using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public partial class PostHeader
{
///
/// 加密算法拼接密钥
///
static string key = "uUi_UI1oMKWo0VOSN1zme17Z70-FlAv3Lcx2mNhoYe4=";
///
/// 头部包含密钥
///
static string accessKey = "0SoE48O9sayjkG8J";
}