修复部分PVP及战场内bug
parent
86d1769bcf
commit
844074c2c2
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@ -895,7 +895,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &5120052622695732857
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RectTransform:
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m_ObjectHideFlags: 0
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@ -824,7 +824,16 @@ public class UI_TeamAndSkillSelectController : UIWindow
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{
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curLevelInfo = uiInfo.LevelInfo;
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Button_Start.gameObject.IsScaleShow(uiInfo.IsShowStart);
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if (null != curLevelInfo && curLevelInfo.Cfg.CostItems.Count > 0)
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if (_isPVP)
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{
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// var pvpCostItem = GLConfig.Inst.data.PvpCost;
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// var count = pvpCostItem.Count;
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// var id = pvpCostItem.Id;
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// textPhysicalNum.text = count.ToString();
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var costObj = FindObj("UI_LiuHaiRight/SkillAndFight/Button_Start/Image_physicalBG");
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costObj.SetActive(false);
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}
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else if (null != curLevelInfo && curLevelInfo.Cfg.CostItems.Count > 0)
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textPhysicalNum.text = curLevelInfo.Cfg.CostItems[0].Count.ToString();
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}
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@ -301,15 +301,15 @@ public class UI_PVPMainController : UIWindow
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private async void _OnClickEnemy(EnemyType enemyType)
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{
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var pvpCostItem = GLConfig.Inst.data.PvpCost;
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var count = pvpCostItem.Count;
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var id = pvpCostItem.Id;
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if (CategoryManager.Instance.GetItemCount(id) < count)
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{
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await UI_BuyEnergyController.Open(id);
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//EnergyManager.Instance.BuyEnergy(id, 1);
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return;
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}
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// var pvpCostItem = GLConfig.Inst.data.PvpCost;
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// var count = pvpCostItem.Count;
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// var id = pvpCostItem.Id;
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// if (CategoryManager.Instance.GetItemCount(id) < count)
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// {
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// await UI_BuyEnergyController.Open(id);
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// //EnergyManager.Instance.BuyEnergy(id, 1);
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// return;
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// }
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await UI_TeamAndSkillSelectController.Open(enemyType);
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// PVPEnemyInfo enemyInfo;
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