【编队】编队功能界面完善
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@ -1,4 +1,4 @@
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using System;
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using System;
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using Framework;
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using PhxhSDK;
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using TMPro;
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@ -9,31 +9,70 @@ using Utils.Bounds.Data;
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using Button = UnityEngine.UI.Button;
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using Image = UnityEngine.UI.Image;
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using AillieoUtils;
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using Utils;
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public class UI_TeamInfoController : UIWindow
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{
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//UI GameObj
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///Auto Gen Start///
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public RawImage RawImage_Scene;
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public Button Button_Back;
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public TMP_Text Text_Back;
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public Button Button_Home;
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public TMP_Text Text_TeamName;
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public TMP_InputField InputField_Name;
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public Image Image_CharacterHeadPic0;
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public Image Image_CharacterHead0;
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public TMP_Text Text_CharacterName0;
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public Image Image_JobLogo0;
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public Image Image_Rarity0;
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public TMP_Text Text_CharacterLevel0;
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public Image Image_CharacterHeadPic1;
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public Image Image_CharacterHead1;
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public TMP_Text Text_CharacterLevel1;
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public Image Image_Rarity1;
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public Image Image_JobLogo1;
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public TMP_Text Text_CharacterName1;
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public Image Image_CharacterHeadPic2;
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public Image Image_CharacterHead2;
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public TMP_Text Text_CharacterLevel2;
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public Image Image_Rarity2;
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public Image Image_JobLogo2;
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public TMP_Text Text_CharacterName2;
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public Image Image_CharacterHeadPic3;
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public Image Image_CharacterHead3;
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public TMP_Text Text_CharacterLevel3;
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public Image Image_Rarity3;
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public Image Image_JobLogo3;
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public TMP_Text Text_CharacterName3;
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public Image Image_CharacterHeadPic4;
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public Image Image_CharacterHead4;
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public TMP_Text Text_CharacterLevel4;
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public Image Image_Rarity4;
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public Image Image_JobLogo4;
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public TMP_Text Text_CharacterName4;
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public Image Image_CharacterHeadPic5;
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public Image Image_CharacterHead5;
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public TMP_Text Text_CharacterLevel5;
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public Image Image_Rarity5;
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public Image Image_JobLogo5;
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public TMP_Text Text_CharacterName5;
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public Image Image_CharacterHeadPic6;
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public Image Image_CharacterHead6;
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public TMP_Text Text_CharacterLevel6;
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public Image Image_Rarity6;
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public Image Image_JobLogo6;
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public TMP_Text Text_CharacterName6;
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public Image Image_VehicleHeadPic;
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public Image Image_Rarity;
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public TMP_Text Text_VehicleName;
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public Image Image_ArmyIcon;
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public Image Image_Fraction01;
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public Image Image_Fraction02;
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public Image Image_Fraction03;
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public Button Button_ChangeName;
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public RawImage RawImage_Scene;
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public TMP_Text Text_GroupNum;
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public ScrollRect ScrollView_Bounds;
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///Auto Gen End///
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@ -55,7 +94,7 @@ public class UI_TeamInfoController : UIWindow
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_imgHeadsList = new Image[Team.MAX_CHARACTER_COUNT];
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for (int i = 0; i < Team.MAX_CHARACTER_COUNT; i++)
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{
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_imgHeadsList[i] = GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic" + i);
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_imgHeadsList[i] = GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic" + i +"/Image_CharacterHead" + i);
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BindButton(_imgHeadsList[i].gameObject, OnClickCharHead, i);
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}
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@ -198,6 +237,8 @@ public class UI_TeamInfoController : UIWindow
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var imgStr = "";
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if (charID != Team.NONE_ID)
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{
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var content = FindObj("UI_AllChoose/Image_CharacterHeadPic" + i + "/Content");
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content.SetActive(true);
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var dataDic = CharacterDataInfoManager.Instance.DataDic;
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bool isValid = dataDic.ContainsKey(charID);
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if (isValid)
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@ -209,13 +250,16 @@ public class UI_TeamInfoController : UIWindow
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else
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{
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imgStr =
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"Assets/Art/UI/Texture/UI_Pic_Main/UI_Pic_CultivateAll/UI_Pic_Cultivate/UI_Cultivate_RankPlus.png";
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"Assets/Art/UI/Texture/UI_Pic_Team/UI_CharacterCancel/UI_TeamPlus.png";
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}
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}
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else
