【技能】增加 buff额外退出类型 创建者离开载具
parent
430cc2e959
commit
a8c6c5764d
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@ -354,6 +354,14 @@ namespace Gameplay.Buff
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return GameUnitManager.instance.infightUnits.Contains(creator.GetID());
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case EExitType.OnTakeDamage:
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return _extNeedRemove;
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case EExitType.CreaterOutVehicle:
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if (creator == null
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|| creator.statusData.isDead
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|| !creator.statusData.isOnVehicle)
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{
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return true;
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}
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return false;
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default:
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DebugUtil.LogError("暂未处理的buff extExitType:{0}",configData.ExExitType);
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return _extNeedRemove;
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@ -236,8 +236,12 @@ namespace Gameplay.Unit.Data
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/// <summary>
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/// 装弹时间
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/// </summary>
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public ObscuredFloat reloadTime;
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public ObscuredFloat reloadTime
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{
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get;
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set;
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}
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/// <summary>
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/// 装弹时间-基础值
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/// </summary>
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@ -0,0 +1,77 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg.ActorCfg
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{
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public sealed partial class DataGoodsPool : Bright.Config.BeanBase
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{
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public DataGoodsPool(JSONNode _json)
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{
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{ if(!_json["GroupID"].IsNumber) { throw new SerializationException(); } GroupID = _json["GroupID"]; }
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ var __json0 = _json["GoodsPathList"]; if(!__json0.IsArray) { throw new SerializationException(); } int _n0 = __json0.Count; GoodsPathList = new string[_n0]; int __index0=0; foreach(JSONNode __e0 in __json0.Children) { string __v0; { if(!__e0.IsString) { throw new SerializationException(); } __v0 = __e0; } GoodsPathList[__index0++] = __v0; } }
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PostInit();
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}
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public DataGoodsPool(int GroupID, int ID, string[] GoodsPathList )
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{
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this.GroupID = GroupID;
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this.ID = ID;
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this.GoodsPathList = GoodsPathList;
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PostInit();
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}
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public static DataGoodsPool DeserializeDataGoodsPool(JSONNode _json)
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{
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return new ActorCfg.DataGoodsPool(_json);
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}
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/// <summary>
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/// 组ID
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/// </summary>
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public int GroupID { get; private set; }
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/// <summary>
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/// 池ID
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/// </summary>
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public int ID { get; private set; }
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/// <summary>
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/// 商品图片路径(现路径“Assets\Art\UI\Texture\Icon\MaterialFragment”)
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/// </summary>
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public string[] GoodsPathList { get; private set; }
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public const int __ID__ = -2095092087;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "GroupID:" + GroupID + ","
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+ "ID:" + ID + ","
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+ "GoodsPathList:" + Bright.Common.StringUtil.CollectionToString(GoodsPathList) + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 717e93ef84f674c4880e57d8914e38e9
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guid: 4372f6ea337865747ba633d6d815a05c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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@ -0,0 +1,72 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace cfg.ActorCfg
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{
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public sealed partial class GoodsPool
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{
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private readonly Dictionary<int, ActorCfg.DataGoodsPool> _dataMap;
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private readonly List<ActorCfg.DataGoodsPool> _dataList;
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public GoodsPool(JSONNode _json)
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{
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_dataMap = new Dictionary<int, ActorCfg.DataGoodsPool>();
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_dataList = new List<ActorCfg.DataGoodsPool>();
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foreach(JSONNode _row in _json.Children)
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{
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var _v = ActorCfg.DataGoodsPool.DeserializeDataGoodsPool(_row);
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_dataList.Add(_v);
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_dataMap.Add(_v.GroupID, _v);
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}
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PostInit();
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}
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public Dictionary<int, ActorCfg.DataGoodsPool> DataMap => _dataMap;
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public List<ActorCfg.DataGoodsPool> DataList => _dataList;
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public ActorCfg.DataGoodsPool GetOrDefault(int key) => _dataMap.TryGetValue(key, out var v) ? v : null;
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public ActorCfg.DataGoodsPool Get(int key) {
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if (_dataMap.TryGetValue(key, out var v)) {
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return v;
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} else {
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UnityEngine.Debug.LogError($"table GoodsPool key not found: {key}");
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return null;
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}
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}
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public ActorCfg.DataGoodsPool this[int key] => _dataMap[key];
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public void Resolve(Dictionary<string, object> _tables)
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{
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foreach(var v in _dataList)
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{
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v.Resolve(_tables);
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}
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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foreach(var v in _dataList)
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{
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v.TranslateText(translator);
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}
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 13d03b41e7b112249a8d0c90420361ab
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -9,20 +9,17 @@
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namespace cfg.ActorCfg
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{
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public enum GachaType
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public enum ShopContentRefreshType
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{
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None = 0,
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/// <summary>
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/// 常驻卡池
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/// 常驻
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/// </summary>
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Normal = 0,
