using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Gameplay.Character { public static class EAnimParamConst { public const string AttackScaleNormal = "AttackScaleNormal"; public const string AttackScaleLow = "AttackScaleLow"; public const string ReloadScaleNormal = "ReloadScaleNormal"; public const string ReloadScaleLow = "ReloadScaleLow"; public const string MoveScaleNormal = "MoveScaleNormal"; public const string MoveScaleLow = "MoveScaleLow"; } }