修改配表字段

main
刘涛 2024-02-21 15:22:32 +08:00
parent ed9cc9f635
commit bb5dd24230
14 changed files with 285 additions and 299 deletions

View File

@ -72,14 +72,14 @@ namespace Gameplay.Bullet
_CreateView();
}
private string _GetPrefabPath()
public static string GetPrefabPath(string fileName)
{
return configData.PrefabPath;
return $"Assets/Art/Gfx/Character/{fileName}.prefab";
}
private async void _CreateView()
{
var prefabPath = _GetPrefabPath();
var prefabPath = GetPrefabPath(configData.PrefabPath);
BulletManager.instance.RecordLoadCount(prefabPath);
var sampleObj = await AssetManager.Instance.LoadAssetAsync<GameObject>(prefabPath);
if (sampleObj == null)

View File

@ -25,12 +25,13 @@ public sealed partial class DataCurrencyShopCfg : Bright.Config.BeanBase
{ if(!_json["NameLocal"].IsString) { throw new SerializationException(); } NameLocal = _json["NameLocal"]; }
{ if(!_json["ItemID"].IsNumber) { throw new SerializationException(); } ItemID = _json["ItemID"]; }
{ if(!_json["ItemCount"].IsNumber) { throw new SerializationException(); } ItemCount = _json["ItemCount"]; }
{ if(!_json["MaxCount"].IsNumber) { throw new SerializationException(); } MaxCount = _json["MaxCount"]; }
{ if(!_json["NowPriceDollar"].IsNumber) { throw new SerializationException(); } NowPriceDollar = _json["NowPriceDollar"]; }
{ if(!_json["NowPriceRMB"].IsNumber) { throw new SerializationException(); } NowPriceRMB = _json["NowPriceRMB"]; }
PostInit();
}
public DataCurrencyShopCfg(int Id, string AppleProductID, ChargeCfg.AppleBuyType AppleBuyType, string Name, string NameLocal, int ItemID, int ItemCount, int NowPriceDollar, int NowPriceRMB )
public DataCurrencyShopCfg(int Id, string AppleProductID, ChargeCfg.AppleBuyType AppleBuyType, string Name, string NameLocal, int ItemID, int ItemCount, int MaxCount, int NowPriceDollar, int NowPriceRMB )
{
this.Id = Id;
this.AppleProductID = AppleProductID;
@ -39,6 +40,7 @@ public sealed partial class DataCurrencyShopCfg : Bright.Config.BeanBase
this.NameLocal = NameLocal;
this.ItemID = ItemID;
this.ItemCount = ItemCount;
this.MaxCount = MaxCount;
this.NowPriceDollar = NowPriceDollar;
this.NowPriceRMB = NowPriceRMB;
PostInit();
@ -78,6 +80,10 @@ public sealed partial class DataCurrencyShopCfg : Bright.Config.BeanBase
/// </summary>
public int ItemCount { get; private set; }
/// <summary>
/// 最大购买次数
/// </summary>
public int MaxCount { get; private set; }
/// <summary>
/// 现价美元如1.99美元请填199
/// </summary>
public int NowPriceDollar { get; private set; }
@ -108,6 +114,7 @@ public sealed partial class DataCurrencyShopCfg : Bright.Config.BeanBase
+ "NameLocal:" + NameLocal + ","
+ "ItemID:" + ItemID + ","
+ "ItemCount:" + ItemCount + ","
+ "MaxCount:" + MaxCount + ","
+ "NowPriceDollar:" + NowPriceDollar + ","
+ "NowPriceRMB:" + NowPriceRMB + ","
+ "}";

View File

@ -22,15 +22,17 @@ public sealed partial class DataEnWeather : Bright.Config.BeanBase
{ if(!_json["Name"].IsString) { throw new SerializationException(); } Name = _json["Name"]; }
{ var __json0 = _json["BuffIds"]; if(!__json0.IsArray) { throw new SerializationException(); } BuffIds = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } BuffIds.Add(__v0); } }
{ if(!_json["NameLocal"].IsString) { throw new SerializationException(); } NameLocal = _json["NameLocal"]; }
{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
PostInit();
}
public DataEnWeather(int ID, string Name, System.Collections.Generic.List<int> BuffIds, string NameLocal )
public DataEnWeather(int ID, string Name, System.Collections.Generic.List<int> BuffIds, string NameLocal, string Icon )
{
this.ID = ID;
this.Name = Name;
this.BuffIds = BuffIds;
this.NameLocal = NameLocal;
this.Icon = Icon;
PostInit();
}
@ -55,6 +57,7 @@ public sealed partial class DataEnWeather : Bright.Config.BeanBase
/// 名字本地化
/// </summary>
public string NameLocal { get; private set; }
public string Icon { get; private set; }
public const int __ID__ = 274523207;
public override int GetTypeId() => __ID__;
@ -75,6 +78,7 @@ public sealed partial class DataEnWeather : Bright.Config.BeanBase
+ "Name:" + Name + ","
+ "BuffIds:" + Bright.Common.StringUtil.CollectionToString(BuffIds) + ","
+ "NameLocal:" + NameLocal + ","
+ "Icon:" + Icon + ","
+ "}";
}

View File

@ -23,16 +23,18 @@ public sealed partial class DataEnviorment : Bright.Config.BeanBase
{ var __json0 = _json["BuffIds"]; if(!__json0.IsArray) { throw new SerializationException(); } BuffIds = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } BuffIds.Add(__v0); } }
{ if(!_json["DescLocal"].IsString) { throw new SerializationException(); } DescLocal = _json["DescLocal"]; }
{ if(!_json["NameLocal"].IsString) { throw new SerializationException(); } NameLocal = _json["NameLocal"]; }
{ if(!_json["Icon"].IsString) { throw new SerializationException(); } Icon = _json["Icon"]; }
PostInit();
}
public DataEnviorment(int ID, string Name, System.Collections.Generic.List<int> BuffIds, string DescLocal, string NameLocal )
public DataEnviorment(int ID, string Name, System.Collections.Generic.List<int> BuffIds, string DescLocal, string NameLocal, string Icon )
{
this.ID = ID;
this.Name = Name;
this.BuffIds = BuffIds;
this.DescLocal = DescLocal;
this.NameLocal = NameLocal;
this.Icon = Icon;
PostInit();
}
@ -58,6 +60,7 @@ public sealed partial class DataEnviorment : Bright.Config.BeanBase
/// </summary>
public string DescLocal { get; private set; }
public string NameLocal { get; private set; }
public string Icon { get; private set; }
public const int __ID__ = 2061955105;
public override int GetTypeId() => __ID__;
@ -79,6 +82,7 @@ public sealed partial class DataEnviorment : Bright.Config.BeanBase
+ "BuffIds:" + Bright.Common.StringUtil.CollectionToString(BuffIds) + ","
+ "DescLocal:" + DescLocal + ","
+ "NameLocal:" + NameLocal + ","
+ "Icon:" + Icon + ","
+ "}";
}