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Permanent = 1,
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/// <summary>
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/// 新手卡池
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/// 限时售卖
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/// </summary>
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New = 1,
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/// <summary>
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/// 限定卡池
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/// </summary>
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Limit = 2,
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LimitedTime = 2,
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c119f8207fca5704498861e541765e69
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,25 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace cfg.ActorCfg
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{
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public enum ShopType
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{
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None = 0,
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/// <summary>
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/// 推荐商店
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/// </summary>
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Recommended = 1,
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/// <summary>
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/// 兑换商店
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/// </summary>
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Exchange = 2,
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9b40aad24b9b0d14cb6260911a767b74
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -27,6 +27,10 @@ namespace cfg.BuffCfg
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/// 被攻击
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/// </summary>
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OnTakeDamage = 3,
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/// <summary>
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/// 创建者离开载具
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/// </summary>
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CreaterOutVehicle = 4,
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}
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}
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@ -115,6 +115,7 @@ public sealed partial class Tables
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public LegionBattleCfg.LegionBattleMap LegionBattleMap {get; }
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public ActorCfg.MonthlyPass MonthlyPass {get; }
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public ActorCfg.GiftBagShop GiftBagShop {get; }
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public ActorCfg.GoodsPool GoodsPool {get; }
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public Tables(System.Func<string, JSONNode> loader)
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{
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@ -317,6 +318,8 @@ public sealed partial class Tables
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tables.Add("ActorCfg.MonthlyPass", MonthlyPass);
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GiftBagShop = new ActorCfg.GiftBagShop(loader("actorcfg_giftbagshop"));
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tables.Add("ActorCfg.GiftBagShop", GiftBagShop);
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GoodsPool = new ActorCfg.GoodsPool(loader("actorcfg_goodspool"));
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tables.Add("ActorCfg.GoodsPool", GoodsPool);
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PostInit();
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CharacterAttri.Resolve(tables);
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@ -418,6 +421,7 @@ public sealed partial class Tables
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LegionBattleMap.Resolve(tables);
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MonthlyPass.Resolve(tables);
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GiftBagShop.Resolve(tables);
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GoodsPool.Resolve(tables);
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PostResolve();
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}
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@ -521,6 +525,7 @@ public sealed partial class Tables
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loader("legionbattlecfg_legionbattlemap");
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loader("actorcfg_monthlypass");
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loader("actorcfg_giftbagshop");
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loader("actorcfg_goodspool");
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}
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public static void AfterLoaded(Action<string> loader) {
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@ -623,6 +628,7 @@ public sealed partial class Tables
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loader("legionbattlecfg_legionbattlemap");
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loader("actorcfg_monthlypass");
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loader("actorcfg_giftbagshop");
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loader("actorcfg_goodspool");
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}
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public void TranslateText(System.Func<string, string, string> translator)
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@ -726,6 +732,7 @@ public sealed partial class Tables
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LegionBattleMap.TranslateText(translator);
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MonthlyPass.TranslateText(translator);
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GiftBagShop.TranslateText(translator);
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GoodsPool.TranslateText(translator);
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}
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partial void PostInit();
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@ -0,0 +1,31 @@
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[
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{
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"GroupID": 10001,
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"ID": 400001,
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"GoodsPathList": [
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"MaterialFragment/Icon_8.png",
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"MaterialFragment/Icon_3.png",
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"MaterialFragment/Icon_3.png",
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"MaterialFragment/Icon_3.png"
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]
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},
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{
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"GroupID": 10002,
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"ID": 400002,
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"GoodsPathList": [
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"MaterialFragment/Icon_1.png",
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"CharacterChip/Icon_101001.png",
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"CharacterChip/Icon_101002.png",
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"CharacterChip/Icon_101003.png",
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"CharacterChip/Icon_101004.png",
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"CharacterChip/Icon_101005.png",
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"MaterialFragment/Icon_104001.png",
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"MaterialFragment/Icon_104002.png",
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"MaterialFragment/Icon_104003.png",
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"MaterialFragment/Icon_104004.png",
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"MaterialFragment/Icon_104005.png",
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"MaterialFragment/Icon_104006.png",
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"MaterialFragment/Icon_300014.png"
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]
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}
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]
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: f65360de80ed797419f44f094bf527e5
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -42,37 +42,33 @@
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{
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"Id": 20000,
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"Type": 3,
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"StartTime": "15:10:00",
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"EndTime": "15:20:00",
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"StartDayValue": 3,
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"EndDayValue": 3,
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"ServerEP": 9
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"StartTime": "08:00:00",
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"EndTime": "20:00:00",
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"StartDayValue": 6,
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"EndDayValue": 6
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},
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{
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"Id": 20001,
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"Type": 3,
