From d97af72a82d58280287cd4c4cc3fc7a02919ff44 Mon Sep 17 00:00:00 2001
From: yurui <952870061@qq.com>
Date: Fri, 18 Oct 2024 18:35:17 +0800
Subject: [PATCH] =?UTF-8?q?=E5=BC=95=E5=AF=BC=E5=89=A7=E6=83=853=E7=BB=93?=
=?UTF-8?q?=E6=9D=9F=E5=A2=9E=E5=8A=A0=E6=92=AD=E6=94=BEPV?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../Scripts/Gameplay/Guide/GuideComplete.cs | 25 +-
.../Code/Scripts/Gameplay/Guide/GuideStep.cs | 1 +
.../UI/Guide/UI_PVAnimaPlayController.cs | 3 +
.../Assets/Config/Data/conditionconfig.json | 10 +-
.../Assets/Config/Data/globalconfig.json | 2 +-
.../Config/Data/guidecfg_guideconfig.json | 42 ++-
.../Config/Data/monstercfg_monsterclass.json | 32 +--
.../Config/Data/stringcfg_stringconfig.json | 240 +++++++++---------
.../Config/Data/vehiclecfg_vehicleconfig.json | 94 +++----
9 files changed, 236 insertions(+), 213 deletions(-)
diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideComplete.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideComplete.cs
index 3af3b74b602..0722230ab8e 100644
--- a/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideComplete.cs
+++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideComplete.cs
@@ -61,39 +61,18 @@ namespace Gameplay.Guide
///
internal sealed class PlayVideoComplete : GuideCompleteBase
{
- ///
- /// 视频路径
- ///
- private readonly string videoPath;
-
public PlayVideoComplete(DataGuideCfg cfg, Action complete) : base(cfg, complete)
{
- if (Cfg.CompleteTypeParams.Length <= 0)
- throw new Exception($"引导id:{Cfg.Id}, 引导类型:{Cfg.GuideStepType},参数数量错误:1.视频路径");
-
- videoPath = Cfg.CompleteTypeParams[0];
}
public override void AddListener()
{
- EventManager.Instance.Register(EventManager.EventName.PlayVideoComplete, (Action)OnPlayVideoComplete);
+ EventManager.Instance.Register(EventManager.EventName.PlayVideoComplete, Complete);
}
public override void RemoveListener()
{
- EventManager.Instance.Unregister(EventManager.EventName.PlayVideoComplete, (Action)OnPlayVideoComplete);
- }
-
- ///
- /// 播放视频完成回调
- ///
- ///
- private void OnPlayVideoComplete(string path)
- {
- if (videoPath != path)
- return;
-
- Complete();
+ EventManager.Instance.Unregister(EventManager.EventName.PlayVideoComplete, Complete);
}
}
diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs
index afc458b30a5..77d65a5394d 100644
--- a/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs
+++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs
@@ -559,6 +559,7 @@ namespace Gameplay.Guide
UIManager.Instance.CloseWindow(UINameConst.UI_Guide);
GuideManager.Instance.IsPlayPVVideo = true;
await UI_PVAnimaPlayController.Open(videoPath);
+ Complete();
}
catch (Exception e)
{
diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/Guide/UI_PVAnimaPlayController.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/Guide/UI_PVAnimaPlayController.cs
index 880c93e9b26..189afa2003b 100644
--- a/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/Guide/UI_PVAnimaPlayController.cs
+++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/Guide/UI_PVAnimaPlayController.cs
@@ -1,6 +1,7 @@
using Cysharp.Threading.Tasks;
using Framework;
using Gameplay;
+using Gameplay.Guide;
using Gameplay.Performance;
using PhxhSDK;
using System;
@@ -59,6 +60,7 @@ public class UI_PVAnimaPlayController : UIWindow
videoPlayer.targetTexture = renderTexture;
rawImage.texture = renderTexture;
+ GuideManager.Instance.IsEnableAnyClick = false;
//BindButton(buttonSkip, OnSkip);
}
@@ -109,6 +111,7 @@ public class UI_PVAnimaPlayController : UIWindow
public override void OnRelease()
{
+ GuideManager.Instance.IsEnableAnyClick = true;
