/// /// UI名称常量 /// 定义所有UI窗口的路径 /// public static class UINameConst { public static readonly string UICommonSubtitle = "Subtitle/UICommonSubtitle"; public static readonly string UILogin = "StartScene/UILogin"; #region 战斗 public static readonly string UI_TeamFight = "LevelSceneUI/UI_TeamFight"; public static readonly string UI_BattleRestart = "LevelSceneUI/UI_BattleRestart"; /// /// 关卡黑屏界面 /// public static readonly string UI_LevelBlack = "LevelSceneUI/UI_LevelBlack"; /// /// 战斗开始界面 /// public static readonly string UI_FightStart = "LevelSceneUI/LevelBegin/UI_FightStart"; public static readonly string UIFightClock = "LevelSceneUI/UIFightClock"; public static readonly string UIFightClockDynamic = "LevelSceneUI/LevelDynamic/UIFightClockDynamic"; public static readonly string UI_Pause = "LevelSceneUI/UI_Pause"; /// /// 关卡失败界面 /// public static readonly string UI_FightFailure = "LevelSceneUI/LevelSettle/UI_FightFailure"; public static readonly string UIPassGame = "LevelSceneUI/LevelSettle/UIPassGame"; public static readonly string UI_WaveTip = "LevelSceneUI/UI_WaveTip"; /// /// 战斗角色试用提示界面 /// public static readonly string UI_CharacterTrialTip = "LevelSceneUI/UI_CharacterTrialTip"; #endregion /// /// 扫荡通关结算 /// public static readonly string UI_PassGame_Sweep = "LevelSceneUI/UI_PassGame_Sweep"; //public static readonly string UI_PlayerLevelUp = "LevelSceneUI/LevelSettle/UI_PlayerLevelUpInfo"; public static readonly string UIFightScene = "LevelSceneUI/UIFightScene"; public static readonly string UIFightPoster = "LevelSceneUI/UIPosterAndSkillInfo"; public static readonly string UIStoryFightMain = "Story/UIStoryFightMain"; public static readonly string UIFightTarget = "LevelSceneUI/UIFightTarget"; public static readonly string UISkillPut = "LevelSceneUI/UISkillPut"; public static readonly string UI_FightTeam = "LevelSceneUI/UI_FightTeam"; public static readonly string UI_FightGridTip = "LevelSceneUI/LevelFightInfo/UI_FightGridTip"; public static readonly string UIFightTeamCommandeSkill = "LevelSceneUI/LevelDynamic/UIFightTeamCommandeSkill"; public static readonly string UI_LevelUpParticleWindow = "Particle/UI_LevelUpParticleWindow"; public static readonly string UIPressCommander = "LevelSceneUI/UIPressCommander"; #region 旧军团战 /// /// 军团场景控制 /// public static readonly string UI_LegionBattleScene = "LegionBattle/UI_LegionBattleScene"; /// /// 军团战主界面 /// public static readonly string UI_LegionBattleMain = "LegionBattle/UI_LegionBattleMain"; /// /// 军团战信息和操作界面 /// public static readonly string UI_LegionBattleCommand = "LegionBattle/UI_LegionBattleCommand"; /// /// 军团战信息提示界面 /// public static readonly string UI_LegionBattleNotice = "LegionBattle/UI_LegionBattleNotice"; /// /// 军团战结算界面 /// public static readonly string UI_LegionBattleSettle = "LegionBattle/UI_LegionBattleSettle"; /// /// 军团战战斗内战报 /// public static readonly string UI_LegionBattleReport = "LegionBattle/UI_LegionBattleReport"; /// /// 军团棋子信息 /// public static readonly string UI_LegionCharacterInfo = "LegionBattle/New/UI_LegionCharacterInfo"; /// /// 军团据点信息 /// public static readonly string UI_LegionBattleBaseInfo = "LegionBattle/New/UI_LegionBattleBaseInfo"; /// /// 军团战玩家呼吸UI /// public static readonly string UI_LegionBattleBreathe = "LegionBattle/UI_LegionBattleBreathe"; #endregion #region 新军团战 /// /// 军团战场景控制界面 /// public