Yurui
|
4b7430b352
|
[角色试用]活动
|
2026-01-19 16:27:09 +08:00 |
polaris
|
efc9780c69
|
第四章关卡7、8后处理
|
2026-01-19 16:05:38 +08:00 |
polaris
|
028ff7705a
|
第四章关卡后处理前半
|
2026-01-19 15:07:14 +08:00 |
polaris
|
8bf8af6d66
|
材质修改
|
2026-01-19 14:24:39 +08:00 |
polaris
|
1d394728d4
|
第三章关卡后处理
|
2026-01-19 14:20:10 +08:00 |
polaris
|
7b0d6eaf09
|
主场景修复车丢失
|
2026-01-19 12:25:16 +08:00 |
polaris
|
954ab53065
|
关卡后处理第二章9、10
|
2026-01-19 12:06:19 +08:00 |
polaris
|
9178e167f7
|
第二章7、8后处理
|
2026-01-17 17:41:01 +08:00 |
polaris
|
49b8fc7989
|
mainscene重新后处理
|
2026-01-17 17:04:17 +08:00 |
polaris
|
82d990b1b0
|
第二章前半后处理
|
2026-01-17 16:54:56 +08:00 |
polaris
|
099fb4feb7
|
耀斑演出
|
2026-01-16 18:44:18 +08:00 |
polaris
|
9770c8732e
|
第一章后处理
|
2026-01-16 16:55:49 +08:00 |
Huliang
|
34797b8272
|
【派遣】相机相机相关
|
2026-01-16 14:18:06 +08:00 |
polaris
|
6f67687e30
|
耀斑102、104
|
2026-01-15 19:01:28 +08:00 |
ZhuJuxian
|
242d2db2cd
|
4-7相关地图修改
|
2026-01-15 18:54:31 +08:00 |
ZhuJuxian
|
c8a337e169
|
2-10相关地图修改
|
2026-01-15 18:38:03 +08:00 |
ZhuJuxian
|
e10e9fe2ec
|
临时后处理
|
2026-01-15 17:10:22 +08:00 |
polaris
|
c5a1f72acf
|
耀斑103
|
2026-01-15 17:00:10 +08:00 |
ZhuJuxian
|
d50271ec20
|
1-3地图修改
|
2026-01-15 16:56:43 +08:00 |
ZhuJuxian
|
4955f5c22d
|
1-1地图和关卡修改
|
2026-01-15 16:38:38 +08:00 |
polaris
|
6a4e706602
|
耀斑102
|
2026-01-15 16:13:34 +08:00 |
Yurui
|
cd21afb74b
|
[选关UI]周常场景切换
|
2026-01-15 16:08:19 +08:00 |
polaris
|
938467c319
|
耀斑102
|
2026-01-13 18:14:00 +08:00 |
liuchunguang
|
38e2fb8428
|
添加载具展示界面资源
|
2026-01-12 13:46:09 +08:00 |
polaris
|
7b9537b13c
|
耀斑102演出
|
2026-01-09 18:39:09 +08:00 |
polaris
|
8ba8a750ce
|
第二节部分错误修改
|
2026-01-09 16:03:23 +08:00 |
polaris
|
ee9eb793d0
|
第二节部分错误修改
|
2026-01-09 15:59:16 +08:00 |
Vinny
|
b02ba5fd00
|
图片设置修改
# Conflicts:
# ProjectNLD/Assets/Art/Character/Models/Item/I00001/Texture/T_I00001_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00001/Texture/T_I00001_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00002/Texture/T_I00002_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00002/Texture/T_I00002_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00003/Texture/T_I00003_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00003/Texture/T_I00003_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00004/Texture/T_I00004_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00005/Texture/T_I00005_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00005/Texture/T_I00005_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00006/Texture/T_I00006_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00006/Texture/T_I00006_d_02.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00006/Texture/T_I00006_slh.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00006/Texture/T_I00006_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00007/Texture/T_I00007_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00007/Texture/T_I00007_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00008/Texture/T_I00008_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00008/Texture/T_I00008_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00009/Texture/T_I00009_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00009/Texture/T_I00009_slh.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00009/Texture/T_I00009_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00010/Texture/T_I00010_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00010/Texture/T_I00010_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00011/Texture/T_I00011_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00012/Texture/T_I00012_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00013/Texture/T_I00013_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00014/Texture/T_I00014_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00