修改配表字段
parent
ed9cc9f635
commit
bb5dd24230
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@ -72,14 +72,14 @@ namespace Gameplay.Bullet
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_CreateView();
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}
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private string _GetPrefabPath()
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public static string GetPrefabPath(string fileName)
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{
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return configData.PrefabPath;
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return $"Assets/Art/Gfx/Character/{fileName}.prefab";
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}
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private async void _CreateView()
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{
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var prefabPath = _GetPrefabPath();
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var prefabPath = GetPrefabPath(configData.PrefabPath);
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BulletManager.instance.RecordLoadCount(prefabPath);
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var sampleObj = await AssetManager.Instance.LoadAssetAsync<GameObject>(prefabPath);
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if (sampleObj == null)
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@ -25,12 +25,13 @@ public sealed partial class DataCurrencyShopCfg : Bright.Config.BeanBase
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{ if(!_json["NameLocal"].IsString) { throw new SerializationException(); } NameLocal = _json["NameLocal"]; }
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{ if(!_json["ItemID"].IsNumber) { throw new SerializationException(); } ItemID = _json["ItemID"]; }
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{ if(!_json["ItemCount"].IsNumber) { throw new SerializationException(); } ItemCount = _json["ItemCount"]; }
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{ if(!_json["MaxCount"].IsNumber) { throw new SerializationException(); } MaxCount = _json["MaxCount"]; }
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{ if(!_json["NowPriceDollar"].IsNumber) { throw new SerializationException(); } NowPriceDollar = _json["NowPriceDollar"]; }
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{ if(!_json["NowPriceRMB"].IsNumber) { throw new SerializationException(); } NowPriceRMB = _json["NowPriceRMB"]; }
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PostInit();
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}
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public DataCurrencyShopCfg(int Id, string AppleProductID, ChargeCfg.AppleBuyType AppleBuyType, string Name, string NameLocal, int ItemID, int ItemCount, int NowPriceDollar, int NowPriceRMB )
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public DataCurrencyShopCfg(int Id, string AppleProductID, ChargeCfg.AppleBuyType AppleBuyType, string Name, string NameLocal, int ItemID, int ItemCount, int MaxCount, int NowPriceDollar, int NowPriceRMB )
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{
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this.Id = Id;
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this.AppleProductID = AppleProductID;
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@ -39,6 +40,7 @@ public sealed partial class DataCurrencyShopCfg : Bright.Config.BeanBase
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this.NameLocal = NameLocal;
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this.ItemID = ItemID;
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this.ItemCount = ItemCount;
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this.MaxCount = MaxCount;
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this.NowPriceDollar = NowPriceDollar;
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this.NowPriceRMB = NowPriceRMB;
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PostInit();
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@ -78,6 +80,10 @@ public sealed partial class DataCurrencyShopCfg : Bright.Config.BeanBase
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/// </summary>
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public int ItemCount { get; private set; }
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/// <summary>
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/// 最大购买次数
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/// </summary>
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public int MaxCount { get; private set; }
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/// <summary>
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/// 现价(美元)如1.99美元请填199
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/// </summary>
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public int NowPriceDollar { get; private set; }
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@ -108,6 +114,7 @@ public sealed partial class DataCurrencyShopCfg : Bright.Config.BeanBase
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+ "NameLocal:" + NameLocal + ","
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+ "ItemID:" + ItemID + ","
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+ "ItemCount:" + ItemCount + ","
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+ "MaxCount:" + MaxCount + ","
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+ "NowPriceDollar:" + NowPriceDollar + ","
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+ "NowPriceRMB:" + NowPriceRMB + ","
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+ "}";
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@ -22,15 +22,17 @@ public sealed partial class DataEnWeather : Bright.Config.BeanBase
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{ if(!_json["Name"].IsString) { throw new SerializationException(); } Name = _json["Name"]; }
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{ var __json0 = _json["BuffIds"]; if(!__json0.IsArray) { throw new SerializationException(); } BuffIds = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } BuffIds.Add(__v0); } }
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{ if(!_json["NameLocal"].IsString) { throw new SerializationException(); } NameLocal = _json["NameLocal"]; }
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{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
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PostInit();
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}
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public DataEnWeather(int ID, string Name, System.Collections.Generic.List<int> BuffIds, string NameLocal )
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public DataEnWeather(int ID, string Name, System.Collections.Generic.List<int> BuffIds, string NameLocal, string Icon )
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{
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this.ID = ID;
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this.Name = Name;
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this.BuffIds = BuffIds;
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this.NameLocal = NameLocal;
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this.Icon = Icon;
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PostInit();
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}
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@ -55,6 +57,7 @@ public sealed partial class DataEnWeather : Bright.Config.BeanBase
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/// 名字本地化
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/// </summary>
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public string NameLocal { get; private set; }
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public string Icon { get; private set; }
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public const int __ID__ = 274523207;
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public override int GetTypeId() => __ID__;
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@ -75,6 +78,7 @@ public sealed partial class DataEnWeather : Bright.Config.BeanBase
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+ "Name:" + Name + ","
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+ "BuffIds:" + Bright.Common.StringUtil.CollectionToString(BuffIds) + ","
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+ "NameLocal:" + NameLocal + ","
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+ "Icon:" + Icon + ","
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+ "}";
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}
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@ -23,16 +23,18 @@ public sealed partial class DataEnviorment : Bright.Config.BeanBase
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{ var __json0 = _json["BuffIds"]; if(!__json0.IsArray) { throw new SerializationException(); } BuffIds = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } BuffIds.Add(__v0); } }
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{ if(!_json["DescLocal"].IsString) { throw new SerializationException(); } DescLocal = _json["DescLocal"]; }
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{ if(!_json["NameLocal"].IsString) { throw new SerializationException(); } NameLocal = _json["NameLocal"]; }
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{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
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PostInit();
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}
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public DataEnviorment(int ID, string Name, System.Collections.Generic.List<int> BuffIds, string DescLocal, string NameLocal )
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public DataEnviorment(int ID, string Name, System.Collections.Generic.List<int> BuffIds, string DescLocal, string NameLocal, string Icon )
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{
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this.ID = ID;
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this.Name = Name;
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this.BuffIds = BuffIds;
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this.DescLocal = DescLocal;
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this.NameLocal = NameLocal;
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this.Icon = Icon;
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PostInit();
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}
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@ -58,6 +60,7 @@ public sealed partial class DataEnviorment : Bright.Config.BeanBase
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/// </summary>
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public string DescLocal { get; private set; }
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public string NameLocal { get; private set; }
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public string Icon { get; private set; }
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public const int __ID__ = 2061955105;
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public override int GetTypeId() => __ID__;
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@ -79,6 +82,7 @@ public sealed partial class DataEnviorment : Bright.Config.BeanBase
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+ "BuffIds:" + Bright.Common.StringUtil.CollectionToString(BuffIds) + ","
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+ "DescLocal:" + DescLocal + ","
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+ "NameLocal:" + NameLocal + ","
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+ "Icon:" + Icon + ","
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+ "}";
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}
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@ -22,7 +22,6 @@ public sealed partial class DataWeapon : Bright.Config.BeanBase
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{ if(!_json["NameRead"].IsString) { throw new SerializationException(); } NameRead = _json["NameRead"]; }
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{ if(!_json["Name"].IsString) { throw new SerializationException(); } Name = _json["Name"]; }
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{ if(!_json["GroupName"].IsString) { throw new SerializationException(); } GroupName = _json["GroupName"]; }
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{ if(!_json["ModelPath"].IsString) { throw new SerializationException(); } ModelPath = _json["ModelPath"]; }
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{ if(!_json["FireAnimName"].IsString) { throw new SerializationException(); } FireAnimName = _json["FireAnimName"]; }
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{ if(!_json["BulletFlySpeed"].IsNumber) { throw new SerializationException(); } BulletFlySpeed = _json["BulletFlySpeed"]; }
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{ var __json0 = _json["FireAudioId"]; if(!__json0.IsArray) { throw new SerializationException(); } FireAudioId = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } FireAudioId.Add(__v0); } }