RenderTexturePool.Instance.Destroy(renderTexture, true);
}
diff --git a/ProjectNLD/Assets/Config/Data/conditionconfig.json b/ProjectNLD/Assets/Config/Data/conditionconfig.json
index 21281526d50..c37ec8eb2b3 100644
--- a/ProjectNLD/Assets/Config/Data/conditionconfig.json
+++ b/ProjectNLD/Assets/Config/Data/conditionconfig.json
@@ -506,35 +506,35 @@
{
"Id": 3010071,
"Type": 3,
- "Param1": 101012,
+ "Param1": 102002,
"Param2": 0,
"Param3": 0
},
{
"Id": 3010081,
"Type": 3,
- "Param1": 101014,
+ "Param1": 102004,
"Param2": 0,
"Param3": 0
},
{
"Id": 3010091,
"Type": 3,
- "Param1": 101016,
+ "Param1": 102006,
"Param2": 0,
"Param3": 0
},
{
"Id": 3010101,
"Type": 3,
- "Param1": 101018,
+ "Param1": 102008,
"Param2": 0,
"Param3": 0
},
{
"Id": 3010111,
"Type": 3,
- "Param1": 101020,
+ "Param1": 102010,
"Param2": 0,
"Param3": 0
},
diff --git a/ProjectNLD/Assets/Config/Data/globalconfig.json b/ProjectNLD/Assets/Config/Data/globalconfig.json
index bdf3ab06336..c416aac714d 100644
--- a/ProjectNLD/Assets/Config/Data/globalconfig.json
+++ b/ProjectNLD/Assets/Config/Data/globalconfig.json
@@ -96,7 +96,7 @@
0
],
"UnderEighteenGameHour": 20,
- "BattleVoiceTriggerTime": 10,
+ "BattleVoiceTriggerTime": 2,
"CampaignScoreClass": [
0.25,
0.5,
diff --git a/ProjectNLD/Assets/Config/Data/guidecfg_guideconfig.json b/ProjectNLD/Assets/Config/Data/guidecfg_guideconfig.json
index 5705de7cb6e..cf829774bba 100644
--- a/ProjectNLD/Assets/Config/Data/guidecfg_guideconfig.json
+++ b/ProjectNLD/Assets/Config/Data/guidecfg_guideconfig.json
@@ -710,7 +710,7 @@
"Id": 401,
"GroupId": 400,
"BeginCondition": [],
- "NextId": 500,
+ "NextId": 402,
"IsBeginStep": false,
"IsComplete": false,
"StepStartDelay": 0,
@@ -727,6 +727,46 @@
},
"TipKey": ""
},
+ {
+ "Id": 402,
+ "GroupId": 400,
+ "BeginCondition": [],
+ "NextId": 403,
+ "IsBeginStep": false,
+ "IsComplete": true,
+ "StepStartDelay": 0,
+ "GuideStepType": 0,
+ "GuideTypeParams": [
+ "Assets/Video/LevelIntro/LevelIntro_PV.mp4"
+ ],
+ "GuideCompleteType": 0,
+ "CompleteTypeParams": [],
+ "ArrowDirection": 0,
+ "ArrowOffset": {
+ "x": 0,
+ "y": 0
+ },
+ "TipKey": ""
+ },
+ {
+ "Id": 403,
+ "GroupId": 400,
+ "BeginCondition": [],
+ "NextId": 500,
+ "IsBeginStep": false,
+ "IsComplete": false,
+ "StepStartDelay": 0,
+ "GuideStepType": 12,
+ "GuideTypeParams": [],
+ "GuideCompleteType": 0,
+ "CompleteTypeParams": [],
+ "ArrowDirection": 0,
+ "ArrowOffset": {
+ "x": 0,
+ "y": 0
+ },
+ "TipKey": ""
+ },
{
"Id": 500,
"GroupId": 500,
diff --git a/ProjectNLD/Assets/Config/Data/monstercfg_monsterclass.json b/ProjectNLD/Assets/Config/Data/monstercfg_monsterclass.json
index 107749eb56d..9399291b773 100644
--- a/ProjectNLD/Assets/Config/Data/monstercfg_monsterclass.json
+++ b/ProjectNLD/Assets/Config/Data/monstercfg_monsterclass.json
@@ -439,11 +439,11 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 1.3,
"AttackHpScale": 0.8,
- "ShootSpeed": 2,
+ "ShootSpeed": 1,
"FirstShootTime": 0.16,
"AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
- "ManagazinContain": 20,
+ "AttackSplitTime": 1.5,
+ "ManagazinContain": 5,
"ChangeBulletTime": 2,
"Speed": 2,
"RetreatSpeed": 3.6,
@@ -498,11 +498,11 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 1.3,
"AttackHpScale": 0.8,
- "ShootSpeed": 2,
+ "ShootSpeed": 1,
"FirstShootTime": 0.16,
"AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
- "ManagazinContain": 20,
+ "AttackSplitTime": 1,
+ "ManagazinContain": 5,
"ChangeBulletTime": 2,
"Speed": 2,
"RetreatSpeed": 3.6,
@@ -557,11 +557,11 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 0.8,
"AttackHpScale": 1.3,
- "ShootSpeed": 1.7,
+ "ShootSpeed": 11,
"FirstShootTime": 0.03,
