雷达特效修改
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a1d7b599b2
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@ -48,5 +48,5 @@ Material:
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- _UVMoveX: 0
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- _UVMoveY: 0
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColor: {r: 0.7169812, g: 0.00783586, b: 0, a: 1}
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m_BuildTextureStacks: []
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@ -0,0 +1,52 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Gfx_obj_094_1
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BaseMap:
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m_Texture: {fileID: 2800000, guid: 3f30d15c6275036489f59b638b2678c1, type: 3}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AlphaClip: 0
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- _BaseColorScale: 1
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- _Blend: 0
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- _BlendOp: 0
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- _ColorMask: 15
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- _DstBlend: 10
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- _DstBlendAlpha: 10
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- _SrcBlend: 5
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- _SrcBlendAlpha: 1
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _Toggle1: 0
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- _UVMoveX: 0
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m_Colors:
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- _BaseColor: {r: 0, g: 0.1564027, b: 0.6698113, a: 1}
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@ -0,0 +1,8 @@
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assetBundleName:
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assetBundleVariant:
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