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@ -34,13 +33,12 @@ public sealed partial class DataWeapon : Bright.Config.BeanBase
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PostInit();
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}
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public DataWeapon(int ID, string NameRead, string Name, string GroupName, string ModelPath, string FireAnimName, float BulletFlySpeed, System.Collections.Generic.List<int> FireAudioId, string ParentPointName, int FireEffectId, int HitEffectId, int CriticalHitEffectId, int FlyEffectId )
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public DataWeapon(int ID, string NameRead, string Name, string GroupName, string FireAnimName, float BulletFlySpeed, System.Collections.Generic.List<int> FireAudioId, string ParentPointName, int FireEffectId, int HitEffectId, int CriticalHitEffectId, int FlyEffectId )
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{
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this.ID = ID;
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this.NameRead = NameRead;
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this.Name = Name;
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this.GroupName = GroupName;
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this.ModelPath = ModelPath;
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this.FireAnimName = FireAnimName;
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this.BulletFlySpeed = BulletFlySpeed;
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this.FireAudioId = FireAudioId;
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@ -74,10 +72,6 @@ public sealed partial class DataWeapon : Bright.Config.BeanBase
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/// </summary>
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public string GroupName { get; private set; }
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/// <summary>
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/// 武器模型路径
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/// </summary>
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public string ModelPath { get; private set; }
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/// <summary>
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/// 配合开枪动作的动画名字
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/// </summary>
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public string FireAnimName { get; private set; }
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@ -129,7 +123,6 @@ public sealed partial class DataWeapon : Bright.Config.BeanBase
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+ "NameRead:" + NameRead + ","
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+ "Name:" + Name + ","
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+ "GroupName:" + GroupName + ","
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+ "ModelPath:" + ModelPath + ","
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+ "FireAnimName:" + FireAnimName + ","
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+ "BulletFlySpeed:" + BulletFlySpeed + ","
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+ "FireAudioId:" + Bright.Common.StringUtil.CollectionToString(FireAudioId) + ","
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@ -1,6 +1,6 @@
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[
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{
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"ID": 10001,
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"ID": 111,
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"Level": 0,
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"skillType": 0,
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"LayerID": 1,
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@ -8,7 +8,7 @@
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"Unlock": []
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},
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{
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"ID": 10001,
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"ID": 111,
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"Level": 1,
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"skillType": 0,
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"LayerID": 1,
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@ -16,7 +16,7 @@
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"Unlock": []
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},
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{
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"ID": 10001,
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"ID": 111,
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"Level": 2,
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"skillType": 0,
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"LayerID": 1,
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@ -24,7 +24,7 @@
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"Unlock": []
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},
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{
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"ID": 10001,
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"ID": 111,
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"Level": 3,
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"skillType": 0,
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"LayerID": 1,
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@ -32,7 +32,7 @@
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"Unlock": []
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},
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{
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"ID": 10001,
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"ID": 111,
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"Level": 4,
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"skillType": 0,
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"LayerID": 1,
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@ -40,7 +40,7 @@
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"Unlock": []
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},
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{
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"ID": 10001,
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"ID": 111,
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"Level": 5,
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"skillType": 0,
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"LayerID": 1,
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@ -48,7 +48,7 @@
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"Unlock": []
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},
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{
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"ID": 10002,
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"ID": 1003,
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"Level": 0,
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"skillType": 0,
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"LayerID": 2,
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@ -56,7 +56,7 @@
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"Unlock": []
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},
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{
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"ID": 10002,
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"ID": 1003,
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"Level": 1,
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"skillType": 0,
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"LayerID": 2,
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@ -64,7 +64,7 @@
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"Unlock": []
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},
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{
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"ID": 10002,
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"ID": 1003,
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"Level": 2,
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"skillType": 0,
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"LayerID": 2,
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@ -72,7 +72,7 @@
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"Unlock": []
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},
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{
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"ID": 10002,
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"ID": 1003,
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"Level": 3,
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"skillType": 0,
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"LayerID": 2,
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@ -80,7 +80,7 @@
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"Unlock": []
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},
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{
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"ID": 10002,
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"ID": 1003,
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"Level": 4,
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"skillType": 0,
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"LayerID": 2,
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@ -88,7 +88,7 @@
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"Unlock": []
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},
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{
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"ID": 10002,
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"ID": 1003,
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"Level": 5,
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"skillType": 0,
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"LayerID": 2,
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@ -96,7 +96,7 @@
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"Unlock": []
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},
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{
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"ID": 20001,
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"ID": 311,
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"Level": 0,
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"skillType": 1,
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"LayerID": 1,
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@ -104,7 +104,7 @@
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"Unlock": []
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},
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{
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"ID": 20001,
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"ID": 311,
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"Level": 1,
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"skillType": 1,
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"LayerID": 1,
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@ -112,7 +112,7 @@
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"Unlock": []
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},
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{
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"ID": 20001,
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"ID": 311,
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"Level": 2,
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"skillType": 1,
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"LayerID": 1,
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@ -120,7 +120,7 @@
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"Unlock": []
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},
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{
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"ID": 20001,
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"ID": 311,
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"Level": 3,
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"skillType": 1,
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"LayerID": 1,
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@ -128,7 +128,7 @@
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"Unlock": []
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},
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{
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"ID": 20001,
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"ID": 311,
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"Level": 4,
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"skillType": 1,
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"LayerID": 1,
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@ -136,7 +136,7 @@