- "AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
- "ManagazinContain": 25,
+ "AttackLoopCount": 5,
+ "AttackSplitTime": 1,
+ "ManagazinContain": 30,
"ChangeBulletTime": 2,
"Speed": 2.2,
"RetreatSpeed": 4.1,
@@ -734,11 +734,11 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 1.3,
"AttackHpScale": 0.8,
- "ShootSpeed": 2,
+ "ShootSpeed": 1,
"FirstShootTime": 0.16,
"AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
- "ManagazinContain": 20,
+ "AttackSplitTime": 3,
+ "ManagazinContain": 5,
"ChangeBulletTime": 2,
"Speed": 2,
"RetreatSpeed": 3.6,
@@ -911,10 +911,10 @@
"HPRecoverValuePercent": 0,
"AttackShiledScale": 1.5,
"AttackHpScale": 0.8,
- "ShootSpeed": 2.1,
+ "ShootSpeed": 11,
"FirstShootTime": 0.03,
- "AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
+ "AttackLoopCount": 25,
+ "AttackSplitTime": 3,
"ManagazinContain": 60,
"ChangeBulletTime": 4,
"Speed": 1.5,
diff --git a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json
index 3338ecf407c..5e323718026 100644
--- a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json
+++ b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json
@@ -63121,7 +63121,7 @@
},
{
"Key": "LevelName_101001",
- "Value": "第一节 简单 1-1",
+ "Value": "1-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63129,7 +63129,7 @@
},
{
"Key": "LevelName_101002",
- "Value": "第一节 简单 1-2",
+ "Value": "1-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63137,7 +63137,7 @@
},
{
"Key": "LevelName_101003",
- "Value": "第一节 简单 1-3",
+ "Value": "1-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63145,7 +63145,7 @@
},
{
"Key": "LevelName_101004",
- "Value": "第一节 简单 1-4",
+ "Value": "1-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63153,7 +63153,7 @@
},
{
"Key": "LevelName_101005",
- "Value": "第一节 简单 1-5",
+ "Value": "1-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63161,7 +63161,7 @@
},
{
"Key": "LevelName_101006",
- "Value": "第一节 简单 1-6",
+ "Value": "1-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63169,7 +63169,7 @@
},
{
"Key": "LevelName_101007",
- "Value": "第一节 简单 1-7",
+ "Value": "1-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63177,7 +63177,7 @@
},
{
"Key": "LevelName_101008",
- "Value": "第一节 简单 1-8",
+ "Value": "1-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63185,7 +63185,7 @@
},
{
"Key": "LevelName_101009",
- "Value": "第一节 简单 1-9",
+ "Value": "1-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63193,7 +63193,7 @@
},
{
"Key": "LevelName_101010",
- "Value": "第一节 简单 1-10",
+ "Value": "1-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63201,7 +63201,7 @@
},
{
"Key": "LevelDesc_101001",
- "Value": "第一节 简单 1-1",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63209,7 +63209,7 @@
},
{
"Key": "LevelDesc_101002",
- "Value": "第一节 简单 1-2",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63217,7 +63217,7 @@
},
{
"Key": "LevelDesc_101003",
- "Value": "第一节 简单 1-3",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63225,7 +63225,7 @@
},
{
"Key": "LevelDesc_101004",
- "Value": "第一节 简单 1-4",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63233,7 +63233,7 @@
},
{
"Key": "LevelDesc_101005",
- "Value": "第一节 简单 1-5",
+ "Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63241,7 +63241,7 @@
},
{
"Key": "LevelDesc_101006",
- "Value": "第一节 简单 1-6",
+ "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63249,7 +63249,7 @@
},
{
"Key": "LevelDesc_101007",
- "Value": "第一节 简单 1-7",
+ "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63257,7 +63257,7 @@
},
{
"Key": "LevelDesc_101008",
- "Value": "第一节 简单 1-8",
+ "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63265,7 +63265,7 @@
