技能文本同步修改&mixkey更新
parent
233bfa5cce
commit
94fde89525
|
|
@ -99000,8 +99000,8 @@
|
|||
"value": "",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_10002810_MaxExistTime_0_0",
|
||||
"Param1": "BuffConfig_ID_10002810_FloatParams_0_3",
|
||||
"Param0": "BuffConfig_ID_10002810_FloatParams_0_3",
|
||||
"Param1": "",
|
||||
"Param2": "",
|
||||
"InnerCalculate": false,
|
||||
"OutCalculate": [],
|
||||
|
|
@ -100105,8 +100105,8 @@
|
|||
"value": "",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_20008410_FloatParams_0_3",
|
||||
"Param1": "BuffConfig_ID_20008411_FloatParams_0_3",
|
||||
"Param0": "BuffConfig_ID_20008411_FloatParams_0_3",
|
||||
"Param1": "",
|
||||
"Param2": "",
|
||||
"InnerCalculate": false,
|
||||
"OutCalculate": [],
|
||||
|
|
@ -100521,8 +100521,8 @@
|
|||
"value": "",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_50001610_FloatParams_0_3",
|
||||
"Param1": "BuffConfig_ID_50001611_FloatParams_0_3",
|
||||
"Param0": "BuffConfig_ID_50001611_FloatParams_0_3",
|
||||
"Param1": "",
|
||||
"Param2": "",
|
||||
"InnerCalculate": false,
|
||||
"OutCalculate": [],
|
||||
|
|
@ -100651,8 +100651,8 @@
|
|||
"value": "",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_50003110_FloatParams_0_3",
|
||||
"Param1": "BuffConfig_ID_50003111_FloatParams_0_3",
|
||||
"Param0": "BuffConfig_ID_50003111_FloatParams_0_3",
|
||||
"Param1": "",
|
||||
"Param2": "",
|
||||
"InnerCalculate": false,
|
||||
"OutCalculate": [],
|
||||
|
|
|
|||
|
|
@ -98997,11 +98997,11 @@
|
|||
{
|
||||
"Key": "skill_desc_10002810",
|
||||
"Name": "skill_desc_10002810",
|
||||
"value": "技能持续期间,自身发动攻击时有[p1]%概率使敌方单位获得【<link_language=buff_common_dess_10>眩晕 <sprite=\"EmojiOne\" name=\"Icon_SelectCharacter_05\"> </link_language>】(持续[p0]秒)。",
|
||||
"value": "技能持续期间,自身发动攻击时有[p0]%概率使敌方单位获得【<link_language=buff_common_dess_10>眩晕 <sprite=\"EmojiOne\" name=\"Icon_SelectCharacter_05\"> </link_language>】(持续8秒)。",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_10002810_MaxExistTime_0_0",
|
||||
"Param1": "BuffConfig_ID_10002810_FloatParams_0_3",
|
||||
"Param0": "BuffConfig_ID_10002810_FloatParams_0_3",
|
||||
"Param1": "",
|
||||
"Param2": "",
|
||||
"InnerCalculate": false,
|
||||
"OutCalculate": [],
|
||||
|
|
@ -99101,7 +99101,7 @@
|
|||
{
|
||||
"Key": "skill_desc_10004710",
|
||||
"Name": "skill_desc_10004710",
|
||||
"value": "对处于目标格的敌方单位造成[p0]+[p1]%单发伤害的总伤害,使其获得【<link_language=buff_common_dess_10>眩晕 <sprite=\"EmojiOne\" name=\"Icon_SelectCharacter_05\"> </link_language>】。有[p2]%概率使目标格周围1格范围内敌方单位获得【<link_language=buff_common_dess_3>震慑 <sprite=\"EmojiOne\" name=\"Icon_SelectCharacter_05\"> </link_language>】。",
|
||||
"value": "对处于目标格的敌方单位造成[p0]+[p1]%单发伤害的总伤害,使其获得【<link_language=buff_common_dess_10>眩晕 <sprite=\"EmojiOne\" name=\"Icon_SelectCharacter_05\"> </link_language>】。有[p2]%概率使目标格及周围1格范围内敌方单位获得【<link_language=buff_common_dess_3>震慑 <sprite=\"EmojiOne\" name=\"Icon_SelectCharacter_05\"> </link_language>】。",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_10004710_FloatParams_0_0",
|
||||
|
|
@ -100102,11 +100102,11 @@
|
|||
{
|
||||
"Key": "PassiveSkillDesc_20008410",
|
||||
"Name": "PassiveSkillDesc_20008410",
|
||||
"value": "普通攻击时,有[p0]%概率使自身2格范围内随机1名友方单位提升[p1]%单发伤害(持续5秒)。",
|
||||
"value": "普通攻击时,有25%概率使自身2格范围内随机1名友方单位提升[p0]%单发伤害(持续5秒)。",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_20008410_FloatParams_0_3",
|
||||
"Param1": "BuffConfig_ID_20008411_FloatParams_0_3",
|
||||
"Param0": "BuffConfig_ID_20008411_FloatParams_0_3",
|
||||
"Param1": "",
|
||||
"Param2": "",
|
||||
"InnerCalculate": false,
|
||||
"OutCalculate": [],
|
||||
|
|
@ -100518,11 +100518,11 @@
|
|||
{
|
||||
"Key": "PassiveSkillDesc_50001610",
|
||||
"Name": "PassiveSkillDesc_50001610",
|
||||
"value": "普通攻击时,有[p0]%概率使敌方单位降低[p1]%射速(持续6秒)。",
|
||||
"value": "普通攻击时,有10%概率使敌方单位降低[p0]%射速(持续6秒)。",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_50001610_FloatParams_0_3",
|
||||
"Param1": "BuffConfig_ID_50001611_FloatParams_0_3",
|
||||
"Param0": "BuffConfig_ID_50001611_FloatParams_0_3",
|
||||
"Param1": "",
|
||||
"Param2": "",
|
||||
"InnerCalculate": false,
|
||||
"OutCalculate": [],
|
||||
|
|
@ -100648,11 +100648,11 @@
|
|||
{
|
||||
"Key": "PassiveSkillDesc_50003110",
|
||||
"Name": "PassiveSkillDesc_50003110",
|
||||
"value": "普通攻击有[p0]%概率使全体友方单位提升[p1]%移动速度(持续5秒,可叠加至3层)。",
|
||||
"value": "普通攻击有20%概率使全体友方单位提升[p0]%移动速度(持续5秒,可叠加至3层)。",
|
||||
"Desc": "",
|
||||
"Notes": "",
|
||||
"Param0": "BuffConfig_ID_50003110_FloatParams_0_3",
|
||||
"Param1": "BuffConfig_ID_50003111_FloatParams_0_3",
|
||||
"Param0": "BuffConfig_ID_50003111_FloatParams_0_3",
|
||||
"Param1": "",
|
||||
"Param2": "",
|
||||
"InnerCalculate": false,
|
||||
"OutCalculate": [],
|
||||
|
|
|
|||
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue