导出配表
parent
de142931c1
commit
cbaf39944c
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@ -69,7 +69,7 @@ public sealed partial class DataAttributeBase : Luban.BeanBase
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/// </summary>
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public string AttShowIcon { get; private set; }
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/// <summary>
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/// 属性显示类型<br/>0(或不填)=默认显示原始数值(保留小数点后2位:0.01)<br/>1=显示整数(四舍五入取整)<br/>2=显示整数(向下取整)<br/>3=百分比带%(保留小数点后1位:0.1%)<br/>4=百分比不带%(保留小数点后2位:0.01)
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/// 属性显示类型<br/>0(或不填)=默认显示原始数值(保留小数点后2位:0.01)<br/>1=显示整数(四舍五入取整)<br/>2=显示整数(向下取整)<br/>3=百分比带%(保留小数点后1位:0.1%)<br/>4=百分比不带%(保留小数点后2位:0.01)<br/>5=bool,属性=0:否,属性=1:是,其他值,报错
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/// </summary>
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public int AttShowType { get; private set; }
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/// <summary>
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@ -24,7 +24,6 @@ public sealed partial class DataCharacterAwaking : Luban.BeanBase
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{ if(!_buf["AwakingLevel"].IsNumber) { throw new SerializationException(); } AwakingLevel = _buf["AwakingLevel"]; }
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{ var __json0 = _buf["AttributeGroup"]; if(!__json0.IsArray) { throw new SerializationException(); } AttributeGroup = new System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { ActorCfg.AttributeType _k0; { if(!__e0[0].IsNumber) { throw new SerializationException(); } _k0 = (ActorCfg.AttributeType)__e0[0].AsInt; } float _v0; { if(!__e0[1].IsNumber) { throw new SerializationException(); } _v0 = __e0[1]; } AttributeGroup.Add(_k0, _v0); } }
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{ var __json0 = _buf["AttributeGrowthFactor"]; if(!__json0.IsArray) { throw new SerializationException(); } AttributeGrowthFactor = new System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { ActorCfg.AttributeType _k0; { if(!__e0[0].IsNumber) { throw new SerializationException(); } _k0 = (ActorCfg.AttributeType)__e0[0].AsInt; } float _v0; { if(!__e0[1].IsNumber) { throw new SerializationException(); } _v0 = __e0[1]; } AttributeGrowthFactor.Add(_k0, _v0); } }
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{ var __json0 = _buf["SkillPropModifyList"]; if(!__json0.IsArray) { throw new SerializationException(); } SkillPropModifyList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } SkillPropModifyList.Add(__v0); } }
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{ var __json0 = _buf["CostItems"]; if(!__json0.IsArray) { throw new SerializationException(); } CostItems = new System.Collections.Generic.List<item.ItemCounts>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { item.ItemCounts __v0; { if(!__e0.IsObject) { throw new SerializationException(); } __v0 = global::cfg.item.ItemCounts.DeserializeItemCounts(__e0); } CostItems.Add(__v0); } }
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{ if(!_buf["SkillModifyDesc"].IsString) { throw new SerializationException(); } SkillModifyDesc = _buf["SkillModifyDesc"]; }
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{ if(!_buf["Name"].IsString) { throw new SerializationException(); } Name = _buf["Name"]; }
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@ -32,13 +31,12 @@ public sealed partial class DataCharacterAwaking : Luban.BeanBase
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{ if(!_buf["IconLightPath"].IsString) { throw new SerializationException(); } IconLightPath = _buf["IconLightPath"]; }
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}
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public DataCharacterAwaking(int RoleID, int AwakingLevel, System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGroup, System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGrowthFactor, System.Collections.Generic.List<int> SkillPropModifyList, System.Collections.Generic.List<item.ItemCounts> CostItems, string SkillModifyDesc, string Name, string IconDarkPath, string IconLightPath )
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public DataCharacterAwaking(int RoleID, int AwakingLevel, System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGroup, System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGrowthFactor, System.Collections.Generic.List<item.ItemCounts> CostItems, string SkillModifyDesc, string Name, string IconDarkPath, string IconLightPath )
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{
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this.RoleID = RoleID;
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this.AwakingLevel = AwakingLevel;
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this.AttributeGroup = AttributeGroup;
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this.AttributeGrowthFactor = AttributeGrowthFactor;
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this.SkillPropModifyList = SkillPropModifyList;
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this.CostItems = CostItems;
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this.SkillModifyDesc = SkillModifyDesc;
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this.Name = Name;
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@ -61,7 +59,7 @@ public sealed partial class DataCharacterAwaking : Luban.BeanBase
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/// </summary>
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public int AwakingLevel { get; private set; }
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/// <summary>
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/// 生命
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/// 生命[废弃]
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/// </summary>
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public System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGroup { get; private set; }