},
{
"Key": "LevelDesc_101009",
- "Value": "第一节 简单 1-9",
+ "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63273,7 +63273,7 @@
},
{
"Key": "LevelDesc_101010",
- "Value": "第一节 简单 1-10",
+ "Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63361,7 +63361,7 @@
},
{
"Key": "LevelName_102001",
- "Value": "第一节 简单 2-1",
+ "Value": "2-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63369,7 +63369,7 @@
},
{
"Key": "LevelName_102002",
- "Value": "第一节 简单 2-2",
+ "Value": "2-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63377,7 +63377,7 @@
},
{
"Key": "LevelName_102003",
- "Value": "第一节 简单 2-3",
+ "Value": "2-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63385,7 +63385,7 @@
},
{
"Key": "LevelName_102004",
- "Value": "第一节 简单 2-4",
+ "Value": "2-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63393,7 +63393,7 @@
},
{
"Key": "LevelName_102005",
- "Value": "第一节 简单 2-5",
+ "Value": "2-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63401,7 +63401,7 @@
},
{
"Key": "LevelName_102006",
- "Value": "第一节 简单 2-6",
+ "Value": "2-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63409,7 +63409,7 @@
},
{
"Key": "LevelName_102007",
- "Value": "第一节 简单 2-7",
+ "Value": "2-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63417,7 +63417,7 @@
},
{
"Key": "LevelName_102008",
- "Value": "第一节 简单 2-8",
+ "Value": "2-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63425,7 +63425,7 @@
},
{
"Key": "LevelName_102009",
- "Value": "第一节 简单 2-9",
+ "Value": "2-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63433,7 +63433,7 @@
},
{
"Key": "LevelName_102010",
- "Value": "第一节 简单 2-10",
+ "Value": "2-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63441,7 +63441,7 @@
},
{
"Key": "LevelDesc_102001",
- "Value": "第一节 简单 2-1",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63449,7 +63449,7 @@
},
{
"Key": "LevelDesc_102002",
- "Value": "第一节 简单 2-2",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63457,7 +63457,7 @@
},
{
"Key": "LevelDesc_102003",
- "Value": "第一节 简单 2-3",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63465,7 +63465,7 @@
},
{
"Key": "LevelDesc_102004",
- "Value": "第一节 简单 2-4",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63473,7 +63473,7 @@
},
{
"Key": "LevelDesc_102005",
- "Value": "第一节 简单 2-5",
+ "Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63481,7 +63481,7 @@
},
{
"Key": "LevelDesc_102006",
- "Value": "第一节 简单 2-6",
+ "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63489,7 +63489,7 @@
},
{
"Key": "LevelDesc_102007",
- "Value": "第一节 简单 2-7",
+ "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63497,7 +63497,7 @@
},
{
"Key": "LevelDesc_102008",
- "Value": "第一节 简单 2-8",
+ "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63505,7 +63505,7 @@
},
{
"Key": "LevelDesc_102009",
- "Value": "第一节 简单 2-9",
+ "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63513,7 +63513,7 @@
},
{
"Key": "LevelDesc_102010",
- "Value": "第一节 简单 2-10",
+ "Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63601,7 +63601,7 @@
},
{
"Key": "LevelName_103001",
- "Value": "第一节 简单 3-1",
+ "Value": "3-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63609,7 +63609,7 @@
},
{
"Key": "LevelName_103002",
- "Value": "第一节 简单 3-2",
+ "Value": "3-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63617,7 +63617,7 @@
},
{
"Key": "LevelName_103003",
- "Value": "第一节 简单 3-3",
+ "Value": "3-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63625,7 +63625,7 @@
},
{
"Key": "LevelName_103004",
- "Value": "第一节 简单 3-4",
+ "Value": "3-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63633,7 +63633,7 @@
},
{