View File

@ -22,7 +22,6 @@ public sealed partial class DataWeapon : Bright.Config.BeanBase
{ if(!_json["NameRead"].IsString) { throw new SerializationException(); } NameRead = _json["NameRead"]; }
{ if(!_json["Name"].IsString) { throw new SerializationException(); } Name = _json["Name"]; }
{ if(!_json["GroupName"].IsString) { throw new SerializationException(); } GroupName = _json["GroupName"]; }
{ if(!_json["ModelPath"].IsString) { throw new SerializationException(); } ModelPath = _json["ModelPath"]; }
{ if(!_json["FireAnimName"].IsString) { throw new SerializationException(); } FireAnimName = _json["FireAnimName"]; }
{ if(!_json["BulletFlySpeed"].IsNumber) { throw new SerializationException(); } BulletFlySpeed = _json["BulletFlySpeed"]; }
{ var __json0 = _json["FireAudioId"]; if(!__json0.IsArray) { throw new SerializationException(); } FireAudioId = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } FireAudioId.Add(__v0); } }
@ -34,13 +33,12 @@ public sealed partial class DataWeapon : Bright.Config.BeanBase
PostInit();
}
public DataWeapon(int ID, string NameRead, string Name, string GroupName, string ModelPath, string FireAnimName, float BulletFlySpeed, System.Collections.Generic.List<int> FireAudioId, string ParentPointName, int FireEffectId, int HitEffectId, int CriticalHitEffectId, int FlyEffectId )
public DataWeapon(int ID, string NameRead, string Name, string GroupName, string FireAnimName, float BulletFlySpeed, System.Collections.Generic.List<int> FireAudioId, string ParentPointName, int FireEffectId, int HitEffectId, int CriticalHitEffectId, int FlyEffectId )
{
this.ID = ID;
this.NameRead = NameRead;
this.Name = Name;
this.GroupName = GroupName;
this.ModelPath = ModelPath;
this.FireAnimName = FireAnimName;
this.BulletFlySpeed = BulletFlySpeed;
this.FireAudioId = FireAudioId;
@ -74,10 +72,6 @@ public sealed partial class DataWeapon : Bright.Config.BeanBase
/// </summary>
public string GroupName { get; private set; }
/// <summary>
/// 武器模型路径
/// </summary>
public string ModelPath { get; private set; }
/// <summary>
/// 配合开枪动作的动画名字
/// </summary>
public string FireAnimName { get; private set; }
@ -129,7 +123,6 @@ public sealed partial class DataWeapon : Bright.Config.BeanBase
+ "NameRead:" + NameRead + ","
+ "Name:" + Name + ","
+ "GroupName:" + GroupName + ","
+ "ModelPath:" + ModelPath + ","
+ "FireAnimName:" + FireAnimName + ","
+ "BulletFlySpeed:" + BulletFlySpeed + ","
+ "FireAudioId:" + Bright.Common.StringUtil.CollectionToString(FireAudioId) + ","