static readonly string UI_LB_Scene = "LegionBattleNew/UI_LB_Scene"; /// /// 军团战主界面 /// public static readonly string UI_LB_Main = "LegionBattleNew/UI_LB_Main"; /// /// 军团战编队界面 /// public static readonly string UI_LB_EditorTeam = "LegionBattleNew/UI_LB_EditorTeam"; /// /// 军团战战斗演算界面 /// public static readonly string UI_LB_BattlePredict = "LegionBattleNew/UI_LB_BattlePredict"; /// /// 军团战战斗中界面 /// public static readonly string UI_LB_Battling = "LegionBattleNew/UI_LB_Battling"; /// /// 军团战单次战斗结算界面 /// public static readonly string UI_LB_BattleRes = "LegionBattleNew/UI_LB_BattleRes"; /// /// 军团战暂停界面 /// public static readonly string UI_LB_Pause = "LegionBattleNew/UI_LB_Pause"; /// /// 军团战选择角色回血界面 /// public static readonly string UI_LB_Recovery = "LegionBattleNew/UI_LB_Recovery"; /// /// 军团战角色回血确认界面 /// public static readonly string UI_LB_RecoveryTip = "LegionBattleNew/UI_LB_RecoveryTip"; /// /// 军团战购买医疗包界面 /// public static readonly string UI_LB_BuyRecovery = "LegionBattleNew/UI_LB_BuyRecovery"; /// /// 军团战放弃提示界面 /// public static readonly string UI_LB_GiveUpTip = "LegionBattleNew/UI_LB_GiveUpTip"; /// /// 军团战失败结算界面 /// public static readonly string UI_LB_Fail = "LegionBattleNew/UI_LB_Fail"; /// /// 军团战规则提示界面 /// public static readonly string UI_LB_RuleTip = "LegionBattleNew/UI_LB_RuleTip"; #endregion public static readonly string UI_LoadingBlack = "Interface/UI_LoadingBlack"; public static readonly string UISelectCharacter = "MainScene/ShowCharacter/UISelectCharacter"; public static readonly string UIShowAllCharacterSort = "MainScene/UIShowAllCharacterSort"; //public static readonly string UI_Cultivate = "CharacterCultivate/UI_Cultivate"; public static readonly string UI_CultivateChange = "CharacterCultivate/UI_CultivateChange"; public static readonly string UI_CultivateDetailNew = "CharacterCultivate/UI_CultivateDetailNew"; public static readonly string UI_CulDetailNewTemp = "CharacterCultivate/UI_CulDetailNewTemp"; public static readonly string UI_Cultivate_ProAndInfo = "MainScene/ShowCharacter/UI_Cultivate_ProAndInfo"; public static readonly string UI_Cultivate_Detail = "MainScene/ShowCharacter/UI_Cultivate_Detail"; public static readonly string UI_SkinChange = "MainScene/ShowCharacter/SkinChange"; public static readonly string UIJobIntroducePanel = "CharacterCultivate/UIJobIAndRegionIntroducePanel"; //public static readonly string UICharacterRegionIntroducePanel = "CharacterCultivate/UICharacterRegionIntroducePanel"; public static readonly string UI_AttributeDetail = "CharacterCultivate/UI_AttributeDeteilNew"; public static readonly string UI_AttributeClickInfo = "CharacterCultivate/UI_AttributeClickInfo"; public static readonly string UILevelUpNew = "CharacterCultivate/UILevelUpNew"; public static readonly string UIAirView = "LevelSceneUI/UIAirView"; public static readonly string UIScrollNotice = "LevelSceneUI/UIScrollNotice"; public static readonly string UIPoster = "MainScene/ShowCharacter/UIPoster"; public static readonly string UIClickSheild = "LevelSceneUI/UIClickSheild"; //public static readonly string UIFavorable = "MainScene/ShowCharacter/UIFavorable"; public static readonly string UI_FavorPanel = "Favor/UI_FavorPanel"; public static readonly string UI_FavorItemUsing = "Favor/UI_FavorItemUsing"; public static readonly string UI_FavorCharacter = "Favor/UI_FavorCharacter"; public static readonly string UIUsingFavorItem = "Favor/UIUsingFavorItem"; public static readonly string UILevelUp = "MainScene/ShowCharacter/UILevelUp"; public static readonly string UICharacterStateBar = "LevelSceneUI/UI_CharacterState_Bar"; public static readonly string UIVehicleStateBar = "LevelSceneUI/UI_VehicleState_Bar"; public static readonly string UIEnemyStateBar = "LevelSceneUI/UI_EnemyState_Bar"; public static readonly string UICharacterDamage = "LevelSceneUI/UICharacterDamage"; public static readonly string UIMissionWin = "LevelSceneUI/LevelSettle/UI_MissionWin"; public static readonly string UITeamInfo = "TeamChoose/UI_TeamInfo"; public static readonly string UITeamMarkChoose = "TeamChoose/UI_TeamMarkChoose"; public static readonly string UI_TeamMarkChooseTwo = "TeamChoose/UI_TeamMarkChooseTwo"; public static readonly string UI_TeamSelect = "TeamChoose/UI_TeamSelect"; public static readonly string UIStoryMain = "Story/UIStoryMain"; public static readonly string UISkipPlot = "Plot/UI_SkipPlot"; public static readonly string UI_RoleFirstShow = "Story/UI_RoleFirstShow"; public static readonly string UIDebugShowID = "Debug/UIDebugShowID"; //public static readonly string UIRank = "MainScene/ShowCharacter/UIRank"; //public static readonly string UIAdvance = "MainScene/ShowCharacter/UIAdvance"; public static readonly string UISkillLevelUpNew = "CharacterCultivate/UISkillLevelUpNew"; public static readonly string UI_SkillInfo = "CharacterCultivate/UI_SkillInfo"; public static readonly string UIRankNew = "CharacterCultivate/UIRankNew"; public static readonly string UIAdvanceNew = "CharacterCultivate/UIAdvanceNew"; public static readonly string UI_Transition = "Interface/UI_Transition"; public static readonly string UIRedPointTest = "Test/UI_RedPointTest"; #region 抽卡 /// /// 抽卡动画界面 /// public static readonly string UI_RaffleAnim = "MainScene/Raffle/UI_RaffleAnim"; /// /// 抽卡角色详情 /// public static readonly string UI_DrawPannelCharacter = "DrawPanel/DrawGetCharacter/UI_DrawPannelCharacter"; /// /// 抽卡结果界面 /// public static readonly string UI_DrawResultCharacters = "DrawPanel/DrawResultCharacter/UI_DrawResultCharacters"; /// /// 抽卡主界面 /// public static readonly string UI_DrawMain = "DrawPanel/UI_DrawMainPanel"; /// /// 抽卡历史界面 /// public static readonly string UI_DrawHistoryPanel = "DrawPanel/UI_DrawHistoryPanel"; /// /// 抽卡天井兑换界面(新) /// public static readonly string UI_DrawCoinExchange = "DrawPanel/UI_DrawCoinExchange"; /// /// 天井二次确认 /// public static readonly string UI_DrawCoinExchangeTip = "DrawPanel/UI_DrawCoinExchangeTip"; /// /// 抽卡天井兑换界面 /// public static readonly string UI_ExchangePanel = "DrawPanel/ExchangePanel/UI_ExchangePanel"; /// /// 抽卡详情界面 /// public static readonly string UI_CardPoolDetails = "DrawPanel/CardPoolDetailPanel/UI_CardPoolDetailsPanel"; /// /// 抽卡up角色详情界面 /// public static readonly string UI_DrawPanelRoleInfo = "DrawPanel/UI_DrawPanelRoleInfo"; /// /// 新版抽卡角色预览 /// public static readonly string UI_DrawPanelRoleInfo_New = "DrawPanel/UI_DrawPanelRoleInfo_New"; /// /// 抽卡券不足提示兑换界面 /// public static readonly string UI_RaffleExChange = "DrawPanel/UI_RaffleExChange"; /// /// 抽卡确认弹窗 /// public static readonly string UI_DrawConfirmDialog = "DrawPanel/UI_DrawConfirmDialog"; #endregion #region 靶场 /// /// 靶场选关界面 /// public static readonly