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"Unlock": []
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},
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{
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"ID": 20001,
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"ID": 311,
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"Level": 5,
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"skillType": 1,
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"LayerID": 1,
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@ -144,7 +144,7 @@
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"Unlock": []
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},
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{
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"ID": 20002,
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"ID": 1001,
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"Level": 0,
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"skillType": 1,
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"LayerID": 2,
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@ -152,7 +152,7 @@
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"Unlock": []
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},
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{
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"ID": 20002,
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"ID": 1001,
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"Level": 1,
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"skillType": 1,
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"LayerID": 2,
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@ -160,7 +160,7 @@
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"Unlock": []
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},
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{
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"ID": 20002,
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"ID": 1001,
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"Level": 2,
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"skillType": 1,
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"LayerID": 2,
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@ -168,7 +168,7 @@
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"Unlock": []
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},
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{
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"ID": 20002,
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"ID": 1001,
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"Level": 3,
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"skillType": 1,
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"LayerID": 2,
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@ -176,7 +176,7 @@
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"Unlock": []
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},
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{
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"ID": 20002,
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"ID": 1001,
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"Level": 4,
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"skillType": 1,
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"LayerID": 2,
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@ -184,7 +184,7 @@
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"Unlock": []
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},
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{
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"ID": 20002,
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"ID": 1001,
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"Level": 5,
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"skillType": 1,
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"LayerID": 2,
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@ -192,7 +192,7 @@
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"Unlock": []
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},
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{
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"ID": 30001,
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"ID": 3002,
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"Level": 0,
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"skillType": 2,
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"LayerID": 1,
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@ -200,7 +200,7 @@
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"Unlock": []
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},
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{
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"ID": 30001,
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"ID": 3002,
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"Level": 1,
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"skillType": 2,
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"LayerID": 1,
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@ -208,7 +208,7 @@
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"Unlock": []
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},
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{
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"ID": 30001,
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"ID": 3002,
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"Level": 2,
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"skillType": 2,
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"LayerID": 1,
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@ -216,7 +216,7 @@
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"Unlock": []
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},
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{
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"ID": 30001,
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"ID": 3002,
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"Level": 3,
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"skillType": 2,
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"LayerID": 1,
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@ -224,7 +224,7 @@
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"Unlock": []
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},
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{
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"ID": 30001,
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"ID": 3002,
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"Level": 4,
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"skillType": 2,
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"LayerID": 1,
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@ -232,7 +232,7 @@
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"Unlock": []
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},
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{
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"ID": 30001,
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"ID": 3002,
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"Level": 5,
|
||||
"skillType": 2,
|
||||
"LayerID": 1,
|
||||
|
|
@ -240,7 +240,7 @@
|
|||
"Unlock": []
|
||||
},
|
||||
{
|
||||
"ID": 30002,
|
||||
"ID": 231,
|
||||
"Level": 0,
|
||||
"skillType": 2,
|
||||
"LayerID": 2,
|
||||
|
|
@ -248,7 +248,7 @@
|
|||
"Unlock": []
|
||||
},
|
||||
{
|
||||
"ID": 30002,
|
||||
"ID": 231,
|
||||
"Level": 1,
|
||||
"skillType": 2,
|
||||
"LayerID": 2,
|
||||
|
|
@ -256,7 +256,7 @@
|
|||
"Unlock": []
|
||||
},
|
||||
{
|
||||
"ID": 30002,
|
||||
"ID": 231,
|
||||
"Level": 2,
|
||||
"skillType": 2,
|
||||
"LayerID": 2,
|
||||
|
|
@ -264,7 +264,7 @@
|
|||
"Unlock": []
|
||||
},
|
||||
{
|
||||
"ID": 30002,
|
||||
"ID": 231,
|
||||
"Level": 3,
|
||||
"skillType": 2,
|
||||
"LayerID": 2,
|
||||
|
|
@ -272,7 +272,7 @@
|
|||
"Unlock": []
|
||||
},
|
||||
{
|
||||
"ID": 30002,
|
||||
"ID": 231,
|
||||
"Level": 4,
|
||||
"skillType": 2,
|
||||
"LayerID": 2,
|
||||
|
|
@ -280,7 +280,7 @@
|
|||
"Unlock": []
|
||||
},
|
||||
{
|
||||
"ID": 30002,
|
||||
"ID": 231,
|
||||
"Level": 5,
|
||||
"skillType": 2,
|
||||
"LayerID": 2,
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@
|
|||
"ID": 3,
|
||||
"Name": "杀戮子弹",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -56,7 +56,7 @@
|
|||
"ID": 4,
|
||||
"Name": "炮弹",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -108,7 +108,7 @@
|
|||
"ID": 7,
|
||||
"Name": "三连射击子弹",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Bullet/Bullet_path_m.prefab",
|
||||
"PrefabPath": "Skill_A00007_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 0,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -402,7 +402,7 @@
|
|||
"ID": 50880,
|
||||
"Name": "火力覆盖-技能子弹",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1188,7 +1188,7 @@
|
|||
"ID": 1000310,
|
||||
"Name": "冷酷之心10",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1205,7 +1205,7 @@
|
|||
"ID": 1000320,
|
||||
"Name": "冷酷之心20",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1222,7 +1222,7 @@
|
|||
"ID": 1000330,
|
||||
"Name": "冷酷之心30",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1239,7 +1239,7 @@
|
|||
"ID": 1000340,
|
||||
"Name": "冷酷之心40",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1256,7 +1256,7 @@
|
|||
"ID": 1000350,
|
||||
"Name": "冷酷之心50",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1273,7 +1273,7 @@
|
|||
"ID": 1000311,
|
||||
"Name": "冷酷之心11",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1290,7 +1290,7 @@
|
|||
"ID": 1000321,
|
||||
"Name": "冷酷之心21",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1307,7 +1307,7 @@
|
|||
"ID": 1000331,
|
||||
"Name": "冷酷之心31",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1324,7 +1324,7 @@
|
|||
"ID": 1000341,
|
||||
"Name": "冷酷之心41",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1341,7 +1341,7 @@
|
|||
"ID": 1000351,
|
||||
"Name": "冷酷之心51",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1358,7 +1358,7 @@
|
|||
"ID": 1000312,
|
||||
"Name": "冷酷之心12",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1375,7 +1375,7 @@
|
|||
"ID": 1000322,
|
||||
"Name": "冷酷之心22",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1392,7 +1392,7 @@
|
|||
"ID": 1000332,
|
||||
"Name": "冷酷之心32",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1409,7 +1409,7 @@
|
|||
"ID": 1000342,
|
||||
"Name": "冷酷之心42",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1426,7 +1426,7 @@
|
|||
"ID": 1000352,
|
||||
"Name": "冷酷之心52",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1443,7 +1443,7 @@
|
|||
"ID": 1000313,
|
||||
"Name": "冷酷之心13",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1460,7 +1460,7 @@
|
|||
"ID": 1000323,
|
||||
"Name": "冷酷之心23",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1477,7 +1477,7 @@
|
|||
"ID": 1000333,
|
||||
"Name": "冷酷之心33",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1494,7 +1494,7 @@
|
|||
"ID": 1000343,
|
||||
"Name": "冷酷之心43",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1511,7 +1511,7 @@
|
|||
"ID": 1000353,
|
||||
"Name": "冷酷之心53",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1528,7 +1528,7 @@
|
|||
"ID": 1000314,
|
||||
"Name": "冷酷之心14",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1545,7 +1545,7 @@
|
|||
"ID": 1000324,
|
||||
"Name": "冷酷之心24",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1562,7 +1562,7 @@
|
|||
"ID": 1000334,
|
||||
"Name": "冷酷之心34",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1579,7 +1579,7 @@
|
|||
"ID": 1000344,
|
||||
"Name": "冷酷之心44",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1596,7 +1596,7 @@
|
|||
"ID": 1000354,
|
||||
"Name": "冷酷之心54",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
||||
"PrefabPath": "Skill_A00003_path",
|
||||
"HitAudioId": 0,
|
||||
"DestroyEffectId": 25,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1613,7 +1613,7 @@
|
|||
"ID": 1000410,
|
||||
"Name": "精准指导10",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1630,7 +1630,7 @@
|
|||
"ID": 1000420,
|
||||
"Name": "精准指导20",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1647,7 +1647,7 @@
|
|||
"ID": 1000430,
|
||||
"Name": "精准指导30",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1664,7 +1664,7 @@
|
|||
"ID": 1000440,
|
||||
"Name": "精准指导40",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1681,7 +1681,7 @@
|
|||
"ID": 1000450,
|
||||
"Name": "精准指导50",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1698,7 +1698,7 @@
|
|||
"ID": 1000411,
|
||||
"Name": "精准指导11",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1715,7 +1715,7 @@
|
|||
"ID": 1000421,
|
||||
"Name": "精准指导21",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1732,7 +1732,7 @@
|
|||
"ID": 1000431,
|
||||
"Name": "精准指导31",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1749,7 +1749,7 @@
|
|||
"ID": 1000441,
|
||||
"Name": "精准指导41",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1766,7 +1766,7 @@
|
|||
"ID": 1000451,
|
||||
