From 6d4c573e18500fc48362a8d383a23765f4801e7e Mon Sep 17 00:00:00 2001 From: liutao <821580467@qq.com> Date: Thu, 9 Oct 2025 19:22:50 +0800 Subject: [PATCH] =?UTF-8?q?=E5=AF=BC=E5=87=BA=E9=85=8D=E8=A1=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Luban/DataTable/BuffCfg/EBuffType.cs | 4 + .../DataTable/LevelCfg/DataDispatchConfig.cs | 128 ------------ .../LevelCfg/DataDispatchConfig.cs.meta | 11 - .../DataTable/LevelCfg/DispatchConfig.cs | 60 ------ .../DataTable/LevelCfg/DispatchConfig.cs.meta | 11 - .../Scripts/GenCode/Luban/DataTable/Tables.cs | 5 - .../Localize/CN/stringcfg_stringconfig.json | 4 +- .../Config/Data/levelcfg_dispatchconfig.json | 197 ------------------ .../Data/levelcfg_dispatchconfig.json.meta | 7 - .../Config/Data/stringcfg_stringconfig.json | 4 +- 10 files changed, 8 insertions(+), 423 deletions(-) delete mode 100644 ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs delete mode 100644 ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs.meta delete mode 100644 ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs delete mode 100644 ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs.meta delete mode 100644 ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json delete mode 100644 ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json.meta diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/BuffCfg/EBuffType.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/BuffCfg/EBuffType.cs index 2320c023603..691c4b3570f 100644 --- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/BuffCfg/EBuffType.cs +++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/BuffCfg/EBuffType.cs @@ -409,6 +409,10 @@ namespace cfg.BuffCfg /// 特殊击杀触发1 /// KillTriggerSpecial1 = 98, + /// + /// 累积损失血量或护盾触发 + /// + LoseHpOrShieldTrigger = 99, } } diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs deleted file mode 100644 index 7fba80a2056..00000000000 --- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs +++ /dev/null @@ -1,128 +0,0 @@ - -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ - -using Luban; -using SimpleJSON; - - -namespace cfg.LevelCfg -{ -public sealed partial class DataDispatchConfig : Luban.BeanBase -{ - public JSONNode cacheJsonNode {get; private set;} - - public DataDispatchConfig(JSONNode _buf) - { - cacheJsonNode = _buf; - { if(!_buf["Id"].IsNumber) { throw new SerializationException(); } Id = _buf["Id"]; } - { if(!_buf["MaxTeamsCount"].IsNumber) { throw new SerializationException(); } MaxTeamsCount = _buf["MaxTeamsCount"]; } - { if(!_buf["TeamRestriction"].IsString) { throw new SerializationException(); } TeamRestriction = _buf["TeamRestriction"]; } - { var __json0 = _buf["BuffID"]; if(!__json0.IsArray) { throw new SerializationException(); } int _n0 = __json0.Count; BuffID = new int[_n0]; int __index0=0; foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } BuffID[__index0++] = __v0; } } - { var __json0 = _buf["RewardID"]; if(!__json0.IsArray) { throw new SerializationException(); } int _n0 = __json0.Count; RewardID = new int[_n0]; int __index0=0; foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } RewardID[__index0++] = __v0; } } - { if(!_buf["DispatchTime"].IsNumber) { throw new SerializationException(); } DispatchTime = _buf["DispatchTime"]; } - { if(!_buf["TeamRestriction1"].IsString) { throw new SerializationException(); } TeamRestriction1 = _buf["TeamRestriction1"]; } - { if(!_buf["TeamRestriction2"].IsString) { throw new SerializationException(); } TeamRestriction2 = _buf["TeamRestriction2"]; } - { if(!_buf["TeamRestriction3"].IsString) { throw new SerializationException(); } TeamRestriction3 = _buf["TeamRestriction3"]; } - { if(!_buf["FractionEnum"].IsNumber) { throw new SerializationException(); } FractionEnum = (CharacterCfg.Efaction)_buf["FractionEnum"].AsInt; } - { if(!_buf["Task"].IsString) { throw new SerializationException(); } Task = _buf["Task"]; } - } - - public DataDispatchConfig(int Id, int MaxTeamsCount, string TeamRestriction, int[] BuffID, int[] RewardID, int DispatchTime, string TeamRestriction1, string TeamRestriction2, string TeamRestriction3, CharacterCfg.Efaction FractionEnum, string Task ) - { - this.Id = Id; - this.MaxTeamsCount = MaxTeamsCount; - this.TeamRestriction = TeamRestriction; - this.BuffID = BuffID; - this.RewardID = RewardID; - this.DispatchTime = DispatchTime; - this.TeamRestriction1 = TeamRestriction1; - this.TeamRestriction2 = TeamRestriction2; - this.TeamRestriction3 = TeamRestriction3; - this.FractionEnum = FractionEnum; - this.Task = Task; - - } - - public static DataDispatchConfig DeserializeDataDispatchConfig(JSONNode _buf) - { - return new LevelCfg.DataDispatchConfig(_buf); - } - - /// - /// 地区ID - /// - public int Id { get; private set; } - /// - /// 派遣队伍上限 - /// - public int MaxTeamsCount { get; private set; } - /// - /// 编队限制条件列表