014/Texture/T_I00014_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00015/Texture/T_I00015_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00015/Texture/T_I00015_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00016/Texture/T_I00016_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00016/Texture/T_I00016_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00017/Texture/T_I00017_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00017/Texture/T_I00017_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00018/Texture/T_I00018_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00018/Texture/T_I00018_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00019/Teture/T_I00019_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00019/Teture/T_I00019_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00020/Texture/T_I00020_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00020/Texture/T_I00020_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00021/Texture/T_I00021_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00022/Textuer/T_I00022_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00023/Texture/T_I00023_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00024/Texture/T_I00024_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00024/Texture/T_I00024_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00025/Texture/T_I00025_d_01.png.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00025/Texture/T_I00025_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00026/Texture/T_I00026_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00026/Texture/T_I00026_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00027/Texture/T_I00027_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00027/Texture/T_I00027_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00028/Texture/T_I00028_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00028/Texture/T_I00028_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00029/Texture/T_I00029_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00029/Texture/T_I00029_slh.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00030/Texture/T_I00030_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00030/Texture/T_I00030_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00031/Texture/T_I00031_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00031/Texture/T_I00031_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00032/Texture/T_I00032_d_01.png.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00032/Texture/T_I00032_slh_01.tga.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00033/Texture/T_I00033_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00033/Texture/T_I00033_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00034/Texture/T_I00034_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00035/Texture/T_I00035_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00035/Texture/T_I00035_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00036/Texture/T_I00036_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00037/Texture/T_I00037_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00038/Texture/T_I00038_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00038/Texture/T_I00038_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00039/Texture/T_I00039_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00040/Texture/T_I00040_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00040/Texture/T_I00040_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00041/Texture/T_I00041_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00041/Texture/T_I00041_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00042/Texture/T_I00042_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00042/Texture/T_I00042_