using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.UIElements;
using Button = UnityEngine.UI.Button;
using Image = UnityEngine.UI.Image;
using Toggle = UnityEngine.UI.Toggle;
using ScrollView = PhxhSDK.PhxhScrollView;
using Framework;
public class UI_CampController : UIWindow
{
//UI GameObj
///Auto Gen Start///
public Button Button_Back;
public Button Button_back;
public TMP_Text Text_Back;
public Button Button_Home;
///
/// 技能树按钮
///
private Button buttonSkill;
///Auto Gen End///
public override void OnInit()
{
//bind UI GameObj
UI_CampBinder.GetComponents(this);
buttonSkill = GetComponent