引导剧情3结束增加播放PV

main
yurui 2024-10-18 18:35:17 +08:00
parent 2ae3b637d6
commit d97af72a82
9 changed files with 236 additions and 213 deletions

View File

@ -61,39 +61,18 @@ namespace Gameplay.Guide
/// </summary>
internal sealed class PlayVideoComplete : GuideCompleteBase
{
/// <summary>
/// 视频路径
/// </summary>
private readonly string videoPath;
public PlayVideoComplete(DataGuideCfg cfg, Action complete) : base(cfg, complete)
{
if (Cfg.CompleteTypeParams.Length <= 0)
throw new Exception($"引导id{Cfg.Id}, 引导类型:{Cfg.GuideStepType}参数数量错误1.视频路径");
videoPath = Cfg.CompleteTypeParams[0];
}
public override void AddListener()
{
EventManager.Instance.Register(EventManager.EventName.PlayVideoComplete, (Action<string>)OnPlayVideoComplete);
EventManager.Instance.Register(EventManager.EventName.PlayVideoComplete, Complete);
}
public override void RemoveListener()
{
EventManager.Instance.Unregister(EventManager.EventName.PlayVideoComplete, (Action<string>)OnPlayVideoComplete);
}
/// <summary>
/// 播放视频完成回调
/// </summary>
/// <param name="path"></param>
private void OnPlayVideoComplete(string path)
{
if (videoPath != path)
return;
Complete();
EventManager.Instance.Unregister(EventManager.EventName.PlayVideoComplete, Complete);
}
}

View File

@ -559,6 +559,7 @@ namespace Gameplay.Guide
UIManager.Instance.CloseWindow(UINameConst.UI_Guide);
GuideManager.Instance.IsPlayPVVideo = true;
await UI_PVAnimaPlayController.Open(videoPath);
Complete();
}
catch (Exception e)
{

View File

@ -1,6 +1,7 @@
using Cysharp.Threading.Tasks;
using Framework;
using Gameplay;
using Gameplay.Guide;
using Gameplay.Performance;
using PhxhSDK;
using System;
@ -59,6 +60,7 @@ public class UI_PVAnimaPlayController : UIWindow
videoPlayer.targetTexture = renderTexture;
rawImage.texture = renderTexture;
GuideManager.Instance.IsEnableAnyClick = false;
//BindButton(buttonSkip, OnSkip);
}
@ -109,6 +111,7 @@ public class UI_PVAnimaPlayController : UIWindow
public override void OnRelease()
{
GuideManager.Instance.IsEnableAnyClick = true;
RenderTexturePool.Instance.Destroy(renderTexture, true);
}

View File

@ -506,35 +506,35 @@
{
"Id": 3010071,
"Type": 3,
"Param1": 101012,
"Param1": 102002,
"Param2": 0,
"Param3": 0
},
{
"Id": 3010081,
"Type": 3,
"Param1": 101014,
"Param1": 102004,
"Param2": 0,
"Param3": 0
},
{
"Id": 3010091,
"Type": 3,
"Param1": 101016,
"Param1": 102006,
"Param2": 0,
"Param3": 0
},
{
"Id": 3010101,
"Type": 3,
"Param1": 101018,
"Param1": 102008,
"Param2": 0,
"Param3": 0
},
{
"Id": 3010111,
"Type": 3,
"Param1": 101020,
"Param1": 102010,
"Param2": 0,
"Param3": 0
},

View File

@ -96,7 +96,7 @@
0
],
"UnderEighteenGameHour": 20,
"BattleVoiceTriggerTime": 10,
"BattleVoiceTriggerTime": 2,
"CampaignScoreClass": [
0.25,
0.5,

