namespace Gameplay { public class LoadingInfo { public enum EStatus { None, Loading, Finish, Failed, } public int Current; public int Max; public string Desc; public EStatus Status; } public enum LoadingResult { /// /// 完成加载 /// Success = 0, /// /// 加载出错(测试) /// ErrorTest = 1, /// /// 启动游戏时网络连接出错 /// GameStartSevNetError = 2, /// /// 当前设备网络问题 /// DeviceNetError = 3, } }