From d97af72a82d58280287cd4c4cc3fc7a02919ff44 Mon Sep 17 00:00:00 2001 From: yurui <952870061@qq.com> Date: Fri, 18 Oct 2024 18:35:17 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BC=95=E5=AF=BC=E5=89=A7=E6=83=853=E7=BB=93?= =?UTF-8?q?=E6=9D=9F=E5=A2=9E=E5=8A=A0=E6=92=AD=E6=94=BEPV?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Scripts/Gameplay/Guide/GuideComplete.cs | 25 +- .../Code/Scripts/Gameplay/Guide/GuideStep.cs | 1 + .../UI/Guide/UI_PVAnimaPlayController.cs | 3 + .../Assets/Config/Data/conditionconfig.json | 10 +- .../Assets/Config/Data/globalconfig.json | 2 +- .../Config/Data/guidecfg_guideconfig.json | 42 ++- .../Config/Data/monstercfg_monsterclass.json | 32 +-- .../Config/Data/stringcfg_stringconfig.json | 240 +++++++++--------- .../Config/Data/vehiclecfg_vehicleconfig.json | 94 +++---- 9 files changed, 236 insertions(+), 213 deletions(-) diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideComplete.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideComplete.cs index 3af3b74b602..0722230ab8e 100644 --- a/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideComplete.cs +++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideComplete.cs @@ -61,39 +61,18 @@ namespace Gameplay.Guide /// internal sealed class PlayVideoComplete : GuideCompleteBase { - /// - /// 视频路径 - /// - private readonly string videoPath; - public PlayVideoComplete(DataGuideCfg cfg, Action complete) : base(cfg, complete) { - if (Cfg.CompleteTypeParams.Length <= 0) - throw new Exception($"引导id:{Cfg.Id}, 引导类型:{Cfg.GuideStepType},参数数量错误:1.视频路径"); - - videoPath = Cfg.CompleteTypeParams[0]; } public override void AddListener() { - EventManager.Instance.Register(EventManager.EventName.PlayVideoComplete, (Action)OnPlayVideoComplete); + EventManager.Instance.Register(EventManager.EventName.PlayVideoComplete, Complete); } public override void RemoveListener() { - EventManager.Instance.Unregister(EventManager.EventName.PlayVideoComplete, (Action)OnPlayVideoComplete); - } - - /// - /// 播放视频完成回调 - /// - /// - private void OnPlayVideoComplete(string path) - { - if (videoPath != path) - return; - - Complete(); + EventManager.Instance.Unregister(EventManager.EventName.PlayVideoComplete, Complete); } } diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs index afc458b30a5..77d65a5394d 100644 --- a/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs +++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs @@ -559,6 +559,7 @@ namespace Gameplay.Guide UIManager.Instance.CloseWindow(UINameConst.UI_Guide); GuideManager.Instance.IsPlayPVVideo = true; await UI_PVAnimaPlayController.Open(videoPath); + Complete(); } catch (Exception e) { diff --git a/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/Guide/UI_PVAnimaPlayController.cs b/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/Guide/UI_PVAnimaPlayController.cs index 880c93e9b26..189afa2003b 100644 --- a/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/Guide/UI_PVAnimaPlayController.cs +++ b/ProjectNLD/Assets/Code/Scripts/Gameplay/UI/Guide/UI_PVAnimaPlayController.cs @@ -1,6 +1,7 @@ using Cysharp.Threading.Tasks; using Framework; using Gameplay; +using Gameplay.Guide; using Gameplay.Performance; using PhxhSDK; using System; @@ -59,6 +60,7 @@ public class UI_PVAnimaPlayController : UIWindow videoPlayer.targetTexture = renderTexture; rawImage.texture = renderTexture; + GuideManager.Instance.IsEnableAnyClick = false; //BindButton(buttonSkip, OnSkip); } @@ -109,6 +111,7 @@ public class UI_PVAnimaPlayController : UIWindow public override void OnRelease() { + GuideManager.Instance.IsEnableAnyClick = true; RenderTexturePool.Instance.Destroy(renderTexture, true); } diff --git a/ProjectNLD/Assets/Config/Data/conditionconfig.json b/ProjectNLD/Assets/Config/Data/conditionconfig.json index 21281526d50..c37ec8eb2b3 100644 --- a/ProjectNLD/Assets/Config/Data/conditionconfig.json +++ b/ProjectNLD/Assets/Config/Data/conditionconfig.json @@ -506,35 +506,35 @@ { "Id": 3010071, "Type": 3, - "Param1": 101012, + "Param1": 102002, "Param2": 0, "Param3": 0 }, { "Id": 3010081, "Type": 3, - "Param1": 101014, + "Param1": 102004, "Param2": 0, "Param3": 0 }, { "Id": 3010091, "Type": 3, - "Param1": 101016, + "Param1": 102006, "Param2": 0, "Param3": 0 }, { "Id": 3010101, "Type": 3, - "Param1": 101018, + "Param1": 102008, "Param2": 0, "Param3": 0 }, { "Id": 3010111, "Type": 3, - "Param1": 101020, + "Param1": 102010, "Param2": 0, "Param3": 0 }, diff --git a/ProjectNLD/Assets/Config/Data/globalconfig.json b/ProjectNLD/Assets/Config/Data/globalconfig.json index bdf3ab06336..c416aac714d 100644 --- a/ProjectNLD/Assets/Config/Data/globalconfig.json +++ b/ProjectNLD/Assets/Config/Data/globalconfig.json @@ -96,7 +96,7 @@ 0 ], "UnderEighteenGameHour": 20, - "BattleVoiceTriggerTime": 10, + "BattleVoiceTriggerTime": 2, "CampaignScoreClass": [ 0.25, 0.5, diff --git a/ProjectNLD/Assets/Config/Data/guidecfg_guideconfig.json b/ProjectNLD/Assets/Config/Data/guidecfg_guideconfig.json index 5705de7cb6e..cf829774bba 100644 --- a/ProjectNLD/Assets/Config/Data/guidecfg_guideconfig.json +++ b/ProjectNLD/Assets/Config/Data/guidecfg_guideconfig.json @@ -710,7 +710,7 @@ "Id": 401, "GroupId": 400, "BeginCondition": [], - "NextId": 500, + "NextId": 402, "IsBeginStep": false, "IsComplete": false, "StepStartDelay": 0, @@ -727,6 +727,46 @@ }, "TipKey": "" }, + { + "Id": 402, + "GroupId": 400, + "BeginCondition": [], + "NextId": 403, + "IsBeginStep": false, + "IsComplete": true, + "StepStartDelay": 0, + "GuideStepType": 0, + "GuideTypeParams": [ + "Assets/Video/LevelIntro/LevelIntro_PV.mp4" + ], + "GuideCompleteType": 0, + "CompleteTypeParams": [], + "ArrowDirection": 0, + "ArrowOffset": { + "x": 0, + "y": 0 + }, + "TipKey": "" + }, + { + "Id": 403, + "GroupId": 400, + "BeginCondition": [], + "NextId": 500, + "IsBeginStep": false, + "IsComplete": false, + "StepStartDelay": 0, + "GuideStepType": 12, + "GuideTypeParams": [], + "GuideCompleteType": 0, + "CompleteTypeParams": [], + "ArrowDirection": 0, + "ArrowOffset": { + "x": 0, + "y": 0 + }, + "TipKey": "" + }, { "Id": 500, "GroupId": 500, diff --git a/ProjectNLD/Assets/Config/Data/monstercfg_monsterclass.json b/ProjectNLD/Assets/Config/Data/monstercfg_monsterclass.json index 107749eb56d..9399291b773 100644 --- a/ProjectNLD/Assets/Config/Data/monstercfg_monsterclass.json +++ b/ProjectNLD/Assets/Config/Data/monstercfg_monsterclass.json @@ -439,11 +439,11 @@ "HPRecoverValuePercent": 0, "AttackShiledScale": 1.3, "AttackHpScale": 0.8, - "ShootSpeed": 2, + "ShootSpeed": 1, "FirstShootTime": 0.16, "AttackLoopCount": 1, - "AttackSplitTime": 0.2, - "ManagazinContain": 20, + "AttackSplitTime": 1.5, + "ManagazinContain": 5, "ChangeBulletTime": 2, "Speed": 2, "RetreatSpeed": 3.6, @@ -498,11 +498,11 @@ "HPRecoverValuePercent": 0, "AttackShiledScale": 1.3, "AttackHpScale": 0.8, - "ShootSpeed": 2, + "ShootSpeed": 1, "FirstShootTime": 0.16, "AttackLoopCount": 1, - "AttackSplitTime": 0.2, - "ManagazinContain": 20, + "AttackSplitTime": 1, + "ManagazinContain": 5, "ChangeBulletTime": 2, "Speed": 2, "RetreatSpeed": 3.6, @@ -557,11 +557,11 @@ "HPRecoverValuePercent": 0, "AttackShiledScale": 0.8, "AttackHpScale": 1.3, - "ShootSpeed": 1.7, + "ShootSpeed": 11, "FirstShootTime": 0.03, - "AttackLoopCount": 1, - "AttackSplitTime": 0.2, - "ManagazinContain": 25, + "AttackLoopCount": 5, + "AttackSplitTime": 1, + "ManagazinContain": 30, "ChangeBulletTime": 2, "Speed": 2.2, "RetreatSpeed": 4.1, @@ -734,11 +734,11 @@ "HPRecoverValuePercent": 0, "AttackShiledScale": 1.3, "AttackHpScale": 0.8, - "ShootSpeed": 2, + "ShootSpeed": 1, "FirstShootTime": 0.16, "AttackLoopCount": 1, - "AttackSplitTime": 0.2, - "ManagazinContain": 20, + "AttackSplitTime": 3, + "ManagazinContain": 5, "ChangeBulletTime": 2, "Speed": 2, "RetreatSpeed": 3.6, @@ -911,10 +911,10 @@ "HPRecoverValuePercent": 0, "AttackShiledScale": 1.5, "AttackHpScale": 0.8, - "ShootSpeed": 2.1, + "ShootSpeed": 11, "FirstShootTime": 0.03, - "AttackLoopCount": 1, - "AttackSplitTime": 0.2, + "AttackLoopCount": 25, + "AttackSplitTime": 3, "ManagazinContain": 60, "ChangeBulletTime": 4, "Speed": 1.5, diff --git a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json index 3338ecf407c..5e323718026 100644 --- a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json +++ b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json @@ -63121,7 +63121,7 @@ }, { "Key": "LevelName_101001", - "Value": "第一节 简单 1-1", + "Value": "1-1 团结城文教区郊外莫斯卡连科路", "Param0": "", "Param1": "", "Param2": "", @@ -63129,7 +63129,7 @@ }, { "Key": "LevelName_101002", - "Value": "第一节 简单 1-2", + "Value": "1-2 团结城文教区郊外比佐留夫路", "Param0": "", "Param1": "", "Param2": "", @@ -63137,7 +63137,7 @@ }, { "Key": "LevelName_101003", - "Value": "第一节 简单 1-3", + "Value": "1-3 原综合水泥厂-矿渣堆外", "Param0": "", "Param1": "", "Param2": "", @@ -63145,7 +63145,7 @@ }, { "Key": "LevelName_101004", - "Value": "第一节 简单 1-4", + "Value": "1-4 原伊敏诺尔煤矿-家属区", "Param0": "", "Param1": "", "Param2": "", @@ -63153,7 +63153,7 @@ }, { "Key": "LevelName_101005", - "Value": "第一节 简单 1-5", + "Value": "1-5 发射中心南侧外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -63161,7 +63161,7 @@ }, { "Key": "LevelName_101006", - "Value": "第一节 简单 1-6", + "Value": "1-6 联合领-索比林省交界处森林", "Param0": "", "Param1": "", "Param2": "", @@ -63169,7 +63169,7 @@ }, { "Key": "LevelName_101007", - "Value": "第一节 简单 1-7", + "Value": "1-7 发射中心废弃物堆场", "Param0": "", "Param1": "", "Param2": "", @@ -63177,7 +63177,7 @@ }, { "Key": "LevelName_101008", - "Value": "第一节 简单 1-8", + "Value": "1-8 登陆场西区外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -63185,7 +63185,7 @@ }, { "Key": "LevelName_101009", - "Value": "第一节 简单 1-9", + "Value": "1-9 登陆场西区内部", "Param0": "", "Param1": "", "Param2": "", @@ -63193,7 +63193,7 @@ }, { "Key": "LevelName_101010", - "Value": "第一节 简单 1-10", + "Value": "1-10 宇宙大道登陆场段", "Param0": "", "Param1": "", "Param2": "", @@ -63201,7 +63201,7 @@ }, { "Key": "LevelDesc_101001", - "Value": "第一节 简单 1-1", + "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。", "Param0": "", "Param1": "", "Param2": "", @@ -63209,7 +63209,7 @@ }, { "Key": "LevelDesc_101002", - "Value": "第一节 简单 1-2", + "Value": "团结城郊外的荒地和冬季收获后的田地。", "Param0": "", "Param1": "", "Param2": "", @@ -63217,7 +63217,7 @@ }, { "Key": "LevelDesc_101003", - "Value": "第一节 简单 1-3", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63225,7 +63225,7 @@ }, { "Key": "LevelDesc_101004", - "Value": "第一节 简单 1-4", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63233,7 +63233,7 @@ }, { "Key": "LevelDesc_101005", - "Value": "第一节 简单 1-5", + "Value": "宇航发射中心外围的荒地。", "Param0": "", "Param1": "", "Param2": "", @@ -63241,7 +63241,7 @@ }, { "Key": "LevelDesc_101006", - "Value": "第一节 简单 1-6", + "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。", "Param0": "", "Param1": "", "Param2": "", @@ -63249,7 +63249,7 @@ }, { "Key": "LevelDesc_101007", - "Value": "第一节 简单 1-7", + "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。", "Param0": "", "Param1": "", "Param2": "", @@ -63257,7 +63257,7 @@ }, { "Key": "LevelDesc_101008", - "Value": "第一节 简单 1-8", + "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。", "Param0": "", "Param1": "", "Param2": "", @@ -63265,7 +63265,7 @@ }, { "Key": "LevelDesc_101009", - "Value": "第一节 简单 1-9", + "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。", "Param0": "", "Param1": "", "Param2": "", @@ -63273,7 +63273,7 @@ }, { "Key": "LevelDesc_101010", - "Value": "第一节 简单 1-10", + "Value": "宇宙大道及其沿线的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63361,7 +63361,7 @@ }, { "Key": "LevelName_102001", - "Value": "第一节 简单 2-1", + "Value": "2-1 团结城文教区郊外莫斯卡连科路", "Param0": "", "Param1": "", "Param2": "", @@ -63369,7 +63369,7 @@ }, { "Key": "LevelName_102002", - "Value": "第一节 简单 2-2", + "Value": "2-2 团结城文教区郊外比佐留夫路", "Param0": "", "Param1": "", "Param2": "", @@ -63377,7 +63377,7 @@ }, { "Key": "LevelName_102003", - "Value": "第一节 简单 2-3", + "Value": "2-3 原综合水泥厂-矿渣堆外", "Param0": "", "Param1": "", "Param2": "", @@ -63385,7 +63385,7 @@ }, { "Key": "LevelName_102004", - "Value": "第一节 简单 2-4", + "Value": "2-4 原伊敏诺尔煤矿-家属区", "Param0": "", "Param1": "", "Param2": "", @@ -63393,7 +63393,7 @@ }, { "Key": "LevelName_102005", - "Value": "第一节 简单 2-5", + "Value": "2-5 发射中心南侧外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -63401,7 +63401,7 @@ }, { "Key": "LevelName_102006", - "Value": "第一节 简单 2-6", + "Value": "2-6 联合领-索比林省交界处森林", "Param0": "", "Param1": "", "Param2": "", @@ -63409,7 +63409,7 @@ }, { "Key": "LevelName_102007", - "Value": "第一节 简单 2-7", + "Value": "2-7 发射中心废弃物堆场", "Param0": "", "Param1": "", "Param2": "", @@ -63417,7 +63417,7 @@ }, { "Key": "LevelName_102008", - "Value": "第一节 简单 2-8", + "Value": "2-8 登陆场西区外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -63425,7 +63425,7 @@ }, { "Key": "LevelName_102009", - "Value": "第一节 简单 2-9", + "Value": "2-9 登陆场西区内部", "Param0": "", "Param1": "", "Param2": "", @@ -63433,7 +63433,7 @@ }, { "Key": "LevelName_102010", - "Value": "第一节 简单 2-10", + "Value": "2-10 宇宙大道登陆场段", "Param0": "", "Param1": "", "Param2": "", @@ -63441,7 +63441,7 @@ }, { "Key": "LevelDesc_102001", - "Value": "第一节 简单 2-1", + "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。", "Param0": "", "Param1": "", "Param2": "", @@ -63449,7 +63449,7 @@ }, { "Key": "LevelDesc_102002", - "Value": "第一节 简单 2-2", + "Value": "团结城郊外的荒地和冬季收获后的田地。", "Param0": "", "Param1": "", "Param2": "", @@ -63457,7 +63457,7 @@ }, { "Key": "LevelDesc_102003", - "Value": "第一节 简单 2-3", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63465,7 +63465,7 @@ }, { "Key": "LevelDesc_102004", - "Value": "第一节 简单 2-4", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63473,7 +63473,7 @@ }, { "Key": "LevelDesc_102005", - "Value": "第一节 简单 2-5", + "Value": "宇航发射中心外围的荒地。", "Param0": "", "Param1": "", "Param2": "", @@ -63481,7 +63481,7 @@ }, { "Key": "LevelDesc_102006", - "Value": "第一节 简单 2-6", + "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。", "Param0": "", "Param1": "", "Param2": "", @@ -63489,7 +63489,7 @@ }, { "Key": "LevelDesc_102007", - "Value": "第一节 简单 2-7", + "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。", "Param0": "", "Param1": "", "Param2": "", @@ -63497,7 +63497,7 @@ }, { "Key": "LevelDesc_102008", - "Value": "第一节 简单 2-8", + "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。", "Param0": "", "Param1": "", "Param2": "", @@ -63505,7 +63505,7 @@ }, { "Key": "LevelDesc_102009", - "Value": "第一节 简单 2-9", + "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。", "Param0": "", "Param1": "", "Param2": "", @@ -63513,7 +63513,7 @@ }, { "Key": "LevelDesc_102010", - "Value": "第一节 简单 2-10", + "Value": "宇宙大道及其沿线的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63601,7 +63601,7 @@ }, { "Key": "LevelName_103001", - "Value": "第一节 简单 3-1", + "Value": "3-1 团结城文教区郊外莫斯卡连科路", "Param0": "", "Param1": "", "Param2": "", @@ -63609,7 +63609,7 @@ }, { "Key": "LevelName_103002", - "Value": "第一节 简单 3-2", + "Value": "3-2 团结城文教区郊外比佐留夫路", "Param0": "", "Param1": "", "Param2": "", @@ -63617,7 +63617,7 @@ }, { "Key": "LevelName_103003", - "Value": "第一节 简单 3-3", + "Value": "3-3 原综合水泥厂-矿渣堆外", "Param0": "", "Param1": "", "Param2": "", @@ -63625,7 +63625,7 @@ }, { "Key": "LevelName_103004", - "Value": "第一节 简单 3-4", + "Value": "3-4 原伊敏诺尔煤矿-家属区", "Param0": "", "Param1": "", "Param2": "", @@ -63633,7 +63633,7 @@ }, { "Key": "LevelName_103005", - "Value": "第一节 简单 3-5", + "Value": "3-5 发射中心南侧外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -63641,7 +63641,7 @@ }, { "Key": "LevelName_103006", - "Value": "第一节 简单 3-6", + "Value": "3-6 联合领-索比林省交界处森林", "Param0": "", "Param1": "", "Param2": "", @@ -63649,7 +63649,7 @@ }, { "Key": "LevelName_103007", - "Value": "第一节 简单 3-7", + "Value": "3-7 发射中心废弃物堆场", "Param0": "", "Param1": "", "Param2": "", @@ -63657,7 +63657,7 @@ }, { "Key": "LevelName_103008", - "Value": "第一节 简单 3-8", + "Value": "3-8 登陆场西区外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -63665,7 +63665,7 @@ }, { "Key": "LevelName_103009", - "Value": "第一节 简单 3-9", + "Value": "3-9 登陆场西区内部", "Param0": "", "Param1": "", "Param2": "", @@ -63673,7 +63673,7 @@ }, { "Key": "LevelName_103010", - "Value": "第一节 简单 3-10", + "Value": "3-10 宇宙大道登陆场段", "Param0": "", "Param1": "", "Param2": "", @@ -63681,7 +63681,7 @@ }, { "Key": "LevelDesc_103001", - "Value": "第一节 简单 3-11", + "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。", "Param0": "", "Param1": "", "Param2": "", @@ -63689,7 +63689,7 @@ }, { "Key": "LevelDesc_103002", - "Value": "第一节 简单 3-12", + "Value": "团结城郊外的荒地和冬季收获后的田地。", "Param0": "", "Param1": "", "Param2": "", @@ -63697,7 +63697,7 @@ }, { "Key": "LevelDesc_103003", - "Value": "第一节 简单 3-13", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63705,7 +63705,7 @@ }, { "Key": "LevelDesc_103004", - "Value": "第一节 简单 3-14", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63713,7 +63713,7 @@ }, { "Key": "LevelDesc_103005", - "Value": "第一节 简单 3-15", + "Value": "宇航发射中心外围的荒地。", "Param0": "", "Param1": "", "Param2": "", @@ -63721,7 +63721,7 @@ }, { "Key": "LevelDesc_103006", - "Value": "第一节 简单 3-16", + "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。", "Param0": "", "Param1": "", "Param2": "", @@ -63729,7 +63729,7 @@ }, { "Key": "LevelDesc_103007", - "Value": "第一节 简单 3-17", + "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。", "Param0": "", "Param1": "", "Param2": "", @@ -63737,7 +63737,7 @@ }, { "Key": "LevelDesc_103008", - "Value": "第一节 简单 3-18", + "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。", "Param0": "", "Param1": "", "Param2": "", @@ -63745,7 +63745,7 @@ }, { "Key": "LevelDesc_103009", - "Value": "第一节 简单 3-19", + "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。", "Param0": "", "Param1": "", "Param2": "", @@ -63753,7 +63753,7 @@ }, { "Key": "LevelDesc_103010", - "Value": "第一节 简单 3-20", + "Value": "宇宙大道及其沿线的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63841,7 +63841,7 @@ }, { "Key": "LevelName_201001", - "Value": "第一节 困难 1-1", + "Value": "1-1 团结城文教区郊外莫斯卡连科路", "Param0": "", "Param1": "", "Param2": "", @@ -63849,7 +63849,7 @@ }, { "Key": "LevelName_201002", - "Value": "第一节 困难 1-2", + "Value": "1-2 团结城文教区郊外比佐留夫路", "Param0": "", "Param1": "", "Param2": "", @@ -63857,7 +63857,7 @@ }, { "Key": "LevelName_201003", - "Value": "第一节 困难 1-3", + "Value": "1-3 原综合水泥厂-矿渣堆外", "Param0": "", "Param1": "", "Param2": "", @@ -63865,7 +63865,7 @@ }, { "Key": "LevelName_201004", - "Value": "第一节 困难 1-4", + "Value": "1-4 原伊敏诺尔煤矿-家属区", "Param0": "", "Param1": "", "Param2": "", @@ -63873,7 +63873,7 @@ }, { "Key": "LevelName_201005", - "Value": "第一节 困难 1-5", + "Value": "1-5 发射中心南侧外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -63881,7 +63881,7 @@ }, { "Key": "LevelName_201006", - "Value": "第一节 困难 1-6", + "Value": "1-6 联合领-索比林省交界处森林", "Param0": "", "Param1": "", "Param2": "", @@ -63889,7 +63889,7 @@ }, { "Key": "LevelName_201007", - "Value": "第一节 困难 1-7", + "Value": "1-7 发射中心废弃物堆场", "Param0": "", "Param1": "", "Param2": "", @@ -63897,7 +63897,7 @@ }, { "Key": "LevelName_201008", - "Value": "第一节 困难 1-8", + "Value": "1-8 登陆场西区外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -63905,7 +63905,7 @@ }, { "Key": "LevelName_201009", - "Value": "第一节 困难 1-9", + "Value": "1-9 登陆场西区内部", "Param0": "", "Param1": "", "Param2": "", @@ -63913,7 +63913,7 @@ }, { "Key": "LevelName_201010", - "Value": "第一节 困难 1-10", + "Value": "1-10 宇宙大道登陆场段", "Param0": "", "Param1": "", "Param2": "", @@ -63921,7 +63921,7 @@ }, { "Key": "LevelDesc_201001", - "Value": "第一节 困难 1-1", + "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。", "Param0": "", "Param1": "", "Param2": "", @@ -63929,7 +63929,7 @@ }, { "Key": "LevelDesc_201002", - "Value": "第一节 困难 1-2", + "Value": "团结城郊外的荒地和冬季收获后的田地。", "Param0": "", "Param1": "", "Param2": "", @@ -63937,7 +63937,7 @@ }, { "Key": "LevelDesc_201003", - "Value": "第一节 困难 1-3", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63945,7 +63945,7 @@ }, { "Key": "LevelDesc_201004", - "Value": "第一节 困难 1-4", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -63953,7 +63953,7 @@ }, { "Key": "LevelDesc_201005", - "Value": "第一节 困难 1-5", + "Value": "宇航发射中心外围的荒地。", "Param0": "", "Param1": "", "Param2": "", @@ -63961,7 +63961,7 @@ }, { "Key": "LevelDesc_201006", - "Value": "第一节 困难 1-6", + "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。", "Param0": "", "Param1": "", "Param2": "", @@ -63969,7 +63969,7 @@ }, { "Key": "LevelDesc_201007", - "Value": "第一节 困难 1-7", + "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。", "Param0": "", "Param1": "", "Param2": "", @@ -63977,7 +63977,7 @@ }, { "Key": "LevelDesc_201008", - "Value": "第一节 困难 1-8", + "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。", "Param0": "", "Param1": "", "Param2": "", @@ -63985,7 +63985,7 @@ }, { "Key": "LevelDesc_201009", - "Value": "第一节 困难 1-9", + "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。", "Param0": "", "Param1": "", "Param2": "", @@ -63993,7 +63993,7 @@ }, { "Key": "LevelDesc_201010", - "Value": "第一节 困难 1-10", + "Value": "宇宙大道及其沿线的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -64081,7 +64081,7 @@ }, { "Key": "LevelName_202001", - "Value": "第一节 困难 2-1", + "Value": "2-1 团结城文教区郊外莫斯卡连科路", "Param0": "", "Param1": "", "Param2": "", @@ -64089,7 +64089,7 @@ }, { "Key": "LevelName_202002", - "Value": "第一节 困难 2-2", + "Value": "2-2 团结城文教区郊外比佐留夫路", "Param0": "", "Param1": "", "Param2": "", @@ -64097,7 +64097,7 @@ }, { "Key": "LevelName_202003", - "Value": "第一节 困难 2-3", + "Value": "2-3 原综合水泥厂-矿渣堆外", "Param0": "", "Param1": "", "Param2": "", @@ -64105,7 +64105,7 @@ }, { "Key": "LevelName_202004", - "Value": "第一节 困难 2-4", + "Value": "2-4 原伊敏诺尔煤矿-家属区", "Param0": "", "Param1": "", "Param2": "", @@ -64113,7 +64113,7 @@ }, { "Key": "LevelName_202005", - "Value": "第一节 困难 2-5", + "Value": "2-5 发射中心南侧外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -64121,7 +64121,7 @@ }, { "Key": "LevelName_202006", - "Value": "第一节 困难 2-6", + "Value": "2-6 联合领-索比林省交界处森林", "Param0": "", "Param1": "", "Param2": "", @@ -64129,7 +64129,7 @@ }, { "Key": "LevelName_202007", - "Value": "第一节 困难 2-7", + "Value": "2-7 发射中心废弃物堆场", "Param0": "", "Param1": "", "Param2": "", @@ -64137,7 +64137,7 @@ }, { "Key": "LevelName_202008", - "Value": "第一节 困难 2-8", + "Value": "2-8 登陆场西区外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -64145,7 +64145,7 @@ }, { "Key": "LevelName_202009", - "Value": "第一节 困难 2-9", + "Value": "2-9 登陆场西区内部", "Param0": "", "Param1": "", "Param2": "", @@ -64153,7 +64153,7 @@ }, { "Key": "LevelName_202010", - "Value": "第一节 困难 2-10", + "Value": "2-10 宇宙大道登陆场段", "Param0": "", "Param1": "", "Param2": "", @@ -64161,7 +64161,7 @@ }, { "Key": "LevelDesc_202001", - "Value": "第一节 困难 2-1", + "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。", "Param0": "", "Param1": "", "Param2": "", @@ -64169,7 +64169,7 @@ }, { "Key": "LevelDesc_202002", - "Value": "第一节 困难 2-2", + "Value": "团结城郊外的荒地和冬季收获后的田地。", "Param0": "", "Param1": "", "Param2": "", @@ -64177,7 +64177,7 @@ }, { "Key": "LevelDesc_202003", - "Value": "第一节 困难 2-3", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -64185,7 +64185,7 @@ }, { "Key": "LevelDesc_202004", - "Value": "第一节 困难 2-4", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -64193,7 +64193,7 @@ }, { "Key": "LevelDesc_202005", - "Value": "第一节 困难 2-5", + "Value": "宇航发射中心外围的荒地。", "Param0": "", "Param1": "", "Param2": "", @@ -64201,7 +64201,7 @@ }, { "Key": "LevelDesc_202006", - "Value": "第一节 困难 