View File

@ -710,7 +710,7 @@
"Id": 401,
"GroupId": 400,
"BeginCondition": [],
"NextId": 500,
"NextId": 402,
"IsBeginStep": false,
"IsComplete": false,
"StepStartDelay": 0,
@ -727,6 +727,46 @@
},
"TipKey": ""
},
{
"Id": 402,
"GroupId": 400,
"BeginCondition": [],
"NextId": 403,
"IsBeginStep": false,
"IsComplete": true,
"StepStartDelay": 0,
"GuideStepType": 0,
"GuideTypeParams": [
"Assets/Video/LevelIntro/LevelIntro_PV.mp4"
],
"GuideCompleteType": 0,
"CompleteTypeParams": [],
"ArrowDirection": 0,
"ArrowOffset": {
"x": 0,
"y": 0
},
"TipKey": ""
},
{
"Id": 403,
"GroupId": 400,
"BeginCondition": [],
"NextId": 500,
"IsBeginStep": false,
"IsComplete": false,
"StepStartDelay": 0,
"GuideStepType": 12,
"GuideTypeParams": [],
"GuideCompleteType": 0,
"CompleteTypeParams": [],
"ArrowDirection": 0,
"ArrowOffset": {
"x": 0,
"y": 0
},
"TipKey": ""
},
{
"Id": 500,
"GroupId": 500,

View File

@ -439,11 +439,11 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 1.3,
"AttackHpScale": 0.8,
"ShootSpeed": 2,
"ShootSpeed": 1,
"FirstShootTime": 0.16,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"ManagazinContain": 20,
"AttackSplitTime": 1.5,
"ManagazinContain": 5,
"ChangeBulletTime": 2,
"Speed": 2,
"RetreatSpeed": 3.6,
@ -498,11 +498,11 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 1.3,
"AttackHpScale": 0.8,
"ShootSpeed": 2,
"ShootSpeed": 1,
"FirstShootTime": 0.16,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"ManagazinContain": 20,
"AttackSplitTime": 1,
"ManagazinContain": 5,
"ChangeBulletTime": 2,
"Speed": 2,
"RetreatSpeed": 3.6,
@ -557,11 +557,11 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 0.8,
"AttackHpScale": 1.3,
"ShootSpeed": 1.7,
"ShootSpeed": 11,
"FirstShootTime": 0.03,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"ManagazinContain": 25,
"AttackLoopCount": 5,
"AttackSplitTime": 1,
"ManagazinContain": 30,
"ChangeBulletTime": 2,
"Speed": 2.2,
"RetreatSpeed": 4.1,
@ -734,11 +734,11 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 1.3,
"AttackHpScale": 0.8,
"ShootSpeed": 2,
"ShootSpeed": 1,
"FirstShootTime": 0.16,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"ManagazinContain": 20,
"AttackSplitTime": 3,
"ManagazinContain": 5,
"ChangeBulletTime": 2,
"Speed": 2,
"RetreatSpeed": 3.6,
@ -911,10 +911,10 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 1.5,
"AttackHpScale": 0.8,
"ShootSpeed": 2.1,
"ShootSpeed": 11,
"FirstShootTime": 0.03,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"AttackLoopCount": 25,
"AttackSplitTime": 3,
"ManagazinContain": 60,
"ChangeBulletTime": 4,
"Speed": 1.5,

