【bug】【6346】尝试解决闪退bug
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@ -5,6 +5,7 @@ using System.Collections.Generic;
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using System.Linq;
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using PhxhSDK;
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using Cysharp.Threading.Tasks;
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using Obfuz;
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#if UNITY_EDITOR
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using UnityEditor;
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@ -18,6 +19,7 @@ namespace Framework.UI.Pictorial
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[RequireComponent(typeof(RectTransform))]
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[RequireComponent(typeof(Image))]
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[ExecuteAlways] // 允许在编辑器非运行模式下执行Update
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[ObfuzIgnore]
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public class PictorialBackground : MonoBehaviour
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{
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[Header("画报数据")]
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Obfuz;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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@ -9,6 +10,7 @@ namespace Framework.UI.Pictorial
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/// 画报数据
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/// </summary>
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[Serializable]
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[ObfuzIgnore]
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public class PictorialData
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{
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/// <summary>
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@ -1,6 +1,7 @@
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using UnityEngine;
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using UnityEngine.UI;
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using System.Linq;
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using Obfuz;
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namespace Framework.UI.Pictorial
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{
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@ -10,6 +11,7 @@ namespace Framework.UI.Pictorial
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[RequireComponent(typeof(RectTransform))]
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[RequireComponent(typeof(Image))]
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[ExecuteAlways] // 允许在编辑器和运行时执行Update
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[ObfuzIgnore]
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public class PictorialItem : MonoBehaviour
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{
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/// <summary>
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