From d38adf49e6753bd6480927c5e5ecfc520c60c579 Mon Sep 17 00:00:00 2001 From: chenyuqi <1357020360@qq.com> Date: Thu, 15 Aug 2024 16:53:50 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E7=BB=93=E7=AE=97?= =?UTF-8?q?=E3=80=91=E6=8F=90=E4=BA=A4renderTexture=E5=B1=9E=E6=80=A7?= =?UTF-8?q?=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs index afda2b6c7a8..ec49af917aa 100644 --- a/ProjectNLD/Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs +++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/SubSystems/GameSceneHelper.cs @@ -147,8 +147,9 @@ public class GameSceneHelper : Singlenton private void _CreateRt() { + var rtFormat = PerformanceManager.instance.data.enableHDR ? RenderTextureFormat.DefaultHDR : RenderTextureFormat.ARGB32; _rTexture = RenderTexturePool.Instance.Create("GameSceneHelper_rt", PerformanceManager.instance.fullScreenWidth, - PerformanceManager.instance.fullScreenHeight); + PerformanceManager.instance.fullScreenHeight, RenderTexturePool.DEFAULT_DEPTH, rtFormat); } private void _ReleaseRt()