string UI_FiringRangeSelect = "FiringRange/UI_FiringRangeSelect"; /// /// 靶场简略信息界面 /// public static readonly string UI_FiringRangeInfo = "FiringRange/UI_FiringRangeInfo"; /// /// 靶场详细信息界面 /// public static readonly string UI_FiringRangeDetail = "FiringRange/UI_FiringRangeDetail"; #endregion /// /// 播放视频界面 /// public static readonly string UI_PlayVideo = "Interface/UI_PlayVideo"; /// /// 播放PV视频界面 /// public static readonly string UI_PVAnimaPlay = "LevelSelect/UI_PVAnimaPlay"; public static readonly string UIVersionUpdate = "VersionUpdate/UI_VersionUpdate"; public static readonly string UINewLogin = "StartScene/UINewLogin"; public static readonly string UIGiftCode = "MainScene/GiftCode/UIGiftCode"; /// /// 主界面 /// public static readonly string UI_MainPanel = "MainPanel/UI_MainPanel"; /// /// 关卡选择 /// public static readonly string UI_LevelSelect = "LevelSelect/UI_LevelSelect"; /// /// 主线星级奖励界面 /// public static readonly string UI_MainStarReward = "LevelSelect/UI_MainStarReward"; /// /// 战役评分奖励界面 /// public static readonly string UI_WarScoreReward = "LevelSelect/UI_WarScoreReward"; public static readonly string UI_BeforeFight = "LevelSelect/UI_BeforeFight"; public static readonly string UI_Activity = "Activity/UI_Activity"; public static readonly string UI_FlareActivity = "Activity_Flare/UI_FlareActivity"; public static readonly string UI_SevenDayTask = "Activity/UI_SevenDayTask"; public static readonly string UI_Setting = "Setting/UI_Setting"; public static readonly string UI_NoticeSetting = "Setting/UINoticeSetting"; public static readonly string UI_CdkChangePanel = "Setting/UI_CdkChangePanel"; public static readonly string UI_Notice = "Interface/UI_Notice"; public static readonly string UIBackReturn = "Interface/UI_BackReturn"; public static readonly string UINoticeTwo = "Common/Notice/UINoticeTwo"; public static readonly string UITask = "TaskPanel/UI_MissionPannel"; public static readonly string UITaskTip = "Interface/UI_Achievement"; //载具界面 public static readonly string UI_VehicleCultivate = "MainScene/VehicleCultivate/UI_VehicleCultivate"; //public static readonly string UI_VehicleCultivateNew = "MainScene/VehicleCultivate/UI_VehicleCultivateNew"; public static readonly string UI_VehicleCultivatePro = "Interface_Vehicle/UI_VehicleCultivatePro"; public static readonly string UI_VehicleTechTree = "Interface_Vehicle/UI_VehicleTechTree"; public static readonly string UI_VehiclePartTree = "Interface_Vehicle/UI_VehiclePartTree"; public static readonly string UI_VehicleSkin = "Interface_Vehicle/UI_VehicleSkin"; public static readonly string UI_GetVehiclePanel = "Interface_Vehicle/UI_GetVehiclePanel"; public static readonly string UI_VehiclePartTreeDetail = "Interface_Vehicle/UI_VehiclePartTreeDetail"; public static readonly string UI_VehicleChoose = "MainScene/VehicleCultivate/UI_VehicleChoose"; public static readonly string UI_VehicleLevelUp = "MainScene/VehicleCultivate/UI_VehicleLevelUp"; public static readonly string UI_Update = "Interface/UI_Update"; public static readonly string UI_LogIn = "StartScene/New/UI_LogIn"; public static readonly string UI_StartGameInterface = "StartScene/Newest/UI_StartGameInterface"; /// /// 游戏启动加载界面 /// public static readonly string UI_LoadingProgressInterface = "StartScene/Newest/UI_LoadingProgressInterface"; public static readonly