namespace Gameplay.Vehicle.State { public static class EVehicleState { public const int None = 0; public const int Idle = 1; public const int Move = 2; public const int Destroy = 3; public const int Skill = 4; public const int Stop = 5; public const int FadeOut = 6; public const int WaitRemove = 7; public const int Evacuate = 8; } }