"Name": "精准指导51",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1783,7 +1783,7 @@
|
|||
"ID": 1000412,
|
||||
"Name": "精准指导12",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
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||||
"FlySpeed": 100,
|
||||
|
|
@ -1800,7 +1800,7 @@
|
|||
"ID": 1000422,
|
||||
"Name": "精准指导22",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1817,7 +1817,7 @@
|
|||
"ID": 1000432,
|
||||
"Name": "精准指导32",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1834,7 +1834,7 @@
|
|||
"ID": 1000442,
|
||||
"Name": "精准指导42",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1851,7 +1851,7 @@
|
|||
"ID": 1000452,
|
||||
"Name": "精准指导52",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1868,7 +1868,7 @@
|
|||
"ID": 1000413,
|
||||
"Name": "精准指导13",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
||||
"DestroyEffectId": 28,
|
||||
"FlySpeed": 100,
|
||||
|
|
@ -1885,7 +1885,7 @@
|
|||
"ID": 1000423,
|
||||
"Name": "精准指导23",
|
||||
"BulletType": 3,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
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"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -1902,7 +1902,7 @@
|
|||
"ID": 1000433,
|
||||
"Name": "精准指导33",
|
||||
"BulletType": 3,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
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"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -1919,7 +1919,7 @@
|
|||
"ID": 1000443,
|
||||
"Name": "精准指导43",
|
||||
"BulletType": 3,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
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"PrefabPath": "Skill_A00004_path",
|
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"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -1936,7 +1936,7 @@
|
|||
"ID": 1000453,
|
||||
"Name": "精准指导53",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -1953,7 +1953,7 @@
|
|||
"ID": 1000414,
|
||||
"Name": "精准指导14",
|
||||
"BulletType": 3,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
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"PrefabPath": "Skill_A00004_path",
|
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"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -1970,7 +1970,7 @@
|
|||
"ID": 1000424,
|
||||
"Name": "精准指导24",
|
||||
"BulletType": 3,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
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"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -1987,7 +1987,7 @@
|
|||
"ID": 1000434,
|
||||
"Name": "精准指导34",
|
||||
"BulletType": 3,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
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"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -2004,7 +2004,7 @@
|
|||
"ID": 1000444,
|
||||
"Name": "精准指导44",
|
||||
"BulletType": 3,
|
||||
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
||||
"PrefabPath": "Skill_A00004_path",
|
||||
"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -2021,7 +2021,7 @@
|
|||
"ID": 1000454,
|
||||
"Name": "精准指导54",
|
||||
"BulletType": 3,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
|
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"PrefabPath": "Skill_A00004_path",
|
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"HitAudioId": 1008,
|
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"DestroyEffectId": 28,
|
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"FlySpeed": 100,
|
||||
|
|
@ -2993,7 +2993,7 @@
|
|||
"ID": 1001210,
|
||||
"Name": "三连射击子弹1",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Bullet/Bullet_path_m.prefab",
|
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"PrefabPath": "Skill_A00007_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 0,
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"FlySpeed": 100,
|
||||
|
|
@ -3010,7 +3010,7 @@
|
|||
"ID": 1001220,
|
||||
"Name": "三连射击子弹2",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Bullet/Bullet_path_m.prefab",
|
||||
"PrefabPath": "Skill_A00007_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 0,
|
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"FlySpeed": 100,
|
||||
|
|
@ -3027,7 +3027,7 @@
|
|||
"ID": 1001230,
|
||||
"Name": "三连射击子弹3",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Bullet/Bullet_path_m.prefab",
|
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"PrefabPath": "Skill_A00007_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 0,
|
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"FlySpeed": 100,
|
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|
|
@ -3044,7 +3044,7 @@
|
|||
"ID": 1001240,
|
||||
"Name": "三连射击子弹4",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Bullet/Bullet_path_m.prefab",
|
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"PrefabPath": "Skill_A00007_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 0,
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"FlySpeed": 100,
|
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|
|
@ -3061,7 +3061,7 @@
|
|||
"ID": 1001250,
|
||||
"Name": "三连射击子弹5",
|
||||
"BulletType": 2,
|
||||
"PrefabPath": "Assets/Art/Gfx/Bullet/Bullet_path_m.prefab",
|
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"PrefabPath": "Skill_A00007_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 0,
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"FlySpeed": 100,
|
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|
|
@ -7446,7 +7446,7 @@
|
|||
"ID": 1008810,
|
||||
"Name": "火力覆盖10",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
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"HitAudioId": 0,
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"DestroyEffectId": 25,
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"FlySpeed": 100,
|
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|
|
@ -7464,7 +7464,7 @@
|
|||
"ID": 1008820,
|
||||
"Name": "火力覆盖20",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7482,7 +7482,7 @@
|
|||
"ID": 1008830,
|
||||
"Name": "火力覆盖30",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7500,7 +7500,7 @@
|
|||
"ID": 1008840,
|
||||
"Name": "火力覆盖40",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
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"HitAudioId": 0,
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"DestroyEffectId": 25,
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"FlySpeed": 100,
|
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|
|
@ -7518,7 +7518,7 @@
|
|||
"ID": 1008850,
|
||||
"Name": "火力覆盖50",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7536,7 +7536,7 @@
|
|||
"ID": 1008811,
|
||||
"Name": "火力覆盖11",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7555,7 +7555,7 @@
|
|||
"ID": 1008821,
|
||||
"Name": "火力覆盖21",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7574,7 +7574,7 @@
|
|||
"ID": 1008831,
|
||||
"Name": "火力覆盖31",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7593,7 +7593,7 @@
|
|||
"ID": 1008841,
|
||||
"Name": "火力覆盖41",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7612,7 +7612,7 @@
|
|||
"ID": 1008851,
|
||||
"Name": "火力覆盖51",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7631,7 +7631,7 @@
|
|||
"ID": 1008812,
|
||||
"Name": "火力覆盖12",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7650,7 +7650,7 @@
|
|||
"ID": 1008822,
|
||||
"Name": "火力覆盖22",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7669,7 +7669,7 @@
|
|||
"ID": 1008832,
|
||||
"Name": "火力覆盖32",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7688,7 +7688,7 @@
|
|||
"ID": 1008842,
|
||||
"Name": "火力覆盖42",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7707,7 +7707,7 @@
|
|||
"ID": 1008852,
|
||||
"Name": "火力覆盖52",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7726,7 +7726,7 @@
|
|||
"ID": 1008813,
|
||||
"Name": "火力覆盖13",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7745,7 +7745,7 @@
|
|||
"ID": 1008823,
|
||||
"Name": "火力覆盖23",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7764,7 +7764,7 @@
|
|||
"ID": 1008833,
|
||||
"Name": "火力覆盖33",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"HitAudioId": 0,
|
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7783,7 +7783,7 @@
|
|||
"ID": 1008843,
|
||||
"Name": "火力覆盖43",
|
||||
"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"DestroyEffectId": 25,
|
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"FlySpeed": 100,
|
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|
|
@ -7802,7 +7802,7 @@
|
|||
"ID": 1008853,
|
||||
"Name": "火力覆盖53",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"DestroyEffectId": 25,
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"FlySpeed": 100,
|
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|
|
@ -7821,7 +7821,7 @@
|
|||
"ID": 1008814,
|
||||
"Name": "火力覆盖14",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
|
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"PrefabPath": "Skill_A00003_path",
|
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"DestroyEffectId": 25,
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"FlySpeed": 100,
|
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|
|
@ -7840,7 +7840,7 @@
|
|||
"ID": 1008824,
|
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"Name": "火力覆盖24",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
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"PrefabPath": "Skill_A00003_path",
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"DestroyEffectId": 25,
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"FlySpeed": 100,
|
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|
|
@ -7859,7 +7859,7 @@
|
|||
"ID": 1008834,
|
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"Name": "火力覆盖34",
|
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"BulletType": 2,
|
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
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"PrefabPath": "Skill_A00003_path",
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"DestroyEffectId": 25,
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"FlySpeed": 100,
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|
|
@ -7878,7 +7878,7 @@
|
|||
"ID": 1008844,
|
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"Name": "火力覆盖44",
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"BulletType": 2,
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"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
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"PrefabPath": "Skill_A00003_path",
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"DestroyEffectId": 25,
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"FlySpeed": 100,
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|
|
@ -7897,7 +7897,7 @@
|
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"ID": 1008854,
|
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"Name": "火力覆盖54",
|
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||||
|
|
|
|||
|
|
@ -5,8 +5,9 @@
|
|||
"AppleBuyType": 0,
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"NowPriceRMB": 10
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|
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|
|
@ -16,8 +17,9 @@
|
|||
"AppleBuyType": 0,
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||||
"Name": "",
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"NameLocal": "",
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"NowPriceRMB": 10
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},
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|
|
@ -27,8 +29,9 @@
|
|||
"AppleBuyType": 1,
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||||
"Name": "",
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"NameLocal": "",
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"ItemID": 0,
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"NowPriceRMB": 10
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}
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|
|
|
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|
|
@ -6,7 +6,8 @@
|
|||
40001
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"NameLocal": "",
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},
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{
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"ID": 1,
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|
|
@ -15,7 +16,8 @@
|
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40002
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"NameLocal": "",
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},
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{
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"ID": 2,
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|
|
@ -24,7 +26,8 @@
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40003
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"NameLocal": "",
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},
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{
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"ID": 3,
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|
|
@ -33,7 +36,8 @@
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40004
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"NameLocal": ""
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"NameLocal": "",