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00043/Texture/T_I00043_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00044/Texture/T_I00044_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00044/Texture/T_I00044_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00045/Texture/T_I00045_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00045/Texture/T_Y00137_TY_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00046/Texture/T_I00046_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00047/Texture/T_I00047_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00048/Texture/T_I00048_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00048/Texture/T_I00048_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00049/Texture/T_I00049_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00049/Texture/T_I00049_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00050/Texture/T_I00050_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00051/Texture/T_I00051_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00052/Texture/T_I00052_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00053/Texture/T_I00053_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00054/Texture/T_I00054_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00055/Texture/T_I00055_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00056/Texture/T_I00056_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00057/Texture/T_I00057_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00058/Texture/T_I00058_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00059/Texture/T_I00059_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00060/Texture/T_I00060_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00061/Texture/T_I00061_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00062/Texture/T_I00062_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00063/Texture/T_I00063_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00064/Texture/T_I00064_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00065/Texture/T_I00065_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00066/Texture/T_I00066_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00067/Texture/T_I00067_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00068/Texture/T_I00068_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00069/Texture/T_I00069_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00070/Texture/T_I00070_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00071/Texture/T_I00071_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00072/Texture/T_I00072 _d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00073/Texture/T_I00073_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00074/Texture/T_I00074_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00075/Texture/T_I00075 _d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00075/Texture/T_I00075_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00076/Texture/T_I00076_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00076/Texture/T_I00076_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00077/Texture/T_I00077_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00077/Texture/T_I00077_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00078/Texture/T_I00078_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00078/Texture/T_I00078_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00079/Texture/T_I00079_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00079/Texture/T_I00079_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00080/Texture/T_I00080_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00080/Texture/T_I00080_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00081/Texture/T_I00081_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00081/Texture/T_I00081_