View File

@ -63121,7 +63121,7 @@
},
{
"Key": "LevelName_101001",
"Value": "第一节 简单 1-1",
"Value": "1-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63129,7 +63129,7 @@
},
{
"Key": "LevelName_101002",
"Value": "第一节 简单 1-2",
"Value": "1-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63137,7 +63137,7 @@
},
{
"Key": "LevelName_101003",
"Value": "第一节 简单 1-3",
"Value": "1-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63145,7 +63145,7 @@
},
{
"Key": "LevelName_101004",
"Value": "第一节 简单 1-4",
"Value": "1-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63153,7 +63153,7 @@
},
{
"Key": "LevelName_101005",
"Value": "第一节 简单 1-5",
"Value": "1-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63161,7 +63161,7 @@
},
{
"Key": "LevelName_101006",
"Value": "第一节 简单 1-6",
"Value": "1-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63169,7 +63169,7 @@
},
{
"Key": "LevelName_101007",
"Value": "第一节 简单 1-7",
"Value": "1-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63177,7 +63177,7 @@
},
{
"Key": "LevelName_101008",
"Value": "第一节 简单 1-8",
"Value": "1-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63185,7 +63185,7 @@
},
{
"Key": "LevelName_101009",
"Value": "第一节 简单 1-9",
"Value": "1-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63193,7 +63193,7 @@
},
{
"Key": "LevelName_101010",
"Value": "第一节 简单 1-10",
"Value": "1-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63201,7 +63201,7 @@
},
{
"Key": "LevelDesc_101001",
"Value": "第一节 简单 1-1",
"Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63209,7 +63209,7 @@
},
{
"Key": "LevelDesc_101002",
"Value": "第一节 简单 1-2",
"Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63217,7 +63217,7 @@
},
{
"Key": "LevelDesc_101003",
"Value": "第一节 简单 1-3",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63225,7 +63225,7 @@
},
{
"Key": "LevelDesc_101004",
"Value": "第一节 简单 1-4",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63233,7 +63233,7 @@
},
{
"Key": "LevelDesc_101005",
"Value": "第一节 简单 1-5",
"Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63241,7 +63241,7 @@
},
{
"Key": "LevelDesc_101006",
"Value": "第一节 简单 1-6",
"Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63249,7 +63249,7 @@
},
{
"Key": "LevelDesc_101007",
"Value": "第一节 简单 1-7",
"Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63257,7 +63257,7 @@
},
{
"Key": "LevelDesc_101008",
"Value": "第一节 简单 1-8",
"Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63265,7 +63265,7 @@
},
{
"Key": "LevelDesc_101009",
"Value": "第一节 简单 1-9",
"Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63273,7 +63273,7 @@
},
{
"Key": "LevelDesc_101010",
"Value": "第一节 简单 1-10",
"Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63361,7 +63361,7 @@
},
{
"Key": "LevelName_102001",
"Value": "第一节 简单 2-1",
"Value": "2-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63369,7 +63369,7 @@
},
{
"Key": "LevelName_102002",
"Value": "第一节 简单 2-2",
"Value": "2-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63377,7 +63377,7 @@
},
{
"Key": "LevelName_102003",
"Value": "第一节 简单 2-3",
"Value": "2-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63385,7 +63385,7 @@
},
{
"Key": "LevelName_102004",
"Value": "第一节 简单 2-4",
"Value": "2-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63393,7 +63393,7 @@
},
{
"Key": "LevelName_102005",
"Value": "第一节 简单 2-5",
"Value": "2-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63401,7 +63401,7 @@
},
{
"Key": "LevelName_102006",
"Value": "第一节 简单 2-6",
"Value": "2-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63409,7 +63409,7 @@
},
{
"Key": "LevelName_102007",
"Value": "第一节 简单 2-7",
"Value": "2-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63417,7 +63417,7 @@
},
{
"Key": "LevelName_102008",
"Value": "第一节 简单 2-8",
"Value": "2-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63425,7 +63425,7 @@
},
{
"Key": "LevelName_102009",
"Value": "第一节 简单 2-9",
"Value": "2-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63433,7 +63433,7 @@
},
{
"Key": "LevelName_102010",
"Value": "第一节 简单 2-10",
