount": 1,
- "TeamRestriction": "TeamTrainingLevel(1,3,2,1)",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 10,
- "TeamRestriction1": "TeamJobCount(3,2,2)",
- "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 1,
- "Task": "弹药物资收集"
- },
- {
- "Id": 2,
- "MaxTeamsCount": 2,
- "TeamRestriction": "TeamCharacterIDs(10001,10002,10003,10004,10005,10006,10007)",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 20,
- "TeamRestriction1": "TeamJobCount(4,2,3)",
- "TeamRestriction2": "TeamCharacterCount(2,3)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 2,
- "Task": "弹药手机"
- },
- {
- "Id": 3,
- "MaxTeamsCount": 3,
- "TeamRestriction": "TeamCount(1)|TeamCharacterCount(2)",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamJobCount(4,2,3)",
- "TeamRestriction2": "TeamCharacterCount(2,3)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 3,
- "Task": "物资收集"
- },
- {
- "Id": 4,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamJobCount(2,1,1)",
- "TeamRestriction2": "TeamCharacterCount(1,1)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 4,
- "Task": "物资收集"
- },
- {
- "Id": 5,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamCharacterIDs(100003,100004)",
- "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 5,
- "Task": "物资收集"
- },
- {
- "Id": 6,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamCharacterIDs(100003,100004)",
- "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 6,
- "Task": "物资收集"
- },
- {
- "Id": 7,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamCharacterIDs(100003)|TeamVehicleCount(1,1)",
- "TeamRestriction2": "TeamCharacterCount(1,1)",
- "TeamRestriction3": "",
- "FractionEnum": 1,
- "Task": "物资收集"
- },
- {
- "Id": 8,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamJobCount(1,1,1)|TeamJobCount(4,1,1)",
- "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 2,
- "Task": "物资手机"
- },
- {
- "Id": 9,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamJobCount(1,2,2)",
- "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 3,
- "Task": "物资手机"
- },
- {
- "Id": 10,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamJobCount(3,1,1)|TeamJobCount(4,1,1)",
- "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 4,
- "Task": "物资手机"
- },
- {
- "Id": 11,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamCharacterIDs(100003)",
- "TeamRestriction2": "TeamCharacterCount(1,1)|TeamVehicleCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 5,
- "Task": "物资手机"
- },
- {
- "Id": 12,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamVehicleCount(1,1)",
- "TeamRestriction2": "TeamCharacterCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 6,
- "Task": "物资手机"
- },
- {
- "Id": 13,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamVehicleCount(1,1)",
- "TeamRestriction2": "TeamCharacterCount(0,0)",
- "TeamRestriction3": "",
- "FractionEnum": 1,
- "Task": "物资手机"
- },
- {
- "Id": 14,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamVehicleCount(1,1)",
- "TeamRestriction2": "TeamCharacterCount(0,4)",
- "TeamRestriction3": "",
- "FractionEnum": 2,
- "Task": "物资手机"
- },
- {
- "Id": 15,
- "MaxTeamsCount": 3,
- "TeamRestriction": "",
- "BuffID": [],
- "RewardID": [],
- "DispatchTime": 30,
- "TeamRestriction1": "TeamVehicleCount(1,1)",
- "TeamRestriction2": "TeamCharacterCount(0,2)",
- "TeamRestriction3": "",
- "FractionEnum": 3,
- "Task": "物资手机"
- }
-]
\ No newline at end of file
diff --git a/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json.meta b/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json.meta
deleted file mode 100644
index 17bda668060..00000000000
--- a/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json.meta
+++ /dev/null
@@ -1,7 +0,0 @@
-fileFormatVersion: 2
-guid: 6c56af180d7ea8a468719f09d036e523
-TextScriptImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json
index d485704c8d2..92bafeb4cc8 100644
--- a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json
+++ b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json
@@ -31696,8 +31696,8 @@
{
"Key": "Likability_100083_PersonalFiles_03",
"Name": "Likability_100083_PersonalFiles_03",
- "value": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过联邦国防军会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。",
- "Desc": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过联邦国防军会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。",
+ "value": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过国防队会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。",
+ "Desc": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过国防队会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。",
"Notes": "",
"Param0": "",
"Param1": "",