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00082/Texture/T_I00082_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00082/Texture/T_I00082_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00083/Texture/T_I00083_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00083/Texture/T_I00083_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00084/Texture/T_I00084_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00085/Texture/T_I00085_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00086/Texture/T_I00086_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00086/Texture/T_I00086_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00087/Texture/T_I00087_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00087/Texture/T_I00087_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00088/Texture/T_I00088_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00088/Texture/T_I00088_slh_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00091/Texture/T_I00091_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00092/Texture/T_I00092_d_01.png.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00092/Texture/T_I00092_d_02.png.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00092/Texture/T_I00092_d_03.png.meta
# ProjectNLD/Assets/Art/Character/Models/Item/I00092/Texture/T_I00092_d_04.png.meta
# ProjectNLD/Assets/Art/Character/Models/Summon/S00002/Texture/T_S00002_01_d.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Summon/S00003/Texture/T_I00005_d_01.jpg.meta
# ProjectNLD/Assets/Art/Character/Models/Summon/S00003/Texture/T_I00005_slh_01.jpg.meta
# ProjectNLD/Assets/Art/UI/Texture/ALLBG/FlareActivity/UI_Flare_MissionPannel_linshiBG_01.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMain_MainScene_0.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMain_MainScene_0_0.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMain_MainScene_0_1.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMain_MainScene_0_2.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMain_MainScene_0_3.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMain_MainScene_0_4.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMask_MainScene_0.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMask_MainScene_0_0.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMask_MainScene_0_1.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMask_MainScene_0_2.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMask_MainScene_0_3.png.meta
# ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes/MainScene/CombinedMask_MainScene_0_4.png.meta
|
2026-01-09 15:50:51 +08:00 |
liuchunguang
|
680d61d5ad
|
先关闭载具展示节点
|
2026-01-09 15:47:19 +08:00 |
polaris
|
5d455a9f57
|
补timeline
|
2026-01-09 15:45:20 +08:00 |
polaris
|
3aa340076a
|
主场景加入载具获取界面
|
2026-01-09 14:50:56 +08:00 |
polaris
|
5cd4b66ae2
|
载具获得界面
|
2026-01-09 14:47:01 +08:00 |
polaris
|
781e7c2b88
|
耀斑101替换模型
|
2026-01-08 17:41:57 +08:00 |
polaris
|
b26b174eeb
|
耀斑101演出
|
2026-01-08 17:30:53 +08:00 |
liuchunguang
|
63e70d320c
|
更新场景(载具展示)+DLL
|
2026-01-08 16:55:43 +08:00 |
polaris
|
a5a7c7dd01
|
耀斑演出101
|
2026-01-08 13:49:26 +08:00 |
Yurui
|
567293f867
|
选关场景渐隐时间减半
|
2026-01-08 13:41:19 +08:00 |
ZhuJuxian
|
b6187a9264
|
1-2修改
|
2026-01-06 16:55:25 +08:00 |
zhangping
|
0964120cbe
|
关卡8-8临时后处理
|
2026-01-05 19:31:54 +08:00 |
ZhuJuxian
|
e3262b33c6
|
后处理3
|
2026-01-05 15:53:00 +08:00 |
ZhuJuxian
|
2c1bae888b
|
地图修改临时后处理2
|
2026-01-05 15:39:06 +08:00 |
ZhuJuxian
|
79f680d5f0
|
修改新地图后缀+临时后处理
|
2026-01-05 15:17:55 +08:00 |
polaris
|
26c792be70
|
后处理
|
2026-01-05 14:16:39 +08:00 |
polaris
|
efcf9aad55
|
后处理
|
2026-01-05 14:12:38 +08:00 |
ChenZiang
|
2f105ea7ad
|
【策划】主线7-5配置及临时后处理
|
2026-01-04 20:02:39 +08:00 |
ZhuJuxian
|
76984ede27
|
3-3+临时后处理
|
2026-01-04 20:02:09 +08:00 |
ChenZiang
|
2f6cc1ed65
