using UnityEngine; using UnityEngine.UI; namespace Gameplay.FunctionLock { public sealed class FunctionLockNode : MonoBehaviour { /// /// 功能锁id /// public int FunctionLockCfgId; /// /// 功能按钮 /// public Button ButtonFunction; /// /// Toggle按钮 /// public Toggle ToggleFunction; /// /// 未解锁是是否隐藏 /// public bool IsHide; } }