增加安其拉技能
parent
c300a509f1
commit
f68fe580b8
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@ -19,9 +19,9 @@ public sealed partial class DataBuff : Bright.Config.BeanBase
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public DataBuff(JSONNode _json)
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{
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{ if(!_json["ID"].IsNumber) { throw new SerializationException(); } ID = _json["ID"]; }
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{ if(!_json["Name"].IsString) { throw new SerializationException(); } Name = _json["Name"]; }
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{ if(!_json["GroupId"].IsNumber) { throw new SerializationException(); } GroupId = _json["GroupId"]; }
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{ if(!_json["BuffEffectType"].IsNumber) { throw new SerializationException(); } BuffEffectType = (BuffCfg.EBuffEffectType)_json["BuffEffectType"].AsInt; }
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{ if(!_json["Name"].IsString) { throw new SerializationException(); } Name = _json["Name"]; }
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{ if(!_json["RepeatType"].IsNumber) { throw new SerializationException(); } RepeatType = _json["RepeatType"]; }
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{ if(!_json["BuffType"].IsNumber) { throw new SerializationException(); } BuffType = (BuffCfg.EBuffType)_json["BuffType"].AsInt; }
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{ if(!_json["ExistType"].IsNumber) { throw new SerializationException(); } ExistType = (BuffCfg.EExistType)_json["ExistType"].AsInt; }
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@ -33,12 +33,12 @@ public sealed partial class DataBuff : Bright.Config.BeanBase
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PostInit();
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}
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public DataBuff(int ID, int GroupId, BuffCfg.EBuffEffectType BuffEffectType, string Name, int RepeatType, BuffCfg.EBuffType BuffType, BuffCfg.EExistType ExistType, BuffCfg.ETriggerType TriggerType, float MaxExistTime, float TiggerUnitTime, System.Collections.Generic.List<BuffCfg.EPropType> PorpParams, System.Collections.Generic.List<float> FloatParams )
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public DataBuff(int ID, string Name, int GroupId, BuffCfg.EBuffEffectType BuffEffectType, int RepeatType, BuffCfg.EBuffType BuffType, BuffCfg.EExistType ExistType, BuffCfg.ETriggerType TriggerType, float MaxExistTime, float TiggerUnitTime, System.Collections.Generic.List<BuffCfg.EPropType> PorpParams, System.Collections.Generic.List<float> FloatParams )
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{
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this.ID = ID;
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this.Name = Name;
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this.GroupId = GroupId;
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this.BuffEffectType = BuffEffectType;
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this.Name = Name;
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this.RepeatType = RepeatType;
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this.BuffType = BuffType;
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this.ExistType = ExistType;
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@ -60,6 +60,10 @@ public sealed partial class DataBuff : Bright.Config.BeanBase
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/// </summary>
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public int ID { get; private set; }
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/// <summary>
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/// Buff名字
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/// </summary>
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public string Name { get; private set; }
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/// <summary>
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/// 分组id
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/// </summary>
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public int GroupId { get; private set; }
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@ -68,10 +72,6 @@ public sealed partial class DataBuff : Bright.Config.BeanBase
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/// </summary>
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public BuffCfg.EBuffEffectType BuffEffectType { get; private set; }
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/// <summary>
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/// Buff名字
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/// </summary>
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public string Name { get; private set; }
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/// <summary>
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/// 叠加类型
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/// </summary>
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public int RepeatType { get; private set; }
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@ -120,9 +120,9 @@ public sealed partial class DataBuff : Bright.Config.BeanBase
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{
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return "{ "
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+ "ID:" + ID + ","
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+ "Name:" + Name + ","
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+ "GroupId:" + GroupId + ","
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+ "BuffEffectType:" + BuffEffectType + ","
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+ "Name:" + Name + ","
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+ "RepeatType:" + RepeatType + ","
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+ "BuffType:" + BuffType + ","
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+ "ExistType:" + ExistType + ","
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@ -1,9 +1,9 @@
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[
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{
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"ID": 1,
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"Name": "基础伤害",
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"GroupId": 0,
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"BuffEffectType": 2,
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"Name": "基础伤害",
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"RepeatType": 0,
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"BuffType": 0,
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"ExistType": 0,
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@ -15,9 +15,9 @@
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},
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{
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"ID": 2,
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"Name": "士气伤害",
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"GroupId": 0,
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"BuffEffectType": 2,
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"Name": "士气伤害",
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"RepeatType": 0,
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"BuffType": 1,
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"ExistType": 0,
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@ -29,9 +29,9 @@
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},
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{
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"ID": 3,
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"Name": "士气自动回复",
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"GroupId": 0,
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"BuffEffectType": 2,
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"Name": "士气自动回复",
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"RepeatType": 0,
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"BuffType": 2,
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"ExistType": 1,
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@ -43,9 +43,9 @@
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},
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{
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"ID": 4,
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"Name": "被压制减速",
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"GroupId": 1,
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"BuffEffectType": 2,
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"Name": "被压制减速",
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"RepeatType": 1,