string UIReconnect = "Common/UIReconnect"; public static readonly string UIReconnectConfirm = "Common/UIReconnectConfirm"; public static readonly string UIReconnectNotice = "Common/UIReconnectNotice"; public static readonly string UINoticeOne = "Common/Notice/UINoticeOne"; public static readonly string UI_AgeTip = "StartScene/Newest/UI_AgeTip"; public static readonly string UI_LoginTips = "StartScene/New/UI_LoginTips"; /// /// 通用加载界面 /// public static readonly string UI_LoadingInterface = "StartScene/Newest/UI_LoadingInterface"; public static readonly string UIGiftCodeAwards = "MainScene/GiftCode/UIGiftCodeAwards"; public static readonly string UI_Email = "Mail/UI_Email"; public static readonly string UI_CameraChange = "Interface/UI_CameraChange"; public static readonly string UICameraAndPosterChange = "Interface/UICameraAndPosterChange"; public static readonly string UI_PVPDefendPrepare = "PVP/UI_DefendSetting";//"PVP/UI_PVPDefendPrepare"; public static readonly string UI_PVPRankInfo = "PVP/UI_PVPRankInfo"; public static readonly string UI_PVPRankReward = "PVP/UI_PVPRankReward"; public static readonly string UI_PVPSettlement = "PVP/UI_PVPSettlement"; public static readonly string UI_PVPWarning = "PVP/PVPWarningPanel"; public static readonly string UI_PVPEnemyInfo = "PVP/UI_PVPEnemyInfo"; public static readonly string UI_PVPRecord = "PVP/UI_PVPRecord"; public static readonly string UI_PVPExitTip = "PVP/UI_PVPExitTip"; public static readonly string UI_PVPRule = "PVP/UI_PVPRule"; /// /// PVP结算界面 /// public static readonly string UI_PVPSettle = "PVP/UI_PVPSettle"; public static readonly string UI_PVPStart = "PVP/UI_PVPStart"; public static readonly string UI_Shop = "Shop/UI_Shop"; public static readonly string UI_ExChangeShopRefresh = "Shop/UI_ExChangeShopRefresh"; public static readonly string UI_ExChangeShopPurchase = "Shop/UI_ExChangeShopPurchase"; public static readonly string UI_ChargeShopPurchase = "Shop/UI_ChargeShopPurchase"; public static readonly string UI_GiftShopPurchase = "Shop/UI_GiftShopPurchase"; public static readonly string UI_AdvanceAccountPurchase = "Shop/UI_AdvanceAccountPurchase"; public static readonly string UI_Purchase = "Interface/Shop/UI_Purchase"; public static readonly string UI_ClothShopPurchase = "Shop/UI_ClothShopPurchase"; public static readonly string UI_AdvanceAccountShop = "AdvanceAccount/UI_AdvanceAccountShop"; public static readonly string UI_AdvanceAccountGet = "AdvanceAccount/UI_AdvanceAccountGet"; public static readonly string AdvanceAccountRule = "AdvanceAccount/AdvanceAccountRule"; public static readonly string UI_GetItemWindow = "Interface/Shop/UI_GetItemWindow"; public static readonly string UI_MonthlyAnim = "Common/UI_MonthlyAnim"; /// /// 描述提示窗口(支持link_language标签) /// public static readonly string UI_DescriptionTip = "Common/UI_DescriptionTip"; public static readonly string UI_ConfirmClaimMedal = "Medal/UI_ConfirmClaimMedal"; public static readonly string UI_PVPMain = "PVP/UI_PVPMain"; /// /// 营地主界面 /// public static readonly string UI_Camp = "Camp/UI_Camp"; /// /// 营地二级界面 /// public static readonly string UI_CampSecond = "Camp/UI_Camp_Second"; public static readonly string UI_TrainingPanel = "Train/UI_TrainingPanel"; public static readonly string UI_DispatchPanel = "Train/UI_DispatchPanel"; public static readonly string