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"Icon": "Assets/Art/UI/Texture/CommonTextures/MapWeatherAndLand/UI_Pause_Forest.png"
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},
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{
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"ID": 4,
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|
|
@ -42,34 +46,39 @@
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40005
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"NameLocal": "",
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"NameLocal": "",
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"Icon": "Assets/Art/UI/Texture/CommonTextures/MapWeatherAndLand/UI_Pause_MounTain.png"
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{
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"ID": 7,
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"NameLocal": ""
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"NameLocal": "",
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"Icon": "Assets/Art/UI/Texture/CommonTextures/MapWeatherAndLand/UI_Pause_MounTain.png"
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{
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"ID": 8,
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}
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]
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|
|
@ -3,19 +3,22 @@
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"Icon": ""
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"ID": 1,
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"NameLocal": ""
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"NameLocal": "",
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"Icon": ""
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"ID": 2,
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"Name": "雨天",
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"BuffIds": [],
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"NameLocal": ""
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"NameLocal": "",
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"Icon": ""
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},
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{
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"ID": 3,
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|
|
@ -23,7 +26,8 @@
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"BuffIds": [
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{
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"ID": 4,
|
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|
|
@ -31,6 +35,7 @@
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"BuffIds": [
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"Icon": ""
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}
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]
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|
|
@ -1,7 +1,7 @@
|
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[
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{
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"MotionName": "走路",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_walk01_a001.fbx",
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"MotionFullPath": "ani_s_walk01_a001",
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"RangeStart": [
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31
|
||||
|
|
@ -17,7 +17,7 @@
|
|||
},
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{
|
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"MotionName": "走路-背包",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_walk02_a001.fbx",
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"MotionFullPath": "ani_s_walk02_a001",
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"RangeStart": [
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31
|
||||
|
|
@ -33,7 +33,7 @@
|
|||
},
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{
|
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"MotionName": "走路-夸张",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_walk03_a001.fbx",
|
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"MotionFullPath": "ani_s_walk03_a001",
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"RangeStart": [
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29
|
||||
|
|
@ -49,7 +49,7 @@
|
|||
},
|
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{
|
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"MotionName": "站立-双手垂立",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_stand01_a001.fbx",
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"MotionFullPath": "ani_s_stand01_a001",
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"RangeStart": [
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49
|
||||
|
|
@ -65,7 +65,7 @@
|
|||
},
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{
|
||||
"MotionName": "站立-平静",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_stand02_a001.fbx",
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"MotionFullPath": "ani_s_stand02_a001",
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"RangeStart": [
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0,
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82
|
||||
|
|
@ -81,7 +81,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "站立-得意-双手叉腰",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_stand03_a001.fbx",
|
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"MotionFullPath": "ani_s_stand03_a001",
|
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"RangeStart": [
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59
|
||||
|
|
@ -97,7 +97,7 @@
|
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},
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{
|
||||
"MotionName": "站立-严肃",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_stand04_a001.fbx",
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"MotionFullPath": "ani_s_stand04_a001",
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"RangeStart": [
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109
|
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|
|
@ -113,7 +113,7 @@
|
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},
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{
|
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"MotionName": "站立-傲慢,骄傲",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_stand05_a001.fbx",
|
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"MotionFullPath": "ani_s_stand05_a001",
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"RangeStart": [
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89
|
||||
|
|
@ -129,7 +129,7 @@
|
|||
},
|
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{
|
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"MotionName": "站立-立正",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_stand06_a001.fbx",
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"MotionFullPath": "ani_s_stand06_a001",
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"RangeStart": [
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34
|
||||
|
|
@ -145,7 +145,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "站立-跨立",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_stand07_a001.fbx",
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"RangeStart": [
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59
|
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|
|
@ -161,7 +161,7 @@
|
|||
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{
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90
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@ -177,7 +177,7 @@
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_shy01_a001.fbx",
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"MotionFullPath": "ani_s_shy01_a001",
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|
@ -193,7 +193,7 @@
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_shy02_a001.fbx",
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"MotionFullPath": "ani_s_shy02_a001",
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"RangeStart": [
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69
|
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|
|
@ -209,7 +209,7 @@
|
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},
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{
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"MotionName": "害羞-捧着脸",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_shy03_a001.fbx",
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"MotionFullPath": "ani_s_shy03_a001",
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"RangeStart": [
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99
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|
|
@ -225,7 +225,7 @@
|
|||
},
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{
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"MotionName": "害羞-踢地",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_shy04_a001.fbx",
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"MotionFullPath": "ani_s_shy04_a001",
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"RangeStart": [
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239
|
||||
|
|
@ -241,7 +241,7 @@
|
|||
},
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{
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||||
"MotionName": "行礼-鞠躬",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_curtsey01_a001.fbx",
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"MotionFullPath": "ani_s_curtsey01_a001",
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"RangeStart": [
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124
|
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|
|
@ -257,7 +257,7 @@
|
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{
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_curtsey02_a001.fbx",
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"MotionFullPath": "ani_s_curtsey02_a001",
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"RangeStart": [
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49
|
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|
|
@ -273,7 +273,7 @@
|
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{
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_curtsey03_a001.fbx",
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"MotionFullPath": "ani_s_curtsey03_a001",
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"RangeStart": [
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66
|
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|
|
@ -289,7 +289,7 @@
|
|||
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{
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_curtsey04_a001.fbx",
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"MotionFullPath": "ani_s_curtsey04_a001",
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"RangeStart": [
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29
|
||||
|
|
@ -305,7 +305,7 @@
|
|||
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{
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"MotionName": "行礼-单手鞠躬",
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"MotionFullPath": "ani_s_curtsey05_a001",
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136
|
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|
|
@ -321,7 +321,7 @@
|
|||
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32
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|
|
@ -337,7 +337,7 @@
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54
|
||||
|
|
@ -353,7 +353,7 @@
|
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49
|
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|
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@ -369,7 +369,7 @@
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_agree03_a001.fbx",
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"MotionFullPath": "ani_s_agree03_a001",
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118
|
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|
@ -385,7 +385,7 @@
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{
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"MotionName": "赞同-鼓掌",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_agree04_a001.fbx",
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"MotionFullPath": "ani_s_agree04_a001",
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"RangeStart": [
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145
|
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|
|
@ -401,7 +401,7 @@
|
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{
|
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"MotionName": "惊吓",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_scare01_a001.fbx",
|
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"MotionFullPath": "ani_s_scare01_a001",
|
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"RangeStart": [
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49
|
||||
|
|
@ -417,7 +417,7 @@
|
|||
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|
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{
|