View File

@ -1,6 +1,6 @@
[
{
"ID": 10001,
"ID": 111,
"Level": 0,
"skillType": 0,
"LayerID": 1,
@ -8,7 +8,7 @@
"Unlock": []
},
{
"ID": 10001,
"ID": 111,
"Level": 1,
"skillType": 0,
"LayerID": 1,
@ -16,7 +16,7 @@
"Unlock": []
},
{
"ID": 10001,
"ID": 111,
"Level": 2,
"skillType": 0,
"LayerID": 1,
@ -24,7 +24,7 @@
"Unlock": []
},
{
"ID": 10001,
"ID": 111,
"Level": 3,
"skillType": 0,
"LayerID": 1,
@ -32,7 +32,7 @@
"Unlock": []
},
{
"ID": 10001,
"ID": 111,
"Level": 4,
"skillType": 0,
"LayerID": 1,
@ -40,7 +40,7 @@
"Unlock": []
},
{
"ID": 10001,
"ID": 111,
"Level": 5,
"skillType": 0,
"LayerID": 1,
@ -48,7 +48,7 @@
"Unlock": []
},
{
"ID": 10002,
"ID": 1003,
"Level": 0,
"skillType": 0,
"LayerID": 2,
@ -56,7 +56,7 @@
"Unlock": []
},
{
"ID": 10002,
"ID": 1003,
"Level": 1,
"skillType": 0,
"LayerID": 2,
@ -64,7 +64,7 @@
"Unlock": []
},
{
"ID": 10002,
"ID": 1003,
"Level": 2,
"skillType": 0,
"LayerID": 2,
@ -72,7 +72,7 @@
"Unlock": []
},
{
"ID": 10002,
"ID": 1003,
"Level": 3,
"skillType": 0,
"LayerID": 2,
@ -80,7 +80,7 @@
"Unlock": []
},
{
"ID": 10002,
"ID": 1003,
"Level": 4,
"skillType": 0,
"LayerID": 2,
@ -88,7 +88,7 @@
"Unlock": []
},
{
"ID": 10002,
"ID": 1003,
"Level": 5,
"skillType": 0,
"LayerID": 2,
@ -96,7 +96,7 @@
"Unlock": []
},
{
"ID": 20001,
"ID": 311,
"Level": 0,
"skillType": 1,
"LayerID": 1,
@ -104,7 +104,7 @@
"Unlock": []
},
{
"ID": 20001,
"ID": 311,
"Level": 1,
"skillType": 1,
"LayerID": 1,
@ -112,7 +112,7 @@
"Unlock": []
},
{
"ID": 20001,
"ID": 311,
"Level": 2,
"skillType": 1,
"LayerID": 1,
@ -120,7 +120,7 @@
"Unlock": []
},
{
"ID": 20001,
"ID": 311,
"Level": 3,
"skillType": 1,
"LayerID": 1,
@ -128,7 +128,7 @@
"Unlock": []
},
{
"ID": 20001,
"ID": 311,
"Level": 4,
"skillType": 1,
"LayerID": 1,
@ -136,7 +136,7 @@
"Unlock": []
},
{
"ID": 20001,
"ID": 311,
"Level": 5,
"skillType": 1,
"LayerID": 1,
@ -144,7 +144,7 @@
"Unlock": []
},
{
"ID": 20002,
"ID": 1001,
"Level": 0,
"skillType": 1,
"LayerID": 2,
@ -152,7 +152,7 @@
"Unlock": []
},
{
"ID": 20002,
"ID": 1001,
"Level": 1,
"skillType": 1,
"LayerID": 2,
@ -160,7 +160,7 @@
"Unlock": []
},
{
"ID": 20002,
"ID": 1001,
"Level": 2,
"skillType": 1,
"LayerID": 2,
@ -168,7 +168,7 @@
"Unlock": []
},
{
"ID": 20002,
"ID": 1001,
"Level": 3,
"skillType": 1,
"LayerID": 2,
@ -176,7 +176,7 @@
"Unlock": []
},
{
"ID": 20002,
"ID": 1001,
"Level": 4,
"skillType": 1,
"LayerID": 2,
@ -184,7 +184,7 @@
"Unlock": []
},
{
"ID": 20002,
"ID": 1001,
"Level": 5,
"skillType": 1,
"LayerID": 2,
@ -192,7 +192,7 @@
"Unlock": []
},
{
"ID": 30001,
"ID": 3002,
"Level": 0,
"skillType": 2,
"LayerID": 1,
@ -200,7 +200,7 @@
"Unlock": []
},
{
"ID": 30001,
"ID": 3002,
"Level": 1,
"skillType": 2,
"LayerID": 1,
@ -208,7 +208,7 @@
"Unlock": []
},
{
"ID": 30001,
"ID": 3002,
"Level": 2,
"skillType": 2,
"LayerID": 1,
@ -216,7 +216,7 @@
"Unlock": []
},
{
"ID": 30001,
"ID": 3002,
"Level": 3,
"skillType": 2,
"LayerID": 1,
@ -224,7 +224,7 @@
"Unlock": []
},
{
"ID": 30001,
"ID": 3002,
"Level": 4,
"skillType": 2,
"LayerID": 1,
@ -232,7 +232,7 @@
"Unlock": []
},
{
"ID": 30001,
"ID": 3002,
"Level": 5,
"skillType": 2,
"LayerID": 1,
@ -240,7 +240,7 @@
"Unlock": []
},
{
"ID": 30002,
"ID": 231,
"Level": 0,
"skillType": 2,
"LayerID": 2,
@ -248,7 +248,7 @@
"Unlock": []
},
{
"ID": 30002,
"ID": 231,
"Level": 1,
"skillType": 2,
"LayerID": 2,
@ -256,7 +256,7 @@
"Unlock": []
},
{
"ID": 30002,
"ID": 231,
"Level": 2,
"skillType": 2,
"LayerID": 2,
@ -264,7 +264,7 @@
"Unlock": []
},
{
"ID": 30002,
"ID": 231,
"Level": 3,
"skillType": 2,
"LayerID": 2,
@ -272,7 +272,7 @@
"Unlock": []
},
{
"ID": 30002,
"ID": 231,
"Level": 4,
"skillType": 2,
"LayerID": 2,
@ -280,7 +280,7 @@
"Unlock": []
},
{
"ID": 30002,
"ID": 231,
"Level": 5,
"skillType": 2,
"LayerID": 2,