"Value": "2-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63441,7 +63441,7 @@
},
{
"Key": "LevelDesc_102001",
"Value": "第一节 简单 2-1",
"Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63449,7 +63449,7 @@
},
{
"Key": "LevelDesc_102002",
"Value": "第一节 简单 2-2",
"Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63457,7 +63457,7 @@
},
{
"Key": "LevelDesc_102003",
"Value": "第一节 简单 2-3",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63465,7 +63465,7 @@
},
{
"Key": "LevelDesc_102004",
"Value": "第一节 简单 2-4",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63473,7 +63473,7 @@
},
{
"Key": "LevelDesc_102005",
"Value": "第一节 简单 2-5",
"Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63481,7 +63481,7 @@
},
{
"Key": "LevelDesc_102006",
"Value": "第一节 简单 2-6",
"Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63489,7 +63489,7 @@
},
{
"Key": "LevelDesc_102007",
"Value": "第一节 简单 2-7",
"Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63497,7 +63497,7 @@
},
{
"Key": "LevelDesc_102008",
"Value": "第一节 简单 2-8",
"Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63505,7 +63505,7 @@
},
{
"Key": "LevelDesc_102009",
"Value": "第一节 简单 2-9",
"Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63513,7 +63513,7 @@
},
{
"Key": "LevelDesc_102010",
"Value": "第一节 简单 2-10",
"Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63601,7 +63601,7 @@
},
{
"Key": "LevelName_103001",
"Value": "第一节 简单 3-1",
"Value": "3-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63609,7 +63609,7 @@
},
{
"Key": "LevelName_103002",
"Value": "第一节 简单 3-2",
"Value": "3-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63617,7 +63617,7 @@
},
{
"Key": "LevelName_103003",
"Value": "第一节 简单 3-3",
"Value": "3-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63625,7 +63625,7 @@
},
{
"Key": "LevelName_103004",
"Value": "第一节 简单 3-4",
"Value": "3-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63633,7 +63633,7 @@
},
{
"Key": "LevelName_103005",
"Value": "第一节 简单 3-5",
"Value": "3-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63641,7 +63641,7 @@
},
{
"Key": "LevelName_103006",
"Value": "第一节 简单 3-6",
"Value": "3-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63649,7 +63649,7 @@
},
{
"Key": "LevelName_103007",
"Value": "第一节 简单 3-7",
"Value": "3-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63657,7 +63657,7 @@
},
{
"Key": "LevelName_103008",
"Value": "第一节 简单 3-8",
"Value": "3-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63665,7 +63665,7 @@
},
{
"Key": "LevelName_103009",
"Value": "第一节 简单 3-9",
"Value": "3-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63673,7 +63673,7 @@
},
{
"Key": "LevelName_103010",
"Value": "第一节 简单 3-10",
"Value": "3-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63681,7 +63681,7 @@
},
{
"Key": "LevelDesc_103001",
"Value": "第一节 简单 3-11",
"Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63689,7 +63689,7 @@
},
{
"Key": "LevelDesc_103002",
"Value": "第一节 简单 3-12",
"Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63697,7 +63697,7 @@
},
{
"Key": "LevelDesc_103003",
"Value": "第一节 简单 3-13",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63705,7 +63705,7 @@
},
{
"Key": "LevelDesc_103004",
"Value": "第一节 简单 3-14",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63713,7 +63713,7 @@
},
{
"Key": "LevelDesc_103005",
"Value": "第一节 简单 3-15",
"Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63721,7 +63721,7 @@
},
{
"Key": "LevelDesc_103006",
"Value": "第一节 简单 3-16",
"Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63729,7 +63729,7 @@
},
{
"Key": "LevelDesc_103007",
"Value": "第一节 简单 3-17",
"Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63737,7 +63737,7 @@
},
{
"Key": "LevelDesc_103008",
"Value": "第一节 简单 3-18",
"Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63745,7 +63745,7 @@
},
{
"Key": "LevelDesc_103009",
"Value": "第一节 简单 3-19",
"Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63753,7 +63753,7 @@
},
{
"Key": "LevelDesc_103010",
"Value": "第一节 简单 3-20",
"Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63841,7 +63841,7 @@