"Key": "LevelName_103005",
- "Value": "第一节 简单 3-5",
+ "Value": "3-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63641,7 +63641,7 @@
},
{
"Key": "LevelName_103006",
- "Value": "第一节 简单 3-6",
+ "Value": "3-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63649,7 +63649,7 @@
},
{
"Key": "LevelName_103007",
- "Value": "第一节 简单 3-7",
+ "Value": "3-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63657,7 +63657,7 @@
},
{
"Key": "LevelName_103008",
- "Value": "第一节 简单 3-8",
+ "Value": "3-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63665,7 +63665,7 @@
},
{
"Key": "LevelName_103009",
- "Value": "第一节 简单 3-9",
+ "Value": "3-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63673,7 +63673,7 @@
},
{
"Key": "LevelName_103010",
- "Value": "第一节 简单 3-10",
+ "Value": "3-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63681,7 +63681,7 @@
},
{
"Key": "LevelDesc_103001",
- "Value": "第一节 简单 3-11",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63689,7 +63689,7 @@
},
{
"Key": "LevelDesc_103002",
- "Value": "第一节 简单 3-12",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63697,7 +63697,7 @@
},
{
"Key": "LevelDesc_103003",
- "Value": "第一节 简单 3-13",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63705,7 +63705,7 @@
},
{
"Key": "LevelDesc_103004",
- "Value": "第一节 简单 3-14",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63713,7 +63713,7 @@
},
{
"Key": "LevelDesc_103005",
- "Value": "第一节 简单 3-15",
+ "Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63721,7 +63721,7 @@
},
{
"Key": "LevelDesc_103006",
- "Value": "第一节 简单 3-16",
+ "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63729,7 +63729,7 @@
},
{
"Key": "LevelDesc_103007",
- "Value": "第一节 简单 3-17",
+ "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63737,7 +63737,7 @@
},
{
"Key": "LevelDesc_103008",
- "Value": "第一节 简单 3-18",
+ "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63745,7 +63745,7 @@
},
{
"Key": "LevelDesc_103009",
- "Value": "第一节 简单 3-19",
+ "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63753,7 +63753,7 @@
},
{
"Key": "LevelDesc_103010",
- "Value": "第一节 简单 3-20",
+ "Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63841,7 +63841,7 @@
},
{
"Key": "LevelName_201001",
- "Value": "第一节 困难 1-1",
+ "Value": "1-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63849,7 +63849,7 @@
},
{
"Key": "LevelName_201002",
- "Value": "第一节 困难 1-2",
+ "Value": "1-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63857,7 +63857,7 @@
},
{
"Key": "LevelName_201003",
- "Value": "第一节 困难 1-3",
+ "Value": "1-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63865,7 +63865,7 @@
},
{
"Key": "LevelName_201004",
- "Value": "第一节 困难 1-4",
+ "Value": "1-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63873,7 +63873,7 @@
},
{
"Key": "LevelName_201005",
- "Value": "第一节 困难 1-5",
+ "Value": "1-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63881,7 +63881,7 @@
},
{
"Key": "LevelName_201006",
- "Value": "第一节 困难 1-6",
+ "Value": "1-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63889,7 +63889,7 @@
},
{
"Key": "LevelName_201007",
- "Value": "第一节 困难 1-7",
+ "Value": "1-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63897,7 +63897,7 @@
},
{
"Key": "LevelName_201008",
- "Value": "第一节 困难 1-8",
+ "Value": "1-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63905,7 +63905,7 @@
},
{
"Key": "LevelName_201009",
- "Value": "第一节 困难 1-9",
+ "Value": "1-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63913,7 +63913,7 @@
},
{
"Key": "LevelName_201010",
- "Value": "第一节 困难 1-10",
+ "Value": "1-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63921,7 +63921,7 @@
},
{