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{
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var content = FindObj("UI_AllChoose/Image_CharacterHeadPic" + i + "/Content");
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content.SetActive(false);
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imgStr =
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"Assets/Art/UI/Texture/UI_Pic_Main/UI_Pic_CultivateAll/UI_Pic_Cultivate/UI_Cultivate_RankPlus.png";
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"Assets/Art/UI/Texture/UI_Pic_Team/UI_CharacterCancel/UI_TeamPlus.png";
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}
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img.sprite = await AssetManager.Instance.LoadAssetAsync<Sprite>(imgStr);
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@ -313,7 +357,7 @@ public class UI_TeamInfoController : UIWindow
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var boundCfg = rawConfigs[0];
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var txtBuffName = Utils.CommonUtils.GetComponent<TMP_Text>(go,"TextBuffName");
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var txtBuffNum = Utils.CommonUtils.GetComponent<TMP_Text>(go,"TextBuffNum");
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var txtBuffDesc = Utils.CommonUtils.GetComponent<TMP_Text>(go,"ImageBuffInfo_BG/TextBuffInfo");
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var txtBuffDesc = Utils.CommonUtils.GetComponent<TMP_Text>(go,"TextBuffInfo");
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txtBuffName.text = StringManager.Instance.GetTextByKey(boundCfg.Name);
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string countText = "";
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: b449bfa1e276c18458de20bc0c85ae20
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guid: 4e842b841edcdd547bf806fef547b023
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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@ -12,53 +12,126 @@ public class UI_TeamInfoBinder
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public static void GetComponents(UI_TeamInfoController window)
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{
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window.Button_Back = window.GetComponent<Button>("UI_Topbtn/Button_Back");
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window.RawImage_Scene = window.GetComponent<RawImage>("RawImage_Scene");
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window.Button_Back = window.GetComponent<Button>("UI_Topbtn/Button_Back");
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window.Text_Back = window.GetComponent<TMP_Text>("UI_Topbtn/Button_Back/Text_Back");
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window.Button_Home = window.GetComponent<Button>("UI_Topbtn/Button_Home");
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window.Text_TeamName = window.GetComponent<TMP_Text>("UI_AllChoose/Text_TeamName");
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window.InputField_Name = window.GetComponent<TMP_InputField>("UI_AllChoose/InputField_Name");
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window.Image_CharacterHeadPic0 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic0");
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window.Image_CharacterHead0 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic0/Image_CharacterHead0");
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window.Text_CharacterName0 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic0/Content/Text_CharacterName0");
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window.Image_JobLogo0 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic0/Content/Image_JobLogo0");
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window.Image_Rarity0 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic0/Content/Image_Rarity0");
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window.Text_CharacterLevel0 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic0/Content/Text_CharacterLevel0");
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window.Image_CharacterHeadPic1 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic1");
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window.Image_CharacterHead1 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic1/Image_CharacterHead1");
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window.Text_CharacterLevel1 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic1/Content/Text_CharacterLevel1");
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window.Image_Rarity1 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic1/Content/Image_Rarity1");
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window.Image_JobLogo1 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic1/Content/Image_JobLogo1");
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window.Text_CharacterName1 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic1/Content/Text_CharacterName1");
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window.Image_CharacterHeadPic2 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic2");
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window.Image_CharacterHead2 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic2/Image_CharacterHead2");
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window.Text_CharacterLevel2 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic2/Content/Text_CharacterLevel2");
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window.Image_Rarity2 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic2/Content/Image_Rarity2");
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window.Image_JobLogo2 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic2/Content/Image_JobLogo2");
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window.Text_CharacterName2 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic2/Content/Text_CharacterName2");
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window.Image_CharacterHeadPic3 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic3");
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window.Image_CharacterHead3 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic3/Image_CharacterHead3");
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window.Text_CharacterLevel3 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic3/Content/Text_CharacterLevel3");
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window.Image_Rarity3 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic3/Content/Image_Rarity3");
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window.Image_JobLogo3 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic3/Content/Image_JobLogo3");
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window.Text_CharacterName3 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic3/Content/Text_CharacterName3");
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window.Image_CharacterHeadPic4 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic4");
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window.Image_CharacterHead4 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic4/Image_CharacterHead4");
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window.Text_CharacterLevel4 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic4/Content/Text_CharacterLevel4");
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window.Image_Rarity4 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic4/Content/Image_Rarity4");
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window.Image_JobLogo4 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic4/Content/Image_JobLogo4");
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window.Text_CharacterName4 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic4/Content/Text_CharacterName4");
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window.Image_CharacterHeadPic5 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic5");
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window.Image_CharacterHead5 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic5/Image_CharacterHead5");
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window.Text_CharacterLevel5 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic5/Content/Text_CharacterLevel5");
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window.Image_Rarity5 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic5/Content/Image_Rarity5");
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window.Image_JobLogo5 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic5/Content/Image_JobLogo5");
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window.Text_CharacterName5 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic5/Content/Text_CharacterName5");
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window.Image_CharacterHeadPic6 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic6");
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window.Image_CharacterHead6 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic6/Image_CharacterHead6");
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window.Text_CharacterLevel6 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic6/Content/Text_CharacterLevel6");
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window.Image_Rarity6 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic6/Content/Image_Rarity6");
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window.Image_JobLogo6 = window.GetComponent<Image>("UI_AllChoose/Image_CharacterHeadPic6/Content/Image_JobLogo6");
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window.Text_CharacterName6 = window.GetComponent<TMP_Text>("UI_AllChoose/Image_CharacterHeadPic6/Content/Text_CharacterName6");
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window.Image_VehicleHeadPic = window.GetComponent<Image>("UI_AllChoose/Image_VehicleHeadPic");
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window.Image_Rarity = window.GetComponent<Image>("UI_AllChoose/Image_VehicleHeadPic/Content/Image_Rarity");
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window.Text_VehicleName = window.GetComponent<TMP_Text>("UI_AllChoose/Image_VehicleHeadPic/Content/Text_VehicleName");
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window.Image_ArmyIcon = window.GetComponent<Image>("UI_AllChoose/Image_ArmyIcon");
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window.Image_Fraction01 = window.GetComponent<Image>("UI_AllChoose/Image_Fraction01");
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window.Image_Fraction02 = window.GetComponent<Image>("UI_AllChoose/Image_Fraction02");
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window.Image_Fraction03 = window.GetComponent<Image>("UI_AllChoose/Image_Fraction03");
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window.Button_ChangeName = window.GetComponent<Button>("UI_AllChoose/Button_ChangeName");
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window.RawImage_Scene = window.GetComponent<RawImage>("RawImage_Scene");
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window.Text_GroupNum = window.GetComponent<TMP_Text>("UI_AllChoose/Text_GroupNum");
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window.ScrollView_Bounds = window.GetComponent<ScrollRect>("ScrollView_Bounds");
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}
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/****** 定义变量语句 ******
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public RawImage RawImage_Scene;
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public Button Button_Back;
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public TMP_Text Text_Back;
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public Button Button_Home;
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public TMP_Text Text_TeamName;
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public InputField InputField_Name;
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public TMP_InputField InputField_Name;
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public Image Image_CharacterHeadPic0;
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public Image Image_CharacterHead0;
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public TMP_Text Text_CharacterName0;
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public Image Image_JobLogo0;
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public Image Image_Rarity0;
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public TMP_Text Text_CharacterLevel0;
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public Image Image_CharacterHeadPic1;
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public Image Image_CharacterHead1;
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public TMP_Text Text_CharacterLevel1;
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public Image Image_Rarity1;
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public Image Image_JobLogo1;
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public TMP_Text Text_CharacterName1;
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public Image Image_CharacterHeadPic2;
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public Image Image_CharacterHead2;
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public TMP_Text Text_CharacterLevel2;
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public Image Image_Rarity2;
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public Image Image_JobLogo2;
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public TMP_Text Text_CharacterName2;
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public Image Image_CharacterHeadPic3;
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public Image Image_CharacterHead3;
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public TMP_Text Text_CharacterLevel3;
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public Image Image_Rarity3;
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public Image Image_JobLogo3;
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public TMP_Text Text_CharacterName3;
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public Image Image_CharacterHeadPic4;
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public Image Image_CharacterHead4;
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public TMP_Text Text_CharacterLevel4;
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public Image Image_Rarity4;
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public Image Image_JobLogo4;
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public TMP_Text Text_CharacterName4;
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public Image Image_CharacterHeadPic5;
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public Image Image_CharacterHead5;
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public TMP_Text Text_CharacterLevel5;
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public Image Image_Rarity5;
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public Image Image_JobLogo5;
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public TMP_Text Text_CharacterName5;
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public Image Image_CharacterHeadPic6;
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public Image Image_CharacterHead6;
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public TMP_Text Text_CharacterLevel6;
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public Image Image_Rarity6;
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public Image Image_JobLogo6;
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public TMP_Text Text_CharacterName6;
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public Image Image_VehicleHeadPic;
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public Image Image_Rarity;
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public TMP_Text Text_VehicleName;
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public Image Image_ArmyIcon;
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public Image Image_Fraction01;
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public Image Image_Fraction02;
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public Image Image_Fraction03;
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public Button Button_ChangeName;
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public RawImage RawImage_Scene;
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public Image Image_BuffIcon;
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public TMP_Text Text_BuffNum;
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public TMP_Text Text_BuffName;
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public Image Image_BuffInfo_BG;
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public TMP_Text Text_BuffInfo;
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public TMP_Text Text_GroupNum;
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public ScrollRect ScrollView_Bounds;
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****** End ******/
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}
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