},
{
"Key": "LevelName_201001",
"Value": "第一节 困难 1-1",
"Value": "1-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63849,7 +63849,7 @@
},
{
"Key": "LevelName_201002",
"Value": "第一节 困难 1-2",
"Value": "1-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63857,7 +63857,7 @@
},
{
"Key": "LevelName_201003",
"Value": "第一节 困难 1-3",
"Value": "1-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63865,7 +63865,7 @@
},
{
"Key": "LevelName_201004",
"Value": "第一节 困难 1-4",
"Value": "1-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63873,7 +63873,7 @@
},
{
"Key": "LevelName_201005",
"Value": "第一节 困难 1-5",
"Value": "1-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63881,7 +63881,7 @@
},
{
"Key": "LevelName_201006",
"Value": "第一节 困难 1-6",
"Value": "1-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63889,7 +63889,7 @@
},
{
"Key": "LevelName_201007",
"Value": "第一节 困难 1-7",
"Value": "1-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63897,7 +63897,7 @@
},
{
"Key": "LevelName_201008",
"Value": "第一节 困难 1-8",
"Value": "1-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63905,7 +63905,7 @@
},
{
"Key": "LevelName_201009",
"Value": "第一节 困难 1-9",
"Value": "1-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63913,7 +63913,7 @@
},
{
"Key": "LevelName_201010",
"Value": "第一节 困难 1-10",
"Value": "1-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63921,7 +63921,7 @@
},
{
"Key": "LevelDesc_201001",
"Value": "第一节 困难 1-1",
"Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63929,7 +63929,7 @@
},
{
"Key": "LevelDesc_201002",
"Value": "第一节 困难 1-2",
"Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63937,7 +63937,7 @@
},
{
"Key": "LevelDesc_201003",
"Value": "第一节 困难 1-3",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63945,7 +63945,7 @@
},
{
"Key": "LevelDesc_201004",
"Value": "第一节 困难 1-4",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63953,7 +63953,7 @@
},
{
"Key": "LevelDesc_201005",
"Value": "第一节 困难 1-5",
"Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63961,7 +63961,7 @@
},
{
"Key": "LevelDesc_201006",
"Value": "第一节 困难 1-6",
"Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63969,7 +63969,7 @@
},
{
"Key": "LevelDesc_201007",
"Value": "第一节 困难 1-7",
"Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63977,7 +63977,7 @@
},
{
"Key": "LevelDesc_201008",
"Value": "第一节 困难 1-8",
"Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63985,7 +63985,7 @@
},
{
"Key": "LevelDesc_201009",
"Value": "第一节 困难 1-9",
"Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -63993,7 +63993,7 @@
},
{
"Key": "LevelDesc_201010",
"Value": "第一节 困难 1-10",
"Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64081,7 +64081,7 @@
},
{
"Key": "LevelName_202001",
"Value": "第一节 困难 2-1",
"Value": "2-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64089,7 +64089,7 @@
},
{
"Key": "LevelName_202002",
"Value": "第一节 困难 2-2",
"Value": "2-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64097,7 +64097,7 @@
},
{
"Key": "LevelName_202003",
"Value": "第一节 困难 2-3",
"Value": "2-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64105,7 +64105,7 @@
},
{
"Key": "LevelName_202004",
"Value": "第一节 困难 2-4",
"Value": "2-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64113,7 +64113,7 @@
},
{
"Key": "LevelName_202005",
"Value": "第一节 困难 2-5",
"Value": "2-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64121,7 +64121,7 @@
},
{
"Key": "LevelName_202006",
"Value": "第一节 困难 2-6",
"Value": "2-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64129,7 +64129,7 @@
},
{
"Key": "LevelName_202007",
"Value": "第一节 困难 2-7",
"Value": "2-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64137,7 +64137,7 @@
},
{
"Key": "LevelName_202008",
"Value": "第一节 困难 2-8",
"Value": "2-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64145,7 +64145,7 @@
},
{
"Key": "LevelName_202009",
"Value": "第一节 困难 2-9",
"Value": "2-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64153,7 +64153,7 @@
},
{
"Key": "LevelName_202010",
"Value": "第一节 困难 2-10",
