//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace cfg.CharacterCfg { public enum Army { /// /// 所属部队1 /// Army1 = 0, /// /// 所属部队2 /// Army2 = 1, /// /// 所属部队3 /// Army3 = 2, /// /// 所属部队4 /// Army4 = 3, /// /// 所属部队5 /// Army5 = 4, /// /// 所属部队6 /// Army6 = 5, /// /// 所属部队7 /// Army7 = 6, /// /// 所属部队8 /// Army8 = 7, /// /// 所属部队9 /// Army9 = 8, /// /// 所属部队10 /// Army10 = 9, } }