添加海外StableDev渠道
parent
26e66a323a
commit
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public partial class TalkingDataInitTool
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{
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public static string channel = "StableDev";
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}
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public partial class PostHeader
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{
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/// <summary>
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/// 加密算法拼接密钥
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/// </summary>
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static string key = "us8J-eP3jJI04_UULhGTfouIFvs3XXQKdSuf44s4ELg=";
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/// <summary>
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/// 头部包含密钥
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/// </summary>
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static string accessKey = "MmCjnmZiXAVC3RT1";
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/// <summary>
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/// 用于BI的url
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/// </summary>
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public static string PostUrl = "http://openapi.kedrgame.com/api/v1/";
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}
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.phxh.dev.nld" >
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
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<queries>
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<package android:name="com.eg.android.AlipayGphone" />
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<package android:name="com.alipay.wallet" />
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</queries>
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<application
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android:allowBackup="true"
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android:label="@string/app_name"
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android:supportsRtl="true" >
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<activity
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android:name="com.phxh.dev.nld.PayActivity">
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<meta-data
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android:name="unityplayer.UnityActivity"
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android:value="true" />
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</activity>
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</application>
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</manifest>
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fileFormatVersion: 2
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guid: e67627dae8fb6664abc0325a1e989564
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
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fileFormatVersion: 2
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guid: 42887166198c26f4a88574c85ebbf377
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Android: Android
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second:
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enabled: 1
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settings: {}
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
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fileFormatVersion: 2
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guid: 99faef125be8c3446a158d4b75c6428a
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Android: Android
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second:
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enabled: 1
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settings: {}
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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userData:
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assetBundleName:
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assetBundleVariant:
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<?xml version="1.0" encoding="utf-8"?>
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<manifest
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xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.unity3d.player"
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xmlns:tools="http://schemas.android.com/tools">
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<!--定义权限-->
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<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
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<!--获取wifi状态-->
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<!--获取移动网络状态-->
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<application>
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<activity android:name="com.unity3d.player.UnityPlayerActivity"
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android:theme="@style/UnityThemeSelector">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
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<!--Unity打包屏蔽权限弹窗-->
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<meta-data android:name="unityplayer.SkipPermissionsDialog" android:value="true" />
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</activity>
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</application>
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</manifest>
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Binary file not shown.
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fileFormatVersion: 2
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guid: 3b6bcfef57fcb4719bb44b6f7b71be30
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Android: Android
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second:
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enabled: 1
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settings: {}
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,41 @@
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# 宏定义列表,供脚本添加到 PlayerSettings 的宏定义中
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Define_list:
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- LOGIN_PHONE # 手机登录宏
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- BI_PHXH # BI
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# 应用包名
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PackageName: "com.kedrgame.xuesong"
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# 多语言配置
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Language: "Lan_CN"
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# 当前版本号
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Version: "0.1.0"
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# BuildCode
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BuildCode: 4
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# 构建资源远程上传路径
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OssRemoteUploadPath: "oss://nld-dev-tuiqkbrtfjhuiaoz/client_res/Build"
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AssetsEndPoint: "oss-cn-chengdu.aliyuncs.com"
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# 阿里云 OSS 配置
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ConfigAccessKeyId: "LTAI5tSoxnie6B5hot9PJVHC"
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ConfigAccessKeySecret: "UF4mUjfxkE457WyfhKqSVOOn5uOB0H"
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ConfigBucketName: "nld-dev-tuiqkbrtfjhuiaoz"
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ConfigURL: "http://tuiqkbrtfjhuiaoz.kedrgame.com"
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# http请求配置
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AppAccessKey: "5KYjfTx7hTbvqiqd"
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AppKey: "iCS4ioaLGCZY1T_7bS0sU6HnURTHqOWq5hOtRYfH1Ts="
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# 崩溃监控配置(仅 Android)
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CrashSight_Android:
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id: "669a94ce69" # 崩溃上报的 App ID
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key: "d9412717-2416-4270-b8bc-f7a0805f988f" # 崩溃上报的 Key
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FIREBASE_APP_ID: "1:613603746955:android:e80d32ba72cae8a707e08e"
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Packages:
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- CrashSight@latest
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- Firebase@11.6.0
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