"Value": "2-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64161,7 +64161,7 @@
},
{
"Key": "LevelDesc_202001",
"Value": "第一节 困难 2-1",
"Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64169,7 +64169,7 @@
},
{
"Key": "LevelDesc_202002",
"Value": "第一节 困难 2-2",
"Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64177,7 +64177,7 @@
},
{
"Key": "LevelDesc_202003",
"Value": "第一节 困难 2-3",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64185,7 +64185,7 @@
},
{
"Key": "LevelDesc_202004",
"Value": "第一节 困难 2-4",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64193,7 +64193,7 @@
},
{
"Key": "LevelDesc_202005",
"Value": "第一节 困难 2-5",
"Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64201,7 +64201,7 @@
},
{
"Key": "LevelDesc_202006",
"Value": "第一节 困难 2-6",
"Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64209,7 +64209,7 @@
},
{
"Key": "LevelDesc_202007",
"Value": "第一节 困难 2-7",
"Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64217,7 +64217,7 @@
},
{
"Key": "LevelDesc_202008",
"Value": "第一节 困难 2-8",
"Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64225,7 +64225,7 @@
},
{
"Key": "LevelDesc_202009",
"Value": "第一节 困难 2-9",
"Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64233,7 +64233,7 @@
},
{
"Key": "LevelDesc_202010",
"Value": "第一节 困难 2-10",
"Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64321,7 +64321,7 @@
},
{
"Key": "LevelName_203001",
"Value": "第一节 困难 3-1",
"Value": "3-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64329,7 +64329,7 @@
},
{
"Key": "LevelName_203002",
"Value": "第一节 困难 3-2",
"Value": "3-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64337,7 +64337,7 @@
},
{
"Key": "LevelName_203003",
"Value": "第一节 困难 3-3",
"Value": "3-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64345,7 +64345,7 @@
},
{
"Key": "LevelName_203004",
"Value": "第一节 困难 3-4",
"Value": "3-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64353,7 +64353,7 @@
},
{
"Key": "LevelName_203005",
"Value": "第一节 困难 3-5",
"Value": "3-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64361,7 +64361,7 @@
},
{
"Key": "LevelName_203006",
"Value": "第一节 困难 3-6",
"Value": "3-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64369,7 +64369,7 @@
},
{
"Key": "LevelName_203007",
"Value": "第一节 困难 3-7",
"Value": "3-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64377,7 +64377,7 @@
},
{
"Key": "LevelName_203008",
"Value": "第一节 困难 3-8",
"Value": "3-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64385,7 +64385,7 @@
},
{
"Key": "LevelName_203009",
"Value": "第一节 困难 3-9",
"Value": "3-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64393,7 +64393,7 @@
},
{
"Key": "LevelName_203010",
"Value": "第一节 困难 3-10",
"Value": "3-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64401,7 +64401,7 @@
},
{
"Key": "LevelDesc_203001",
"Value": "第一节 困难 3-1",
"Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64409,7 +64409,7 @@
},
{
"Key": "LevelDesc_203002",
"Value": "第一节 困难 3-2",
"Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64417,7 +64417,7 @@
},
{
"Key": "LevelDesc_203003",
"Value": "第一节 困难 3-3",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64425,7 +64425,7 @@
},
{
"Key": "LevelDesc_203004",
"Value": "第一节 困难 3-4",
"Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64433,7 +64433,7 @@
},
{
"Key": "LevelDesc_203005",
"Value": "第一节 困难 3-5",
"Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64441,7 +64441,7 @@
},
{
"Key": "LevelDesc_203006",
"Value": "第一节 困难 3-6",
"Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64449,7 +64449,7 @@
},
{
"Key": "LevelDesc_203007",
"Value": "第一节 困难 3-7",
"Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64457,7 +64457,7 @@
},
{
"Key": "LevelDesc_203008",
"Value": "第一节 困难 3-8",
"Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64465,7 +64465,7 @@
},
{
"Key": "LevelDesc_203009",
"Value": "第一节 困难 3-9",
"Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@ -64473,7 +64473,7 @@
},
{
"Key": "LevelDesc_203010",
"Value": "第一节 困难 3-10",
"Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",

