地图边界框粗细改成 0.1
parent
601e35da65
commit
f489f68975
|
|
@ -249,6 +249,7 @@ namespace Gameplay
|
|||
_terrainGridSystem.transform.position = _mapData.position;
|
||||
_terrainGridSystem.columnCount = _mapData.Width;
|
||||
_terrainGridSystem.rowCount = _mapData.Height;
|
||||
_terrainGridSystem.cellBorderThickness = 0.1f;
|
||||
_terrainGridSystem.TerritoryDestroyAll();
|
||||
_terrainTypeIndexDic.Clear();
|
||||
for (var i = 0; i < _mapData.BlocksData.Count; i++)
|
||||
|
|
|
|||
Loading…
Reference in New Issue