"Key": "LevelDesc_201001",
- "Value": "第一节 困难 1-1",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63929,7 +63929,7 @@
},
{
"Key": "LevelDesc_201002",
- "Value": "第一节 困难 1-2",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63937,7 +63937,7 @@
},
{
"Key": "LevelDesc_201003",
- "Value": "第一节 困难 1-3",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63945,7 +63945,7 @@
},
{
"Key": "LevelDesc_201004",
- "Value": "第一节 困难 1-4",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63953,7 +63953,7 @@
},
{
"Key": "LevelDesc_201005",
- "Value": "第一节 困难 1-5",
+ "Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63961,7 +63961,7 @@
},
{
"Key": "LevelDesc_201006",
- "Value": "第一节 困难 1-6",
+ "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63969,7 +63969,7 @@
},
{
"Key": "LevelDesc_201007",
- "Value": "第一节 困难 1-7",
+ "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63977,7 +63977,7 @@
},
{
"Key": "LevelDesc_201008",
- "Value": "第一节 困难 1-8",
+ "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63985,7 +63985,7 @@
},
{
"Key": "LevelDesc_201009",
- "Value": "第一节 困难 1-9",
+ "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -63993,7 +63993,7 @@
},
{
"Key": "LevelDesc_201010",
- "Value": "第一节 困难 1-10",
+ "Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64081,7 +64081,7 @@
},
{
"Key": "LevelName_202001",
- "Value": "第一节 困难 2-1",
+ "Value": "2-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64089,7 +64089,7 @@
},
{
"Key": "LevelName_202002",
- "Value": "第一节 困难 2-2",
+ "Value": "2-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64097,7 +64097,7 @@
},
{
"Key": "LevelName_202003",
- "Value": "第一节 困难 2-3",
+ "Value": "2-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64105,7 +64105,7 @@
},
{
"Key": "LevelName_202004",
- "Value": "第一节 困难 2-4",
+ "Value": "2-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64113,7 +64113,7 @@
},
{
"Key": "LevelName_202005",
- "Value": "第一节 困难 2-5",
+ "Value": "2-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64121,7 +64121,7 @@
},
{
"Key": "LevelName_202006",
- "Value": "第一节 困难 2-6",
+ "Value": "2-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64129,7 +64129,7 @@
},
{
"Key": "LevelName_202007",
- "Value": "第一节 困难 2-7",
+ "Value": "2-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64137,7 +64137,7 @@
},
{
"Key": "LevelName_202008",
- "Value": "第一节 困难 2-8",
+ "Value": "2-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64145,7 +64145,7 @@
},
{
"Key": "LevelName_202009",
- "Value": "第一节 困难 2-9",
+ "Value": "2-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64153,7 +64153,7 @@
},
{
"Key": "LevelName_202010",
- "Value": "第一节 困难 2-10",
+ "Value": "2-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64161,7 +64161,7 @@
},
{
"Key": "LevelDesc_202001",
- "Value": "第一节 困难 2-1",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64169,7 +64169,7 @@
},
{
"Key": "LevelDesc_202002",
- "Value": "第一节 困难 2-2",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64177,7 +64177,7 @@
},
{
"Key": "LevelDesc_202003",
- "Value": "第一节 困难 2-3",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64185,7 +64185,7 @@
},
{
"Key": "LevelDesc_202004",
- "Value": "第一节 困难 2-4",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64193,7 +64193,7 @@
},
{
"Key": "LevelDesc_202005",
- "Value": "第一节 困难 2-5",
+ "Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64201,7 +64201,7 @@
},
{
"Key": "LevelDesc_202006",
- "Value": "第一节 困难 2-6",
+ "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64209,7 +64209,7 @@
},
{
"Key": "LevelDesc_202007",
- "Value": "第一节 困难 2-7",
