using NLDPB;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Gameplay.LegionBattle
{
///
/// 军团战格子数据
///
public sealed class LegionBattleHexesData
{
///
/// 索引
///
public int Index { get; private set; }
///
/// 所属阵营
///
public BattlefieldActorCamp Camp { get; private set; }
public LegionBattleHexesData(int index)
{
Index = index;
Camp = BattlefieldActorCamp.BacNone;
}
///
/// 设置阵营
///
public void SetCamp(BattlefieldActorCamp camp)
{
Camp = camp;
}
}
}