%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7c6e671188cf64e5194ce493fd9bcee3, type: 3} m_Name: SceneCheckSettings m_EditorClassIdentifier: defaultCheckSetting: Name: PreFix: PostFix: EndDress: IsInspectorFoldOut: 0 maxColliderCount: 1 allowedColliderNodeNames: maxDrawCallCount: 100 maxDynamicObjectCount: 50 maxEmptyObjectCount: 30 allowedEmptyObjectNodeNames: maxHiddenObjectCount: 30 allowDeferredRenderingCamera: 0 maxLightCount: 1 allowFog: 0 maxAudioListenerCount: 1 maxParticleSystemCount: 20 maxReflectionProbeCount: 0 maxRigidbodyCount: 5 maxShadowCastingCount: 30 maxShadowReceivingCount: 50 maxTriangleCount: 300000 maxVertexCount: 400000 mapTextureSettings: [] ListSetting: - Name: "\u5173\u5361\u573A\u666F" PreFix: Map PostFix: _PostProcess EndDress: .unity IsInspectorFoldOut: 0 maxColliderCount: 1 allowedColliderNodeNames: Ground,TerrainGridSystem,TGSPreview maxDrawCallCount: 100 maxDynamicObjectCount: 50 maxEmptyObjectCount: 30 allowedEmptyObjectNodeNames: Tracks,Trees,Designer,Buildings maxHiddenObjectCount: 30 allowDeferredRenderingCamera: 0 maxLightCount: 1 allowFog: 0 maxAudioListenerCount: 1 maxParticleSystemCount: 20 maxReflectionProbeCount: 0 maxRigidbodyCount: 5 maxShadowCastingCount: 30 maxShadowReceivingCount: 50 maxTriangleCount: 300000 maxVertexCount: 400000 mapTextureSettings: - textureNamePrefix: Map,split textureNameSuffix: groundGameObjectName: Ground - textureNamePrefix: Map,WaterMap,ColorMap textureNameSuffix: groundGameObjectName: Ground_2 - Name: "\u5267\u60C5\u573A\u666F" PreFix: story_ PostFix: _PostProcess EndDress: .unity IsInspectorFoldOut: 0 maxColliderCount: 1 allowedColliderNodeNames: Ground,TerrainGridSystem,TGSPreview maxDrawCallCount: 100 maxDynamicObjectCount: 50 maxEmptyObjectCount: 30 allowedEmptyObjectNodeNames: camera_points,players maxHiddenObjectCount: 30 allowDeferredRenderingCamera: 0 maxLightCount: 1 allowFog: 0 maxAudioListenerCount: 1 maxParticleSystemCount: 20 maxReflectionProbeCount: 0 maxRigidbodyCount: 5 maxShadowCastingCount: 30 maxShadowReceivingCount: 50 maxTriangleCount: 300000 maxVertexCount: 400000 mapTextureSettings: - textureNamePrefix: Map,split textureNameSuffix: groundGameObjectName: Ground - textureNamePrefix: Map,WaterMap,ColorMap textureNameSuffix: groundGameObjectName: Ground_2 - Name: "\u65E0\u540E\u5904\u7406\u5173\u5361\u573A\u666F" PreFix: Map PostFix: EndDress: .unity IsInspectorFoldOut: 0 maxColliderCount: 1 allowedColliderNodeNames: Ground,TerrainGridSystem,TGSPreview maxDrawCallCount: 100 maxDynamicObjectCount: 50 maxEmptyObjectCount: 30 allowedEmptyObjectNodeNames: Tracks,Trees,Designer,Buildings maxHiddenObjectCount: 30 allowDeferredRenderingCamera: 0 maxLightCount: 1 allowFog: 0 maxAudioListenerCount: 1 maxParticleSystemCount: 20 maxReflectionProbeCount: 0 maxRigidbodyCount: 5 maxShadowCastingCount: 30 maxShadowReceivingCount: 50 maxTriangleCount: 300000 maxVertexCount: 400000 mapTextureSettings: - textureNamePrefix: Map,split textureNameSuffix: groundGameObjectName: Ground - textureNamePrefix: Map,WaterMap,ColorMap textureNameSuffix: groundGameObjectName: Ground_2 - Name: "\u65E0\u540E\u5904\u7406\u5267\u60C5\u573A\u666F" PreFix: story_ PostFix: EndDress: .unity IsInspectorFoldOut: 0 maxColliderCount: 1 allowedColliderNodeNames: Ground,TerrainGridSystem,TGSPreview maxDrawCallCount: 100 maxDynamicObjectCount: 50 maxEmptyObjectCount: 30 allowedEmptyObjectNodeNames: camera_points,players maxHiddenObjectCount: 30 allowDeferredRenderingCamera: 0 maxLightCount: 1 allowFog: 0 maxAudioListenerCount: 1 maxParticleSystemCount: 20 maxReflectionProbeCount: 0 maxRigidbodyCount: 5 maxShadowCastingCount: 30 maxShadowReceivingCount: 50 maxTriangleCount: 300000 maxVertexCount: 400000 mapTextureSettings: - textureNamePrefix: Map,split textureNameSuffix: groundGameObjectName: Ground - textureNamePrefix: Map,WaterMap,ColorMap textureNameSuffix: groundGameObjectName: Ground_2 - Name: "\u519B\u56E2\u6218\u5730\u56FE" PreFix: LegionBattle PostFix: EndDress: .unity IsInspectorFoldOut: 0 maxColliderCount: 1 allowedColliderNodeNames: Ground,TerrainGridSystem,TGSPreview maxDrawCallCount: 100 maxDynamicObjectCount: 50 maxEmptyObjectCount: 30 allowedEmptyObjectNodeNames: camera_points,players maxHiddenObjectCount: 30 allowDeferredRenderingCamera: 0 maxLightCount: 1 allowFog: 0 maxAudioListenerCount: 1 maxParticleSystemCount: 20 maxReflectionProbeCount: 0 maxRigidbodyCount: 5 maxShadowCastingCount: 30 maxShadowReceivingCount: 50 maxTriangleCount: 300000 maxVertexCount: 400000 mapTextureSettings: - textureNamePrefix: Map,split textureNameSuffix: groundGameObjectName: Ground - textureNamePrefix: Map,WaterMap,ColorMap textureNameSuffix: groundGameObjectName: Ground_2