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"BuffType": 7,
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"ExistType": 1,
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@ -67,9 +67,9 @@
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},
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{
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"ID": 5,
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"Name": "逃跑时加速",
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"GroupId": 1,
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"BuffEffectType": 2,
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"Name": "逃跑时加速",
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"RepeatType": 1,
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"BuffType": 7,
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"ExistType": 1,
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@ -87,9 +87,9 @@
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},
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{
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"ID": 6,
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"Name": "逃跑状态",
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"GroupId": 2,
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"BuffEffectType": 2,
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"Name": "逃跑状态",
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"RepeatType": 1,
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"BuffType": 12,
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"ExistType": 2,
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@ -101,9 +101,9 @@
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},
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{
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"ID": 1001,
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"Name": "持续增加士气",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "持续增加士气",
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"RepeatType": 0,
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"BuffType": 8,
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"ExistType": 2,
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@ -117,9 +117,9 @@
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},
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{
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"ID": 10001,
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"Name": "增加士气",
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"GroupId": 0,
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"BuffEffectType": 2,
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"Name": "增加士气",
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"RepeatType": 0,
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"BuffType": 5,
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"ExistType": 0,
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@ -133,9 +133,9 @@
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},
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{
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"ID": 10002,
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"Name": "增加护甲值",
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"GroupId": 0,
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"BuffEffectType": 2,
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"Name": "增加护甲值",
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"RepeatType": 0,
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"BuffType": 3,
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"ExistType": 0,
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@ -151,9 +151,9 @@
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},
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{
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"ID": 10003,
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"Name": "子弹伤害1",
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"GroupId": 0,
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"BuffEffectType": 2,
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"Name": "子弹伤害1",
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"RepeatType": 0,
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"BuffType": 4,
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"ExistType": 0,
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@ -165,9 +165,9 @@
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},
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{
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"ID": 10004,
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"Name": "队长的激励",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "队长的激励",
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"RepeatType": 0,
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"BuffType": 8,
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"ExistType": 2,
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@ -181,9 +181,9 @@
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},
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{
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"ID": 10005,
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"Name": "人型高达-移动射击",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "人型高达-移动射击",
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"RepeatType": 0,
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"BuffType": 7,
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"ExistType": 2,
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@ -199,9 +199,9 @@
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},
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{
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"ID": 10006,
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"Name": "人型高达-禁止逃跑",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "人型高达-禁止逃跑",
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"RepeatType": 0,
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"BuffType": 13,
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"ExistType": 2,
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@ -213,9 +213,9 @@
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},
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{
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"ID": 10007,
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"Name": "人型高达-增加护甲",
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"GroupId": 0,
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"BuffEffectType": 2,
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"Name": "人型高达-增加护甲",
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"RepeatType": 0,
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"BuffType": 3,
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"ExistType": 0,
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@ -231,9 +231,9 @@
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},
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{
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"ID": 10008,
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"Name": "最优解-急行",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "最优解-急行",
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"RepeatType": 0,
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"BuffType": 7,
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"ExistType": 2,
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@ -249,9 +249,9 @@
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},
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{
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"ID": 10009,
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"Name": "最优解-迅捷",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "最优解-迅捷",
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"RepeatType": 0,
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"BuffType": 7,
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"ExistType": 2,
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@ -266,10 +266,26 @@
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]
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},
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{
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"ID": 20001,
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"ID": 10010,
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"Name": "圣洁之光-驱散减益",
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"GroupId": 0,
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"BuffEffectType": 2,
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"RepeatType": 0,
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"BuffType": 16,
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"ExistType": 0,