1.LevelPass(levelid)|LevelPass(levelid2) - 完成对应关卡后解锁 - ///
- public string TeamRestriction { get; private set; } - /// - /// 增益ID - /// - public int[] BuffID { get; private set; } - /// - /// 基础派遣奖励 - /// - public int[] RewardID { get; private set; } - /// - /// 基础派遣时间(秒) - /// - public int DispatchTime { get; private set; } - /// - /// 编队限制条件:
1.LevelPass(levelid)|LevelPass(levelid2) - 完成对应关卡后解锁 - ///
- public string TeamRestriction1 { get; private set; } - /// - /// 编队限制条件:
1.LevelPass(levelid)|LevelPass(levelid2) - 完成对应关卡后解锁 - ///
- public string TeamRestriction2 { get; private set; } - /// - /// 编队限制条件:
1.LevelPass(levelid)|LevelPass(levelid2) - 完成对应关卡后解锁 - ///
- public string TeamRestriction3 { get; private set; } - /// - /// 势力枚举值 - /// - public CharacterCfg.Efaction FractionEnum { get; private set; } - /// - /// 任务描述 - /// - public string Task { get; private set; } - - public const int __ID__ = 490436884; - public override int GetTypeId() => __ID__; - - public void ResolveRef(Tables tables) - { - } - - public override string ToString() - { - return "{ " - + "Id:" + Id + "," - + "MaxTeamsCount:" + MaxTeamsCount + "," - + "TeamRestriction:" + TeamRestriction + "," - + "BuffID:" + Luban.StringUtil.CollectionToString(BuffID) + "," - + "RewardID:" + Luban.StringUtil.CollectionToString(RewardID) + "," - + "DispatchTime:" + DispatchTime + "," - + "TeamRestriction1:" + TeamRestriction1 + "," - + "TeamRestriction2:" + TeamRestriction2 + "," - + "TeamRestriction3:" + TeamRestriction3 + "," - + "FractionEnum:" + FractionEnum + "," - + "Task:" + Task + "," - + "}"; - } -} - -} - diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs.meta b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs.meta deleted file mode 100644 index 3dd63dd6c8e..00000000000 --- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DataDispatchConfig.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 5d21172f817ce1f4baf07faecae6a41e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs deleted file mode 100644 index 266743cc218..00000000000 --- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs +++ /dev/null @@ -1,60 +0,0 @@ - -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ - -using Luban; -using SimpleJSON; - - -namespace cfg.LevelCfg -{ -public partial class DispatchConfig -{ - private readonly System.Collections.Generic.Dictionary _dataMap; - private readonly System.Collections.Generic.List _dataList; - - public DispatchConfig(JSONNode _buf) - { - _dataMap = new System.Collections.Generic.Dictionary(); - _dataList = new System.Collections.Generic.List(); - - foreach(JSONNode _ele in _buf.Children) - { - LevelCfg.DataDispatchConfig _v; - { if(!_ele.IsObject) { throw new SerializationException(); } _v = global::cfg.LevelCfg.DataDispatchConfig.DeserializeDataDispatchConfig(_ele); } - _dataList.Add(_v); - _dataMap.Add(_v.Id, _v); - } - } - - public System.Collections.Generic.Dictionary DataMap => _dataMap; - public System.Collections.Generic.List DataList => _dataList; - - public LevelCfg.DataDispatchConfig GetOrDefault(int key) => _dataMap.TryGetValue(key, out var v) ? v : null; - public LevelCfg.DataDispatchConfig Get(int key) { - if (_dataMap.TryGetValue(key, out var v)) { - return v; - } else { - UnityEngine.Debug.LogError($"table key not found: {key}"); - return null; - } - } - public LevelCfg.DataDispatchConfig this[int key] => _dataMap[key]; - - public void ResolveRef(Tables tables) - { - foreach(var _v in _dataList) - { - _v.ResolveRef(tables); - } - } - -} - -} - diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs.meta b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs.meta deleted file mode 100644 index 6f1db20d485..00000000000 --- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/LevelCfg/DispatchConfig.