namespace Gameplay.Character { public static class EAnimParamConst { public const string AttackScaleNormal = "AttackScaleNormal"; public const string AttackScaleLow = "AttackScaleLow"; public const string ReloadScaleNormal = "ReloadScaleNormal"; public const string ReloadScaleLow = "ReloadScaleLow"; public const string MoveScaleNormal = "MoveScaleNormal"; public const string MoveScaleLow = "MoveScaleLow"; public const string RaiseWeaponScale = "RaiseWeaponScale"; } }