2-6", + "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。", "Param0": "", "Param1": "", "Param2": "", @@ -64209,7 +64209,7 @@ }, { "Key": "LevelDesc_202007", - "Value": "第一节 困难 2-7", + "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。", "Param0": "", "Param1": "", "Param2": "", @@ -64217,7 +64217,7 @@ }, { "Key": "LevelDesc_202008", - "Value": "第一节 困难 2-8", + "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。", "Param0": "", "Param1": "", "Param2": "", @@ -64225,7 +64225,7 @@ }, { "Key": "LevelDesc_202009", - "Value": "第一节 困难 2-9", + "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。", "Param0": "", "Param1": "", "Param2": "", @@ -64233,7 +64233,7 @@ }, { "Key": "LevelDesc_202010", - "Value": "第一节 困难 2-10", + "Value": "宇宙大道及其沿线的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -64321,7 +64321,7 @@ }, { "Key": "LevelName_203001", - "Value": "第一节 困难 3-1", + "Value": "3-1 团结城文教区郊外莫斯卡连科路", "Param0": "", "Param1": "", "Param2": "", @@ -64329,7 +64329,7 @@ }, { "Key": "LevelName_203002", - "Value": "第一节 困难 3-2", + "Value": "3-2 团结城文教区郊外比佐留夫路", "Param0": "", "Param1": "", "Param2": "", @@ -64337,7 +64337,7 @@ }, { "Key": "LevelName_203003", - "Value": "第一节 困难 3-3", + "Value": "3-3 原综合水泥厂-矿渣堆外", "Param0": "", "Param1": "", "Param2": "", @@ -64345,7 +64345,7 @@ }, { "Key": "LevelName_203004", - "Value": "第一节 困难 3-4", + "Value": "3-4 原伊敏诺尔煤矿-家属区", "Param0": "", "Param1": "", "Param2": "", @@ -64353,7 +64353,7 @@ }, { "Key": "LevelName_203005", - "Value": "第一节 困难 3-5", + "Value": "3-5 发射中心南侧外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -64361,7 +64361,7 @@ }, { "Key": "LevelName_203006", - "Value": "第一节 困难 3-6", + "Value": "3-6 联合领-索比林省交界处森林", "Param0": "", "Param1": "", "Param2": "", @@ -64369,7 +64369,7 @@ }, { "Key": "LevelName_203007", - "Value": "第一节 困难 3-7", + "Value": "3-7 发射中心废弃物堆场", "Param0": "", "Param1": "", "Param2": "", @@ -64377,7 +64377,7 @@ }, { "Key": "LevelName_203008", - "Value": "第一节 困难 3-8", + "Value": "3-8 登陆场西区外围警戒区", "Param0": "", "Param1": "", "Param2": "", @@ -64385,7 +64385,7 @@ }, { "Key": "LevelName_203009", - "Value": "第一节 困难 3-9", + "Value": "3-9 登陆场西区内部", "Param0": "", "Param1": "", "Param2": "", @@ -64393,7 +64393,7 @@ }, { "Key": "LevelName_203010", - "Value": "第一节 困难 3-10", + "Value": "3-10 宇宙大道登陆场段", "Param0": "", "Param1": "", "Param2": "", @@ -64401,7 +64401,7 @@ }, { "Key": "LevelDesc_203001", - "Value": "第一节 困难 3-1", + "Value": "团结城郊外的荒地和冬季收获后的田地。\n环绕联合领外围的是“元帅大道”,都是由历任战略火箭军的司令来命名的。", "Param0": "", "Param1": "", "Param2": "", @@ -64409,7 +64409,7 @@ }, { "Key": "LevelDesc_203002", - "Value": "第一节 困难 3-2", + "Value": "团结城郊外的荒地和冬季收获后的田地。", "Param0": "", "Param1": "", "Param2": "", @@ -64417,7 +64417,7 @@ }, { "Key": "LevelDesc_203003", - "Value": "第一节 困难 3-3", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -64425,7 +64425,7 @@ }, { "Key": "LevelDesc_203004", - "Value": "第一节 困难 3-4", + "Value": "团结城郊外的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", @@ -64433,7 +64433,7 @@ }, { "Key": "LevelDesc_203005", - "Value": "第一节 困难 3-5", + "Value": "宇航发射中心外围的荒地。", "Param0": "", "Param1": "", "Param2": "", @@ -64441,7 +64441,7 @@ }, { "Key": "LevelDesc_203006", - "Value": "第一节 困难 3-6", + "Value": "联合领与露维拉共和国交界处的森林,人类活动的痕迹不多。", "Param0": "", "Param1": "", "Param2": "", @@ -64449,7 +64449,7 @@ }, { "Key": "LevelDesc_203007", - "Value": "第一节 困难 3-7", + "Value": "宇航发射中心外围的废物堆场,主要是荒地,堆着一些无人问津的废弃设备,拉着早已破旧的铁丝网篱笆。", "Param0": "", "Param1": "", "Param2": "", @@ -64457,7 +64457,7 @@ }, { "Key": "LevelDesc_203008", - "Value": "第一节 困难 3-8", + "Value": "登陆场外围警戒区,到处都是禁止进入的标识牌。", "Param0": "", "Param1": "", "Param2": "", @@ -64465,7 +64465,7 @@ }, { "Key": "LevelDesc_203009", - "Value": "第一节 困难 3-9", + "Value": "登陆场内部,货箱和仓库整齐划一地排列在远处。", "Param0": "", "Param1": "", "Param2": "", @@ -64473,7 +64473,7 @@ }, { "Key": "LevelDesc_203010", - "Value": "第一节 困难 3-10", + "Value": "宇宙大道及其沿线的厂矿小镇。", "Param0": "", "Param1": "", "Param2": "", diff --git a/ProjectNLD/Assets/Config/Data/vehiclecfg_vehicleconfig.json b/ProjectNLD/Assets/Config/Data/vehiclecfg_vehicleconfig.json index ab9ebebd974..b007f28bf87 100644 --- a/ProjectNLD/Assets/Config/Data/vehiclecfg_vehicleconfig.json +++ b/ProjectNLD/Assets/Config/Data/vehiclecfg_vehicleconfig.json @@ -14,25 +14,25 @@ "TireMarkId": 1, "StandCrossLevel": 10, "MoveCrossLevel": 1, - "SeatCount": 2, - "Damage": 105, + "SeatCount": 4, + "Damage": 40, "Defense": 250, "HP": 3500, - "BulletCount": 10, + "BulletCount": 200, "AttackShiledScale": 1, "AttackHpScale": 1, "FirstShootTime": 0.1, - "AttackLoopCount": 1, - "AttackSplitTime": 0.2, + "AttackLoopCount": 25, + "AttackSplitTime": 3, "PerShootCount": 1, "WeaponId": 10000101, - "ReloadTime": 4, - "FireRate": 1, + "ReloadTime": 5, + "FireRate": 10, "MoveSpeed": 6, "TurnSpeed": 400, - "AttackDistance": 5, + "AttackDistance": 6, "AttackIgnoreBlock": false, - "MoraleDamage": 70, + "MoraleDamage": 20, "ScaleForHuman": 1, "ScaleForVehicle": 1, "CriticalRate": 0.05, @@ -59,25 +59,25 @@ "TireMarkId": 1, "StandCrossLevel": 10, "MoveCrossLevel": 1, - "SeatCount": 3, - "Damage": 105, - "Defense": 250, - "HP": 3500, - "BulletCount": 10, + "SeatCount": 1, + "Damage": 500, + "Defense": 550, + "HP": 5000, + "BulletCount": 1, "AttackShiledScale": 1, "AttackHpScale": 1, "FirstShootTime": 0.1, "AttackLoopCount": 1, - "AttackSplitTime": 0.2, + "AttackSplitTime": 6, "PerShootCount": 1, "WeaponId": 10000201, - "ReloadTime": 4, + "ReloadTime": 2, "FireRate": 1, "MoveSpeed": 6, "TurnSpeed": 400, - "AttackDistance": 5, + "AttackDistance": 7, "AttackIgnoreBlock": false, - "MoraleDamage": 70, + "MoraleDamage": 750, "ScaleForHuman": 1, "ScaleForVehicle": 1, "CriticalRate": 0.05, @@ -104,25 +104,25 @@ "TireMarkId": 1, "StandCrossLevel": 10, "MoveCrossLevel": 1, - "SeatCount": 2, - "Damage": 105, - "Defense": 250, - "HP": 3500, - "BulletCount": 10, + "SeatCount": 3, + "Damage": 40, + "Defense": 150, + "HP": 3000, + "BulletCount": 150, "AttackShiledScale": 1, "AttackHpScale": 1, "FirstShootTime": 0.1, - "AttackLoopCount": 1, - "AttackSplitTime": 0.2, + "AttackLoopCount": 25, + "AttackSplitTime": 3, "PerShootCount": 1, "WeaponId": 10000601, - "ReloadTime": 4, - "FireRate": 1, + "ReloadTime": 5, + "FireRate": 10, "MoveSpeed": 9, "TurnSpeed": 400, "AttackDistance": 5, "AttackIgnoreBlock": false, - "MoraleDamage": 70, + "MoraleDamage": 20, "ScaleForHuman": 1, "ScaleForVehicle": 1, "CriticalRate": 0.05, @@ -149,25 +149,25 @@ "TireMarkId": 1, "StandCrossLevel": 10, "MoveCrossLevel": 1, - "SeatCount": 3, - "Damage": 105, - "Defense": 250, - "HP": 3500, - "BulletCount": 10, + "SeatCount": 4, + "Damage": 40, + "Defense": 50, + "HP": 1000, + "BulletCount": 100, "AttackShiledScale": 1, "AttackHpScale": 1, "FirstShootTime": 0.1, - "AttackLoopCount": 1, - "AttackSplitTime": 0.2, + "AttackLoopCount": 25, + "AttackSplitTime": 2, "PerShootCount": 1, "WeaponId": 10000801, "ReloadTime": 4, - "FireRate": 1, + "FireRate": 12, "MoveSpeed": 9, "TurnSpeed": 400, "AttackDistance": 5, "AttackIgnoreBlock": false, - "MoraleDamage": 70, + "MoraleDamage": 20, "ScaleForHuman": 1, "ScaleForVehicle": 1, "CriticalRate": 0.05, @@ -194,25 +194,25 @@ "TireMarkId": 1, "StandCrossLevel": 10, "MoveCrossLevel": 1, - "SeatCount": 3, - "Damage": 105, - "Defense": 250, + "SeatCount": 1, + "Damage": 150, + "Defense": 300, "HP": 3500, - "BulletCount": 10, + "BulletCount": 25, "AttackShiledScale": 1, "AttackHpScale": 1, "FirstShootTime": 0.1, - "AttackLoopCount": 1, - "AttackSplitTime": 0.2, + "AttackLoopCount": 5, + "AttackSplitTime": 5, "PerShootCount": 1, "WeaponId": 10001201, - "ReloadTime": 4, - "FireRate": 1, + "ReloadTime": 5, + "FireRate": 3, "MoveSpeed": 6, "TurnSpeed": 400, - "AttackDistance": 5, + "AttackDistance": 7, "AttackIgnoreBlock": false, - "MoraleDamage": 70, + "MoraleDamage": 80, "ScaleForHuman": 1, "ScaleForVehicle": 1, "CriticalRate": 0.05,