UI_DispatchDetail = "Train/UI_DispatchDetail"; public static readonly string UI_DispatchEditTeam = "Train/UI_DispatchEditorTeam"; public static readonly string UI_DispatchTip = "Train/UI_DispatchTip"; public static readonly string UI_DispatchFinishTip = "Train/UI_DispatchFinishTip"; //货币 public static readonly string UI_CreditPointExchangePanel = "CreditPointExChange/UI_CreditPointExchangePanel"; public static readonly string UI_CreditPointExchangeTip = "CreditPointExChange/UI_CreditPointExchangeTip"; //通用提示弹窗 public static readonly string UI_Tip = "Common/Tip/UI_Tip"; public static readonly string UI_Confirm = "Common/Notice/UI_Confirm "; public static readonly string UI_CommonRule = "Common/UI_CommonRule"; public static readonly string UI_Pay = "PayWindow/UI_PayWindow"; /// /// 关卡详情界面 /// public static readonly string UI_LevelDetail = "LevelSelect/UI_LevelDetail"; /// /// 关卡地形天气提示界面 /// public static readonly string UI_WeatherTip = "LevelSelect/UI_WeatherTip"; public static readonly string UI_LevelTransition = "LevelSceneUI/LevelBegin/UI_LevelTransition"; public static readonly string UI_MusicPanel = "Interface/UI_MusicPannel"; /// /// 所有指挥官技能信息界面 /// public static readonly string UI_CommanderSkillInfo = "CommandSkill/UI_CommanderSkillInfo"; /// /// 队伍选择和指挥官技能选择进入战斗界面 /// public static readonly string UI_TeamAndSkillSelect = "CommandSkill/CommandAndTeamSelect/UI_TeamAndSkillSelect"; /// /// 指挥官技能选择界面 /// public static readonly string UI_SelectCommadnerSkill = "CommandSkill/UI_SelectCommadnerSkill"; public static readonly string UI_DailyBonus = "Interface/UI_DailyBonus"; //Loading转场 public static readonly string UI_TransitionNormal = "Transition/UI_TransitionNormal"; //防沉迷消息提醒 public static readonly string UI_LongTip = "StartScene/Newest/UI_LongTip"; //实名认证提醒 public static readonly string UI_NoticeWindow = "StartScene/Newest/UI_NoticeWindow"; public static readonly string UI_RealNameIdentify = "StartScene/Newest/UI_RealNameIdentify"; public static readonly string UI_BuyEnergy = "Interface/Shop/UI_BuyEnergy"; public static readonly string UI_BuyEnergy_New = "Common/UI_BuyEnergy_New"; public static readonly string UI_ItemCategory = "Interface/UI_Category"; public static readonly string UI_ItemExchange = "Common/UI_ItemExchangePanel"; //public static readonly string UI_ItemDetailInfo = "Interface/UI_ItemDetailInfo"; //public static readonly string UI_ItemSourcePanel = "Common/UI_ItemSourcePanel"; public static readonly string UI_UsingItem = "Common/UI_UsingItem"; public static readonly string UI_popup_UsingItem = "CharacterCultivate/UI_popup_UsingItem"; //public static readonly string UI_GiftItem = "Common/UI_GiftItem"; public static readonly string UI_ItemUsing_Change = "Interface/UI_ItemUsing_Change"; /// /// 新手引导UI /// public static readonly string UI_Guide = "Guide/UI_Guide"; /// /// 引导说明UI /// public static readonly string UI_GuideTip = "Guide/UI_GuideTip"; /// /// 引导说明UI 2 /// public static readonly string UI_Guide2Tip = "Guide/UI_Guide2Tip"; /// /// 选主角 /// public static readonly string UI_ChoosePerson = "Interface/UI_ChoosePerson"; /// /// 改名 /// public static readonly string UI_WriteName = "Interface/UI_WriteName"; /// /// 头像更改 /// public static readonly string UI_HeadIconChoose = "PlayerInfo/UI_HeadIconChoose"; /// /// 改名确定窗口 /// public static readonly string