diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs index afda2b6c7a8..ec49af917aa 100644 --- a/ProjectNLD/Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs +++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs @@ -147,8 +147,9 @@ public class GameSceneHelper : Singlenton private void _CreateRt() { + var rtFormat = PerformanceManager.instance.data.enableHDR ? RenderTextureFormat.DefaultHDR : RenderTextureFormat.ARGB32; _rTexture = RenderTexturePool.Instance.Create("GameSceneHelper_rt", PerformanceManager.instance.fullScreenWidth, - PerformanceManager.instance.fullScreenHeight); + PerformanceManager.instance.fullScreenHeight, RenderTexturePool.DEFAULT_DEPTH, rtFormat); } private void _ReleaseRt()