View File

@ -39,7 +39,7 @@
"ID": 3,
"Name": "杀戮子弹",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -56,7 +56,7 @@
"ID": 4,
"Name": "炮弹",
"BulletType": 3,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00004_path.prefab",
"PrefabPath": "Skill_A00004_path",
"HitAudioId": 1008,
"DestroyEffectId": 28,
"FlySpeed": 100,
@ -108,7 +108,7 @@
"ID": 7,
"Name": "三连射击子弹",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Bullet/Bullet_path_m.prefab",
"PrefabPath": "Skill_A00007_path",
"HitAudioId": 0,
"DestroyEffectId": 0,
"FlySpeed": 100,
@ -402,7 +402,7 @@
"ID": 50880,
"Name": "火力覆盖-技能子弹",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1188,7 +1188,7 @@
"ID": 1000310,
"Name": "冷酷之心10",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1205,7 +1205,7 @@
"ID": 1000320,
"Name": "冷酷之心20",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1222,7 +1222,7 @@
"ID": 1000330,
"Name": "冷酷之心30",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1239,7 +1239,7 @@
"ID": 1000340,
"Name": "冷酷之心40",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1256,7 +1256,7 @@
"ID": 1000350,
"Name": "冷酷之心50",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1273,7 +1273,7 @@
"ID": 1000311,
"Name": "冷酷之心11",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1290,7 +1290,7 @@
"ID": 1000321,
"Name": "冷酷之心21",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1307,7 +1307,7 @@
"ID": 1000331,
"Name": "冷酷之心31",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1324,7 +1324,7 @@
"ID": 1000341,
"Name": "冷酷之心41",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1341,7 +1341,7 @@
"ID": 1000351,
"Name": "冷酷之心51",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1358,7 +1358,7 @@
"ID": 1000312,
"Name": "冷酷之心12",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1375,7 +1375,7 @@
"ID": 1000322,
"Name": "冷酷之心22",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1392,7 +1392,7 @@
"ID": 1000332,
"Name": "冷酷之心32",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1409,7 +1409,7 @@
"ID": 1000342,
"Name": "冷酷之心42",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1426,7 +1426,7 @@
"ID": 1000352,
"Name": "冷酷之心52",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1443,7 +1443,7 @@
"ID": 1000313,
"Name": "冷酷之心13",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1460,7 +1460,7 @@
"ID": 1000323,
"Name": "冷酷之心23",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1477,7 +1477,7 @@
"ID": 1000333,
"Name": "冷酷之心33",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1494,7 +1494,7 @@
"ID": 1000343,
"Name": "冷酷之心43",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1511,7 +1511,7 @@
"ID": 1000353,
"Name": "冷酷之心53",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1528,7 +1528,7 @@
"ID": 1000314,
"Name": "冷酷之心14",
"BulletType": 2,
"PrefabPath": "Assets/Art/Gfx/Character/Skill_A00003_path.prefab",
"PrefabPath": "Skill_A00003_path",
"HitAudioId": 0,
"DestroyEffectId": 25,
"FlySpeed": 100,
@ -1545,7 +1545,7 @@
"ID": 1000324,
"Name": "冷酷之心24",
"BulletType": 2,
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"MotionName": "观察-观察前方",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_observe01_a001.fbx",
"MotionFullPath": "ani_s_observe01_a001",
"RangeStart": [
0,
267
@ -1297,7 +1297,7 @@
},
{
"MotionName": "观察-戒备四周",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_observe02_a001.fbx",
"MotionFullPath": "ani_s_observe02_a001",
"RangeStart": [
0,
35
@ -1313,7 +1313,7 @@
},
{
"MotionName": "观察-浏览四周",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_observe03_a001.fbx",
"MotionFullPath": "ani_s_observe03_a001",
"RangeStart": [
0,
423
@ -1329,7 +1329,7 @@
},
{
"MotionName": "冷",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_cold01_a001.fbx",
"MotionFullPath": "ani_s_cold01_a001",
"RangeStart": [
0,
258
@ -1345,7 +1345,7 @@
},
{
"MotionName": "冷-搓手",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_cold02_a001.fbx",
"MotionFullPath": "ani_s_cold02_a001",
"RangeStart": [
0,
97
@ -1361,7 +1361,7 @@
},
{
"MotionName": "热-擦汗",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_hot01_a001.fbx",
"MotionFullPath": "ani_s_hot01_a001",
"RangeStart": [
0,
145
@ -1377,7 +1377,7 @@
},
{
"MotionName": "唱歌01",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_sing01_a001.fbx",
"MotionFullPath": "ani_s_sing01_a001",
"RangeStart": [
0,
22
@ -1393,7 +1393,7 @@
},
{
"MotionName": "体育锻炼-俯卧撑01",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_exercise01_a001.fbx",
"MotionFullPath": "ani_s_exercise01_a001",
"RangeStart": [
0,
108
@ -1409,7 +1409,7 @@
},
{
"MotionName": "体育锻炼-格斗训练01",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_exercise02_a001.fbx",
"MotionFullPath": "ani_s_exercise02_a001",
"RangeStart": [
0,
23
@ -1425,7 +1425,7 @@
},
{
"MotionName": "体育锻炼-仰卧起坐01",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_exercise03_a001.fbx",
"MotionFullPath": "ani_s_exercise03_a001",
"RangeStart": [
0,
116
@ -1441,7 +1441,7 @@
},
{
"MotionName": "体育锻炼-热身",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_exercise04_a001.fbx",
"MotionFullPath": "ani_s_exercise04_a001",
"RangeStart": [
0,
165
@ -1457,7 +1457,7 @@
},
{
"MotionName": "舞蹈01",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance01_a001.fbx",
"MotionFullPath": "ani_s_dance01_a001",
"RangeStart": [
0,
433
@ -1473,7 +1473,7 @@
},
{
"MotionName": "舞蹈02",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance02_a001.fbx",
"MotionFullPath": "ani_s_dance02_a001",
"RangeStart": [
0,
709
@ -1489,7 +1489,7 @@
},
{
"MotionName": "舞蹈03",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance03_a001.fbx",
"MotionFullPath": "ani_s_dance03_a001",
"RangeStart": [
0,
425
@ -1505,7 +1505,7 @@
},
{
"MotionName": "舞蹈04",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance04_a001.fbx",
"MotionFullPath": "ani_s_dance04_a001",
"RangeStart": [
0,
340
@ -1521,7 +1521,7 @@
},
{
"MotionName": "舞蹈05",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_dance05_a001.fbx",
"MotionFullPath": "ani_s_dance05_a001",
"RangeStart": [
0,
722
@ -1537,7 +1537,7 @@
},
{
"MotionName": "坐姿01_椅子",
"MotionFullPath": "Assets/Art/Animations/Show/ani_s_sit01_a001.fbx",
"MotionFullPath": "ani_s_sit01_a001",
"RangeStart": [
0,
180

View File

@ -4,7 +4,6 @@
"NameRead": "SVT-40 半自动",
"Name": "weapon_1",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00001_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -22,7 +21,6 @@
"NameRead": "MAS-44",
"Name": "weapon_2",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00002_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -40,7 +38,6 @@
"NameRead": "机械弩",
"Name": "weapon_3",
"GroupName": "g04",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00003_bow_g04.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -55,7 +52,6 @@
"NameRead": "KSVK 栓动",
"Name": "weapon_4",
"GroupName": "g02",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00004_dmr_g02.prefab",
"FireAnimName": "",
"BulletFlySpeed": 100,
"FireAudioId": [
@ -73,7 +69,6 @@
"NameRead": "AKS-74UB",
"Name": "weapon_5",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00005_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 150,
"FireAudioId": [
@ -91,7 +86,6 @@
"NameRead": "MP9",
"Name": "weapon_6",
"GroupName": "g05",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00006_sg_g05.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -109,7 +103,6 @@
"NameRead": "toz-81",
"Name": "weapon_7",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00007_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -127,7 +120,6 @@
"NameRead": "RPK",
"Name": "weapon_8",
"GroupName": "g08",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00008_lmg_g08.prefab",
"FireAnimName": "",
"BulletFlySpeed": 100,
"FireAudioId": [
@ -145,7 +137,6 @@
"NameRead": "委员会1888步枪",
"Name": "weapon_9",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00009_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -163,7 +154,6 @@
"NameRead": "委员会1888步枪刺刀",
"Name": "weapon_10",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00010_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -181,7 +171,6 @@
"NameRead": "RPG-7",
"Name": "weapon_11",
"GroupName": "g11",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00011_hf_g11.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -196,7 +185,6 @@
"NameRead": "AKS-47",
"Name": "weapon_12",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00012_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -214,7 +202,6 @@
"NameRead": "温彻斯特m1895",
"Name": "weapon_13",
"GroupName": "g06",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00013_sar_lever_g06.prefab",
"FireAnimName": "attack002",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -232,7 +219,6 @@
"NameRead": "SVD 半自动",
"Name": "weapon_14",
"GroupName": "g02",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00014_dmr_g02.prefab",
"FireAnimName": "",
"BulletFlySpeed": 150,
"FireAudioId": [
@ -250,7 +236,6 @@
"NameRead": "AK-74",
"Name": "weapon_15",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00015_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 150,
"FireAudioId": [
@ -268,7 +253,6 @@
"NameRead": "莫辛纳甘栓动步枪",
"Name": "weapon_16",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00016_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -286,7 +270,6 @@
"NameRead": "AKM罗马尼亚",
"Name": "weapon_17",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00017_ar_01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -304,7 +287,6 @@
"NameRead": "蝎式冲锋枪",
"Name": "weapon_18",
"GroupName": "g05",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00018_sg_g05.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -322,7 +304,6 @@
"NameRead": "莫辛纳甘狙击步枪 栓动",
"Name": "weapon_19",
"GroupName": "g02",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00019_dmr_g02.prefab",
"FireAnimName": "",
"BulletFlySpeed": 150,
"FireAudioId": [
@ -340,7 +321,6 @@
"NameRead": "斯捷奇金冲锋手枪",
"Name": "weapon_20",
"GroupName": "g05",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00020_sg_g05.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -358,7 +338,6 @@
"NameRead": "MR556A1北美民用步枪",
"Name": "weapon_21",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00021_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -376,7 +355,6 @@
"NameRead": "MK-14",
"Name": "weapon_22",
"GroupName": "g02",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00022_dmr_g02.prefab",
"FireAnimName": "",
"BulletFlySpeed": 150,
"FireAudioId": [
@ -394,7 +372,6 @@
"NameRead": "汤姆森1921",
"Name": "weapon_23",
"GroupName": "g05",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00023_sg_g05.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -412,7 +389,6 @@
"NameRead": "李恩菲尔德no.4 mkI 栓动",
"Name": "weapon_24",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00024_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -430,7 +406,6 @@
"NameRead": "AKS-74U",
"Name": "weapon_25",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00025_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 120,
"FireAudioId": [
@ -448,7 +423,6 @@
"NameRead": "56式 半自动",
"Name": "weapon_26",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00026_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -463,7 +437,6 @@
"NameRead": "RPD",
"Name": "weapon_27",
"GroupName": "g08",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00027_lmg_g08.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -478,7 +451,6 @@
"NameRead": "M249 para",
"Name": "weapon_28",
"GroupName": "g08",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00028_lmg_g08.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -493,7 +465,6 @@
"NameRead": "HK416A5",
"Name": "weapon_29",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00029_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -508,7 +479,6 @@
"NameRead": "AKM",
"Name": "weapon_30",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00030_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -523,7 +493,6 @@
"NameRead": "MAS-44",
"Name": "weapon_31",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00031_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -538,7 +507,6 @@
"NameRead": "PM63",
"Name": "weapon_32",
"GroupName": "g05",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00032_sg_g05.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -553,7 +521,6 @@
"NameRead": "HK G36",
"Name": "weapon_33",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00033_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -568,7 +535,6 @@
"NameRead": "HK G3A4",
"Name": "weapon_34",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00034_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -583,7 +549,6 @@
"NameRead": "带红点瞄具的AEK-919K",
"Name": "weapon_35",
"GroupName": "g05",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00035_sg_g05.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -598,7 +563,6 @@
"NameRead": "L1A1 半自动",
"Name": "weapon_36",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00036_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -613,7 +577,6 @@
"NameRead": "MPi-KMS",
"Name": "weapon_37",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00037_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -628,7 +591,6 @@
"NameRead": "M4A1",
"Name": "weapon_38",
"GroupName": "g01",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00038_ar_g01.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -643,7 +605,6 @@
"NameRead": "自制土枪",
"Name": "weapon_39",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00039_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -658,7 +619,6 @@
"NameRead": "TOZ-34",
"Name": "weapon_40",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00040_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -673,7 +633,6 @@
"NameRead": "pkms",
"Name": "weapon_41",
"GroupName": "g08",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00041_lmg_g08.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -688,7 +647,6 @@
"NameRead": "莫辛纳甘m1891",
"Name": "weapon_42",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00042_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -703,7 +661,6 @@
"NameRead": "hk sr9tc",
"Name": "weapon_43",
"GroupName": "g02",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00043_dmr_g02.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],
@ -718,7 +675,6 @@
"NameRead": "SVT-40 半自动",
"Name": "weapon_51",
"GroupName": "g03",
"ModelPath": "Assets/Art/Character/Prefabs/Guns/P_G00051_bar_g03.prefab",
"FireAnimName": "",
"BulletFlySpeed": 0,
"FireAudioId": [],

View File

@ -197,7 +197,7 @@ namespace SkillEditor
{
return;
}
var prefabPath = config.PrefabPath;
var prefabPath = ViewBullet.GetPrefabPath(config.PrefabPath);
var sampleObj = AssetDatabase.LoadAssetAtPath<GameObject>(prefabPath);
if (sampleObj == null) return;

View File

@ -232,6 +232,11 @@ namespace Gameplay.Story.Cmp.Utils
}
}
private static string _GetMotionFullPath(string fileName)
{
return $"Assets/Art/Animations/Show/{fileName}.fbx";
}
private static float _ReadStartMotionLength(string motionName)
{
var motionConfig = EditorTableManager.instance.tables.MotionMapperConfig.Get(motionName);
@ -240,7 +245,7 @@ namespace Gameplay.Story.Cmp.Utils
Debug.LogError("无效的动作名字:" + motionName);
return 1f;
}
var motionPath = motionConfig.MotionFullPath;
var motionPath = _GetMotionFullPath(motionConfig.MotionFullPath);
var loadDatas = AssetDatabase.LoadAllAssetsAtPath(motionPath);
AnimationClip clipStart = null;
for (int i = 0; i < loadDatas.Length; i++)
@ -484,7 +489,7 @@ namespace Gameplay.Story.Cmp.Utils
Debug.LogError("无效的动作名字:" + motionName);
return;
}
var motionPath = motionConfig.MotionFullPath;
var motionPath = _GetMotionFullPath(motionConfig.MotionFullPath);
var loadDatas = AssetDatabase.LoadAllAssetsAtPath(motionPath);
AnimationClip clipStart = null, clipLoop = null, clipEnd = null;
for (int i = 0; i < loadDatas.Length; i++)
@ -579,7 +584,7 @@ namespace Gameplay.Story.Cmp.Utils
Debug.LogError("无效的动作名字:" + motionName);
return 0f;
}
var motionPath = motionConfig.MotionFullPath;
var motionPath = _GetMotionFullPath(motionConfig.MotionFullPath);
var motion = AssetDatabase.LoadAssetAtPath<AnimationClip>(motionPath);
if (motion == null)