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/// <summary>
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@ -69,10 +67,6 @@ public sealed partial class DataCharacterAwaking : Luban.BeanBase
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/// </summary>
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public System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGrowthFactor { get; private set; }
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/// <summary>
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/// 技能变动
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/// </summary>
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public System.Collections.Generic.List<int> SkillPropModifyList { get; private set; }
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/// <summary>
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/// 消耗道具
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/// </summary>
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public System.Collections.Generic.List<item.ItemCounts> CostItems { get; private set; }
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@ -108,7 +102,6 @@ public sealed partial class DataCharacterAwaking : Luban.BeanBase
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+ "AwakingLevel:" + AwakingLevel + ","
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+ "AttributeGroup:" + Luban.StringUtil.CollectionToString(AttributeGroup) + ","
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+ "AttributeGrowthFactor:" + Luban.StringUtil.CollectionToString(AttributeGrowthFactor) + ","
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+ "SkillPropModifyList:" + Luban.StringUtil.CollectionToString(SkillPropModifyList) + ","
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+ "CostItems:" + Luban.StringUtil.CollectionToString(CostItems) + ","
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+ "SkillModifyDesc:" + SkillModifyDesc + ","
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+ "Name:" + Name + ","
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@ -26,14 +26,13 @@ public sealed partial class DataCharacterBreak : Luban.BeanBase
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{ if(!_buf["SpendLeadership"].IsNumber) { throw new SerializationException(); } SpendLeadership = _buf["SpendLeadership"]; }
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{ var __json0 = _buf["AttributeGroup"]; if(!__json0.IsArray) { throw new SerializationException(); } AttributeGroup = new System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { ActorCfg.AttributeType _k0; { if(!__e0[0].IsNumber) { throw new SerializationException(); } _k0 = (ActorCfg.AttributeType)__e0[0].AsInt; } float _v0; { if(!__e0[1].IsNumber) { throw new SerializationException(); } _v0 = __e0[1]; } AttributeGroup.Add(_k0, _v0); } }
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{ if(!_buf["LevelLimit"].IsNumber) { throw new SerializationException(); } LevelLimit = _buf["LevelLimit"]; }
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{ var __json0 = _buf["SkillPropModifyList"]; if(!__json0.IsArray) { throw new SerializationException(); } SkillPropModifyList = new System.Collections.Generic.List<int>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } SkillPropModifyList.Add(__v0); } }
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{ var __json0 = _buf["CostItems"]; if(!__json0.IsArray) { throw new SerializationException(); } CostItems = new System.Collections.Generic.List<item.ItemCounts>(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { item.ItemCounts __v0; { if(!__e0.IsObject) { throw new SerializationException(); } __v0 = global::cfg.item.ItemCounts.DeserializeItemCounts(__e0); } CostItems.Add(__v0); } }
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{ if(!_buf["SkillModifyDesc"].IsString) { throw new SerializationException(); } SkillModifyDesc = _buf["SkillModifyDesc"]; }
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{ if(!_buf["Name"].IsString) { throw new SerializationException(); } Name = _buf["Name"]; }
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{ if(!_buf["IconPathLight"].IsString) { throw new SerializationException(); } IconPathLight = _buf["IconPathLight"]; }
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}
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public DataCharacterBreak(int RoleID, int BreakLevel, int WeaponId, int SpendLeadership, System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGroup, int LevelLimit, System.Collections.Generic.List<int> SkillPropModifyList, System.Collections.Generic.List<item.ItemCounts> CostItems, string SkillModifyDesc, string Name, string IconPathLight )
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public DataCharacterBreak(int RoleID, int BreakLevel, int WeaponId, int SpendLeadership, System.Collections.Generic.Dictionary<ActorCfg.AttributeType, float> AttributeGroup, int LevelLimit, System.Collections.Generic.List<item.ItemCounts> CostItems, string SkillModifyDesc, string Name, string IconPathLight )
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{
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this.RoleID = RoleID;
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this.BreakLevel = BreakLevel;
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@ -41,7 +40,6 @@ public sealed partial class DataCharacterBreak : Luban.BeanBase
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this.SpendLeadership = SpendLeadership;
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this.AttributeGroup = AttributeGroup;
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this.LevelLimit = LevelLimit;
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this.SkillPropModifyList = SkillPropModifyList;
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this.CostItems = CostItems;
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this.SkillModifyDesc = SkillModifyDesc;
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this.Name = Name;
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@ -79,10 +77,6 @@ public sealed partial class DataCharacterBreak : Luban.BeanBase
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/// </summary>
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public int LevelLimit { get; private set; }
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/// <summary>
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/// 技能变动
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/// </summary>
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public System.Collections.Generic.List<int> SkillPropModifyList { get; private set; }
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/// <summary>
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/// 消耗道具
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/// </summary>
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public System.Collections.Generic.List<item.ItemCounts> CostItems { get; private set; }
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@ -116,7 +110,6 @@ public sealed partial class DataCharacterBreak : Luban.BeanBase
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+ "SpendLeadership:" + SpendLeadership + ","
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+ "AttributeGroup:" + Luban.StringUtil.CollectionToString(AttributeGroup) + ","
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+ "LevelLimit:" + LevelLimit + ","
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+ "SkillPropModifyList:" + Luban.StringUtil.CollectionToString(SkillPropModifyList) + ","
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+ "CostItems:" + Luban.StringUtil.CollectionToString(CostItems) + ","
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+ "SkillModifyDesc:" + SkillModifyDesc + ","
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+ "Name:" + Name + ","
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File diff suppressed because one or more lines are too long
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@ -381,6 +381,10 @@ public partial class GlobalConfig
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/// </summary>
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public float FightUnhealthValue => _data.FightUnhealthValue;
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/// <summary>
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/// 放技能的统一黑屏时间
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/// </summary>
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public float FightSkillBlackCoverTime => _data.FightSkillBlackCoverTime;
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/// <summary>
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/// 战斗内时间缩放参数,必须为四个
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/// </summary>
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public System.Collections.Generic.List<float> FightSpeedParams => _data.FightSpeedParams;
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@ -814,5 +814,17 @@
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"AttGrowthName": "AttGrowthDes",
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"AttGrowthDes": "",
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"ShowSort": 0
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},
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{
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"AttID": 70,
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"AttInfoName": "MoveShootType",
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"RoleShowInBoard": 2,
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"AttShowIcon": "",
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"AttShowType": 5,
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"AttName": "",
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"AttDes": "",
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"AttGrowthName": "AttGrowthDes",
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"AttGrowthDes": "",
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"ShowSort": 0
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}
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]
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@ -4490,6 +4602,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
1
|
||||
],
|
||||
[
|
||||
14,
|
||||
10
|
||||
|
|
@ -4645,6 +4761,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
0
|
||||
],
|
||||
[
|
||||
14,
|
||||
1
|
||||
|
|
@ -4802,6 +4922,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
1
|
||||
],
|
||||
[
|
||||
14,
|
||||
8
|
||||
|
|
@ -4963,6 +5087,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
0
|
||||
],
|
||||
[
|
||||
14,
|
||||
1
|
||||
|
|
@ -5121,6 +5249,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
1
|
||||
],
|
||||
[
|
||||
14,
|
||||
10
|
||||
|
|
@ -5276,6 +5408,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
0
|
||||
],
|
||||
[
|
||||
14,
|
||||
16
|
||||
|
|
@ -5433,6 +5569,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
0
|
||||
],
|
||||
[
|
||||
14,
|
||||
1
|
||||
|
|
@ -5591,6 +5731,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
0
|
||||
],
|
||||
[
|
||||
14,
|
||||
6
|
||||
|
|
@ -5746,6 +5890,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
0
|
||||
],
|
||||
[
|
||||
14,
|
||||
3
|
||||
|
|
@ -5905,6 +6053,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
0
|
||||
],
|
||||
[
|
||||
14,
|
||||
3
|
||||
|
|
@ -6060,6 +6212,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
1
|
||||
],
|
||||
[
|
||||
14,
|
||||
10
|
||||
|
|
@ -6213,6 +6369,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
0
|
||||
],
|
||||
[
|
||||
14,
|
||||
15
|
||||
|
|
@ -6367,6 +6527,10 @@
|
|||
62,
|
||||
0
|
||||
],
|
||||
[
|
||||
15,
|
||||
1
|
||||
],
|
||||
[
|
||||
14,
|
||||
8
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -109,6 +109,7 @@
|
|||
"DamageYMinOffset": -8,
|
||||
"DamageYMaxOffset": 8,
|
||||
"FightUnhealthValue": 0.2,
|
||||
"FightSkillBlackCoverTime": 10,
|
||||
"FightSpeedParams": [
|
||||
0,
|
||||
0.3,
|
||||
|
|
|
|||
Loading…
Reference in New Issue