[bug] [6616] 【战斗内】长按弹出技能详情后,游戏未暂停

main
YuShunyao 2026-06-23 19:51:46 +08:00
parent aeae6bcb91
commit 891fb356cf
1 changed files with 1 additions and 1 deletions

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@ -128,7 +128,7 @@ public class UIManager : UIManagerBase, IGlobal
_WindowMeta(UINameConst.UIFightTarget, UICanvasLayer.BackGround, UIVisibilityStrategy.None, CameraMode.Show, false, false, UIBackStrategyType.PassThrough);
_WindowMeta(UINameConst.UISkillPut, UICanvasLayer.Tips, UIVisibilityStrategy.None, CameraMode.Show, false, false, UIBackStrategyType.PassThrough);
_WindowMeta(UINameConst.UI_WaveTip, UICanvasLayer.Normal, UIVisibilityStrategy.None, CameraMode.Show, false, false);
_WindowMeta(UINameConst.UIPressCommander, UICanvasLayer.Tips, UIVisibilityStrategy.None, CameraMode.Shut, false, false);
_WindowMeta(UINameConst.UIPressCommander, UICanvasLayer.Tips, UIVisibilityStrategy.None, CameraMode.None, false, false);
_WindowMeta(UINameConst.UICommonSubtitle, UICanvasLayer.Tips, UIVisibilityStrategy.None, CameraMode.None, false, false, UIBackStrategyType.PassThrough);
_WindowMeta(UINameConst.UI_LevelBlack, UICanvasLayer.Normal, UIVisibilityStrategy.None, CameraMode.Show, false, false, UIBackStrategyType.PassThrough);
_WindowMeta(UINameConst.UI_CharacterTrialTip, UICanvasLayer.Tips, UIVisibilityStrategy.None, CameraMode.None, false, true);