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: d48ef92716362b840bb94f423630dfe4 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs index 2ec82fc5f73..cc2fd302cd6 100644 --- a/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs +++ b/ProjectNLD/Assets/Code/Scripts/GenCode/Luban/DataTable/Tables.cs @@ -146,7 +146,6 @@ public partial class Tables public LevelCfg.TrainingLevel TrainingLevel {get; } public LegionCfg.LegionPveSeason LegionPveSeason {get; } public LegionCfg.LegionPveMap LegionPveMap {get; } - public LevelCfg.DispatchConfig DispatchConfig {get; } public AICfg.AISkillCheckCfg AISkillCheckCfg {get; } public LegionCfg.LegionPveChessman LegionPveChessman {get; } public LegionCfg.LegionPveMonsterMap LegionPveMonsterMap {get; } @@ -286,7 +285,6 @@ public partial class Tables TrainingLevel = new LevelCfg.TrainingLevel(loader("levelcfg_traininglevel")); LegionPveSeason = new LegionCfg.LegionPveSeason(loader("legioncfg_legionpveseason")); LegionPveMap = new LegionCfg.LegionPveMap(loader("legioncfg_legionpvemap")); - DispatchConfig = new LevelCfg.DispatchConfig(loader("levelcfg_dispatchconfig")); AISkillCheckCfg = new AICfg.AISkillCheckCfg(loader("aicfg_aiskillcheckcfg")); LegionPveChessman = new LegionCfg.LegionPveChessman(loader("legioncfg_legionpvechessman")); LegionPveMonsterMap = new LegionCfg.LegionPveMonsterMap(loader("legioncfg_legionpvemonstermap")); @@ -428,7 +426,6 @@ public partial class Tables TrainingLevel.ResolveRef(this); LegionPveSeason.ResolveRef(this); LegionPveMap.ResolveRef(this); - DispatchConfig.ResolveRef(this); AISkillCheckCfg.ResolveRef(this); LegionPveChessman.ResolveRef(this); LegionPveMonsterMap.ResolveRef(this); @@ -569,7 +566,6 @@ public partial class Tables loader("levelcfg_traininglevel"); loader("legioncfg_legionpveseason"); loader("legioncfg_legionpvemap"); - loader("levelcfg_dispatchconfig"); loader("aicfg_aiskillcheckcfg"); loader("legioncfg_legionpvechessman"); loader("legioncfg_legionpvemonstermap"); @@ -710,7 +706,6 @@ public partial class Tables loader("levelcfg_traininglevel"); loader("legioncfg_legionpveseason"); loader("legioncfg_legionpvemap"); - loader("levelcfg_dispatchconfig"); loader("aicfg_aiskillcheckcfg"); loader("legioncfg_legionpvechessman"); loader("legioncfg_legionpvemonstermap"); diff --git a/ProjectNLD/Assets/Config/Data/Localize/CN/stringcfg_stringconfig.json b/ProjectNLD/Assets/Config/Data/Localize/CN/stringcfg_stringconfig.json index d485704c8d2..92bafeb4cc8 100644 --- a/ProjectNLD/Assets/Config/Data/Localize/CN/stringcfg_stringconfig.json +++ b/ProjectNLD/Assets/Config/Data/Localize/CN/stringcfg_stringconfig.json @@ -31696,8 +31696,8 @@ { "Key": "Likability_100083_PersonalFiles_03", "Name": "Likability_100083_PersonalFiles_03", - "value": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过联邦国防军会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。", - "Desc": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过联邦国防军会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。", + "value": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过国防队会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。", + "Desc": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过国防队会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。", "Notes": "", "Param0": "", "Param1": "", diff --git a/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json b/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json deleted file mode 100644 index 2778a1ad13d..00000000000 --- a/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json +++ /dev/null @@ -1,197 +0,0 @@ -[ - { - "Id": 1, - "MaxTeamsCount": 1, - "TeamRestriction": "TeamTrainingLevel(1,3,2,1)", - "BuffID": [], - "RewardID": [], - "DispatchTime": 10, - "TeamRestriction1": "TeamJobCount(3,2,2)", - "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 1, - "Task": "弹药物资收集" - }, - { - "Id": 2, - "MaxTeamsCount": 2, - "TeamRestriction": "TeamCharacterIDs(10001,10002,10003,10004,10005,10006,10007)", - "BuffID": [], - "RewardID": [], - "DispatchTime": 