using UnityEngine;
using UnityEngine.UI;
namespace Gameplay.FunctionLock
{
public sealed class FunctionLockNode : MonoBehaviour
{
///
/// 功能锁id
///
public int FunctionLockCfgId;
///
/// 功能按钮
///
public Button ButtonFunction;
///
/// Toggle按钮
///
public Toggle ToggleFunction;
///
/// 未解锁是是否隐藏
///
public bool IsHide;
}
}