||||
"MotionName": "惊吓-双手抱头",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_scare02_a001.fbx",
|
||||
"MotionFullPath": "ani_s_scare02_a001",
|
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"RangeStart": [
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49
|
||||
|
|
@ -433,7 +433,7 @@
|
|||
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|
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{
|
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"MotionName": "恐惧",
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_fear01_a001.fbx",
|
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"MotionFullPath": "ani_s_fear01_a001",
|
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"RangeStart": [
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29
|
||||
|
|
@ -449,7 +449,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "恐惧-慌张",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_fear02_a001.fbx",
|
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"MotionFullPath": "ani_s_fear02_a001",
|
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"RangeStart": [
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169
|
||||
|
|
@ -465,7 +465,7 @@
|
|||
},
|
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{
|
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"MotionName": "哭泣",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_weep01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_weep01_a001",
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"RangeStart": [
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41
|
||||
|
|
@ -481,7 +481,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "激动-内八",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_excited01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_excited01_a001",
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"RangeStart": [
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50
|
||||
|
|
@ -497,7 +497,7 @@
|
|||
},
|
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{
|
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"MotionName": "激动-嗨",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_excited02_a001.fbx",
|
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"MotionFullPath": "ani_s_excited02_a001",
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"RangeStart": [
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37
|
||||
|
|
@ -513,7 +513,7 @@
|
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},
|
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{
|
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"MotionName": "激动-流口水",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_excited03_a001.fbx",
|
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"MotionFullPath": "ani_s_excited03_a001",
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||||
"RangeStart": [
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0,
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39
|
||||
|
|
@ -529,7 +529,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "激动-后空翻",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_excited04_a001.fbx",
|
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"MotionFullPath": "ani_s_excited04_a001",
|
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"RangeStart": [
|
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0,
|
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156
|
||||
|
|
@ -545,7 +545,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "思考",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_think01_a001.fbx",
|
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"MotionFullPath": "ani_s_think01_a001",
|
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"RangeStart": [
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0,
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109
|
||||
|
|
@ -561,7 +561,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "思考-抬头",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_think02_a001.fbx",
|
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"MotionFullPath": "ani_s_think02_a001",
|
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"RangeStart": [
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0,
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109
|
||||
|
|
@ -577,7 +577,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "思考-不太聪明",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_think03_a001.fbx",
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"MotionFullPath": "ani_s_think03_a001",
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"RangeStart": [
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0,
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100
|
||||
|
|
@ -593,7 +593,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "思考-对物体或看板",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_think04_a001.fbx",
|
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"MotionFullPath": "ani_s_think04_a001",
|
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"RangeStart": [
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0,
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44
|
||||
|
|
@ -609,7 +609,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "思考-歪头",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_think05_a001.fbx",
|
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"MotionFullPath": "ani_s_think05_a001",
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"RangeStart": [
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0,
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69
|
||||
|
|
@ -625,7 +625,7 @@
|
|||
},
|
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{
|
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"MotionName": "思考-灵光一闪",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_think06_a001.fbx",
|
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"MotionFullPath": "ani_s_think06_a001",
|
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"RangeStart": [
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0,
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27
|
||||
|
|
@ -641,7 +641,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "说话",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_discuss01_a001.fbx",
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"MotionFullPath": "ani_s_discuss01_a001",
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"RangeStart": [
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64
|
||||
|
|
@ -657,7 +657,7 @@
|
|||
},
|
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{
|
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"MotionName": "说话-自信",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_discuss02_a001.fbx",
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"MotionFullPath": "ani_s_discuss02_a001",
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"RangeStart": [
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20
|
||||
|
|
@ -673,7 +673,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "说话-讨论",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_discuss03_a001.fbx",
|
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"MotionFullPath": "ani_s_discuss03_a001",
|
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"RangeStart": [
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78
|
||||
|
|
@ -689,7 +689,7 @@
|
|||
},
|
||||
{
|
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"MotionName": "说话-解释",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_discuss04_a001.fbx",
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"MotionFullPath": "ani_s_discuss04_a001",
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"RangeStart": [
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0,
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182
|
||||
|
|
@ -705,7 +705,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "卖萌-捧脸",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_lovely01_a001.fbx",
|
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"MotionFullPath": "ani_s_lovely01_a001",
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"RangeStart": [
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79
|
||||
|
|
@ -721,7 +721,7 @@
|
|||
},
|
||||
{
|
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"MotionName": "卖萌-摇晃",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_lovely02_a001.fbx",
|
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"MotionFullPath": "ani_s_lovely02_a001",
|
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"RangeStart": [
|
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0,
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29
|
||||
|
|
@ -737,7 +737,7 @@
|
|||
},
|
||||
{
|
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"MotionName": "卖萌-伸懒腰",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_lovely03_a001.fbx",
|
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"MotionFullPath": "ani_s_lovely03_a001",
|
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"RangeStart": [
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0,
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145
|
||||
|
|
@ -753,7 +753,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "开心",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_happy01_a001.fbx",
|
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"MotionFullPath": "ani_s_happy01_a001",
|
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"RangeStart": [
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55
|
||||
|
|
@ -769,7 +769,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "开心-单手捂嘴",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_happy02_a001.fbx",
|
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"MotionFullPath": "ani_s_happy02_a001",
|
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"RangeStart": [
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67
|
||||
|
|
@ -785,7 +785,7 @@
|
|||
},
|
||||
{
|
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"MotionName": "开心-左右扭动",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_happy03_a001.fbx",
|
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"MotionFullPath": "ani_s_happy03_a001",
|
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"RangeStart": [
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0,
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59
|
||||
|
|
@ -801,7 +801,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "开心-期待的看着",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_happy04_a001.fbx",
|
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"MotionFullPath": "ani_s_happy04_a001",
|
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"RangeStart": [
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99
|
||||
|
|
@ -817,7 +817,7 @@
|
|||
},
|
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{
|
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"MotionName": "开心-自我肯定",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_happy05_a001.fbx",
|
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"MotionFullPath": "ani_s_happy05_a001",
|
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"RangeStart": [
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52
|
||||
|
|
@ -833,7 +833,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "笑-捧腹大笑",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_laugh01_a001.fbx",
|
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"MotionFullPath": "ani_s_laugh01_a001",
|
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"RangeStart": [
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97
|
||||
|
|
@ -849,7 +849,7 @@
|
|||
},
|
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{
|
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"MotionName": "否定-无奈摇头",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_disagree01_a001.fbx",
|
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"MotionFullPath": "ani_s_disagree01_a001",
|
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"RangeStart": [
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49
|
||||
|
|
@ -865,7 +865,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "否定-嫌弃摇头",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_disagree02_a001.fbx",
|
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"MotionFullPath": "ani_s_disagree02_a001",
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"RangeStart": [
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150
|
||||
|
|
@ -881,7 +881,7 @@
|
|||
},
|
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{
|
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"MotionName": "否定-要求保持安静",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_disagree03_a001.fbx",
|
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"MotionFullPath": "ani_s_disagree03_a001",
|
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"RangeStart": [
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49
|
||||
|
|
@ -897,7 +897,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "否定-夸张的摆手",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_disagree04_a001.fbx",
|
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"MotionFullPath": "ani_s_disagree04_a001",
