using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Gameplay.FirstTimeFlow { /// /// 强制流程步骤基类 /// public abstract class FirstTimeFlowStep { } /// /// 播放PV /// public sealed class PlayVideoStep : FirstTimeFlowStep { /// /// 创建播放PV步骤 /// /// 视频路径 /// public static PlayVideoStep Create(string videoPath) { return new PlayVideoStep(); } } }