20, - "TeamRestriction1": "TeamJobCount(4,2,3)", - "TeamRestriction2": "TeamCharacterCount(2,3)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 2, - "Task": "弹药手机" - }, - { - "Id": 3, - "MaxTeamsCount": 3, - "TeamRestriction": "TeamCount(1)|TeamCharacterCount(2)", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamJobCount(4,2,3)", - "TeamRestriction2": "TeamCharacterCount(2,3)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 3, - "Task": "物资收集" - }, - { - "Id": 4, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamJobCount(2,1,1)", - "TeamRestriction2": "TeamCharacterCount(1,1)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 4, - "Task": "物资收集" - }, - { - "Id": 5, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamCharacterIDs(100003,100004)", - "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 5, - "Task": "物资收集" - }, - { - "Id": 6, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamCharacterIDs(100003,100004)", - "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 6, - "Task": "物资收集" - }, - { - "Id": 7, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamCharacterIDs(100003)|TeamVehicleCount(1,1)", - "TeamRestriction2": "TeamCharacterCount(1,1)", - "TeamRestriction3": "", - "FractionEnum": 1, - "Task": "物资收集" - }, - { - "Id": 8, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamJobCount(1,1,1)|TeamJobCount(4,1,1)", - "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 2, - "Task": "物资手机" - }, - { - "Id": 9, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamJobCount(1,2,2)", - "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 3, - "Task": "物资手机" - }, - { - "Id": 10, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamJobCount(3,1,1)|TeamJobCount(4,1,1)", - "TeamRestriction2": "TeamCharacterCount(2,2)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 4, - "Task": "物资手机" - }, - { - "Id": 11, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamCharacterIDs(100003)", - "TeamRestriction2": "TeamCharacterCount(1,1)|TeamVehicleCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 5, - "Task": "物资手机" - }, - { - "Id": 12, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamVehicleCount(1,1)", - "TeamRestriction2": "TeamCharacterCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 6, - "Task": "物资手机" - }, - { - "Id": 13, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamVehicleCount(1,1)", - "TeamRestriction2": "TeamCharacterCount(0,0)", - "TeamRestriction3": "", - "FractionEnum": 1, - "Task": "物资手机" - }, - { - "Id": 14, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamVehicleCount(1,1)", - "TeamRestriction2": "TeamCharacterCount(0,4)", - "TeamRestriction3": "", - "FractionEnum": 2, - "Task": "物资手机" - }, - { - "Id": 15, - "MaxTeamsCount": 3, - "TeamRestriction": "", - "BuffID": [], - "RewardID": [], - "DispatchTime": 30, - "TeamRestriction1": "TeamVehicleCount(1,1)", - "TeamRestriction2": "TeamCharacterCount(0,2)", - "TeamRestriction3": "", - "FractionEnum": 3, - "Task": "物资手机" - } -] \ No newline at end of file diff --git a/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json.meta b/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json.meta deleted file mode 100644 index 17bda668060..00000000000 --- a/ProjectNLD/Assets/Config/Data/levelcfg_dispatchconfig.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 6c56af180d7ea8a468719f09d036e523 -TextScriptImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json index d485704c8d2..92bafeb4cc8 100644 --- a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json +++ b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json @@ -31696,8 +31696,8 @@ { "Key": "Likability_100083_PersonalFiles_03", "Name": "Likability_100083_PersonalFiles_03", - "value": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过联邦国防军会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。", - "Desc": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过联邦国防军会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。", + "value": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过国防队会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。", + "Desc": "玛尔塔出身于施马尔卡尔登的普通家庭,梦想是成为一名经营小店铺的优雅太太,过上小确幸的生活。不过由于家境和成绩的限制,玛尔塔只能通过国防队会计学校来接受所需要的财务专业教育。毕业之后,玛尔塔必须服从分配,至少为国防军服役四年,而她也没想到,自己居然会被分配到另一个星球上去执行任务。", "Notes": "", "Param0": "", "Param1": "",