|
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"RangeStart": [
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54
|
||||
|
|
@ -913,7 +913,7 @@
|
|||
},
|
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{
|
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"MotionName": "沮丧-低头扶额",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_depressed01_a001.fbx",
|
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"MotionFullPath": "ani_s_depressed01_a001",
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"RangeStart": [
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69
|
||||
|
|
@ -929,7 +929,7 @@
|
|||
},
|
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{
|
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"MotionName": "沮丧-严重头痛",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_depressed02_a001.fbx",
|
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"MotionFullPath": "ani_s_depressed02_a001",
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"RangeStart": [
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359
|
||||
|
|
@ -945,7 +945,7 @@
|
|||
},
|
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{
|
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"MotionName": "沮丧-捶地",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_depressed03_a001.fbx",
|
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"MotionFullPath": "ani_s_depressed03_a001",
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"RangeStart": [
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152
|
||||
|
|
@ -961,7 +961,7 @@
|
|||
},
|
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{
|
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"MotionName": "沮丧-懊恼",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_depressed04_a001.fbx",
|
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"MotionFullPath": "ani_s_depressed04_a001",
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"RangeStart": [
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226
|
||||
|
|
@ -977,7 +977,7 @@
|
|||
},
|
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{
|
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"MotionName": "搞怪-鬼脸吐舌头",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_grimace01_a001.fbx",
|
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"MotionFullPath": "ani_s_grimace01_a001",
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"RangeStart": [
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60
|
||||
|
|
@ -993,7 +993,7 @@
|
|||
},
|
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{
|
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"MotionName": "搞怪-阴险的坏笑",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_grimace02_a001.fbx",
|
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"MotionFullPath": "ani_s_grimace02_a001",
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"RangeStart": [
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64
|
||||
|
|
@ -1009,7 +1009,7 @@
|
|||
},
|
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{
|
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"MotionName": "搞怪-打瞌睡",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_grimace03_a001.fbx",
|
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"MotionFullPath": "ani_s_grimace03_a001",
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"RangeStart": [
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39
|
||||
|
|
@ -1025,7 +1025,7 @@
|
|||
},
|
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{
|
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"MotionName": "搞怪-发呆",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_grimace04_a001.fbx",
|
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"MotionFullPath": "ani_s_grimace04_a001",
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"RangeStart": [
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|
||||
|
|
@ -1041,7 +1041,7 @@
|
|||
},
|
||||
{
|
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"MotionName": "搞怪-迷惑",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_grimace05_a001.fbx",
|
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"MotionFullPath": "ani_s_grimace05_a001",
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"RangeStart": [
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84
|
||||
|
|
@ -1057,7 +1057,7 @@
|
|||
},
|
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{
|
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"MotionName": "生气-双手握拳",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_angry01_a001.fbx",
|
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"MotionFullPath": "ani_s_angry01_a001",
|
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"RangeStart": [
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39
|
||||
|
|
@ -1073,7 +1073,7 @@
|
|||
},
|
||||
{
|
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"MotionName": "生气-单手拂袖",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_angry02_a001.fbx",
|
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"MotionFullPath": "ani_s_angry02_a001",
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"RangeStart": [
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79
|
||||
|
|
@ -1089,7 +1089,7 @@
|
|||
},
|
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{
|
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"MotionName": "生气-双手抱胸",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_angry03_a001.fbx",
|
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"MotionFullPath": "ani_s_angry03_a001",
|
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"RangeStart": [
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44
|
||||
|
|
@ -1105,7 +1105,7 @@
|
|||
},
|
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{
|
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"MotionName": "为难-尴尬",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_embarrassed01_a001.fbx",
|
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"MotionFullPath": "ani_s_embarrassed01_a001",
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"RangeStart": [
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167
|
||||
|
|
@ -1121,7 +1121,7 @@
|
|||
},
|
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{
|
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"MotionName": "示意-打招呼",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted01_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted01_a001",
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"RangeStart": [
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62
|
||||
|
|
@ -1137,7 +1137,7 @@
|
|||
},
|
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{
|
||||
"MotionName": "示意-指",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted02_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted02_a001",
|
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"RangeStart": [
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52
|
||||
|
|
@ -1153,7 +1153,7 @@
|
|||
},
|
||||
{
|
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"MotionName": "示意-击掌",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted03_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted03_a001",
|
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"RangeStart": [
|
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0,
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44
|
||||
|
|
@ -1169,7 +1169,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "示意-响指",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted04_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted04_a001",
|
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"RangeStart": [
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0,
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89
|
||||
|
|
@ -1185,7 +1185,7 @@
|
|||
},
|
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{
|
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"MotionName": "示意-飞吻",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted05_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted05_a001",
|
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"RangeStart": [
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76
|
||||
|
|
@ -1201,7 +1201,7 @@
|
|||
},
|
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{
|
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"MotionName": "示意-寻求掌声",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted06_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted06_a001",
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"RangeStart": [
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40
|
||||
|
|
@ -1217,7 +1217,7 @@
|
|||
},
|
||||
{
|
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"MotionName": "示意-加油助威",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted07_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted07_a001",
|
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"RangeStart": [
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107
|
||||
|
|
@ -1233,7 +1233,7 @@
|
|||
},
|
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{
|
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"MotionName": "示意-庆祝胜利",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted08_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted08_a001",
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"RangeStart": [
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24
|
||||
|
|
@ -1249,7 +1249,7 @@
|
|||
},
|
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{
|
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"MotionName": "示意-再见",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_greeted09_a001.fbx",
|
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"MotionFullPath": "ani_s_greeted09_a001",
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"RangeStart": [
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14
|
||||
|
|
@ -1265,7 +1265,7 @@
|
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},
|
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{
|
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"MotionName": "自我检视",
|
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"MotionFullPath": "Assets/Art/Animations/Show/ani_s_self-examination01_a001.fbx",
|
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"MotionFullPath": "ani_s_self-examination01_a001",
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"RangeStart": [
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257
|
||||
|
|
@ -1281,7 +1281,7 @@
|
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},
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{
|
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"MotionName": "观察-观察前方",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_observe01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_observe01_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
267
|
||||
|
|
@ -1297,7 +1297,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "观察-戒备四周",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_observe02_a001.fbx",
|
||||
"MotionFullPath": "ani_s_observe02_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
35
|
||||
|
|
@ -1313,7 +1313,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "观察-浏览四周",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_observe03_a001.fbx",
|
||||
"MotionFullPath": "ani_s_observe03_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
423
|
||||
|
|
@ -1329,7 +1329,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "冷",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_cold01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_cold01_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
258
|
||||
|
|
@ -1345,7 +1345,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "冷-搓手",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_cold02_a001.fbx",
|
||||
"MotionFullPath": "ani_s_cold02_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
97
|
||||
|
|
@ -1361,7 +1361,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "热-擦汗",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_hot01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_hot01_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
145
|
||||
|
|
@ -1377,7 +1377,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "唱歌01",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_sing01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_sing01_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
22
|
||||
|
|
@ -1393,7 +1393,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "体育锻炼-俯卧撑01",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_exercise01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_exercise01_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
108
|
||||
|
|
@ -1409,7 +1409,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "体育锻炼-格斗训练01",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_exercise02_a001.fbx",
|
||||
"MotionFullPath": "ani_s_exercise02_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
23
|
||||
|
|
@ -1425,7 +1425,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "体育锻炼-仰卧起坐01",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_exercise03_a001.fbx",
