//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace cfg.CharacterCfg
{
public enum Army
{
///
/// 所属部队1
///
Army1 = 0,
///
/// 所属部队2
///
Army2 = 1,
///
/// 所属部队3
///
Army3 = 2,
///
/// 所属部队4
///
Army4 = 3,
///
/// 所属部队5
///
Army5 = 4,
///
/// 所属部队6
///
Army6 = 5,
///
/// 所属部队7
///
Army7 = 6,
///
/// 所属部队8
///
Army8 = 7,
///
/// 所属部队9
///
Army9 = 8,
///
/// 所属部队10
///
Army10 = 9,
}
}