地图边界框粗细改成 0.1

main
刘涛 2024-03-04 12:31:20 +08:00
parent 601e35da65
commit f489f68975
1 changed files with 1 additions and 0 deletions

View File

@ -249,6 +249,7 @@ namespace Gameplay
_terrainGridSystem.transform.position = _mapData.position;
_terrainGridSystem.columnCount = _mapData.Width;
_terrainGridSystem.rowCount = _mapData.Height;
_terrainGridSystem.cellBorderThickness = 0.1f;
_terrainGridSystem.TerritoryDestroyAll();
_terrainTypeIndexDic.Clear();
for (var i = 0; i < _mapData.BlocksData.Count; i++)