|
||||
"MotionFullPath": "ani_s_exercise03_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
116
|
||||
|
|
@ -1441,7 +1441,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "体育锻炼-热身",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_exercise04_a001.fbx",
|
||||
"MotionFullPath": "ani_s_exercise04_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
165
|
||||
|
|
@ -1457,7 +1457,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "舞蹈01",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_dance01_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
433
|
||||
|
|
@ -1473,7 +1473,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "舞蹈02",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance02_a001.fbx",
|
||||
"MotionFullPath": "ani_s_dance02_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
709
|
||||
|
|
@ -1489,7 +1489,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "舞蹈03",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance03_a001.fbx",
|
||||
"MotionFullPath": "ani_s_dance03_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
425
|
||||
|
|
@ -1505,7 +1505,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "舞蹈04",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance04_a001.fbx",
|
||||
"MotionFullPath": "ani_s_dance04_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
340
|
||||
|
|
@ -1521,7 +1521,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "舞蹈05",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance05_a001.fbx",
|
||||
"MotionFullPath": "ani_s_dance05_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
722
|
||||
|
|
@ -1537,7 +1537,7 @@
|
|||
},
|
||||
{
|
||||
"MotionName": "坐姿01_椅子",
|
||||
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_sit01_a001.fbx",
|
||||
"MotionFullPath": "ani_s_sit01_a001",
|
||||
"RangeStart": [
|
||||
0,
|
||||
180
|
||||
|
|
|
|||
|
|
@ -4,7 +4,6 @@
|
|||
"NameRead": "SVT-40 半自动",
|
||||
"Name": "weapon_1",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00001_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -22,7 +21,6 @@
|
|||
"NameRead": "MAS-44",
|
||||
"Name": "weapon_2",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00002_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -40,7 +38,6 @@
|
|||
"NameRead": "机械弩",
|
||||
"Name": "weapon_3",
|
||||
"GroupName": "g04",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00003_bow_g04.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -55,7 +52,6 @@
|
|||
"NameRead": "KSVK 栓动",
|
||||
"Name": "weapon_4",
|
||||
"GroupName": "g02",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00004_dmr_g02.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 100,
|
||||
"FireAudioId": [
|
||||
|
|
@ -73,7 +69,6 @@
|
|||
"NameRead": "AKS-74UB",
|
||||
"Name": "weapon_5",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00005_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 150,
|
||||
"FireAudioId": [
|
||||
|
|
@ -91,7 +86,6 @@
|
|||
"NameRead": "MP9",
|
||||
"Name": "weapon_6",
|
||||
"GroupName": "g05",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00006_sg_g05.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -109,7 +103,6 @@
|
|||
"NameRead": "toz-81",
|
||||
"Name": "weapon_7",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00007_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -127,7 +120,6 @@
|
|||
"NameRead": "RPK",
|
||||
"Name": "weapon_8",
|
||||
"GroupName": "g08",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00008_lmg_g08.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 100,
|
||||
"FireAudioId": [
|
||||
|
|
@ -145,7 +137,6 @@
|
|||
"NameRead": "委员会1888步枪",
|
||||
"Name": "weapon_9",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00009_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -163,7 +154,6 @@
|
|||
"NameRead": "委员会1888步枪(刺刀)",
|
||||
"Name": "weapon_10",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00010_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -181,7 +171,6 @@
|
|||
"NameRead": "RPG-7",
|
||||
"Name": "weapon_11",
|
||||
"GroupName": "g11",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00011_hf_g11.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -196,7 +185,6 @@
|
|||
"NameRead": "AKS-47",
|
||||
"Name": "weapon_12",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00012_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -214,7 +202,6 @@
|
|||
"NameRead": "温彻斯特m1895",
|
||||
"Name": "weapon_13",
|
||||
"GroupName": "g06",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00013_sar_lever_g06.prefab",
|
||||
"FireAnimName": "attack002",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -232,7 +219,6 @@
|
|||
"NameRead": "SVD 半自动",
|
||||
"Name": "weapon_14",
|
||||
"GroupName": "g02",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00014_dmr_g02.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 150,
|
||||
"FireAudioId": [
|
||||
|
|
@ -250,7 +236,6 @@
|
|||
"NameRead": "AK-74",
|
||||
"Name": "weapon_15",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00015_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 150,
|
||||
"FireAudioId": [
|
||||
|
|
@ -268,7 +253,6 @@
|
|||
"NameRead": "莫辛纳甘栓动步枪",
|
||||
"Name": "weapon_16",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00016_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -286,7 +270,6 @@
|
|||
"NameRead": "AKM(罗马尼亚)",
|
||||
"Name": "weapon_17",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00017_ar_01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -304,7 +287,6 @@
|
|||
"NameRead": "蝎式冲锋枪",
|
||||
"Name": "weapon_18",
|
||||
"GroupName": "g05",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00018_sg_g05.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -322,7 +304,6 @@
|
|||
"NameRead": "莫辛纳甘狙击步枪 栓动",
|
||||
"Name": "weapon_19",
|
||||
"GroupName": "g02",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00019_dmr_g02.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 150,
|
||||
"FireAudioId": [
|
||||
|
|
@ -340,7 +321,6 @@
|
|||
"NameRead": "斯捷奇金冲锋手枪",
|
||||
"Name": "weapon_20",
|
||||
"GroupName": "g05",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00020_sg_g05.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -358,7 +338,6 @@
|
|||
"NameRead": "MR556A1(北美民用步枪)",
|
||||
"Name": "weapon_21",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00021_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -376,7 +355,6 @@
|
|||
"NameRead": "MK-14",
|
||||
"Name": "weapon_22",
|
||||
"GroupName": "g02",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00022_dmr_g02.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 150,
|
||||
"FireAudioId": [
|
||||
|
|
@ -394,7 +372,6 @@
|
|||
"NameRead": "汤姆森1921",
|
||||
"Name": "weapon_23",
|
||||
"GroupName": "g05",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00023_sg_g05.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -412,7 +389,6 @@
|
|||
"NameRead": "李恩菲尔德no.4 mkI 栓动",
|
||||
"Name": "weapon_24",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00024_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -430,7 +406,6 @@
|
|||
"NameRead": "AKS-74U",
|
||||
"Name": "weapon_25",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00025_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 120,
|
||||
"FireAudioId": [
|
||||
|
|
@ -448,7 +423,6 @@
|
|||
"NameRead": "56式 半自动",
|
||||
"Name": "weapon_26",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00026_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -463,7 +437,6 @@
|
|||
"NameRead": "RPD",
|
||||
"Name": "weapon_27",
|
||||
"GroupName": "g08",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00027_lmg_g08.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -478,7 +451,6 @@
|
|||
"NameRead": "M249 para",
|
||||
"Name": "weapon_28",
|
||||
"GroupName": "g08",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00028_lmg_g08.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -493,7 +465,6 @@
|
|||
"NameRead": "HK416A5",
|
||||
"Name": "weapon_29",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00029_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -508,7 +479,6 @@
|
|||
"NameRead": "AKM",
|
||||
"Name": "weapon_30",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00030_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -523,7 +493,6 @@
|
|||
"NameRead": "MAS-44",
|
||||
"Name": "weapon_31",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00031_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -538,7 +507,6 @@
|
|||
"NameRead": "PM63",
|
||||
"Name": "weapon_32",
|
||||
"GroupName": "g05",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00032_sg_g05.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -553,7 +521,6 @@
|
|||
"NameRead": "HK G36",
|
||||
"Name": "weapon_33",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00033_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -568,7 +535,6 @@
|
|||
"NameRead": "HK G3A4",
|
||||
"Name": "weapon_34",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00034_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -583,7 +549,6 @@
|
|||
"NameRead": "带红点瞄具的AEK-919K",
|
||||
"Name": "weapon_35",
|
||||
"GroupName": "g05",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00035_sg_g05.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -598,7 +563,6 @@
|
|||
"NameRead": "L1A1 半自动",
|
||||
"Name": "weapon_36",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00036_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -613,7 +577,6 @@
|
|||
"NameRead": "MPi-KMS",
|
||||
"Name": "weapon_37",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00037_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -628,7 +591,6 @@
|
|||
"NameRead": "M4A1",
|
||||
"Name": "weapon_38",
|
||||
"GroupName": "g01",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00038_ar_g01.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -643,7 +605,6 @@
|
|||
"NameRead": "自制土枪",
|
||||
"Name": "weapon_39",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00039_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -658,7 +619,6 @@
|
|||
"NameRead": "TOZ-34",
|
||||
"Name": "weapon_40",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00040_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -673,7 +633,6 @@
|
|||
"NameRead": "pkms",
|
||||
"Name": "weapon_41",
|
||||
"GroupName": "g08",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00041_lmg_g08.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -688,7 +647,6 @@
|
|||
"NameRead": "莫辛纳甘m1891",
|
||||
"Name": "weapon_42",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00042_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -703,7 +661,6 @@
|
|||
"NameRead": "hk sr9tc",
|
||||
"Name": "weapon_43",
|
||||
"GroupName": "g02",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00043_dmr_g02.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
@ -718,7 +675,6 @@
|
|||
"NameRead": "SVT-40 半自动",
|
||||
"Name": "weapon_51",
|
||||
"GroupName": "g03",
|
||||
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00051_bar_g03.prefab",
|
||||
"FireAnimName": "",
|
||||
"BulletFlySpeed": 0,
|
||||
"FireAudioId": [],
|
||||
|
|
|
|||
|
|
@ -197,7 +197,7 @@ namespace SkillEditor
|
|||
{
|
||||
return;
|
||||
}
|
||||
var prefabPath = config.PrefabPath;
|
||||
var prefabPath = ViewBullet.GetPrefabPath(config.PrefabPath);
|
||||
var sampleObj = AssetDatabase.LoadAssetAtPath<GameObject>(prefabPath);
|
||||
if (sampleObj == null) return;
|
||||
|
||||
|
|
|
|||
|
|
@ -232,6 +232,11 @@ namespace Gameplay.Story.Cmp.Utils
|
|||
}
|
||||
}
|
||||
|
||||
private static string _GetMotionFullPath(string fileName)
|
||||
{
|
||||
return $"Assets/Art/Animations/Show/{fileName}.fbx";
|
||||
}
|
||||
|
||||
private static float _ReadStartMotionLength(string motionName)
|
||||
{
|
||||
var motionConfig = EditorTableManager.instance.tables.MotionMapperConfig.Get(motionName);
|
||||
|
|
@ -240,7 +245,7 @@ namespace Gameplay.Story.Cmp.Utils
|
|||
Debug.LogError("无效的动作名字:" + motionName);
|
||||
return 1f;
|
||||
}
|
||||
var motionPath = motionConfig.MotionFullPath;
|
||||
var motionPath = _GetMotionFullPath(motionConfig.MotionFullPath);
|
||||
var loadDatas = AssetDatabase.LoadAllAssetsAtPath(motionPath);
|
||||
AnimationClip clipStart = null;
|
||||
for (int i = 0; i < loadDatas.Length; i++)
|
||||
|
|
@ -484,7 +489,7 @@ namespace Gameplay.Story.Cmp.Utils
|
|||
Debug.LogError("无效的动作名字:" + motionName);
|
||||
return;
|
||||
}
|
||||
var motionPath = motionConfig.MotionFullPath;
|
||||
var motionPath = _GetMotionFullPath(motionConfig.MotionFullPath);
|
||||
var loadDatas = AssetDatabase.LoadAllAssetsAtPath(motionPath);
|
||||
AnimationClip clipStart = null, clipLoop = null, clipEnd = null;
|
||||
for (int i = 0; i < loadDatas.Length; i++)
|
||||
|
|
@ -579,7 +584,7 @@ namespace Gameplay.Story.Cmp.Utils
|
|||
Debug.LogError("无效的动作名字:" + motionName);
|
||||
return 0f;
|
||||
}
|
||||
var motionPath = motionConfig.MotionFullPath;
|
||||
var motionPath = _GetMotionFullPath(motionConfig.MotionFullPath);
|
||||
|
||||
var motion = AssetDatabase.LoadAssetAtPath<AnimationClip>(motionPath);
|
||||
if (motion == null)
|
||||
|
|
|
|||
Loading…
Reference in New Issue