+ "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64217,7 +64217,7 @@
},
{
"Key": "LevelDesc_202008",
- "Value": "第一节 困难 2-8",
+ "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64225,7 +64225,7 @@
},
{
"Key": "LevelDesc_202009",
- "Value": "第一节 困难 2-9",
+ "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64233,7 +64233,7 @@
},
{
"Key": "LevelDesc_202010",
- "Value": "第一节 困难 2-10",
+ "Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64321,7 +64321,7 @@
},
{
"Key": "LevelName_203001",
- "Value": "第一节 困难 3-1",
+ "Value": "3-1 团结城文教区郊外莫斯卡连科路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64329,7 +64329,7 @@
},
{
"Key": "LevelName_203002",
- "Value": "第一节 困难 3-2",
+ "Value": "3-2 团结城文教区郊外比佐留夫路",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64337,7 +64337,7 @@
},
{
"Key": "LevelName_203003",
- "Value": "第一节 困难 3-3",
+ "Value": "3-3 原综合水泥厂-矿渣堆外",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64345,7 +64345,7 @@
},
{
"Key": "LevelName_203004",
- "Value": "第一节 困难 3-4",
+ "Value": "3-4 原伊敏诺尔煤矿-家属区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64353,7 +64353,7 @@
},
{
"Key": "LevelName_203005",
- "Value": "第一节 困难 3-5",
+ "Value": "3-5 发射中心南侧外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64361,7 +64361,7 @@
},
{
"Key": "LevelName_203006",
- "Value": "第一节 困难 3-6",
+ "Value": "3-6 联合领-索比林省交界处森林",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64369,7 +64369,7 @@
},
{
"Key": "LevelName_203007",
- "Value": "第一节 困难 3-7",
+ "Value": "3-7 发射中心废弃物堆场",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64377,7 +64377,7 @@
},
{
"Key": "LevelName_203008",
- "Value": "第一节 困难 3-8",
+ "Value": "3-8 登陆场西区外围警戒区",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64385,7 +64385,7 @@
},
{
"Key": "LevelName_203009",
- "Value": "第一节 困难 3-9",
+ "Value": "3-9 登陆场西区内部",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64393,7 +64393,7 @@
},
{
"Key": "LevelName_203010",
- "Value": "第一节 困难 3-10",
+ "Value": "3-10 宇宙大道登陆场段",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64401,7 +64401,7 @@
},
{
"Key": "LevelDesc_203001",
- "Value": "第一节 困难 3-1",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64409,7 +64409,7 @@
},
{
"Key": "LevelDesc_203002",
- "Value": "第一节 困难 3-2",
+ "Value": "团结城郊外的荒地和冬季收获后的田地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64417,7 +64417,7 @@
},
{
"Key": "LevelDesc_203003",
- "Value": "第一节 困难 3-3",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64425,7 +64425,7 @@
},
{
"Key": "LevelDesc_203004",
- "Value": "第一节 困难 3-4",
+ "Value": "团结城郊外的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64433,7 +64433,7 @@
},
{
"Key": "LevelDesc_203005",
- "Value": "第一节 困难 3-5",
+ "Value": "宇航发射中心外围的荒地。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64441,7 +64441,7 @@
},
{
"Key": "LevelDesc_203006",
- "Value": "第一节 困难 3-6",
+ "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64449,7 +64449,7 @@
},
{
"Key": "LevelDesc_203007",
- "Value": "第一节 困难 3-7",
+ "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64457,7 +64457,7 @@
},
{
"Key": "LevelDesc_203008",
- "Value": "第一节 困难 3-8",
+ "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64465,7 +64465,7 @@
},
{
"Key": "LevelDesc_203009",
- "Value": "第一节 困难 3-9",
+ "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。",
"Param0": "",
"Param1": "",
"Param2": "",
@@ -64473,7 +64473,7 @@
},
{
"Key": "LevelDesc_203010",
- "Value": "第一节 困难 3-10",
+ "Value": "宇宙大道及其沿线的厂矿小镇。",
"Param0": "",
"Param1": "",
"Param2": "",
diff --git a/ProjectNLD/Assets/Config/Data/vehiclecfg_vehicleconfig.json b/ProjectNLD/Assets/Config/Data/vehiclecfg_vehicleconfig.json
index ab9ebebd974..b007f28bf87 100644