UI_NameConfirmWindow = "Interface/UI_NameConfirmWindow"; public static readonly string UI_WriteTeamName = "TeamChoose/UI_EditTeamName"; public static readonly string UI_PlayerInfo = "PlayerInfo/UI_PlayerInfo"; public static readonly string UI_BindAccount = "Interface/UI_BindAccount"; public static readonly string UI_EditIntroduction = "PlayerInfo/UI_EditIntroduction"; public static readonly string UI_EditBirthday = "PlayerInfo/UI_EditBirthday"; //军团 public static readonly string UI_LegionSquarePanel = "Legion/UI_LegionSquarePanel"; public static readonly string UI_LegionInfoPanel = "Legion/UI_LegionInfoPanel"; public static readonly string UI_LegionCreatePanel = "Legion/UI_LegionCreatePanel"; public static readonly string UI_MemberOperationPanel = "Legion/UI_MemberOperationPanel"; public static readonly string UI_LegionSettingPanel = "Legion/UI_LegionSettingPanel"; public static readonly string UI_LegionApplyPanel = "Legion/UI_LegionApplyPanel"; //军团战 public static readonly string UI_LegionBattleApply = "LegionBattle/UI_LegionBattleApply"; public static readonly string UI_LegionBattleTeamOrganization = "LegionBattle/UI_LegionBattleTeamOrganize"; public static readonly string UI_LegionBattleMercenarySquare = "LegionBattle/UI_LegionBattleMercenarySquare"; public static readonly string UI_MercenaryApply = "LegionBattle/UI_MercenaryApply"; public static readonly string UI_MercenaryApplyTip = "LegionBattle/UI_MercenaryApplyTip"; public static readonly string UI_LegionBattleMercenaryApply = "LegionBattle/UI_LegionBattleMercenaryApply"; // 军团战外围 public static readonly string UI_LBEnterPanel = "LegionBattleNew/UI_LBEnterPanel"; public static readonly string UI_LBLevelMainPanel = "LegionBattleNew/UI_LBLevelMainPanel"; // 通行证 public static readonly string UI_BattlePassPurchase = "BattlePass/UI_BattlePassPurchase"; public static readonly string UI_BattlePassBuyLevelPanel = "Interface/UI_BattlePassBuyLevelPanel"; public static readonly string UI_BattlePass = "BattlePass/UI_BattlePass"; public static readonly string UI_BattlePassRule = "BattlePass/UI_BattlePassRule"; public static readonly string UIBattlePassFirstEnter = "BattlePass/UIBattlePassFirstEnter"; public static readonly string UI_BattlePassLevelUpParticle = "BattlePass/UI_BattlePassLevelUpParticle"; public static readonly string UIBattlePassUnLock = "BattlePass/UIBattlePassUnLock"; /// /// 功能锁UI /// public static readonly string UI_FunctionLock = "FunctionLock/UI_FunctionLock"; //勋章 public static readonly string UI_MedalMainPanel = "Medal/UI_MedalMainPanel"; public static readonly string UI_MedalInfoPanel = "Medal/UI_MedalInfoPanel"; public static readonly string UI_MedalEditorShowPanel = "Medal/UI_MedalEditorShowPanel"; //图鉴 public static readonly string UI_CollectionMain = "Camp/UI_CollectionMain"; public static readonly string UI_CharacterFileMain = "Camp/UI_CharacterFileMain"; public static readonly string UI_PVFilm = "Camp/UI_PVFilm"; public static readonly string UI_Encyclopedia = "Camp/UI_Encyclopedia"; public static readonly string UI_EnemyInfo = "Camp/UI_EnemyInfo"; public static readonly string UI_Character = "Camp/UI_Character"; public static readonly string UI_NPC = "Camp/UI_NPC"; public static readonly string UI_EnemyCharacter = "Camp/UI_EnemyCharacter"; public static readonly string UI_NPCInfo = "Camp/UI_NPCInfo"; }