View File

@ -14,25 +14,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
"SeatCount": 2,
"Damage": 105,
"SeatCount": 4,
"Damage": 40,
"Defense": 250,
"HP": 3500,
"BulletCount": 10,
"BulletCount": 200,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"AttackLoopCount": 25,
"AttackSplitTime": 3,
"PerShootCount": 1,
"WeaponId": 10000101,
"ReloadTime": 4,
"FireRate": 1,
"ReloadTime": 5,
"FireRate": 10,
"MoveSpeed": 6,
"TurnSpeed": 400,
"AttackDistance": 5,
"AttackDistance": 6,
"AttackIgnoreBlock": false,
"MoraleDamage": 70,
"MoraleDamage": 20,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,
@ -59,25 +59,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
"SeatCount": 3,
"Damage": 105,
"Defense": 250,
"HP": 3500,
"BulletCount": 10,
"SeatCount": 1,
"Damage": 500,
"Defense": 550,
"HP": 5000,
"BulletCount": 1,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"AttackSplitTime": 6,
"PerShootCount": 1,
"WeaponId": 10000201,
"ReloadTime": 4,
"ReloadTime": 2,
"FireRate": 1,
"MoveSpeed": 6,
"TurnSpeed": 400,
"AttackDistance": 5,
"AttackDistance": 7,
"AttackIgnoreBlock": false,
"MoraleDamage": 70,
"MoraleDamage": 750,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,
@ -104,25 +104,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
"SeatCount": 2,
"Damage": 105,
"Defense": 250,
"HP": 3500,
"BulletCount": 10,
"SeatCount": 3,
"Damage": 40,
"Defense": 150,
"HP": 3000,
"BulletCount": 150,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"AttackLoopCount": 25,
"AttackSplitTime": 3,
"PerShootCount": 1,
"WeaponId": 10000601,
"ReloadTime": 4,
"FireRate": 1,
"ReloadTime": 5,
"FireRate": 10,
"MoveSpeed": 9,
"TurnSpeed": 400,
"AttackDistance": 5,
"AttackIgnoreBlock": false,
"MoraleDamage": 70,
"MoraleDamage": 20,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,
@ -149,25 +149,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
"SeatCount": 3,
"Damage": 105,
"Defense": 250,
"HP": 3500,
"BulletCount": 10,
"SeatCount": 4,
"Damage": 40,
"Defense": 50,
"HP": 1000,
"BulletCount": 100,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"AttackLoopCount": 25,
"AttackSplitTime": 2,
"PerShootCount": 1,
"WeaponId": 10000801,
"ReloadTime": 4,
"FireRate": 1,
"FireRate": 12,
"MoveSpeed": 9,
"TurnSpeed": 400,
"AttackDistance": 5,
"AttackIgnoreBlock": false,
"MoraleDamage": 70,
"MoraleDamage": 20,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,
@ -194,25 +194,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
"SeatCount": 3,
"Damage": 105,
"Defense": 250,
"SeatCount": 1,
"Damage": 150,
"Defense": 300,
"HP": 3500,
"BulletCount": 10,
"BulletCount": 25,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
"AttackLoopCount": 1,
"AttackSplitTime": 0.2,
"AttackLoopCount": 5,
"AttackSplitTime": 5,
"PerShootCount": 1,
"WeaponId": 10001201,
"ReloadTime": 4,
"FireRate": 1,
"ReloadTime": 5,
"FireRate": 3,
"MoveSpeed": 6,
"TurnSpeed": 400,
"AttackDistance": 5,
"AttackDistance": 7,
"AttackIgnoreBlock": false,
"MoraleDamage": 70,
"MoraleDamage": 80,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,