From f65e69bfef91d3032bd46002d98ad2869e53305d Mon Sep 17 00:00:00 2001 From: ChenZiang Date: Thu, 25 Jun 2026 16:55:55 +0800 Subject: [PATCH] =?UTF-8?q?=E9=85=8D=E7=BD=AE=E5=AF=BC=E5=87=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Localize/EN/stringcfg_stringconfig.json | 26 ++++ .../Config/Data/fightcfg_buildconfig.json | 4 +- .../Assets/Config/Data/levelcfg_level.json | 4 +- .../Config/Data/levelcfg_leveltask.json | 4 +- .../Config/Data/stringcfg_stringconfig.json | 143 ++++++++++++++++++ 5 files changed, 175 insertions(+), 6 deletions(-) diff --git a/ProjectNLD/Assets/Config/Data/Localize/EN/stringcfg_stringconfig.json b/ProjectNLD/Assets/Config/Data/Localize/EN/stringcfg_stringconfig.json index 14cab8dc30a..68890fbdf55 100644 --- a/ProjectNLD/Assets/Config/Data/Localize/EN/stringcfg_stringconfig.json +++ b/ProjectNLD/Assets/Config/Data/Localize/EN/stringcfg_stringconfig.json @@ -110135,6 +110135,19 @@ "OutCalculate": [], "CalculateType": 0 }, + { + "Key": "Guide_610102_02", + "Name": "Guide_610102_02", + "value": "", + "Desc": "关卡内出现了情报站,去获取情报吧", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, { "Key": "Guide_610104_01", "Name": "Guide_610104_01", @@ -110161,6 +110174,19 @@ "OutCalculate": [], "CalculateType": 0 }, + { + "Key": "Guide_610201_02", + "Name": "Guide_610201_02", + "value": "", + "Desc": "关卡内出现了可使用的电台,可发送情报", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, { "Key": "Guide_610206_01", "Name": "Guide_610206_01", diff --git a/ProjectNLD/Assets/Config/Data/fightcfg_buildconfig.json b/ProjectNLD/Assets/Config/Data/fightcfg_buildconfig.json index 6c2a624feec..bbf1d12c33d 100644 --- a/ProjectNLD/Assets/Config/Data/fightcfg_buildconfig.json +++ b/ProjectNLD/Assets/Config/Data/fightcfg_buildconfig.json @@ -3536,7 +3536,7 @@ "BanInteractUnitType": 2, "BanInteractTroopId": 1, "InteractTime": 3, - "InteractCount": 1, + "InteractCount": 99, "DeadAfterAllInteract": true, "InteractSoundId": "", "InteractTextKey": "FightBuild_Do_1039", @@ -3604,7 +3604,7 @@ "BanInteractUnitType": 2, "BanInteractTroopId": 1, "InteractTime": 3, - "InteractCount": 1, + "InteractCount": 99, "DeadAfterAllInteract": true, "InteractSoundId": "", "InteractTextKey": "FightBuild_Do_1038", diff --git a/ProjectNLD/Assets/Config/Data/levelcfg_level.json b/ProjectNLD/Assets/Config/Data/levelcfg_level.json index f2aaddfeabd..086d94c78ae 100644 --- a/ProjectNLD/Assets/Config/Data/levelcfg_level.json +++ b/ProjectNLD/Assets/Config/Data/levelcfg_level.json @@ -30635,10 +30635,10 @@ "FightStoryNameId": "", "StoryID": "", "ListLevelTaskId": [ - 10202, + 10100, 20100 ], - "SuccessTaskId": 10202, + "SuccessTaskId": 10100, "FailTaskId": 20100, "LevelDuration": 1200, "StarTaskId": [ diff --git a/ProjectNLD/Assets/Config/Data/levelcfg_leveltask.json b/ProjectNLD/Assets/Config/Data/levelcfg_leveltask.json index 977e24a1bee..f97fcbb032e 100644 --- a/ProjectNLD/Assets/Config/Data/levelcfg_leveltask.json +++ b/ProjectNLD/Assets/Config/Data/levelcfg_leveltask.json @@ -219,7 +219,7 @@ "Id": 10803, "PreTaskId": 10702, "PostTaskId": 0, - "TaskCondition": "CombatBuildInteractByLocalId(2,501,502)", + "TaskCondition": "CombatBuildInteractByLocalId(2,503,504)", "Args": [], "TaskDesc": "condition_desc_CombatRadioBuildInteract" }, @@ -227,7 +227,7 @@ "Id": 10804, "PreTaskId": 10703, "PostTaskId": 0, - "TaskCondition": "CombatBuildInteractByLocalId(3,501,502,503)", + "TaskCondition": "CombatBuildInteractByLocalId(3,504,505,506)", "Args": [], "TaskDesc": "condition_desc_CombatRadioBuildInteract" }, diff --git a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json index 5cffb7e5832..5f2cc3ab945 100644 --- a/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json +++ b/ProjectNLD/Assets/Config/Data/stringcfg_stringconfig.json @@ -110135,6 +110135,19 @@ "OutCalculate": [], "CalculateType": 0 }, + { + "Key": "Guide_610102_02", + "Name": "Guide_610102_02", + "value": "关卡内出现了情报站,去获取情报吧", + "Desc": "关卡内出现了情报站,去获取情报吧", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, { "Key": "Guide_610104_01", "Name": "Guide_610104_01", @@ -110161,6 +110174,136 @@ "OutCalculate": [], "CalculateType": 0 }, + { + "Key": "Guide_610201_02", + "Name": "Guide_610201_02", + "value": "关卡内出现了可使用的电台,可发送情报", + "Desc": "关卡内出现了可使用的电台,可发送情报", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610206_01", + "Name": "Guide_610206_01", + "value": "敌方掌握着探照灯,被照到将吸引敌人且降低移速和防御。", + "Desc": "敌方掌握着探照灯,被照到将吸引敌人且降低移速和防御。", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610206_02", + "Name": "Guide_610206_02", + "value": "击杀掌灯敌人并入驻,可操作探照灯且降低敌人移速和防御。", + "Desc": "击杀掌灯敌人并入驻,可操作探照灯且降低敌人移速和防御。", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610206_03", + "Name": "Guide_610206_03", + "value": "探照灯,可抢夺。", + "Desc": "探照灯,可抢夺。", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610302_01", + "Name": "Guide_610302_01", + "value": "场地出现了战旗,占据战旗能给我方提供正面效果,给敌方负面效果。", + "Desc": "场地出现了战旗,占据战旗能给我方提供正面效果,给敌方负面效果。", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610302_02", + "Name": "Guide_610302_02", + "value": "战旗提供的效果能持续整场战斗,且敌方会抢夺,建议优先抢夺。", + "Desc": "战旗提供的效果能持续整场战斗,且敌方会抢夺,建议优先抢夺。", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610302_03", + "Name": "Guide_610302_03", + "value": "战旗", + "Desc": "战旗", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610306_01", + "Name": "Guide_610306_01", + "value": "敌方有雷达,雷达会扫描到隐藏的单位。", + "Desc": "敌方有雷达,雷达会扫描到隐藏的单位。", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610306_02", + "Name": "Guide_610306_02", + "value": "击杀并入驻雷达,将会扫描到范围内的敌人。", + "Desc": "击杀并入驻雷达,将会扫描到范围内的敌人。", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, + { + "Key": "Guide_610306_03", + "Name": "Guide_610306_03", + "value": "雷达", + "Desc": "雷达", + "Notes": "", + "Param0": "", + "Param1": "", + "Param2": "", + "InnerCalculate": false, + "OutCalculate": [], + "CalculateType": 0 + }, { "Key": "errorIdDesc", "Name": "errorIdDesc",