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"TriggerType": 0,
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"MaxExistTime": 0,
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"TiggerUnitTime": 0,
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"PorpParams": [],
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"FloatParams": [
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1
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]
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},
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{
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"ID": 20001,
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"Name": "特效buff",
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"GroupId": 0,
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"BuffEffectType": 2,
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"RepeatType": 0,
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"BuffType": 6,
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"ExistType": 0,
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@ -283,9 +299,9 @@
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},
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{
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"ID": 20002,
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"Name": "特效buff",
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"GroupId": 0,
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"BuffEffectType": 2,
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"Name": "特效buff",
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"RepeatType": 0,
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"BuffType": 6,
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"ExistType": 0,
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@ -297,11 +313,27 @@
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33
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]
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},
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{
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"ID": 20003,
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"Name": "特效buff",
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"GroupId": 0,
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"BuffEffectType": 2,
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"RepeatType": 0,
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"BuffType": 6,
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"ExistType": 0,
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"TriggerType": 0,
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"MaxExistTime": 0,
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"TiggerUnitTime": 0,
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"PorpParams": [],
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"FloatParams": [
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65
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]
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},
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{
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"ID": 1010001,
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"Name": "测试羁绊加速",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "测试羁绊加速",
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"RepeatType": 0,
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"BuffType": 7,
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"ExistType": 1,
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@ -317,9 +349,9 @@
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},
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{
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"ID": 1010002,
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"Name": "测试羁绊加速",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "测试羁绊加速",
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"RepeatType": 0,
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"BuffType": 7,
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"ExistType": 1,
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@ -335,9 +367,9 @@
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},
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{
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"ID": 1010003,
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"Name": "测试羁绊加速",
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"GroupId": 0,
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"BuffEffectType": 0,
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"Name": "测试羁绊加速",
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"RepeatType": 0,
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"BuffType": 7,
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"ExistType": 1,
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@ -145,5 +145,21 @@
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10008,
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10009
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]
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},
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{
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"ID": 11,
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"Name": "圣洁之光子弹",
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"BulletType": 1,
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"PrefabPath": "",
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"HitAudioId": 0,
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"DestroyEffectId": 0,
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"FlySpeed": 100,
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"FilterType": 2,
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"AreaId": 1,
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"BuffList": [
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10001,
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10010,
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20003
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]
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}
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]
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@ -488,12 +488,5 @@
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"IsUIEffect": false,
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"NeedPreload": true,
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"ExistTime": 6.7
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},
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{
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"RoleID": 71,
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"PrefabPath": "",
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"IsUIEffect": false,
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"NeedPreload": false,
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"ExistTime": 0
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}
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]
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@ -365,11 +365,11 @@
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"SkillDesc": "skill_desc5",
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"SkillActionId": 1,
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"TargetType": 2,
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"ReleaseCheckType": 0,
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"ReleaseCheckType": 3,
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"ReleaseArea": 10,
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"SelectCount": -1,
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"InfluenceAreaId": 3,
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"ShowAreaId": 3,
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"InfluenceAreaId": 1,
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"ShowAreaId": 1,
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"ShowEffectId": -1,
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"IntParams": [],
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"FloatParams": [],
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@ -0,0 +1 @@
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{"skillId":10025,"actionList":[{"id":0,"subId":0,"floatParam1":0.0,"triggerTime":1.9666668176651,"actionType":4},{"id":0,"subId":0,"floatParam1":0.0,"triggerTime":1.9666668176651,"actionType":5},{"id":64,"subId":0,"floatParam1":0.0,"triggerTime":0.0,"actionType":3},{"id":11,"subId":0,"floatParam1":0.0,"triggerTime":0.5166666507720947,"actionType":1}]}
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 5a1a31e9238b576449943f83ec54cc40
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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