|
【策划】主线7-3配置及临时后处理
|
2026-01-04 17:12:58 +08:00 |
ChenZiang
|
59ffe0a51e
|
【策划】主线7-1配置及临时后处理
|
2026-01-04 13:20:34 +08:00 |
ChenZiang
|
1ca2492f61
|
【策划】主线6-10调整
|
2025-12-31 19:21:36 +08:00 |
polaris
|
9b2e80e9c6
|
耀斑演出106
|
2025-12-31 15:12:49 +08:00 |
polaris
|
4b70753709
|
耀斑104,106后处理
|
2025-12-30 17:41:23 +08:00 |
polaris
|
7b11c6d0f0
|
耀斑104演出修改
# Conflicts:
# ProjectNLD/Assets/Config/ObjectPostProcessData.asset
|
2025-12-30 17:38:22 +08:00 |
ChenZiang
|
07537aaa6c
|
【策划】主线第六章补提临时后处理
|
2025-12-30 17:19:49 +08:00 |
ChenZiang
|
e0a91ef6aa
|
【策划】主线第五章补提临时后处理
|
2025-12-30 17:01:18 +08:00 |
zhangping
|
681458422b
|
主线2-5及2-8临时后处理
|
2025-12-30 16:38:11 +08:00 |
ChenZiang
|
e903d3f1a1
|
【策划】主线3-10后处理
|
2025-12-30 16:10:28 +08:00 |
ChenZiang
|
c729617ad8
|
【策划】主线3-9后处理
|
2025-12-30 16:00:06 +08:00 |
ChenZiang
|
894edbf331
|
【策划】主线3-8后处理
|
2025-12-30 15:56:26 +08:00 |
ChenZiang
|
c1a691bba3
|
【策划】主线3-7后处理
|
2025-12-30 15:54:56 +08:00 |
ChenZiang
|
352bc796ab
|
【策划】主线3-6后处理
|
2025-12-30 15:52:14 +08:00 |
ChenZiang
|
2e4d2cce80
|
【策划】主线3-2后处理重新提交
|
2025-12-30 15:50:29 +08:00 |
ChenZiang
|
ff55fb438c
|
【策划】主线3-5后处理重新提交
|
2025-12-30 15:47:35 +08:00 |
ChenZiang
|
776d823c1b
|
【策划】主线3-6后处理再提交
|
2025-12-30 15:43:04 +08:00 |
ChenZiang
|
3afe9a666e
|
【策划】主线3-5重新提交后处理
|
2025-12-30 15:35:26 +08:00 |
ChenZiang
|
a697cd404e
|
【策划】主线3-1/3-2调整
|
2025-12-30 15:07:41 +08:00 |
ChenZiang
|
444b448712
|
【策划】主线5-10配置及临时后处理
|
2025-12-30 14:55:41 +08:00 |
ChenZiang
|
ca11d65855
|
【策划】主线5-9配置及临时后处理
|
2025-12-30 12:36:54 +08:00 |
ChenZiang
|
1be1d098f5
|
【策划】主线5-8配置及临时后处理
|
2025-12-29 20:19:25 +08:00 |
ChenZiang
|
a867be1d99
|
【策划】主线5-7配置及临时后处理
|
2025-12-29 19:59:52 +08:00 |
ChenZiang
|
31124c85cc
|
【策划】主线5-1临时后处理及配置导出
|
2025-12-29 19:47:04 +08:00 |
ChenZiang
|
e4c454cf05
|
【策划】主线5-6配置及临时后处理
|
2025-12-29 19:08:43 +08:00 |
ZhuJuxian
|
e5e912172e
|
4-10+临时后处理
|
2025-12-29 18:46:11 +08:00 |
ChenZiang
|
f220113ce2
|
【策划】主线5-5配置及临时后处理
|
2025-12-29 18:23:28 +08:00 |
Yurui
|
d7ecb2b9af
|
出击界面渐隐功能
|
2025-12-29 18:09:27 +08:00 |
ZhuJuxian
|
728203d225
|
4-9+临时后处理
|
2025-12-29 17:45:28 +08:00 |
polaris
|
950a9ce202
|
耀斑106演出修改
|
2025-12-29 17:19:18 +08:00 |
ZhuJuxian
|
d5c8a038c8
|
4-8布置+临时后处理
|
2025-12-29 17:06:33 +08:00 |
ZhuJuxian
|
a19e1f2c19
|
4-7布置
|
2025-12-29 16:26:26 +08:00 |
ChenZiang
|
7322f86923
|
【策划】主线5-3配置及临时后处理
|
2025-12-29 16:20:59 +08:00 |
zhangping
|
2012349a69
|
主线2-10修改及临时后处理
|
2025-12-29 16:15:04 +08:00 |
polaris
|
f41051c8fc
|
耀斑剧情演出修改
|
2025-12-29 15:24:38 +08:00 |
zhangping
|
0e1e920a7f
|
主线2-4/5/6修改
|
2025-12-29 15:22:24 +08:00 |
ZhuJuxian
|
fde613d607
|
4-6布置+临时后处理
|
2025-12-29 15:03:43 +08:00 |
ChenZiang
|
beb942b9f3
|
【策划】主线5-2配置
|
2025-12-29 13:25:52 +08:00 |
ZhuJuxian
|
795c2d6abb
|
4-5布置
|
2025-12-28 16:47:39 +08:00 |
ZhuJuxian
|
d4f407414d
|
4-4布置
|
2025-12-28 15:47:44 +08:00 |
ZhuJuxian
|
ce59d7b579
|
4-2布置
|
2025-12-28 13:48:11 +08:00 |
ZhuJuxian
|
3071cbae51
|
4-1布置
|
2025-12-27 16:49:37 +08:00 |
ZhuJuxian
|
4ced91b27d
|
1-7布置+临时后处理
|
2025-12-27 13:58:10 +08:00 |
ZhuJuxian
|
3bb0c3a64a
|
1-5布置+临时后处理
|
2025-12-26 20:13:19 +08:00 |
zhangping
|
4ca80846fe
|
主线2-10关卡及临时后处理
|
2025-12-25 20:28:50 +08:00 |
zhangping
|
d61b706f7e
|
主线2-6/2-7/2-8关卡修改及临时后处理
|
2025-12-25 16:37:32 +08:00 |
zhangping
|
1704b10ae1
|
主线2-3/2-5关卡修改
|
2025-12-25 15:54:21 +08:00 |
polaris
|
1b577e2b59
|
耀斑106演出
|
2025-12-25 15:46:42 +08:00 |
ChenZiang
|
04db4d92e0
|
【策划】主线6-6配置以及临时后处理
|
2025-12-24 19:41:33 +08:00 |
ChenZiang
|
879032e56d
|
【策划】主线6-5配置及临时后处理
|
2025-12-24 17:27:18 +08:00 |
刘涛
|
d495a1c113
|
提交unity自动变动文件
|
2025-12-24 16:54:56 +08:00 |
ChenZiang
|
9ac1d19220
|
主线6-4临时后处理
|
2025-12-24 16:48:19 +08:00 |
ChenZiang
|
50944c7469
|
【策划】主线6-3配置及临时后处理
|
2025-12-24 16:02:44 +08:00 |
ChenZiang
|
de313128ee
|
【策划】主线6-2配置及临时后处理
|
2025-12-24 14:35:12 +08:00 |