using System.Collections.Generic; using System.ComponentModel; using Gameplay.Guide; using Gameplay.Net; using NLDPB; public partial class SROptions { /* private int guideGroupId = 0; [Category("新手引导"), DisplayName("引导步骤id")] public int GuideId { get { return guideGroupId; } set { guideGroupId = value; } } [Category("新手引导"), DisplayName("设置完成的引导步骤id")] public void SaveGuide() { NetHelper.SaveGuideProgress((uint)GuideId); } */ [Category("新手引导"), DisplayName("重置引导状态")] public void ResetGuide() { NetHelper.SaveGuideProgress(LogicID.NewGuideProgress, 0); } }