【动画】还原裁剪修改
parent
88e28054be
commit
d06d971eed
|
|
@ -35,7 +35,7 @@ namespace Gameplay.Pause
|
|||
{
|
||||
isScaleChanged = false;
|
||||
this.rawAnimator = rawAnimator;
|
||||
this.rawAnimator.cullingMode = AnimatorCullingMode.CullUpdateTransforms;
|
||||
// this.rawAnimator.cullingMode = AnimatorCullingMode.CullUpdateTransforms;
|
||||
}
|
||||
|
||||
public void LogicUpdate(float dt)
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ namespace Gameplay.Unit.Data
|
|||
{
|
||||
this.owner = owner;
|
||||
_SetActiveObj();
|
||||
_SetAnimator();
|
||||
// _SetAnimator();
|
||||
isShow = true;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue