using NLDPB; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Gameplay.LegionBattle { /// /// 军团战格子数据 /// public sealed class LegionBattleHexesData { /// /// 索引 /// public int Index { get; private set; } /// /// 所属阵营 /// public BattlefieldActorCamp Camp { get; private set; } public LegionBattleHexesData(int index) { Index = index; Camp = BattlefieldActorCamp.BacNone; } /// /// 设置阵营 /// public void SetCamp(BattlefieldActorCamp camp) { Camp = camp; } } }