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"StartTime": "15:20:00",
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"EndTime": "15:55:00",
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"StartDayValue": 3,
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"EndDayValue": 3,
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"ServerEP": 9
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"StartTime": "20:00:00",
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"EndTime": "10:00:00",
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"StartDayValue": 6,
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"EndDayValue": 0
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},
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{
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"Id": 20002,
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"Type": 3,
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"StartTime": "15:55:00",
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"EndTime": "16:30:00",
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"StartDayValue": 3,
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"EndDayValue": 3,
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"ServerEP": 9
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"StartTime": "10:00:00",
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"EndTime": "20:00:00",
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"StartDayValue": 0,
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"EndDayValue": 1
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},
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{
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"Id": 20003,
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"Type": 3,
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"StartTime": "16:00:00",
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"EndTime": "16:30:00",
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"StartDayValue": 3,
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"EndDayValue": 3,
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"ServerEP": 9
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"StartTime": "20:00:00",
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"EndTime": "20:30:00",
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"StartDayValue": 1,
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"EndDayValue": 1
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}
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]
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@ -6990,6 +6990,29 @@
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"PorpParams": [],
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"FloatParams": []
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},
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{
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"ID": 10102,
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"Name": "弹药补充-换弹buff",
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"GroupId": 10102,
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"Level": 1,
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"BuffEffectType": 2,
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"CanTriggerOnDead": false,
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"RepeatType": 1,
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"BuffType": 26,
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"ExistType": 2,
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"ExExitType": 4,
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"TriggerType": 3,
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"MaxExistTime": 10,
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"ExistEffectId": 0,
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"BuffDisplayIcon": "UI_Buff_17",
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"TiggerUnitTime": 0,
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"PorpParams": [
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9
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],
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"FloatParams": [
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-0.5
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]
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},
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{
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"ID": 20001,
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"Name": "特效buff",
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@ -1266,7 +1266,7 @@
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"AreaId": 1,
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"LightDuring": 0,
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"BuffList": [
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10050,
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10102,
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20001
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]
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},
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@ -13932,7 +13932,7 @@
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"LogicId": 10016,
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"ShowInSkillEditor": true,
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"ReferIds": [
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1001610
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530018
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],
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"IconPath": "Icon_skill_10016.png"
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},
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@ -13962,7 +13962,7 @@
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"LogicId": 10016,
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"ShowInSkillEditor": false,
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"ReferIds": [
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1001620
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530018
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],
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"IconPath": "Icon_skill_10016.png"
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},
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@ -13992,7 +13992,7 @@
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"LogicId": 10016,
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"ShowInSkillEditor": false,
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"ReferIds": [
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1001630
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530018
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],
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"IconPath": "Icon_skill_10016.png"
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},
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@ -14022,7 +14022,7 @@
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"LogicId": 10016,
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"ShowInSkillEditor": false,
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"ReferIds": [
|
||||
1001640
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14052,7 +14052,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001650
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14082,7 +14082,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001610
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14112,7 +14112,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001620
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14142,7 +14142,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001630
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14172,7 +14172,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001640
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14202,7 +14202,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001650
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14232,7 +14232,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001610
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14262,7 +14262,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001620
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14292,7 +14292,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001630
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14322,7 +14322,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001640
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14352,7 +14352,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001650
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14382,7 +14382,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001610
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14412,7 +14412,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001620
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14442,7 +14442,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001630
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14472,7 +14472,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001640
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14502,7 +14502,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001650
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14532,7 +14532,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001610
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14562,7 +14562,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001620
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14592,7 +14592,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001630
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
@ -14622,7 +14622,7 @@
|
|||
"LogicId": 10016,
|
||||
"ShowInSkillEditor": false,
|
||||
"ReferIds": [
|
||||
1001640
|
||||
530018
|
||||
],
|
||||
"IconPath": "Icon_skill_10016.png"
|
||||
},
|
||||
|
|
|
|||
Loading…
Reference in New Issue