ActivationTrack轨道防裁剪测试

main
yurui 2024-09-09 15:20:28 +08:00
parent b82d5fe17e
commit cfe3b6155c
1 changed files with 4 additions and 0 deletions

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@ -3,6 +3,7 @@ using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using PhxhSDK.AOT;
using UnityEngine;
using UnityEngine.Timeline;
namespace PhxhSDK
{
@ -15,6 +16,9 @@ namespace PhxhSDK
private void Awake()
{
DontDestroyOnLoad(gameObject);
ActivationTrack activationTrack = new(); // 防止被裁剪
ActivationControlPlayable activationControlPlayable = new(); // 防止被裁剪
}
private void _InitGame()