--- a/ProjectNLD/Assets/Config/Data/vehiclecfg_vehicleconfig.json
+++ b/ProjectNLD/Assets/Config/Data/vehiclecfg_vehicleconfig.json
@@ -14,25 +14,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
- "SeatCount": 2,
- "Damage": 105,
+ "SeatCount": 4,
+ "Damage": 40,
"Defense": 250,
"HP": 3500,
- "BulletCount": 10,
+ "BulletCount": 200,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
- "AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
+ "AttackLoopCount": 25,
+ "AttackSplitTime": 3,
"PerShootCount": 1,
"WeaponId": 10000101,
- "ReloadTime": 4,
- "FireRate": 1,
+ "ReloadTime": 5,
+ "FireRate": 10,
"MoveSpeed": 6,
"TurnSpeed": 400,
- "AttackDistance": 5,
+ "AttackDistance": 6,
"AttackIgnoreBlock": false,
- "MoraleDamage": 70,
+ "MoraleDamage": 20,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,
@@ -59,25 +59,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
- "SeatCount": 3,
- "Damage": 105,
- "Defense": 250,
- "HP": 3500,
- "BulletCount": 10,
+ "SeatCount": 1,
+ "Damage": 500,
+ "Defense": 550,
+ "HP": 5000,
+ "BulletCount": 1,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
"AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
+ "AttackSplitTime": 6,
"PerShootCount": 1,
"WeaponId": 10000201,
- "ReloadTime": 4,
+ "ReloadTime": 2,
"FireRate": 1,
"MoveSpeed": 6,
"TurnSpeed": 400,
- "AttackDistance": 5,
+ "AttackDistance": 7,
"AttackIgnoreBlock": false,
- "MoraleDamage": 70,
+ "MoraleDamage": 750,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,
@@ -104,25 +104,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
- "SeatCount": 2,
- "Damage": 105,
- "Defense": 250,
- "HP": 3500,
- "BulletCount": 10,
+ "SeatCount": 3,
+ "Damage": 40,
+ "Defense": 150,
+ "HP": 3000,
+ "BulletCount": 150,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
- "AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
+ "AttackLoopCount": 25,
+ "AttackSplitTime": 3,
"PerShootCount": 1,
"WeaponId": 10000601,
- "ReloadTime": 4,
- "FireRate": 1,
+ "ReloadTime": 5,
+ "FireRate": 10,
"MoveSpeed": 9,
"TurnSpeed": 400,
"AttackDistance": 5,
"AttackIgnoreBlock": false,
- "MoraleDamage": 70,
+ "MoraleDamage": 20,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,
@@ -149,25 +149,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
- "SeatCount": 3,
- "Damage": 105,
- "Defense": 250,
- "HP": 3500,
- "BulletCount": 10,
+ "SeatCount": 4,
+ "Damage": 40,
+ "Defense": 50,
+ "HP": 1000,
+ "BulletCount": 100,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
- "AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
+ "AttackLoopCount": 25,
+ "AttackSplitTime": 2,
"PerShootCount": 1,
"WeaponId": 10000801,
"ReloadTime": 4,
- "FireRate": 1,
+ "FireRate": 12,
"MoveSpeed": 9,
"TurnSpeed": 400,
"AttackDistance": 5,
"AttackIgnoreBlock": false,
- "MoraleDamage": 70,
+ "MoraleDamage": 20,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,
@@ -194,25 +194,25 @@
"TireMarkId": 1,
"StandCrossLevel": 10,
"MoveCrossLevel": 1,
- "SeatCount": 3,
- "Damage": 105,
- "Defense": 250,
+ "SeatCount": 1,
+ "Damage": 150,
+ "Defense": 300,
"HP": 3500,
- "BulletCount": 10,
+ "BulletCount": 25,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"FirstShootTime": 0.1,
- "AttackLoopCount": 1,
- "AttackSplitTime": 0.2,
+ "AttackLoopCount": 5,
+ "AttackSplitTime": 5,
"PerShootCount": 1,
"WeaponId": 10001201,
- "ReloadTime": 4,
- "FireRate": 1,
+ "ReloadTime": 5,
+ "FireRate": 3,
"MoveSpeed": 6,
"TurnSpeed": 400,
- "AttackDistance": 5,
+ "AttackDistance": 7,
"AttackIgnoreBlock": false,
- "MoraleDamage": 70,
+ "MoraleDamage": 80,
"ScaleForHuman": 1,
"ScaleForVehicle": 1,
"CriticalRate": 0.05,