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- _Smoothness: 0.5
|
||||
- _SpecialStrengh: 1
|
||||
- _shadowScale: 0.5
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||||
- _specularScaleB: 2
|
||||
- _specularScaleG: 2
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||||
m_Colors:
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||||
- _OutlineColor: {r: 0.17999998, g: 0.10979997, b: 0.054899976, a: 1}
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||||
- _SpecialColor: {r: 1, g: 1, b: 1, a: 1}
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||||
m_BuildTextureStacks: []
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ Material:
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|||
m_PrefabInstance: {fileID: 0}
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||||
m_PrefabAsset: {fileID: 0}
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||||
m_Name: M_C00008_M_01
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||||
m_Shader: {fileID: 4800000, guid: e1d89b676619d79428b778c9cb52f5ae, type: 3}
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m_Shader: {fileID: 4800000, guid: 74bc820ee2f44b96b27a0aff2a577f9a, type: 3}
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||||
m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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|
@ -33,11 +33,17 @@ Material:
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|||
m_Offset: {x: 0, y: 0}
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||||
m_Ints: []
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||||
m_Floats:
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- _DiffuseStrengh: 1
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||||
- _Factor: 0.32
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||||
- _Gloss: 2
|
||||
- _MinDiffuse: 0.1
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- _Outline: 0.015
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- _Smoothness: 0.5
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- _SpecialStrengh: 1
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- _shadowScale: 0.5
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- _specularScaleB: 2
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- _specularScaleG: 2
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m_Colors:
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- _OutlineColor: {r: 0.17999998, g: 0.10979997, b: 0.054899976, a: 1}
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- _SpecialColor: {r: 1, g: 1, b: 1, a: 1}
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m_BuildTextureStacks: []
|
||||
|
|
|
|||
BIN
ProjectNLD/Assets/Art/Scene/Map/Textures/Map_3/Map_3_4_3_1.png (Stored with Git LFS)
BIN
ProjectNLD/Assets/Art/Scene/Map/Textures/Map_3/Map_3_4_3_1.png (Stored with Git LFS)
Binary file not shown.
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,7 @@
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|||
fileFormatVersion: 2
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guid: 83a15f59d757bcc4291aff7e585026b7
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Loading…
Reference in New Issue