相机补提

main
zhangaotian 2024-08-12 13:05:22 +08:00
parent a8f2cbbda3
commit 7fe1080a79
2 changed files with 2 additions and 2 deletions

View File

@ -66,7 +66,7 @@ namespace Gameplay.Level
_canUpdate = true;
var cameraInfo = _level.GetLevelData().cameraMarginInfo;
var cameraInfo = _level.Map.MapData.cameraMarginInfo;
CameraManager.Instance.MainCamera.GetComponent<CameraController>().rightMargin = cameraInfo.rightMarginInFight;
CameraManager.Instance.MainCamera.GetComponent<CameraController>().leftMargin = cameraInfo.leftMarginInFight;
CameraManager.Instance.MainCamera.GetComponent<CameraController>().topMargin = cameraInfo.topMarginInFight;

View File

@ -29,7 +29,7 @@ namespace Gameplay.Level
Physics.SyncTransforms();
EventManager.Instance.Register(EventManager.EventName.ToFightModelDragEnd, (Action<Vector2>)_OnModelDragEnd);
var cameraInfo = _level.GetLevelData().cameraMarginInfo;
var cameraInfo = _level.Map.MapData.cameraMarginInfo;
CameraManager.Instance.MainCamera.GetComponent<CameraController>().rightMargin = cameraInfo.rightMarginInPre;
CameraManager.Instance.MainCamera.GetComponent<CameraController>().leftMargin = cameraInfo.leftMarginInPre;
CameraManager.Instance.MainCamera.GetComponent<CameraController>().topMargin = cameraInfo.topMarginInInPre;